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arena
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Author
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2017-06-03
remove specialeffect2 from npcs
gumi
6
-19
/
+19
2016-10-16
Change *getcharid to use constants
Asheraf
1
-4
/
+4
2016-09-02
change *strcharinfo to use constants
Asheraf
8
-40
/
+40
2016-01-17
Script Standardization: changed select format in other folder
Dastgir
3
-22
/
+22
2015-12-31
Replaced leftover -1 view IDs with FAKE_NPC
Haru
2
-34
/
+34
2015-12-31
Replace -1,{ with FAKE_NPC,{
AnnieRuru
7
-162
/
+162
2015-12-18
ItemID to Constant: other Folder
Dastgir
1
-1
/
+1
2015-12-15
Standardized header in scripts (part 14)
Haru
8
-103
/
+266
2015-11-15
Fixed too-generic constant names of gettime() types
Haru
5
-20
/
+20
2015-10-27
Replaced parameter type with constant.
Emistry
5
-20
/
+20
2015-08-09
Minor script cleanup.
Haru
1
-1
/
+1
2015-05-08
Replaced checkre() calls with constants
Haru
3
-7
/
+7
2014-11-02
Replaced 'set' with direct assignment where applicable (common folder)
Haru
8
-270
/
+275
2014-05-13
Removed trailing whitespace (scripts)
Haru
2
-5
/
+5
2013-11-30
Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179
Taylor Locke
1
-1
/
+1
2013-11-28
Corrected operator precedence table.
Haru
1
-1
/
+1
2013-11-28
Revert "Cleaned up Zeny manipulation in scripts."
Haru
1
-1
/
+1
2013-11-25
Cleaned up Zeny manipulation in scripts.
Taylor Locke
1
-1
/
+1
2013-11-11
Follow-up to 0b7b3796ec987cbb1c263722b841cfa5795aa6d3
Haru
1
-7
/
+7
2013-11-10
Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4
Haru
1
-1
/
+1
2013-11-08
Added support for monster spritename constants
Haru
1
-1
/
+1
2013-10-28
Added ability to use constants instead of sprite IDs for NPCs. Converted all ...
Kisuka
8
-91
/
+91
2013-10-24
Update to last rAthena npc.
Michieru
8
-3365
/
+2633
2013-02-19
-Moved Arena to main folder so it can be used by pre-re and re
Streusel
8
-0
/
+8951