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path: root/npc/quests/quests_aldebaran.txt
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2014-05-13Removed trailing whitespace (scripts)Haru1-3/+3
Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke1-4/+4
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru1-4/+4
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke1-4/+4
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka1-1/+1
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru1-19/+19
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-02-03Updated more placeholders and fixed some spacing issues.Mysteries1-5/+3
2012-09-01* Follow-up r16726, more standardization on docs.euphyy1-4/+2
* Replaced and added dividers in many script files with one standard divider. * Other misc. cleaning... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16727 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01Full npc folder reorganization. (I hope I didn't break anything D:)daegaladh1-0/+113
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and ↵shennetsind1-113/+0
maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24- Replaced all occurrences of "eAthena" to "rAthena" stringmercurial1231-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-06Applied bug fixes for IDs in recent quests. (bugreport:2189)L0ne_W0lf1-4/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13193 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-31Updated several ancient headgear quests.L0ne_W0lf1-69/+88
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13163 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29More eof eols (followup to r10401); skipping /npc/custom and /npc/samplesultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15removed all .GAT from all the scripts and testedLupus1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all ↵FlavioJS1-93/+93
txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-06standardized npc headers for quests/quests_cityevera1-2/+2
fixed small typos in those files git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7546 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16* Commited Silent's Fix to the duplicate NPCsPlaytester1-2/+3
- needs testing - can't be fully fixed because of length limitation of names git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7200 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27constant-fied!Vicious1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5763 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ↵Valaris1-0/+92
GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29Clearing trunk.Valaris1-93/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2004-11-14Fixed some file typesamber1-93/+93
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
2004-11-04git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 ↵(no author)1-0/+93
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