Age | Commit message (Collapse) | Author | Files | Lines |
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Replacements are as follows:
0 => ITEMINFO_BUYPRICE
1 => ITEMINFO_SELLPRICE
2 => ITEMINFO_TYPE
3 => ITEMINFO_MAXCHANCE
4 => ITEMINFO_SEX
5 => ITEMINFO_LOC
6 => ITEMINFO_WEIGHT
7 => ITEMINFO_ATK
8 => ITEMINFO_DEF
9 => ITEMINFO_RANGE
10 => ITEMINFO_SLOTS
11 (Subtype, for weapons and ammunitions) => ITEMINFO_SUBTYPE
11 (ViewSprite, for other item types) => ITEMINFO_VIEWSPRITE (NOT AVAILABLE YET)
12 => ITEMINFO_ELV
13 => ITEMINFO_WLV
14 => ITEMINFO_VIEWID
15 => ITEMINFO_MATK (NOT AVAILABLE YET - this was documented but never implemented)
Calls to getiteminfo() and setiteminfo() have been replaced with the
newly introduced constants. Other constants (such as W_ weapon subtypes)
in related code have been replaced as well, to improve code readability.
This fixes an issue in the Eden Tutorial script "Tutorial Goal", where
ITEMINFO_ATK was accidentally used instead of ITEMINFO_WEIGHT.
Note: calls to getiteminfo or setiteminfo with numeric type arguments in
third party scripts must be replaced with the respective constants. The
use of numeric literals is no longer recommended, and those values may
change in the future without notice. See the getiteminfo documentation
for details.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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* Update airship quest
* airship quest coding style fixes
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Uwe Kleine NPC had a lot of repetition, solved by using functions.
There was a case where you'd select the option "About Cooking"
which only displays text when ein_cook % 2 == 1 and ein_cook < 10,
for any other case it would fallthrough to the next option.
Wrong grammar and typos have been corrected as well,
some of them outside of the Uwe Kleine NPC.
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Removed the usage of deprecated command goto from npc scripts (except custom folder)
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folder).
Signed-off-by: Ragno <ragno@atlantis-ro.net>
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function
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credit rathena/rathena@800f22b77bb63c2305d05956de8fbe5db0327ded
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remove useless check for questprogress
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Add quest log for moscovia quests
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* also change name of 2 variables to the official names
- yuno_hist -> yuno_book
- jupe_hist -> jupe_book
partial merge of
rathena/rathena@c488268d8c2fa74e1d16daf0c04a6bf2d36e2350
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Credit: rathena/rathena@a9faab82cbcfbdb3009c5584032505e8617310bd
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disabled npc's do not show the effects
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This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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This removes some unsupported symbols (despite they being official names) in
AegisNames. The replacement rules used are:
- Any non-`[A-Za-z0-9_']` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the string,
or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are appended
appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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followup 2f06704ee
introduced in 6006bca05 when the script was rewritten.
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Fix cases were player were executed
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On Aegis players set their HP to 0 by script are still alive. Since we don't want to copy this, scripts that set HP to 0 and expects the player to stay alive are changed.
Additionally some scripts where changed where the HP were set to 1% instead to 1 HP and also the percentheal -100 with intended death set into close2. In megingard_seal.txt a end; was missing.
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- NPC_NAME for the whole npc name including hidden part
- NPC_NAME_VISIBLE for the visible part of the npc name
- NPC_NAME_HIDDEN for the hidden part of the npc name
- NPC_NAME_UNIQUE for the npc unique name
- NPC_MAP for npc map
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Fixes to Doctor Quest, Crazy Uproar Quest, Kafra HQ's Potato Trader
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(Questlog wouldn't be cleaned before)
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needed to be JLVL 15 or higher.
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- The generated translation file now loads cleanly without encoding conversion errors
Signed-off-by: Haru <haru@dotalux.com>
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corrupting your quest log.
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The boots Iron_Boots01 is only equipable by Swordsman Class, Archer Class, Merchant Class and Thief Class.
Any other job must receive Iron_Boots02 (included Ninja and Gunslinger).
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npc/quests/quests_moscovia.txt script.
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When player is in step 9 from Alberta Boy quest (variable "ep13_2_hiki"), this NPC restart the entire quest, because there is no case to prevent variable > 8.
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[Help Mikhail] Quest.
delitem script uses .@di array instead of .@n array.
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- Change the coordinate of Taekwon Job Changer 'Phoenix' from payon to payon_in01
- Change the facing position of Repairman
- Change the selling items of Tool Dealer and Pet Groomer in RENEWAL
- Add PRE-RENEWAL Tool Dealer and Pet Groomer.
- Change the coordinates of some warps
- Change the coordinate of Guide in payon
- Change the coordinate of Helm of Angel and Deviruchi Cap quest npc
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Signed-off-by: Haru <haru@dotalux.com>
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replace using Notepad++
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Follow-up to dbe5f2237cada6a261e297b60857dc305860a88d
Signed-off-by: Haru <haru@dotalux.com>
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- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Quest scripts folders
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 3bd77ffc0daca508352834add828766490075aee
- The names were too generic (not namespaced), and were easily clashing
with custom (and potential future official) constants or variables.
- Constants are now prefixed with a 'GETTIME_' namespace:
- GETTIME_SECOND
- GETTIME_MINUTE
- GETTIME_HOUR
- GETTIME_WEEKDAY
- GETTIME_DAYOFMONTH
- GETTIME_MONTH
- GETTIME_YEAR
- GETTIME_DAYOFYEAR
- Fixed some excessive (and some times incorrect) parentheses in
various scripts using gettime().
- Updated documentation.
Signed-off-by: Haru <haru@dotalux.com>
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constant for gettime( <type> )
constant for Weekday and Month.
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Fixed a bug in Lv4 Weapon Quest dialog
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