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Signed-off-by: Ragno <ragno@atlantis-ro.net>
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in kRO Para_Team_Mark_ warp the player to eden group.
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This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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This removes some unsupported symbols (despite they being official names) in
AegisNames. The replacement rules used are:
- Any non-`[A-Za-z0-9_']` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the string,
or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are appended
appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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This removes special symbols (spaces, dashes, parentheses) from various custom
AegisNames for which we don't have the official value available. Where
possible, the appropriate name was guessed (based on similar existing items).
Signed-off-by: Haru <haru@dotalux.com>
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They are whips, not musical instruments.
Signed-off-by: Haru <haru@dotalux.com>
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Some missing items were copied to the pre-renewal database. In general,
when an item ID is hardcoded in source, it's preferable that the item
exists in both databases.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Mostly whitespace, with the exception of the 'Wurst' item rename (was
previously incorrectly named Brusti)
Signed-off-by: Haru <haru@dotalux.com>
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This commit just propagates the AegisName changes to the pre-re database
and to the (re) scripts.
Two issues are fixed as a side-effect:
- The ghost_palace script was referring the non-existing constant(s):
Thanatos_Two-Handed_Staff == (Thanatos_Two) - (Handed_Staff) == 0.
Paired with the script engine's inability to differentiate between
constants and player variables, that produced a very subtle issue.
- The item RAG203 is sold by a NPC (Rebellion Weapon Vending). Due to a
pair of swapped AegisName constants (RAG203 and RAG203_), the slotted
version was sold by the NPC instead of hte non-slotted one (the issue
was actually fixed in the previous commit, although the description of
the fix is here - these two commits are only split for legibility
purposes but they're to be considered indivisible).
Signed-off-by: Haru <haru@dotalux.com>
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The values are based on Divine-Pride.
This also fixes several unusable AegisName constants containing spaces
or special characters.
Signed-off-by: Haru <haru@dotalux.com>
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https://github.com/HerculesWS/Hercules/issues/1484
Signed-off-by: Angelmelody <cutepeipei@hotmail.com.tw>
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Cannot be reset by dispell.
Cannot be healed by item/NPC once in BITESCAR.
Heal Skill would end the BiteScar Effect.
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MaxHP + 1000, MaxSP + 100.
Show's Spirit of Sea, Land and Life around the sprite when skill is
learned.
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Skill Cannot be Used on GvG/Battlegrounds.
Cast time of Emergency Call doubles.
Moves to Another Position by performing High Jump:
Lv 1: Move 6 cells
Lv 2: Move 10 cells
Lv 3: Move 14 cells
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Added Summoner SC ID's in status.h
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(Only Placeholder, other things related to summoner will follow-up soon)
Added SQL-Upgrade: Added `class` column in charlog
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Added RG King's Grace cooldown
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Change *getcharid to use constants
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Add official quest condition for Guillotine Cross job change quest
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-add white space after comma
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original commit https://github.com/rathena/rathena/commit/25c4334e8406b21a74ecbc313205ea42e9b2df50 by secretdataz
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Fix some item bonus using wrong SkillNames
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* Update Intro (Renewal)
- Conversion while Playing from kRO
- New starting Map: iz_int 18 27 (Requires New kRO MAP)
- iz_int01 - iz_int04 and int_land01 - int_land04 are added, but not used
- the rest of the script was updated to latest script standards
- x/y span for duplicates with OnTouch
- Fixed wrong getarg
- removed +"" in warp
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bSkillAtk not increasing damage for some skills
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Changed Abrakadabra to its proper name: Abracadabra.
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- NPC_NAME for the whole npc name including hidden part
- NPC_NAME_VISIBLE for the visible part of the npc name
- NPC_NAME_HIDDEN for the hidden part of the npc name
- NPC_NAME_UNIQUE for the npc unique name
- NPC_MAP for npc map
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* Added ghost palace instance script
* Add needed monster, item and quest database entries
* Added mapflags for instance map (1@spa)
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- added mobs and (updated) skills
- added quests_aldebaran.txt
- iro dialogues
- all items are already in available in item_db.conf
- maps are already available in mapcache, index and .conf
- Updated item effect for Pocket_Watch_ and Pocket_Watch__, and their
combo with Memorize_Book and Pocket_Watch__
Closes #1389 as merged
Signed-off-by: Haru <haru@dotalux.com>
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* implementation of Sara's memory instance
* Update and add missing Sara's memory monster database
* Update and add missing Sara's memory quest database
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* now announce commands use constant colors instead of hexadecimal.
* added new color C_SPRINGGREEN
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-- adding glast heim Monsters/Items/Quests full entries
-- corrected already existed glast heim items/quest/monsters entries
-- added Old Glast Heim Enchanter
-- Changed .MyMobs to 'MyMobs
-- Added H.U.L.D suppot
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Add skill attributes for allow moving while casting this skill
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Remove hardcoded visible effects from status.c and add visible flag into sc_config.txt
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Signed-off-by: Haru <haru@dotalux.com>
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Removed deprecated files -
skill_require_db.txt,
skill_unit_db.txt,
skill_cast_db.txt,
skill_castnodex_db.txt,
skill_db.txt.
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Fixes #607
Signed-off-by: Haru <haru@dotalux.com>
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after the usage of the skill.
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