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2006-06-06* Fixed Owl Duke not having boss modePlaytester3-4/+6
* Fixed Osiris's slaves git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7010 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-06Hopefully fixed all the Unbreakable bonusesPlaytester2-6/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7009 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-06Fixed Valkyrie skills and Magnum Break of all mobsPlaytester2-30/+31
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7008 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-06Sunflower Hairpin now can't be refined anymorePlaytester2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7006 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-05Added some sign quest related item restrictions.MasterOfMuppets2-0/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6998 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-05Fixed the item bonus of baseball cap.MasterOfMuppets2-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-05A typo fix, thanks to DracoRPG.MasterOfMuppets2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6977 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-03Fixed Archdam CardPlaytester2-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6966 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-03Fixed Skeggiold's dropsPlaytester2-2/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6963 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-03* Fixed MVP Jupitel to do 30 HitsPlaytester2-6/+8
* Fixed some typos and warps in Einbech git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6961 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02Updated offensive use of Sanctuary to function like on the official servers.MasterOfMuppets1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6946 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02Removed the walk delay from firewall and changed its knockback to 1 tile to ↵MasterOfMuppets1-1/+1
make it act more like in the official servers. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6941 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02Removed the job bonuses of High Novice and Baby NovicePlaytester2-3/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6939 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02- Moved setting a mob's level from mob_spawn to status_calc_mob, resetting ↵skotlex2-3/+5
their level on death has also been removed (as it is handled now on spawn) - Fixed a bug in status_revive - Updated Holy Cross, Investigate and Finger Offensive to be usable by all weapons. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6938 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02Gave several MVPs their MVP skill versionsPlaytester2-16/+17
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6937 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02- Made Grandcross usable with all weapons.skotlex2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6935 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02Added Can Attack to various G_mobsPlaytester2-7/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6933 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02* Removed the Novice Job bonuses againPlaytester3-3/+7
- http://www.eathena.ws/board/index.php?showtopic=93893 * Small adjustments of the Orc Lord and Valkyrie Randgris drops git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6932 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-01* Readded Novice Job bonusses [Poki#3]Poki#32-1/+5
- Just why where they removed? http://guide.ragnarok.co.kr/JobNovicestatus.asp still lists them... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6917 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-01Fixed mode of G_Whisper_BossPlaytester2-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6915 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-01Only fixed some descriptions in create_arrow_db.txtPlaytester1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6911 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-31Fixed mode of Rafflesia and reduced Chung E spawn in Louyang to 1Playtester2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6898 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-31Fixed Arrow Crafting, now using the official X.2 valuesPlaytester2-30/+22
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6894 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-31Updated item_db according to info provided by HaploPlaytester2-10/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6893 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-31Changed the range of Rotar Zairo to 7, as it should be.MasterOfMuppets2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6885 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30Fixed the mode of Monemus to prevent it from getting knocked back.MasterOfMuppets2-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6863 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30Updated the modes of Gremlin and Beholder according to iRO.MasterOfMuppets2-2/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6862 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30- Rewrote/cleaned up @petfriendly.skotlex1-1/+0
- Cleaned up final part of status_calc_pc (flags 2/4 do not exist) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6857 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30[Fixed] Lance1-1/+1
- Missing ';' in item #4358 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6838 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30[Fixed] Lance1-658/+686
- Missing maps in map index database. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6837 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-30slot updateVicious2-36/+36
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6834 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-305/30 item updateVicious2-39/+96
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6833 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-29- Updated ASC_BREAKER's range to 9.skotlex2-1/+3
- Removed speed penalty from SC_SKA - Fixed SC_SPURT triggering on Soul Linkers. - SC_DODGE won't be dispelled on death now. - Removed Undead being inmune to poison status. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6823 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-29Fixed Green Ale's effect, thanks to NLZ.MasterOfMuppets2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6818 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-28Readded some aDelay fixes which were accidentaly revertedPlaytester2-34/+36
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6803 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-27- Added structure status_data which holds status-related information (str, ↵skotlex3-11/+30
agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) - Cleaned up TBL_PC, TBL_MOB, TBL_PC and mob_db structures to use status_data. - Set the NPC-Change Attribute duration on Time1, updated their max to 1 in the db. - Berserk's HP cost interval is now defined as time2. - Split damage received functions into pc_damage/pc_dead and mob_damage/mob_dead - Rewrote the @heal related functions to use the new status_* healing functions. - Added status functions to deal with damage and healing (status_damage, status_heal, status_percent_change) and a bunch of defines for easier handling of them (status_percent_heal, status_percent_damage, status_fix_damage, status_kill, etc) - Splitted mob_once_spawn into two. mob_once_spawn_sub creates the mob instance without spawning it. - Added defines for Elements (ELE_*) - Modified battle_calc_(weapon/magic/misc)_attack to use the status data structure. - Rewrote and cleaned up battle_calc_misc_attack - Merged config options pc_attack_attr_none, mob_attack_attr_none, pet_attack_attr_none into attack_attr_none (type 4) - Removed config options player_defense_type, monster_defense_type, pet_defense_type in favor of weapon_defense_type - Cleaned up pet.c to stop invoking status_calc_pc when unnecessary - Modified skill_calc_heal to take into account the MEDITATION bonus. - Cleaned up code of Adjustment, Madness Cancel and other GS/NJ skills inside skill_check_condition - Added status change SC_MODECHANGE which handles mob state changes (this SC is continous until manually ended, eg: like Weight50) - Modified Slim Pitcher so it will work when casted by non-players. Will now also work with SP-healing items. - Rewrote Freedom of Cast code to use function status_freecast_switch to switch adelay/speed when cast begins/ends. - Modified Magic Power to store amplified MATK/MATK2 in val3/val4 for easier updating when used in conjunction with ground skills. - Fixed Asura Strike being usable from within a combo regardless of combo skill. - Modifed SC_DANCING to store speed-change in val3 (it is shared with skill duration...) - Added StatusChangeFlagTable to store which statuses are changed by each SC - Added SCB_* constants to specify the different stats that each sc changes. SCB_PC is the only one that means a change hardcoded in status_calc_pc, the rest are handled by status_calc_bl - Added some helper functions to simplify with basic status calculations (status_base_atk, status_calc_misc, status_base_pc_maxhp, status_base_pc_maxsp) - Added status_calc_mob which calculates initial status and special base status alterations (HP changes, stat changes due to big/small mobs, etc) - Made all the status_calc functions static. - Added status_calc_bl_sub_pc for PC related calculations that must happen after status-change adjustments. - Added status_calc_bl which does status-change related calculations using as base the base_status of the bl object and the SCB_* flag passed. - Added status_get_status_data and status_get_base_status to retrieve the bl objects current status_data and basic status_data (current never returns null, instead it returns a dummy structure with basic data) - The main switch in status_change_start now only sets the tick and val values, therefore it is skipped when loading (flag&4) - Cleaned up status_change_start and replaced many of the ex-japanese comments for english ones. - Changed Hiding to store the speed penalty on val3. val4 stores interval SP cost. - Changed Chase Walk to store Speed adjustment on val3, sp cost in val4 - Changed Cloaking to store speed penalty on val3, val4&2 signals wall-present, val4&1 is infinite cloaking. - Changed Wind walk to store speed bonus on val3 - Rewrote Marionette Control to store the status to add/substract in val3/val4, it now works on anyone (players/mobs) - Changed Improve concentration to store Card bonuses (which are not counted for total % increase) on val3/val4 - Changed SC_ADRENALINE, SC_CONCENTRATION, SC_ANGELUS, SC_IMPOSITIO, SC_MELTDOWN, SC_TRUESIGHT, SC_SUN_COMFORT, SC_MOON_COMFORT, SC_STAR_COMFORT, SC_QUAGMIRE, SC_GATLINGFEVER to store the bonus modifiers in their val values rather than calculate them in status_calc_* - Status_change_start/end will use clif_status_load rather than clif_status_change when related bl is not on a map. - Modified status_change_timer to use the status_charge function rather than directly substracting SP - Added SC_ELEMENTALCHANGE to modify someone's base defense element. - pc_clean_skilltree will now also remove item-granted skills. - Learning skills will now only invoke status_calc_pc when the skill is passive. - Cleaned up pc_steal_coin - Cleaned up pc_check_base/job_lvup to only invoke the lv-up related packets and functions ONCE regardless of skill-levls earned. - Cleaned up pc_ regen related functions. - Made player-sprite mobs have item pickup animation and walkdelay when taking items. - Cleaned up mob_dead code. - Removed paramb, parame from struct map_session_data, replaced them by param_bonus[6],param_equip[6] - mob special ai state 3 signals summon flora. - Moved petDB pet_hungry_timer vars from TBL_PC to TBL_PET - Cleaned up some pet functions, made the menu functions receive as argument both pet and master. - Clones will copy a player's base status rather than battle status (so status-change alterations are not cloned) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6791 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-27Added Red Chile drop to Kraben & small aMotion fixPlaytester2-3/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6788 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-27Temporary fix for Rebirth skillPlaytester1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6787 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-27Modified Kiel Lab spawns and changed Rebirth so it still works even with the ↵Playtester1-1/+1
dead skill not trigger bug git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6785 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26Uncommented Odin and Kiel spawn files, they are mostly safe to usePlaytester1-2/+2
- you still can't access Kiel's place, though git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6781 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26Added missing Odin drops (guessed)Playtester2-3/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6780 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26* Patches to allow everything to work right. + 1 more sample script.Lance3-0/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6779 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26Updated Kiel and added Odin mob dropsPlaytester2-12/+15
- low drop rates as long as not known - still missing Makeup Kit, Angel Hairband and not sure which Survivor's Rod git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6777 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26Added a few more events in..Lance1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6776 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26* Mob control engine tested 99% working so far.Lance1-0/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6770 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26fixed jeweled boxLupus2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6767 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26Fixed Thanatos Tower spawns + small fix to mob dbPlaytester1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6762 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-25Modified some drops and added drops to Dragon Egg and Ferus.Playtester2-7/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6759 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-25Updated the Exp of some mobs accordings to the last kRO patchPlaytester2-14/+15
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6757 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-25added noVending mapflag. Tested. + custom Market Place NPC, fixed MSG stringsLupus1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6755 54d463be-8e91-2dee-dedb-b68131a5f0ec