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path: root/npc/quests/quests_moscovia.txt
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2019-03-11Remove conf dir.Andrei Karas1-11940/+0
2018-11-13Remove type argument from buildin_getnpcid.EyesOfAHawk1-7/+7
2017-09-12Fix several typos and grammar mistakesHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2017-06-03convert specialeffect calls with strings to use GIDgumi1-7/+7
2017-06-03remove specialeffect2 from npcsgumi1-34/+34
2017-02-11Add quest log for moscovia questsAsheraf1-7/+118
2017-01-05Fixed announces from Koschei the Immortal (Moscovia Quests) (#1542)landergate1-3/+3
2016-11-20Replaced some unsupported symbols in AegisNames (step 2)Haru1-4/+4
This removes the remaining unsupported symbols (despite they being official names) in AegisNames: The apostrophe (`'`) sign is suppressed. The full replacement rules (cumulative with the step 1 commit) are thus: - Any apostrophe is suppressed. - Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`). - If the replaced symbol is at a word boundary (beginning or end of the string, or next to another underscore), it is suppressed instead. - If the replacement causes an AegisName conflict, underscores are appended appropriately. Signed-off-by: Haru <haru@dotalux.com>
2016-10-16Fixes cases where player were executedRidley1-7/+9
On Aegis players set their HP to 0 by script are still alive. Since we don't want to copy this, scripts that set HP to 0 and expects the player to stay alive are changed. Additionally some scripts where changed where the HP were set to 1% instead to 1 HP and also the percentheal -100 with intended death set into close2. In megingard_seal.txt a end; was missing.
2016-09-02change *strcharinfo to use constantsAsheraf1-368/+368
2016-08-29*strnpcinfo now uses constantsAsheraf1-17/+17
- NPC_NAME for the whole npc name including hidden part - NPC_NAME_VISIBLE for the visible part of the npc name - NPC_NAME_HIDDEN for the hidden part of the npc name - NPC_NAME_UNIQUE for the npc unique name - NPC_MAP for npc map
2016-03-14Fix to NPC [The Blacksmith#rus06] from [Koschei the Immortal] Quest.AtlantisRO1-1/+1
The boots Iron_Boots01 is only equipable by Swordsman Class, Archer Class, Merchant Class and Thief Class. Any other job must receive Iron_Boots02 (included Ninja and Gunslinger).
2016-03-14Missing standardization changes. Converts item numbers to constants in ↵AtlantisRO1-117/+117
npc/quests/quests_moscovia.txt script.
2016-03-10Fix to NPC [Larissa#mos_01] in Script [npc/quests/quests_moscovia.txt] from ↵TeMPlatonic1-1/+1
[Help Mikhail] Quest. delitem script uses .@di array instead of .@n array.
2016-02-29Replaced the SEX_FEMALE/SEX_MALE constants to scripts, where appropriateEmistry1-5/+10
2016-01-17Script Standardization: changed select format in quests folderDastgir1-86/+86
2015-12-31Replaced leftover -1 view IDs with FAKE_NPCHaru1-11/+11
Signed-off-by: Haru <haru@dotalux.com>
2015-12-31Replace -1,{ with FAKE_NPC,{AnnieRuru1-5/+5
replace using Notepad++
2015-12-18ItemID to Constant: quests/woe FolderDastgir1-91/+91
2015-12-15Standardized header in scripts (part 9)Haru1-189/+101
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-11-15Fixed too-generic constant names of gettime() typesHaru1-6/+11
- Follow-up to 3bd77ffc0daca508352834add828766490075aee - The names were too generic (not namespaced), and were easily clashing with custom (and potential future official) constants or variables. - Constants are now prefixed with a 'GETTIME_' namespace: - GETTIME_SECOND - GETTIME_MINUTE - GETTIME_HOUR - GETTIME_WEEKDAY - GETTIME_DAYOFMONTH - GETTIME_MONTH - GETTIME_YEAR - GETTIME_DAYOFYEAR - Fixed some excessive (and some times incorrect) parentheses in various scripts using gettime(). - Updated documentation. Signed-off-by: Haru <haru@dotalux.com>
2015-10-27Replaced parameter type with constant.Emistry1-6/+6
constant for gettime( <type> ) constant for Weekday and Month.
2015-05-08Replaced checkre() calls with constantsHaru1-7/+7
Signed-off-by: Haru <haru@dotalux.com>
2014-11-02Replaced 'set' with direct assignment where applicable (quests folder)Haru1-388/+387
Signed-off-by: Haru <haru@dotalux.com>
2014-10-30Deprecated checkriding and setriding commandsHaru1-2/+2
Replaced their use in scripts with checkmount and setmount, respectively. Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Removed trailing whitespace (scripts)Haru1-17/+17
Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Fixed some charset issuesHaru1-0/+2
- Fixed files with mixed character set or invalid CP949 characters. - Uncommented '#music' script in the_sign_quest.txt (now the soundeffect filename should be fixed). - Added a note to the header of CP949 files not to read or save them as UTF8, since it'd break their encoding. It should be safe enough to read them as EUC-KR if your text editor doesn't offer CP949 as an option. - Added FIXME notes about untranslated strings in assassin_skills.txt and WolfchevLaboratory.txt. Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke1-10/+10
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-29Fixed a missing/incorrect check in the Moscovia Whale questHaru1-6/+6
- Most of the checks for the GUSLI accessory were completely ineffective, and could be bypassed by wearing any accessory. - Replaced numeric item ID with the item DB constant. Signed-off-by: Haru <haru@dotalux.com>
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru1-19/+19
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke1-19/+19
2013-11-08Added support for monster spritename constantsHaru1-1/+1
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
2013-11-04Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40Haru1-1/+1
- Changed a few leftover NPC IDs to constants - Note: we're still missing support for mob sprite constants, so the NPCs using mob sprites are still not converted. Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka1-90/+90
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru1-10/+62
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-10-11Moscovia Quest Update / Catalog Magician Moveshennetsind1-311/+336
Partial Merge of 198dc48 / 48d36c2 Changelog: - npc/merchants/buying_shops.txt -- 1.1a Moved Catalog Magician to Renewal path. [Euphy] - npc/quests/quests_moscovia.txt -- 2.0b Bug fixes. [Lemongrass] -- 2.1 Fixed incorrect use of 'close'. [Joseph] -- 2.2 Updated RE/Pre-RE EXP. [Euphy] - npc/re/merchants/catalog.txt -- 1.1 Updated dialogue. [Euphy] Closes #149 Signed-off-by: shennetsind <ind@henn.et>
2013-08-26Added an integer overflow check on literal values in the script parserHaru1-9/+9
- When attempting to use a value greater than INT_MAX or smaller than INT_MIN (about +/- 2 billions), an error message will be shown and script execution will be aborted. - Corrected some scripts that were attempting to use such values. - Fixed some possible issues when using literal negative values in scripts. Thanks to Ind for his help on this issue (figuring it out and fixing it) Signed-off-by: Haru <haru@dotalux.com>
2013-03-20-Updated shops.txt & quests_moscovia.txt, credits to EuphyStreusel1-15/+15
2012-08-18- Optimized quests/quests_moscovia.txt.j-tkay1-8431/+3721
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16660 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-08Follow up r16604. Fixed encoding on some files and removed/fixed some korean ↵daegaladh1-33/+20
characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16605 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-08Fixed a bunch of bugs and typos, and made some little optimizations in ↵daegaladh1-2/+2
various quests. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16604 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01Full npc folder reorganization. (I hope I didn't break anything D:)daegaladh1-0/+16550
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and ↵shennetsind1-16550/+0
maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-11Fixed Banish Winter Quest (two while loops could not be left). (bugreport:3142)kenpachi2k111-4/+4
Fixed Siblings Quest exploits and made it more official. (bugreport:4088) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15678 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-30- Removed more trailing tabs.brianluau1-4/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-02- Lot's of Bugreport fixes and stuff.masao871-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15352 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24- Replaced all occurrences of "eAthena" to "rAthena" stringmercurial1231-15/+15
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-07-21Updated most active NPCs that give EXP to renewal standards.L0ne_W0lf1-32/+32
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14920 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-03-09* Merged changes from trunk [14688:14739/trunk].Kisuka1-2/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14740 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-07-03Fixed KvM announcements showing during WoE:SE (bugreport:4335).Gepard1-3/+4
Added missing Lighthalzen NPC (bugreport:4319). Fixed checkweights in Manuk & Splendide shops. Fixed some condition checks in Moscovia quests. Fixed some typos in Sealed Shrine and Manuk quests dialogues. Added missing global var check in Yggdrasil Dungeon Floor 2 puzzle. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14360 54d463be-8e91-2dee-dedb-b68131a5f0ec