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2015-04-02Added new Cardszackdreaver1-1/+724
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-04-02Added new items and updated scriptszackdreaver2-133/+335
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-04-01Added more 'Old Glast Heim' instance itemszackdreaver1-0/+31
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-31Added more costumezackdreaver1-2/+161
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-31Fix wrong combo scriptzackdreaver1-1/+1
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-31Added Nightmare Clocktower itemszackdreaver1-0/+200
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-31Added "Temporal" boots packzackdreaver1-0/+236
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-31Added new gears and corrected scriptszackdreaver2-3/+396
2015-03-29Merge pull request #477 from zackdreaver/masterDastgir2-41/+6587
Added new items and fixes some item scripts
2015-03-30Added new gears and updated scriptszackdreaver2-56/+833
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-29Fix wrong constant scriptszackdreaver2-119/+116
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-29Fixed Bug#5654malufett1-1/+1
-http://hercules.ws/board/tracker/issue-5654-high-wizard-gravitational-field/ Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-28Added new costume garmentszackdreaver1-0/+23
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Added new costumeszackdreaver1-3/+83
2015-03-28Added new footgearszackdreaver1-0/+365
2015-03-28Added new accessorieszackdreaver1-0/+106
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Update some headgears scriptzackdreaver1-6/+110
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Added new shieldszackdreaver1-0/+62
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Added new weaponszackdreaver1-1/+279
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Added 'Thanatos' weapons packzackdreaver1-0/+354
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Added 'Crimson' weapons packzackdreaver1-0/+354
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Added 'Vicious Mind' weapons packzackdreaver1-0/+343
2015-03-28Fixed bug 8563zackdreaver1-0/+22
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-28Added Shadow equipments DBzackdreaver2-0/+3681
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2015-03-25Follow up@4ccc9d1028127c0fce7dcffafcef3284539f4807malufett1-1/+1
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-24Fixed bug#8588malufett1-10/+10
-http://hercules.ws/board/tracker/issue-8588-bonus2-baddracetolerace-console-warning/ Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-11Orc Baby should also summon Orc Lady as Slave, Fixed Bug #8562Dastgir1-3/+3
2015-03-11Follow up@210c963d2851eb880ba3560998ee984d942cde19malufett1-2/+2
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-11RENEWAL Updates:malufett1-158/+181
-Fixed card bonuses related to to ATK.(Added 'bRaceTolerance'). Thanks Michi for the support. -Fixed Renewal EDP. Special thanks to Awesome Yommy <3 -Enabled 'display_skill_fail' since '/skillfail' is already available in the client Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-09Added Ghostring Card in Magic Card Album.Dastgir1-0/+1
2015-03-09Fixed Brysinggamen Item Effect, Thanks to zackdreaver for reporting.Dastgir1-0/+2
2015-03-03Updated item_db with New Costume'sdastgir1-40/+4670
2015-02-20Fixed Bug#8537malufett1-3/+3
-http://hercules.ws/board/tracker/issue-8537-arch-bishop-skills-clementia-canto-candidus-praefatio-does-not-work-on-partymates-wearing-robe-of-affection-any-holy-armor/?gopid=24590#entry24590 Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-02-15Fixed an extra parentheses in an item_db (renewal) scriptHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2015-02-13Follow up@21b72c42cbcf05377a4e72087db3fd0fb9a1d651malufett3-1/+4
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-01-29Implemented 2010 Headgear Quests. Also corrected ID of Green Maiden in ↵Dastgir1-3/+3
Endless Tower, and Bascojin Slave.
2015-01-10Add new eclage skills used in itemsMichieru3-9/+142
Update item_db to episode 14.2 Update eclage mobs spawn to official Update eclage mobs to official
2014-12-28Fixed offensive skill formulas of KG/OB to official.malufett3-4/+4
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-12-28Added RE version for 'size_fix.txt'.malufett1-0/+7
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-12-27Merge pull request #421 from csnv/songredoHaruna1-7/+7
Songs aegis behavior updated. Bonus correction
2014-12-24Songs aegis behavior updated. Bonus correctioncsnv1-7/+7
- Fixed bug 8412 http://hercules.ws/board/tracker/issue-8412-songs/ Now songs auto-refreshes every 3 seconds. - Musical Lesson bonus rounded down for BA_ASSASSINCROSS.
2014-12-14Fixed some improper grammar.Mysteries1-1/+1
2014-12-07Revert mob_db atk2, Mobinfo will be fixed later.Michieru2-1301/+1300
Update Red Pirate Banada to official.
2014-12-02Add item attribute what prevent item removing on use.Andrei Karas1-0/+1
New item attribute: KeepAfterUse
2014-11-24* 1st Transcendent Spirit, monster position lag fixesMichieru2-3/+3
- 1st Transcendent Spirit will now work as on official servers (#116) * The max total stat that is granted by the skill is now BaseLevel-10 with a maximum of 50 instead of always 50 * It will now work as Marionette Control and calculate the bonus at cast time rather than overwrite all existing bonuses * Agi Up and Blessing will now cancel the soul link - Fixed various problems that caused position lags on the client (#118) * Added a define ACTIVEPATHSEARCH in mob.c; if active (default and official), monsters will only grab targets if the walk path to the target is shorter or equal their search range; search range depends on whether the monster is moving or not (range2 for standing monsters and range3 for walking monsters); this requires a lot of CPU load, if it causes trouble, just comment the define for old behavior * Fixed a bug that made monsters display "irregular movement with position lag" continuously when a status change ended that changed their walk speed * OFFICIAL_WALKPATH now also applies to monsters * If the path search fails while a unit is already moving, we will now issue of fixpos packet so that the unit does not only stop moving on the server, but also on the client * Direction fixes - Updated the config setting attack_direction_change from 15 to 0 (official value); that means that a unit's direction will no longer change when it attacks; knock-back effects from e.g. Firewall will depend on the last direction the target walked into instead (bugreport:1322) - Ensured that the default direction of a monster is always "north", so that immobile monsters will now always be knocked back to the south by e.g. Firewall on default settings, unless a skill like e.g. Backstab changes their direction (bugreport:1322) - Fixed a bug that stopped characters server-sided and caused position lag when closing a skill menu * Magnum Break damage fixed - Targets two cells away will now only take 100%+10%*level damage (#108)
2014-11-17(Bugs 5237 and 7979)GrumpyLittlePanda1-5/+5
- Land Protector now behaves more like on official servers * Land Protector now protects from units being placed on it, no matter if they have splash range or not * Land Protector no longer protects from damage from units not outside Land Protector that splash inside * Meteor Storm no longer shows meteors falling if they would land on Land Protector * Pneuma can no longer be placed next to Land Protector * Safety wall no longer consumes gem if cast on LP. * Also cleaned up the code a bit, so the checks are done where they should be done - Ground skill splash ranges updated to their official values * Lord of Vermilion places units in a 11x11 area with 3x3 splash range each * Storm Gust places units in a 9x9 area with 3x3 splash range each * Heaven's Drive places units in a 5x5 area with no splash range * Venom Dust now has a splash range of 3x3 and is consequently larger than before - Storm Gust's knock-back behavior updated to official * Each of Storm Gust's units will knock back "Away from center" * As units in the south-west are processed first, the knock-back direction will usually be north-east * At the edges the knock-back direction will be "to the outside" * Land Protector and Ganbantein will influence the knock-back behavior strongly, e.g. if Storm Gust has a hole in the middle, it will have a "suck in" effect * Added a config option for those who want the old "random direction" behavior from eAthena
2014-11-07Merge branch 'master' of https://github.com/HerculesWS/Herculesdastgir2-0/+138
2014-11-07Added Roulette Items to pre-redastgir1-3/+3
Changed "set" to Direct assigning.
2014-11-04Added Missing Roulette Itemsdastgir2-0/+138
NOTE: Item Scripts are taken from Description.
2014-11-03Adjusted roulette logic ( see 239d480487e24294975f35ed55f210837ad1088e )shennetsind1-8/+52
Special Thanks to Yommy and Ziu for the adjusted logic! This commit also introduces the proper coins to obtain the roulette points, thanks to Michieru. Signed-off-by: shennetsind <ind@henn.et>