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path: root/npc/cities/ayothaya.txt
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2016-09-02change *strcharinfo to use constantsAsheraf1-2/+2
2016-01-16Script Standardization: changed select format in cities folderDastgir1-4/+4
2015-12-31Replace -1,{ with FAKE_NPC,{AnnieRuru1-1/+1
replace using Notepad++
2015-12-15Standardized header in scripts (part 10)Haru1-37/+39
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - City scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-5/+5
Signed-off-by: Haru <haru@dotalux.com>
2015-05-08Replaced checkre() calls with constantsHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2014-11-02Replaced 'set' with direct assignment where applicable (common folder)Haru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2014-05-13Removed trailing whitespace (scripts)Haru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke1-1/+1
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru1-1/+1
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke1-1/+1
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka1-7/+7
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru1-15/+15
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-02-09-Version update for previously committed filesStreusel1-1/+2
2013-02-09-Updated HeadersStreusel1-2/+2
-Fixed Issue ID #6834 warps --tu_swordsman.txt warp to New Izlude uses custom coordinates as renewal coordinates were not available
2013-02-03Updated more placeholders and fixed some spacing issues.Mysteries1-1/+1
2013-01-29Updated placeholders.Mysteries1-3/+1
2012-12-24> Pre-Renewal fixes, major credits to Deep Forest for his detailed reports:euphyy1-3/+7
* Separated Renewal Alberta features with checkre() and new files, follow-up r16125 (bugreport:7041). * Moved remaining Renewal shops out of pre-Renewal file, follow-up r16138 / r16104 (bugreport:7042). * Moved Renewal refining features to a separate file, and made some changes, follow-up r16126 (bugreport:7043). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17042 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01Full npc folder reorganization. (I hope I didn't break anything D:)daegaladh1-0/+314
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08Okie ladies and gentleman if this commit breaks anything it's jman's and ↵shennetsind1-314/+0
maki's fault, yes, blame them. Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-05-17- Updated some Alberta NPC Locations to match with the new Map. Also updated ↵masao871-2/+2
the coordinates in the Alberta Guide NPC. bugreport:5273 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16125 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24- Replaced all occurrences of "eAthena" to "rAthena" stringmercurial1231-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-03fixed broken dialoguesLupus1-3/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12466 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-05* Updated Kunlun NPCs and warps.L0ne_W0lf1-4/+4
- Didn't update the Kunlun 'Power' npcs - Updated Lutie and Comodo warps. * Fixed some slight inconsistencies with the some script headers. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12014 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-14Updated Ayothaya NPCs, Quests, and Warps.L0ne_W0lf1-182/+239
- Should also fix bugreport:586 (Footprint2 error) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11903 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-15* Added all Hugel-related quests. Thanks to MasterOfMuppets for scripting ↵SinSloth1-33/+2
most of them. - Updated some Hugel, Lighthalzen, Einbroch and Airship NPCs regarding those new quests. - Moved a lot of Hugel NPCs to proper quest file. * Added Odin Temple Excavation quest. - Updated Hugel warps and Odin Temple Sailor according to the quest. * Added Heart Fragment quest. * Updated Ayothaya's Ring quest to official. Credits to MasterOfMuppets. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-14npc header consistency updateultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10759 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29Gave each file an empty last line, to make svn happierultramage1-1/+1
Added svn:eol-style native where missing Removed remaining .gats git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10401 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15removed all .GAT from all the scripts and testedLupus1-26/+26
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-21Typo huntultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9684 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all ↵FlavioJS1-287/+287
txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-21git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7787 ↵evera1-1497/+2
54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16* Commited Silent's Fix to the duplicate NPCsPlaytester1-8/+9
- needs testing - can't be fully fixed because of length limitation of names git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7200 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27constant-fied!Vicious1-18/+18
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5763 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ↵Valaris1-0/+1781
GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec