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npc
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events
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gdevent_sch.txt
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Author
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2016-01-16
Script Standardization: changed select format in events folder
Dastgir
1
-15
/
+15
2015-12-31
Replaced leftover -1 view IDs with FAKE_NPC
Haru
1
-1
/
+1
2015-12-18
ItemID to Constant: events Folder
Dastgir
1
-24
/
+24
2015-12-15
Standardized header in scripts (part 8)
Haru
1
-13
/
+34
2014-11-02
Replaced 'set' with direct assignment where applicable (common folder)
Haru
1
-120
/
+112
2014-10-28
Removed use of 'checkquest' from scripts (common folder)
Haru
1
-11
/
+8
2013-12-07
Fixed several incorrect script labels and events
Haru
1
-2
/
+2
2013-11-10
Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4
Haru
1
-10
/
+10
2013-11-08
Added support for monster spritename constants
Haru
1
-7
/
+7
2013-10-28
Added ability to use constants instead of sprite IDs for NPCs. Converted all ...
Kisuka
1
-74
/
+74
2013-10-24
Update to last rAthena npc.
Michieru
1
-40
/
+37
2013-02-03
Updated more placeholders and fixed some spacing issues.
Mysteries
1
-3
/
+1
2012-08-01
Full npc folder reorganization. (I hope I didn't break anything D:)
daegaladh
1
-0
/
+1541
2012-07-08
Okie ladies and gentleman if this commit breaks anything it's jman's and maki...
shennetsind
1
-1541
/
+0
2011-12-24
- Replaced all occurrences of "eAthena" to "rAthena" string
mercurial123
1
-4
/
+4
2011-02-06
- Changed some duplicates so they use a floating NPC as their original. (bugr...
L0ne_W0lf
1
-1
/
+17
2010-06-22
* Added support for NPC names in the 'specialeffect' script command, go go co...
L0ne_W0lf
1
-54
/
+18
2010-03-03
- Corrected a minor issue in sealed shrine, lock out should work now.* Added ...
L0ne_W0lf
1
-0
/
+1561