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- Fixed bugreport:7724 (thanks ot Poison, LuLu)
http://hercules.ws/board/index.php?app=tracker&showissue=7724
- Please note that, in Pre-Renewal, the job_db values aren't accurate,
since the Rebellion class never existed before. It is currently using
values from the Gunslinger class, just like Oboro and Kagerou use
values from the Ninja class.
Signed-off-by: Haru <haru@dotalux.com>
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Credits to 3ceam2 for the base,Thanks to Rytech.
-The skill still needs to be completed, as well as support for higher base stats.
-Bonus stats are set to temporarily values until the official ones are known.
-Updated the item_db.txt file with information on the Rebellion's job equip mask.
-Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto.
-A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
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- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
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-Where HW_SOULDRAIN should work only in single target.
Fixed Bug#7670
-Where PA_GOSPEL is not working properly.
Fixed Bug#7668
-Bonus 'bLongAtkRate' is not working properly.
Fixed Bug#7512
-Bonus 'bCritAtkRate' is not working properly.
Fixed Bug#7515
-Fixed MO_EXTREMITYFIST animation.
-Fixed RE armor/weapon storage tab positioning.
-Fixed HW_MAGICPOWER cast time.
-Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters.
-Added NC_DISJOINT cast time hidden modifier.
-Updated RE ATK for post damage modifier.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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SG Union skill being unavailable
http://hercules.ws/board/tracker/issue-7663-union-skill-bug/
Closes #86
Signed-off-by: shennetsind <ind@henn.et>
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Given the class is accessible under pre-re mode, its skills that rely on these catalysts are unable to function since the items they require do not exist.
Adding them.
http://hercules.ws/board/tracker/issue-7506-skill-items-missing-in-pre-re/
Signed-off-by: shennetsind <ind@henn.et>
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Given mounting support is present in pre-re I'm adding the item to squash the warning away, the problem by having item_delay being shared by pre-re and re will be sorted in a upcoming update.
http://hercules.ws/board/tracker/issue-7354-item-delaytxt/
Signed-off-by: shennetsind <ind@henn.et>
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128 being higher than the maximum available value for pre-re mode (in pre-re def is 'char/int-8', unlike renewal mode in which it is 'short/int-16')
http://hercules.ws/board/tracker/issue-7503-mob-parse-dbrow/
Signed-off-by: shennetsind <ind@henn.et>
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- AegisName values taken from Ind's Ultimate Item DB Update (1caae98)
- Fixed bugreport:7600 (thanks to bgamez23)
http://hercules.ws/board/tracker/issue-7600-error-itemdb-read-duplicate-aegisname/
- Corrected and enabled some previously unavailable/unknown IDs in
item_packages.conf (both pre-re and re) and item_group.conf (pre-re)
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-7550-baby-mage-inheriting-priest-
class-skills-re-mode-pre-re/
- My other commit isn't read to release yet, so I rather just push this
through now. Thanks jTynne!
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Also, Fixed Bug#7504 -
http://hercules.ws/board/tracker/issue-7504-missing-monsters/?gopid=1929
1#entry19291
~Merged from rAthena
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-where SR_GENTLETOUCH_REVITALIZE is not working properly.
Fixed Bug#6547 & Bug#6141
-SC_BLOODYLUST should now work properly like as official behavior.
Fixed Bug#7395
-SO_SPELLFIST should now work properly.
Fixed Bug#7477
-removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active.
Fixed Bug#7475
-fixed error message in SA_AUTOSPELL when cancel button is pressed.
Fixed Bug#7337
-MG_CHANGECART should now work properly.
Fixed Bug#7474
-SC_MAELSTROM should now work properly like as official behavior.
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http://hercules.ws/board/topic/1389-hcache-item-packages-update/
Signed-off-by: shennetsind <ind@henn.et>
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-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Special Thanks to ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Muad_Dib for all the new info! and to Masao for bringing the issue to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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-ALL_ODINS_POWER should now work properly.
Follow up@074662a4b30e5d380fda32fd7df2d3ae2de759e0
-added some missing entry in dbs.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Wasn't taking in account the delay_consume flag which actually means the item type is 11 not 2.
Also added a extra warning in the item packages parser.
Special Thanks to ossi0110 for bringing this up.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed "random" item package rates, special thanks to Beret.
Also, added the missing (+130) item package calls (special thanks to Streusel!)
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed some documentation
- Fixed some alignment
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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Special thanks to Via and the others in irc for reporting this.
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Added a some documentation to the file.
Since Github doesn't allow me to edit some files at once and I haven't Git tools right now, a follow up will come right now with the db/re/skill-tree.conf file doc. Thanks to Gepard for pointing it out on the forum topic.
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Special Thanks to Vali
http://hercules.ws/board/tracker/issue-7401-new-skill-tree-db-bug/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1188-skill-tree-db-redesign/
Signed-off-by: shennetsind <ind@henn.et>
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Might as well when I'm at it..
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Fixed compilation error and server console error.
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Follow up for not updated SC in item_db.txt
Thanks Kyeme
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Forgot the db files. whops.
Signed-off-by: shennetsind <ind@henn.et>
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- http://hercules.ws/board/tracker/issue-7322-about-pluginsconf/
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http://hercules.ws/board/tracker/issue-7016-skill-db-not-behaving-as-des
cribed-in-discription/
- Made /conf/plugins.conf a little bit more better to understand.
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Fixed Bug #7227 Part 2.
http://hercules.ws/board/tracker/issue-7227-item-12790-unknown-name/
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy~! Thanks <3
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy <3~ Thanks!
Signed-off-by: shennetsind <ind@henn.et>
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- Updated bonus scripts of Chemical Protection scrolls to ensure that skill requirements are fulfilled.
http://hercules.ws/board/tracker/issue-6396-chemical-protection/
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- Updated bonus order of 12218 to enable correct showing of skill effects.
http://hercules.ws/board/tracker/issue-7202-assumptio-effect-on-scrolls/
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- Removed double entries for item 6441 and 6442 and updated their names according to fRO database. (http://rns.gamona.de/index.php?show=viewitem&itemid=6441, http://rns.gamona.de/index.php?show=viewitem&itemid=6442)
- Updated name of 12416 in all 4 item database files. (LUcky -> Lucky)
- Updated order of 19533 and 19534 in /db/re/item_db.txt.
- Updated AegisName of 4853-4858.
http://hercules.ws/board/tracker/issue-7156-double-items/
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http://hercules.ws/board/topic/485-hanbok-costumes-update/
Signed-off-by: shennetsind <ind@henn.et>
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Added missing description on CLONE and MOB_BOSS target types, special thanks to frenzmu06!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=3508
Also fixed map zone target type "All" to include "mob_boss" and "clone"
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added some Malangdo coin exchange NPCs, more will come later.
* Updated Malangdo warp portals.
* Fixed item ID 12220 and clarified documentation of 'getiteminfo' types 11 and 14 (bugreport:7256).
* Minor Renewal item database update.
* Applied changes from r17171 to SQL databases.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17172 54d463be-8e91-2dee-dedb-b68131a5f0ec
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wrong comment in map_zone_db.conf files
http://hercules.ws/board/tracker/issue-7155-strange-wonky-stuff-with-map-zone-skill-stuff/
Signed-off-by: shennetsind <ind@henn.et>
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They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg and battleground maps (implemented under their respective zones)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg maps (Implemented under GvG zone)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Listed available options for 'disabled_skills'
Signed-off-by: shennetsind <ind@henn.et>
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Introducing unit-type-based skill restrictions, details in the link
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=2227
Special Thanks to lighta and Muad_Dib
Signed-off-by: shennetsind <ind@henn.et>
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