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2006-05-19More fixes on Amon RaPlaytester1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6659 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-18Fixed MVP Fire Pillar --> 12 hits, 5x5 rangePlaytester1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6648 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15More Amon Ra related changesPlaytester1-2/+2
- Dark Blessing and Blood Sucker now have a range of 9 tiles - Small fixes on his skills again - G_Khalitzburg is a bit slower now Changes to skill.conf: -mobs now can stack ground skills by default -mobs can place unlimited ground skills -format for land_skill_limit changed git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6614 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15* Fixed implementation of MVP Meteor StormPlaytester1-1/+1
- Dark Lord and Amon Ra use it - Meteors drop in an area of 31x31 tiles - each Meteor has 7x7 tiles splash damage - each Meteor does 15 hits git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6609 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-08- Corrected Stun Duration for Meteor assaultskotlex1-20/+20
- Made all Soul Link Spirit skills not be castable on self. - Changed rate of NPC status effect skills to 50+10*lv% base chance (guessed) - Changed max level of NPC status effects to 5 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-06- Corrected the max level of NPC_DARKBREATH 10->5 (don't ask, I need these ↵skotlex1-1/+1
things right :P) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6497 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-04- All KA-spells are interruptable.skotlex1-5/+5
- Added a temporary SI_RUN state. Actual value needs to be found... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-04- Rewrote Kaahi to behave as it should. It will hear whatever amount of ↵skotlex1-1/+1
damage accumulates in the time2 interval (500ms by default) after being hit. - Changed skill_unit_move_unit_group to enable moving of all types of ground-skills except ensembles. - Modified NPC_STUNATTACK: Max level is 5, stun duration is 1+lv seconds. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6466 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03- Corrected @whomap directly invoking msg_table[] rather than msg_txt()skotlex1-1/+1
- Guessed where the pet data goes in spawn packet 0x7c - Updated Charge Attack's state from none to move_enable. - Made tomahawk an NPC_SKILL so that it may not be plagiarized. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03- Implemented desperado as explained by Rockman-EXE.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-02- Fixed Jump Kick's range to 9.skotlex1-2/+2
- Allowed SG_FEEL memorizing the same map for all three. - SC_FUSION won't end when you die now. - Added knockback when you run into a wall during running. However position is not being refreshed on the client yet... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6443 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-30Implemented NJ_SHADOWJUMP. Tell me if I forgot anything (especially DB entries).blackhole891-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6397 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-28- Storm Kick's range increased to 2.skotlex1-1/+1
- Mobinfo's drop list will use jName rather than Name for drop names. - Some cleaning of the ASC_BREAKER code in skill_attack - Modified skill_attack so that all skills with amotion get their damage delayed (should fix mob walk-teleport issues) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6346 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-28flying sidekick range 10->8 cellsLupus1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27- Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8")skotlex1-5/+5
- All kicks do 3 hits now. - Added battle config hide_woe_damage which hides damage on woe maps packet-wise. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6311 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26- When Taekwons level up they get Bless and Agi Up level 10 instead of the ↵skotlex1-4/+4
S.Novice bonuses. - Increased number of hits for TK kicks. 3 hits for TK_COUNTER and TK_TURNKICK, 2 hits for TK_STORMKICK and TK_DOWNKICK (until further information arrives) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6294 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-20- Fixer range of meteor (from 14x14 to 7x7) skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6205 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13- Reverted exp.txt,skill_db.txt and skill_tree.txt, I had some mods =/ ↵eaac1-2/+0
[erKURITA] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6026 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13- Added up the locations but temporal names of Poring track npcs. Will be workedeaac1-0/+2
on over time. [erKURITA] - Fitted the many lines into 1 or 2, and corrected some typos on most of the npc\guides. Visual update to the guards, for short. [erKURITA] - Added some info to the docs.[erKURITA] - Added "case" npcs of lighthalzen, they're the first on npc/cities/? Mostly guards. [erKURITA] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6025 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-31- Adjusted the range of Wall of Fog to 9 and Spider Web to 7skotlex1-2/+2
- Modified a bit the skill packets of Sharp-Shooting and Brandish Spear in hopes of fixing it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5824 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-29- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond ↵skotlex1-1/+1
their min_chase range. Improved rude-attacked checking when mobs can't move. - range3 is now used as min-chase value of mobs. - Added a debug message when status_change_timer fails. - Fixed tick direct modifications increasing duration instead of decreasing it. - Fixed inf2 of Jump-Kick to make it a "combo-skill" so that it may do a BCT_ENEMY check. - When sd->state.skill_flag is set, auto-targetting through combo-skills is disabled. - You can't SG_FEEL maps already memorized. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5796 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-28 * Fixed Gunslinger and Ninja skills not showing up and not working due to ↵reddozen1-46/+46
an error in skill_require_db - also commited a commented block for GS_FLING that needs to be looked at and posiably cleaned before it's uncommented. - fixed exp2 not accepting Gunslingers and ninjas - fixed the "jobmaster" having the same problem as rebirth - added the Gunslinger shops for guns and ammo [Reddozen] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5783 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27jA's db workVicious1-46/+46
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5775 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-24* Fixed / finished most of Gunslinger [Reddozen]reddozen1-7/+7
- fixed some bullets in the item DB - adjusted a few rates in skill_cast_db.txt for Gunslingers - adjusted a couple skills in skill_db.txt to act correctly - adjusted all the SP values for Gunslinger skills - changed piercing shot to lv 5 from lv 10 - made ki Translation fail giving coins to Gunslingers - equipping a weapon other than a gatlin gun should cancel SC_GATLINGING. Also made Gatlinfeaver on/off togelable - GS_CRACKER will no longer stun players - added GS_Disarm * View changes here: http://diviniaro.com/data/reddozen_3_24_2006.patch git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5739 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-22- Merged the unit_data structure from jA for handling unit-related data ↵skotlex1-1/+1
(attack times, walking, auto-attack timers, skill related data) - Modified unit_skillcastcancel to receive flag&2, which stands for "cancel casting only if current skill is cancellable" - Battle config options changed from yes/no to BL_TYPE settings: skillrange_by_distance, skill_noreiteration, skill_nofootset, gvg_traps_target_all, skill_log, attack_direction_change, auto_counter_type - Clif.c will disconnect sessions that send an unknown command packet above 0x30000 instead of just ignoring it. - Cleaned up/rewrite of the pet ai, same for pet_calc_pos - Implemented use of mob variable attacked_players as it is used on jA - Cleaned up error reporting during mob-skill loading to be less spamy with non-loaded mobs. - Corrected water_height reading. I forgot to give credits to LittleWolf for providing the water-reading function :X git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5707 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-22[reddozen's fix]Lance1-2/+2
- Updated Full Buster's damage, status effects, and skill levels - Bullseye now only uses 1 coin - changed Adjustment's required SP - changed Incerase Accuracy's effect bonuses - changed Magical Bullet's SP cost - changed Piercing Shot's damage and SP - changed Desperado's range, hit count, aftercast delay, and SP - fixed Absorb Spirit Sphere being able to remove coins - changed Acid Demonstration's damage to the new Japanese formula git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5699 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-21- Fixed the inf2 for BA_DISSONANCEskotlex1-1/+1
- Fixed SC_SWOO's opt3 value. - Fixed allowing multiple recast of Dissonance/Ugly-Dance - Fixed those annoying irc.c compile warnings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5693 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-20- Small fix to prevent killer/killable states from allowing you to target ↵skotlex1-1/+1
yourself. - Added Explosion Spirits to list of effects that dispel on logout. - Fixed handling of guild skills by pc_blockskill_start, renamed it to skill_blockpc_start as it needs some constants available only in skill.c - Fixed autoguard icon showing with stun. - Fixed splash area of Ganbantein - Fixed acid demonstration breaking shield instead of armor. - Fixed Slim Pitcher crashing server ocassionally. - Hopefully fixed Ankle Snare lasting the whole trap's duration - Added sc_start(SC_ENDURE) on infinite endure bonus. - Fixed Berserk Pitcher consuming required items twice. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5681 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-15- Couple of fixes on the skill_db, thanks to Haploskotlex1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5613 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-14- Fixed incorrect range check in autospell2 triggers.skotlex1-3/+3
- Modified Wedding recall skills to behave as in officials. - Modified Arrow Shower to be a ground-based skill and work as it should on officials. - Fixed skill_additional_effect triggering every time you were being hit even if no damage was returned. - Fixed battle_calc_damage_return to make magic damage be returned by 100%, and received damage nullified git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5598 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-13- Shield Reflect is now passed through Devotion as well.skotlex1-2/+2
- Devotion won't work on guildmates now (only party-members) - Devoted to characters lose the devotion effect when the Crusader is at less than 25% Hp. - Changed Gravity Field's element to earth so that it may hit hidden chars. - chrif_scdata_save will not send a save scdata request when the char has been already tagged as in the final save. - Cleaned up status_change_start a bit to make status_change_end calls on a separate switch, before it is cancelled by the switch about "sc already active". If it fails because the sc is already active, now it returns 1. - Cleaned SC_SUITON a bit to get rid of that compile warning. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5589 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-13- Corrected char-server parameters so that the subnet config file is the ↵skotlex1-1/+1
third parameter, not the second (which was conflicting with inter_athena.conf's argument), thanks to foobar. - Fixed TK and Soul Linker's position of their job entry in exp2.txt, thanks to Coltaro. - Fixed NPC_GRANDDARKNESS targetting the enemy instead of yourself in mob_skill_db. - Fixed Grandcross's hit and range entries in the skill_db (it had hit 5? that wasn't even a valid value from the description) - PR_BENEDICTIO now ignores mdef - Removed the status_isdead checks from status_check_skilluse, they are now done only on the skill_castend_* functions. - Fixed NPC_SELFDESTRUCTION not doing the correct damage to oneself. - Fixed chatlog's x/y column capacity. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5584 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-12nj/gs work by RockmanEXE and red_sunVicious1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5573 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-10- Changed div behaviour. Skills with div above zero will get their total ↵skotlex1-10/+12
damage increased by the number of hits, div less than zero is just for "show", total number of hits displayed is abs(div), but damage isn't increased by number of hits. - Adjusted several skill damage equations to make up for this. - Moved the Shield Chain soul-linked bonus to the second layer. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5564 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09- Made Magic Crasher a BF_WEAPON attack.skotlex1-1/+1
- Made skill_unit_range a per-level setting. meteor and Lov now have their unit range adjusted in the skill_unit_db rather than hardcoded. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5536 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09more skill fix.Vicious1-5/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5524 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08GS_TRIPLEACTION: multihit x3blackhole891-5/+5
GS_RAPIDSHOWER: multihit x5 GS_SINGLEACTION, GS_SNAKEEYE: passive like AC_OWL GS_CHAINACTION: passive like TF_DOUBLE git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5523 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08Some item/skill db fixes, thanks to Zephiris and ForukenVicious1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5521 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08fixed compile issue. fixed ninja issues.Vicious1-22/+22
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5510 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07- Added a check that forces self skills to cast on yourself in skill_use_idskotlex1-10/+9
- Skills with INF_SELF_SKILL + INF2_NO_TARGET_SELF are now "combo" skills in the sense they auto-select your attack target, and do not stop your attacking animation. Attackable time by default is adjusted by amotion. - Gospel won't start taking effect until after 10 secs have passed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5501 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07more ground work for ninja/GSVicious1-44/+43
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5500 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5497 ↵blackhole891-45/+22
54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07temp ninja/gs skill treeVicious1-11/+33
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5488 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07updated skill db a bit. still temp plugs.Vicious1-45/+46
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5487 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07Ninja skill db temp plugVicious1-0/+47
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-06- Fixed a debug message showing up on skill castend nodamage id when using a ↵skotlex1-1/+1
guild skill - Fixed #save not working on maps not in the current map server. - Added battle config clear_skills_on_death to decide whether all ground-based skills should be removed when you die. Defaults to yes. - Changed Magic Crasher's element to -1 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5472 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-05- Fixed a pair of missing map_freeblock_unlockskotlex1-1/+1
- Changed around a bit the code of the skill_get defines to return 0 if you ask for an id of the place where the guild skills are placed. Also moved the guild skills block to ID 900~915. Also stuff like skill_get_inf will return the relevant guild data as defined on skill_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5465 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-69/+70
- Removed the double-cast specific code and made it use skill_addtimerskill instead. - Modified party_foreachsamemap so that it returns to addition of the return value of the functions invoked. Type has been changed for "range", when 0, it scans all party members in the map. - Updated most skill/battle code to use map_foreachinrange rather than map_foreachinarea. - map_foreachinrange does not performs an exact range check anymore. However the relevant code is commented and anyone can enable it. - Updated most skills to use skill_get_splash instead of hardcoded ranges. - Added function skill_get_casttype which returns the type of function that should be invoked for that skill: skill_castend_pos, skill_castend_nodamage_id or skill_castend_damage_id. - self skills are sent to skill_castend_nodamage_id regardless of nk (nk should signal if the skill causes damage above everything, it is used on autospell/effects). - Due to the previous change, self skills where the target and src are different, and don't have an nk of no damage, they are sent to castend_damage_id (assumed target auto-selected skills) - Applied the relevant updates to db/skill_db.txt, db/skill_unit_db also got updated, as trap ranges should all be 1, the splash damage range is defined now in skill_db - Cleaned up the implementation of the code related to Gangster's paradise and TK_HP/SPtime git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5313 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-16- Added a new column in the skill_db to specify the ↵skotlex1-543/+544
splash-range/area-of-effect of skills. (Work in progress) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5302 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-15- Made the warm skills BF_WEAPON type so that they may trigger effect cards.skotlex1-3/+3
- Also changed their pl to -1 so they carry the elemeso they carry the element. - Warm skills now damage other players for 60sp per hit. - Warm skill damage interval decreased to 100ms instead of 1000ms. - TK_DODGE now only dodges ranged weapon attacks, while under Spurt mode it dodges everything. - Cleaned up and expanded the sc_def_rate battle config. The new battle flags are mob_sc_def_rate, pc_sc_def_rate, mob_max_sc_def, pc_max_sc_def - Modified Marionette Control so that the max bonus stats you get is capped to your server's defined max stats instead of 99. - Mobs are no longer affected by the vs_traps_bctall switch. - Added function pc_damage_sp to damage the SP of players. - Modified Warm skills so that it only hurts SP of players while attacking/knocking back mobs. - Autospell loop breaks after one skill is successful. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5288 54d463be-8e91-2dee-dedb-b68131a5f0ec