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2009-07-29- Fixed some 13.1 items.zephyrus1-1/+0
- Added "Doddler based" 13.1 monsters. - Cleanup on packet_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13980 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-07-11* Some updates for range check. (bugreport:3339)Inkfish1-1/+1
- Monsters shouldn't use skills if the target is within its attack range but is out of the skill range. - Monsters' skill range is no longer 9 by default. - Range for players' attacks and skills should always check for a circular area. - The range of Magnetic Earth is 2. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13944 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-20* Changed Asura Strike/Jump Kick to target skill to get rid of the "target ↵Inkfish1-2/+2
delay". (bugreport:2174) - skill tree will be re-sent on status change to handle using these two skills during combo. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13900 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-19* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and ↵Inkfish1-2/+2
NPC_INVINCIBLEOFF. (topic:217330) * Using items no longer cancels invincibility(but using target and ground skills through items does). (bugreport:3259) * Fixed Butterfly Wings not working during GVG. (bugreport:3264) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13897 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-04* Updates to ST_PRESERVE and a few other minor details!L0ne_W0lf1-2/+3
- Recasting Preserve no longer toggles the skill off while active. - Preserve is no longer saved on log-out or mapserver changes. * Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1 * Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO. * Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now. * Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-03* Some clean ups on autocast and itemskill code. (see topic:220921 for some ↵Inkfish1-1/+1
info) - Autocasted Teleport now skips the menu. - Fixed nullpo info when defensive autocasts are triggered. (follow up to r13815) - Fixed Warp portal used in item script never worked. - Item skills now bypass skill delay check. - Implemented SM_SELFPROVOKE. - Updated item db using 'itemskill' for some items. * Basic skills will never be reset. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13841 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-03* Implemented the Party Buff cash skills.L0ne_W0lf1-3/+3
* Misc updates, and updates for party buff items. - Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills. - Added itemskill commands for the party buff scrolls. - Corrected Equipment repair book's itemtype to 11. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-19Fixed the three hits of EarthQuake not being calculated seperately.Inkfish1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13794 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-12* SG_WARM no longer ignores FLEE by default. (bugreport:3038)Inkfish1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13757 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-03* Snatch now works with all weapons (including bow!)Playtester1-1/+1
- range doesn't depend on weapon range anymore and is always 1 even with bows git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13725 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-31Gunslinger Tracking can be canceled if you get hit.ultramage1-1/+1
Gunslinger Disarm always shows skill animation. Removed custom firetrap effect from Gunslinger mines. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13644 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-02-03Fixed NPC_ALLHEAL being obtainable by players/gms, which also causes client ↵ultramage1-1/+1
crashes (bugreport:2737). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13507 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-01-25- Implemented monster skill "Full Heal" NPC_ALLHEAL.zephyrus1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13493 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-11-06* Fixed the maximum level of Create Elemental Converter. (bugreport:2326) [Sara]Sara1-1/+1
* Fixed issue preventing you from changing to the original cart when using Change Cart. (bugreport:2383) [Sara] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13353 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-10-25iRO lied to me. Reverted casting range of traps to 3.L0ne_W0lf1-10/+10
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13324 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-10-25* Just some random updates and bugfixes!L0ne_W0lf1-9/+9
- Corrected Landmine's placement range. (bugreport:2305) - Corrected comment in merc skill db. (bugreport:2324) - Corrected the casting range for traps. (Based on visial comparison from iRO) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13323 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-06- Renamed createmercenary to mercenary_create.zephyrus1-10/+10
- Added other required mercenary script commands for official script. - New Constants entries for this script. - Update to missing configuration on mercenary skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13195 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23- Completed Mercenary Create, Delete, Save. Tests OK.zephyrus1-37/+37
- Incremented MAX_SKILL required for a proper load of Mercenary Skills. - Some fixes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-10* Rather massive item database update.L0ne_W0lf1-31/+51
- Added a lot of items, though some are not implemented. - Updated a lot of the current prices for many items - All items now use the "Buy" column for price. * Added new skills to the skill database. (commented out) * Updated item trade database with new items. * Updated Cashshop functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13066 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-15 * Corrected some invalid syntax in skill_db.txt (wrong usage of commas)ultramage1-6/+6
* Renamed BA_FROSTJOKE to BA_FROSTJOKER (aegis server-side name) * Implemented a generic framework for parsing delimited db files (allows specifying min/max column ranges and max number of rows to read) * Corrected a typo in quest_update_objective() * Cleaned up pc.c a bit git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12599 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-10* Updated NPC skill "Evil Land". More gravity wtfage.L0ne_W0lf1-1/+1
- Based on visual observation, and experience with it on iRO Sakray. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-07* Reverted the Ice Wall change (r12526.)L0ne_W0lf1-2/+2
- Increased the range of Ganbantein to 16, as tested on iRO. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-07Limited number of wizard icewalls to 5 (iRO).Kevin1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12526 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-07* Dur, I'm bored. Added place-holders for Mercenary skills.L0ne_W0lf1-0/+39
- These skills are NOT usable. They're semi-filled in. Don't even try. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12515 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-07- Fixed Freezing Trap doing no damage (changed type from misc to weapon)skotlex1-2/+2
- Changed suiton's element to water (apparently fixes not being able to use water-based skills on it) - Fixed Landmine doing no damage (decreased trigger range to 0 to match its splash range) - Fixed the disguise commands using the wrong variable when attempting to disguise as an npc. - Fixed a compilation warning on CELL_CHKNODAMAGE (which is a totally bad-ripoff of basilica cells anyway) - Corrected and optimized npc_remove_map's npc array cleanup (@reloadscripts no longer report 'too many npcs per map and related dangling pointer crashes are fixed) - Removed suspicious, yet totally unused npc_data variable 'n' - HP loss item scripts can no longer kill you. - Corrected the item-drop-rate check to avoid duplicate entries in @whodrops after a @reloadmobdb - Cleaned up and optimized map_addnpc (there are never any gaps in the npc array so npc_num always points to the last valid entry) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12180 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-22Fixed some typos in skill_db.txt, caused by r11949 (bugreport:657)ultramage1-6/+6
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11960 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-19- Fixed skill name for skill 39 (MC_PUSHCART)skotlex1-40/+40
- Corrected some formatting in a few entries in skill_db (TODO: if you really want to format the file to have file names aligned, spaces should be used instead of tabs, like it was done for GD/HLIF skills!) - Corrected placement of leveled up mobs bonus exp - Fixed a possible crash when parsing MSC_MASTERATTACKED mob skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11949 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-18- Cleaned up a bit the format of skill_db.txt (that comma next to the skill ↵skotlex1-591/+591
name looks ugly if you ask me) - Corrected skill_db reading to properly trim the skill name/descs. - Added a mobid_db in map.c to handle mob lookups faster. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11943 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-27- reverted R11820, Cart Termination was already a 0x8 nk skill, I ↵skotlex1-1/+1
accidentally set inf2 to that, which meant 'spirit skill'! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11827 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-27- Cart Termination now ignores the attacker's cards, as a side effect makes ↵skotlex1-1/+1
it bypass AutoGuard & Cicada Skin Shedding git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11820 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-22Reverted skill db edit from r11772. Yes, Guardian Research's AegisName is ↵ultramage1-1/+1
GD_GUARDRESEARCH (see strings in client exe). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11781 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-21- Moved subtype from struct block_list to struct npc_data.skotlex1-1/+1
- Fixed some compilation warnings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-13Added error reporting for invalid rows in skill db files.ultramage1-1/+1
Fixed skill_castnodex_db.txt not being parsed correctly. Fixed a search&replace typo in skill_db.txt. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11728 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-05Changed the skill_db.txt skill names in comments into actual columns, now ↵ultramage1-624/+626
the server reads these instead of a hardcoded array (see topic:170438). Corrected skill db loading code which was using a totally wrong column count in sevreal cases (or didn't do any checks at all). Cleaned up skill db lookup code * added some well-behaved functions to replace macros (skill_get_index) * used skill_get_index() to replace often occuring blocks of code that did the skill_id -> skilldb_index calculation in-line git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11657 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-02Removed some long-unneccessary debug messages (from r1105).ultramage1-2/+2
Removed function skill_count_target() because it's a duplicate (see topic:169337). Renamed skill_get_pl to skill_get_ele (because it retrieves element ids). The block_list structure now uses the BL_ enums instead of 'unsigned char'. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11640 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-02* Added trap mode to FirepillarPlaytester1-1/+1
- tell me if it breaks something git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11639 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-26* Some small db updatesPlaytester1-1/+1
- fixed Bongun Card thanks to Gepard - updated Ifrit Card to official - Fire Wall now has 2 cells knockback - set interval values of Fire Wall and Fire Formation to 20ms git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11581 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-22Fixed Bowling Bash doing more than 1 tile knockbackPlaytester1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11547 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18* Further optimization of the skill unit codePlaytester1-1/+1
- removed code for Crimson Fire Formation it now uses the same code as Fire Wall - added same knockback behavior as Fire Wall for Fire Formation - Heat now does 50 hits a second in pvp too - please let me know of any bugs that might appear git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11510 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-16* Fixed a copy-paste mistake in disguise code (from r5833)ultramage1-1/+1
* Commented out clif_skill_damage2() as it is not used anymore * Made Venom Splasher a splash attack that distributes damage * Fixed displaying of several splash skills (see bugreport:238) - added flag SD_PREAMBLE for skills that need the 'magic' packet (fixes Grimtooth / Cart Revolution displaying out of sync) - hacked together Venom Splasher's "no animation for central mob" - hacked in a custom packet to make Dragonfear display semi-correctly git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11491 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-16Cosmetical changesPlaytester1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11484 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-15Readded Sonic Acceleration to the skill DB. -_-L0ne_W0lf1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11481 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-15Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE ↵L0ne_W0lf1-1/+3
by 1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11476 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-14- Gravitional Field is now a MISC type of attack.skotlex1-1/+1
- battle_calc_return_damage now is only for BF_WEAPON attacks, added skill_magic_reflect to check whether a spell is bounced back or not. - Magic reflection now effectively switches the caster/target (after damage has been calculated) - Now when GTB completely blocks a spell, the spell animation will still come off, but with a single bolt and MISS damage. - Removed hom_setting&0x2 since Homunculus can be hit by land spells. - Monster Property now gives a Skill Failed message when attempted on players. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11203 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-10- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.skotlex1-1/+1
- Corrected getpetinfo so it actually returns "null" when there's no pet and you request the name (the docs state it so). - Also cleaned up a bit getpetinfo - Added gethominfo (which behaves in the same way as getpetinfo). - The 'maxcount' skill_db field now can store independant values per skill-level, required for Kamaitachi since it uses different range values per level. - Corrected bonus3 bAutoSpell(WhenHit) to select target enemy (rather than self) for skills with inf self and inf2 'don't target self' (aka: auto-select target skills). - Corrected map_foreachinpath to do a wall check for targets beyond the initially selected tile. - Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11169 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20- Oops, forgot to add the Pulse Strike damage modifier.skotlex1-1/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11055 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14Fixed the damage area of the "path damage" skillsPlaytester1-7/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11004 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14- Modified map_foreachinrange so that you can also specify the max length of ↵skotlex1-8/+9
the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. - Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath). - skill_calc_heal now takes the target as argument to properly support Critical Wounds - battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks. - cleaned up the 'description' field in skill.c, added skill_get_desc to it - Removed 'splash' support from Lex Divina as it is no longer needed. - Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight) - Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%) - Uncommented the 'new' npc skills from mob_skill_db as they are implemented now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-11Added remaining 11.2 skill db entriesPlaytester1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10983 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-11* Implemented 11.2 skills in the skill_dbPlaytester1-29/+29
- note that the code for them is still missing git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10982 54d463be-8e91-2dee-dedb-b68131a5f0ec