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path: root/db/skill_cast_db.txt
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2007-03-01- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone...skotlex1-6/+6
2007-02-26- NPC_AGIUP now boosts flee by 100% and duration is 5+5*lv secs, as stated on...skotlex1-1/+1
2007-02-01- Corrected homunculus's aspd being halved after using some aspd adjusting sk...skotlex1-3/+3
2007-01-24Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAIultramage1-1/+1
2006-12-14- Added function skill_strip to handle stripping code. The RG strip skills an...skotlex1-5/+0
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...FlavioJS1-1011/+1011
2006-11-21* Fixed all cast times and delays of Gunslinger skillsPlaytester1-18/+16
2006-11-06- Corrected Ground Drift. Splash range of 3x3, stackable and placeable undern...skotlex1-2/+4
2006-11-06- Ganbantein's delay is now 2 secs.skotlex1-2/+2
2006-10-25- MG_STONECURSE and NPC_PETRIFYATTACK now use time1 to specify the "petrifyin...skotlex1-2/+2
2006-10-19- Added the Monk combos to skill_castnodex so their delay is not decreased by...skotlex1-3/+7
2006-10-16- Applied most of Mpeg's work on Ninja Skills. For information see: http://gp...skotlex1-21/+23
2006-10-12- Corrected Caprice cast info. No cast time, delay time equal to the bolt spe...skotlex1-1/+1
2006-09-18- Reenabled client requesting to self mute, as the whole knockback packet iss...skotlex1-1/+1
2006-09-16- Added monster_ai&256. When set, a monster will pick a random starting posit...skotlex1-0/+2
2006-09-07- Changed the default of sg_angel_skill_ratio to 10 based on recent informati...skotlex1-8/+8
2006-08-30- Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv vit...skotlex1-1/+1
2006-08-29- Applied Mpeg's work on GStoms1-25/+19
2006-08-28reverted mpeg's workVicious1-20/+26
2006-08-28Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg...toms1-26/+20
2006-08-22Same as below only 30 seconds durationPlaytester1-1/+1
2006-08-22Added a duration to DisarmPlaytester1-1/+1
2006-08-21Fixed HAMI_CASTLE, HAMI_DEFENCE & HLIF_AVOIDtoms1-1/+1
2006-08-20- Gravitation now only blocks the caster from using potions.skotlex1-1/+1
2006-08-20Fixed Fling not reducing DEF for 30 secondsPlaytester1-1/+1
2006-08-19Fixed HAMI_CASTLEtoms1-0/+2
2006-08-19- Updated Kouenka, removed aftercast delaytoms1-1/+1
2006-08-18- Figured out a better way to make TATAMIGAESHI attack only on the instant it...skotlex1-2/+2
2006-08-18Fixed Kouenka not having an aftercast delay on levels greater 1Playtester1-1/+1
2006-08-18Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)toms1-4/+4
2006-08-15* Fixed disarm not workingPlaytester1-1/+1
2006-08-12* Changed the aftercast delay of Envenom to 100msPlaytester1-1/+2
2006-08-10- Removed cast time on Flip CoinPlaytester1-1/+1
2006-08-09Removed cast time of AM_REST & AM_CALLHOMUNCULUStoms1-2/+2
2006-08-08- Casting Kaensin will clear out Suiton and viceversa now.skotlex1-1/+1
2006-08-07- Cleaned some of mpeg's updated work.skotlex1-2/+2
2006-08-07mpeg's ninja workVicious1-11/+11
2006-08-03- Moved Full Buster blind penalty to skill_counter_additional_effectskotlex1-1/+1
2006-08-02Merged Mpeg's work on Ninja skillstoms1-4/+4
2006-08-02- Fixed Martyr's Reckoning having a cap damage of 32k.skotlex1-2/+2
2006-08-02Converted NJ_HYOUSYOURAKU from jAthena since our version was lacking a time2Playtester1-1/+1
2006-08-02* Changed Solace's and Retribution's skills so they feel like on official ser...Playtester1-1/+1
2006-08-01- Cleaned up some of the db files.skotlex1-3/+3
2006-08-01- Fixed NPC_STOP id value in skill_cast_dbskotlex1-1/+1
2006-07-31Merged mpeg's fix on ninja skillstoms1-8/+8
2006-07-30changed shell of blood into normal bullet. A_SHOTGUN is still around just in ...Vicious1-2/+2
2006-07-30Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALEtoms1-4/+4
2006-07-30GS Skill updates/fixesVicious1-2/+2
2006-07-28Commiting mpeg's NJ work(from jA). some things might have gotten reversed/bro...Vicious1-16/+12
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-1/+31