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2018-11-13Remove type argument from buildin_getnpcid.EyesOfAHawk2-3/+3
2017-06-03convert specialeffect calls with strings to use GIDgumi2-3/+3
2017-06-03remove specialeffect2 from npcsgumi2-9/+9
2017-03-08Removed the usage of deprecated command goto from npc scripts (except custom ↵AtlantisRO1-21/+19
folder). Signed-off-by: Ragno <ragno@atlantis-ro.net>
2016-11-20Replaced some unsupported symbols in AegisNames (step 2)Haru1-6/+6
This removes the remaining unsupported symbols (despite they being official names) in AegisNames: The apostrophe (`'`) sign is suppressed. The full replacement rules (cumulative with the step 1 commit) are thus: - Any apostrophe is suppressed. - Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`). - If the replaced symbol is at a word boundary (beginning or end of the string, or next to another underscore), it is suppressed instead. - If the replacement causes an AegisName conflict, underscores are appended appropriately. Signed-off-by: Haru <haru@dotalux.com>
2016-10-16Fixes cases where player were executedRidley2-7/+8
On Aegis players set their HP to 0 by script are still alive. Since we don't want to copy this, scripts that set HP to 0 and expects the player to stay alive are changed. Additionally some scripts where changed where the HP were set to 1% instead to 1 HP and also the percentheal -100 with intended death set into close2. In megingard_seal.txt a end; was missing.
2016-09-02change *strcharinfo to use constantsAsheraf11-52/+52
2016-08-29*strnpcinfo now uses constantsAsheraf2-2/+2
- NPC_NAME for the whole npc name including hidden part - NPC_NAME_VISIBLE for the visible part of the npc name - NPC_NAME_HIDDEN for the hidden part of the npc name - NPC_NAME_UNIQUE for the npc unique name - NPC_MAP for npc map
2016-08-09Merge pull request #1392 from skyleo/script_fixesDastgir1-3/+3
Fixes to Doctor Quest, Crazy Uproar Quest, Kafra HQ's Potato Trader
2016-08-08Fixed a variable name typo that Kafra Headquarter's Potato Trader always ↵skyleo1-3/+3
enter you into the lottery. And fixed a scope typo that broke the correct display of a menu.
2016-06-25Corrected various translation/text encoding issuesHaru1-1/+1
- The generated translation file now loads cleanly without encoding conversion errors Signed-off-by: Haru <haru@dotalux.com>
2016-03-12Fixes to Typo Errors.AtlantisRO1-3/+3
2016-02-29Replaced the SEX_FEMALE/SEX_MALE constants to scripts, where appropriateEmistry9-31/+31
2016-02-22Payon NPC UpdateJedzkie1-2/+2
- Change the coordinate of Taekwon Job Changer 'Phoenix' from payon to payon_in01 - Change the facing position of Repairman - Change the selling items of Tool Dealer and Pet Groomer in RENEWAL - Add PRE-RENEWAL Tool Dealer and Pet Groomer. - Change the coordinates of some warps - Change the coordinate of Guide in payon - Change the coordinate of Helm of Angel and Deviruchi Cap quest npc
2016-01-16Script Standardization: changed select format in cities folderDastgir23-176/+176
2015-12-31Replaced leftover -1 view IDs with FAKE_NPCHaru4-5/+5
Signed-off-by: Haru <haru@dotalux.com>
2015-12-31Replace -1,{ with FAKE_NPC,{AnnieRuru8-22/+22
replace using Notepad++
2015-12-18ItemID to Constant: cities FolderDastgir11-89/+89
2015-12-15Standardized header in scripts (part 10)Haru26-739/+1049
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - City scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru10-32/+29
Signed-off-by: Haru <haru@dotalux.com>
2015-08-09Minor script cleanup.Haru1-1/+1
- Replaced leftover sprite IDs with constants - Corrected some NPC facing directions (in modulo 8)
2015-06-25Removed Blank MessagesDastgir2-17/+17
Signed-off-by: Haru <haru@dotalux.com>
2015-05-08Replaced checkre() calls with constantsHaru10-12/+12
Signed-off-by: Haru <haru@dotalux.com>
2015-03-31Minor NPC script fixzackdreaver1-1/+1
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2014-11-02Replaced 'set' with direct assignment where applicable (common folder)Haru16-66/+69
Signed-off-by: Haru <haru@dotalux.com>
2014-10-27Removed use of 'menu' from official (non-custom) scriptsHaru1-199/+97
- Some scripts were partly refactored/rewritten to use a more modern coding style (and to fix some issues) - Note: the 'menu' command will be deprecated soon in favor of 'select' and 'prompt'. Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Removed trailing whitespace (scripts)Haru10-18/+18
Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke19-45/+45
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru19-45/+45
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke19-45/+45
2013-11-10Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4Haru3-8/+8
- Consolidated case in variables, labels, constants. Signed-off-by: Haru <haru@dotalux.com>
2013-11-09Consolidated commands called in scripts to their lowercase versionHaru1-1/+1
- Added a note about variables and command scripts case sensitivity. Even though the engine still accepts variable, function and command names in a case insensitive way, it is discouraged to rely on such behavior. Please update your custom scripts as soon as possible. Signed-off-by: Haru <haru@dotalux.com>
2013-11-08Added support for monster spritename constantsHaru1-1/+1
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka26-636/+636
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru26-554/+601
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-07-04Merged/Updated/Added scripts from rAthena.j-tkay1-3/+3
- Fixed Bug #7400 Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
2013-06-13Hercules Renewal Phase : Renewalmalufett1-2/+2
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-02-13-Removed leftover 'case 1:' causing errorStreusel1-6/+5
2013-02-11Merge github.com:HerculesWS/HerculesStreusel1-145/+134
2013-02-11Update npc/cities/alberta.txtGuilherme1-145/+134
2013-02-09-Version update for previously committed filesStreusel1-1/+2
2013-02-09-Updated HeadersStreusel1-2/+2
-Fixed Issue ID #6834 warps --tu_swordsman.txt warp to New Izlude uses custom coordinates as renewal coordinates were not available
2013-02-03Updated more placeholders and fixed some spacing issues.Mysteries26-103/+62
2013-01-29Updated placeholders.Mysteries4-12/+4
2013-01-13* Updated WOE Controller script to v1.5, which overhauls the rewards system ↵euphyy2-66/+22
(with many new features). * Fixed another Renewal Izlude coordinate (bugreport:7169). * Fixed a mail bug, since r16574. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-24> Pre-Renewal fixes, major credits to Deep Forest for his detailed reports:euphyy5-19/+39
* Separated Renewal Alberta features with checkre() and new files, follow-up r16125 (bugreport:7041). * Moved remaining Renewal shops out of pre-Renewal file, follow-up r16138 / r16104 (bugreport:7042). * Moved Renewal refining features to a separate file, and made some changes, follow-up r16126 (bugreport:7043). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17042 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-01* Updated Arch Bishop, Guillotine Cross, Mechanic, and Royal Guard job ↵euphyy2-4/+12
quests to their latest versions. * Fixed Izlude RE warps (bugreport:6884, bugreport:6285). * Fixed experience reward in Cursed Spirit quest (bugreport:6288). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16990 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-09-10* Optimized Splendide coin merchant and merged it to a template with Manuk's ↵euphyy1-7/+6
(merchants\coin_exchange.txt) * Fixed and enabled a Manuk NPC (cities\manuk.txt) * Other small changes and fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16773 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-09-07- Fixed bugreport:6588, grammatical errors here and there. (other/pvp.txt & ↵j-tkay1-2/+2
cities/morocc.txt) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16756 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-09-05* Follow-up r16742, revised quest sample (doc\sample\npc_test_quest.txt) and ↵euphyy3-6/+0
whisper system documentation (doc\whisper_sys.txt) * Follow-up r16745, fixed a few typos in atcommand documentation (doc\atcommands.txt) * Minor cleaning - spacing, tabulation, comments, dividers git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16746 54d463be-8e91-2dee-dedb-b68131a5f0ec