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2020-01-13Update copyright headers for year 2020Haru8-33/+33
Signed-off-by: Haru <haru@dotalux.com>
2019-09-26Fix a missing end in Slipslowrun NPC that allowed to reset the timerskyleo1-0/+2
This bug allowed you to have no time limit on the party mode of Izlude Arena, making it quite easy for you to farm OCAs. Thanks to Vector from oRO Staff for finding this!
2019-07-28Sanitize handling of the input() values.Emistry Haoyan3-58/+55
- avoid potential hacks for old scripts that use `input()` script commands. Signed-off-by: Haru <haru@dotalux.com>
2017-06-03remove specialeffect2 from npcsgumi6-19/+19
2016-10-16Change *getcharid to use constantsAsheraf1-4/+4
2016-09-02change *strcharinfo to use constantsAsheraf8-40/+40
2016-01-17Script Standardization: changed select format in other folderDastgir3-22/+22
2015-12-31Replaced leftover -1 view IDs with FAKE_NPCHaru2-34/+34
Signed-off-by: Haru <haru@dotalux.com>
2015-12-31Replace -1,{ with FAKE_NPC,{AnnieRuru7-162/+162
replace using Notepad++
2015-12-18ItemID to Constant: other FolderDastgir1-1/+1
2015-12-15Standardized header in scripts (part 14)Haru8-103/+266
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Other scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-11-15Fixed too-generic constant names of gettime() typesHaru5-20/+20
- Follow-up to 3bd77ffc0daca508352834add828766490075aee - The names were too generic (not namespaced), and were easily clashing with custom (and potential future official) constants or variables. - Constants are now prefixed with a 'GETTIME_' namespace: - GETTIME_SECOND - GETTIME_MINUTE - GETTIME_HOUR - GETTIME_WEEKDAY - GETTIME_DAYOFMONTH - GETTIME_MONTH - GETTIME_YEAR - GETTIME_DAYOFYEAR - Fixed some excessive (and some times incorrect) parentheses in various scripts using gettime(). - Updated documentation. Signed-off-by: Haru <haru@dotalux.com>
2015-10-27Replaced parameter type with constant.Emistry5-20/+20
constant for gettime( <type> ) constant for Weekday and Month.
2015-08-09Minor script cleanup.Haru1-1/+1
- Replaced leftover sprite IDs with constants - Corrected some NPC facing directions (in modulo 8)
2015-05-08Replaced checkre() calls with constantsHaru3-7/+7
Signed-off-by: Haru <haru@dotalux.com>
2014-11-02Replaced 'set' with direct assignment where applicable (common folder)Haru8-270/+275
Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Removed trailing whitespace (scripts)Haru2-5/+5
Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke1-1/+1
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Corrected operator precedence table.Haru1-1/+1
- [ This commit is part of a larger script engine related update ] - Operator precedence rules now closely follow those of languages such as C and derivates/related (C++, Java, PHP, etc.) - Please note that if you had custom scripts with non parenthesized expressions containing bitwise |, &, ^ operators, they may behave incorrectly now (or perhaps they were already behaving incorrectly, since the previous behavior was undocumented). - Added an up to date operator precedence/associativity table in the script documentation. - Added an operator/keyword self-test script in the npc/custom folder, in case if may be of some use for future regression-testing.
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru1-1/+1
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke1-1/+1
2013-11-11Follow-up to 0b7b3796ec987cbb1c263722b841cfa5795aa6d3Haru1-7/+7
- Replaced some leftover numeric IDs Signed-off-by: Haru <haru@dotalux.com>
2013-11-10Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4Haru1-1/+1
- Consolidated case in variables, labels, constants. Signed-off-by: Haru <haru@dotalux.com>
2013-11-08Added support for monster spritename constantsHaru1-1/+1
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka8-91/+91
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru8-3365/+2633
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-02-19-Moved Arena to main folder so it can be used by pre-re and reStreusel8-0/+8951
Signed-off-by: Streusel