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path: root/doc/mob_db_mode_list.txt
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2014-11-06revert Git:10e6f1a189f20ca346ada2f6199378869b370442Michieru1-2/+2
For now MD_RANDOMTARGET is not use and create problem with clone http://hercules.ws/board/tracker/issue-8424-taekwon-stanceskill-transfered/
2014-05-29Implemented MD_RANDOMTARGET, see doc/mob_db_mode_list.txt for more informationpanikon1-2/+2
2013-05-19Slight adjustmentsMysteries1-1/+1
2013-01-29Updated some more placholders.Mysteries1-4/+4
2012-08-31- Standardized headers of /doc files.brianluau1-10/+8
- Added svn:eol-style=native property on some recently added text files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16726 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-01* Fixed Elemental Sword database entry, bugreport:6134euphyy1-1/+1
* Clarified documentation for "doevent" and "donpcevent", as per bugreport:428 (doc\script_commands.txt) * A major cleanup/rewrite of the "Whisper System" documentation (doc\whisper_sys.txt) * A few other minor documentation corrections git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16358 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24- Replaced all occurrences of "eAthena" to "rAthena" stringmercurial1231-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-01-15* Various accumulated insignificant fixes to documentation, examples and ↵ai4rei1-13/+13
comments. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14674 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-11-28* Fixed pets derived from immobile monsters not being able to walk ↵ai4rei1-0/+1
(bugreport:3377, since r13789). - This also fixes pets using original monster walk speed, instead of the one defined in pet db. - Fixed pets not being able to attack (pet_attack_support and pet_damage_support) when derived from a monster, which is not able to attack. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14512 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-08Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with ↵L0ne_W0lf1-1/+2
this mode will now only target players five level LOWER than itself. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13869 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-08Added a little information about mob modes (random attack is not implemented ↵Playtester1-2/+9
yet, though). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13868 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-08- Added mob mode 0x4000, MD_TARGETWEAK: It makes aggro monsters only chase ↵skotlex1-16/+20
characters whose level is no higher than the monster's +5. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13867 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01Fixed certain typos in src/npc/doc filesultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11102 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-25Updated mob modePlaytester1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10357 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-19Cleaned up the doc folder. Removed outdated, untranslated, useless files and ↵DracoRPG1-4/+18
began normalizing a bit other ones~ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-07- Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the ↵skotlex1-5/+7
emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change. - Updated the mob skill reading code so it accepts hexadecimals in the 'val' fields. Also, it will optimize the NPC values so that when you set a mob's mode to their db mode, it will just remove the previous mode. - NPC_EMOTION_ON will now automatically move it's new mode to val2 since it should add a mode, and if this mode doesn't has the aggressive bit, it will remove it. See this "ancient" hypothesis on how NPC_EMOTION_ON should work for the details: http://www.eathena.ws/board/index.php?showtopic=63606 - Updated mob_skill_db to account for the updated mob modes on NPC_EMOTION skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these ↵skotlex1-3/+28
mobs really should only be cast-sensing when they are not after another target. - Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number ↵skotlex1-47/+55
of arguments passed is less. - Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl. - Cleaned the change-target/cast-sensor code to account for the new mob modes. - Cleaned up a bit the mob ai sub hard function. - Made the monster_active_enable config setting take effect on mob load. - Updated the doc explaining mob modes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all ↵FlavioJS1-49/+49
txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ↵Valaris1-0/+50
GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec