Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
- NPC_NAME for the whole npc name including hidden part
- NPC_NAME_VISIBLE for the visible part of the npc name
- NPC_NAME_HIDDEN for the hidden part of the npc name
- NPC_NAME_UNIQUE for the npc unique name
- NPC_MAP for npc map
|
|
* Added ghost palace instance script
* Add needed monster, item and quest database entries
* Added mapflags for instance map (1@spa)
|
|
* implementation of Sara's memory instance
* Update and add missing Sara's memory monster database
* Update and add missing Sara's memory quest database
|
|
* now announce commands use constant colors instead of hexadecimal.
* added new color C_SPRINGGREEN
|
|
change all old glast heim ontalk syntaxes to npctalk
|
|
* Followup d5d646c74cb3a04f6758996a0ab99e760fd92ddd
missing ( ) in npctalk and unittalk
|
|
-- adding glast heim Monsters/Items/Quests full entries
-- corrected already existed glast heim items/quest/monsters entries
-- added Old Glast Heim Enchanter
-- Changed .MyMobs to 'MyMobs
-- Added H.U.L.D suppot
|
|
- The generated translation file now loads cleanly without encoding conversion errors
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
replace using Notepad++
|
|
Follow-up to dbe5f2237cada6a261e297b60857dc305860a88d
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Instance scripts folders
Signed-off-by: Haru <haru@dotalux.com>
|
|
Always use the prefix form of increment/decrement operators
where posible.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Ancient Golden Decoration which is upper headgear.
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
|
|
to Inzianity for pointing it
|
|
|
|
|
|
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Removed accidental BOM from a script
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- All text files should end with an EOL. Period.
- See http://robots.thoughtbot.com/no-newline-at-end-of-file for info
on how to configure the most common text editors to do it
automatically for you.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
- Replaced some leftover numeric IDs
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced numeric IDs in NPC definitions and setnpcdisplay calls with
the appropriate constants
- Made possible thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
|
|
npcs to use this.
|
|
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
|
|
As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim).
Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress.
- NPC Changelog:
-- npc/instances/EndlessTower.txt
--- 2.2 Instance system rewrite. [Euphy]
--- 2.3 Added some missing announcements. [Euphy]
--- 2.4 Added GM management function. [Euphy]
-- npc/instances/NydhoggsNest.txt
--- 1.5 Instance system rewrite. [Euphy]
--- 1.6 Added GM management NPCs. [Euphy]
-- npc/instances/OrcsMemory.txt
--- 1.7 Instance system rewrite. [Euphy]
-- npc/instances/SealedShrine.txt
--- 2.3 Instance system rewrite. [Euphy]
-- npc/other/gm_npcs.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/BakonawaLake.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management NPC. [Euphy]
-- npc/re/instances/BangungotHospital.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management function. [Euphy]
-- npc/re/instances/BuwayaCave.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/HazyForest.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/MalangdoCulvert.txt
--- 1.0b Fixed incorrect use of 'close'. [Joseph]
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OctopusCave.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OldGlastHeim.txt
--- 1.0 First version. [Euphy]
Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it.
Signed-off-by: shennetsind <ind@henn.et>
|
|
- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
|
|
http://hercules.ws/board/tracker/issue-7388-renamed-gld-dun-for-gld-re/?
gopid=18608#entry18608
Simple fix and adjusted placeholders for Hercules.
|
|
|