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This reverts commit c4a9dd3f2804b75c1d49b5ab58a3ba80ea4303c2, reversing
changes made to 58544d7f610261a903b3e843a795efd7571b2d56.
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- More info on the forums, at
http://hercules.ws/board/topic/4428-michierus-renewal-update/
Signed-off-by: Haru <haru@dotalux.com>
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-http://hercules.ws/board/tracker/issue-7929-overbrand-and-mapflags/?gopid=21542#entry21542
Fixed Bug#7966
-http://hercules.ws/board/tracker/issue-7966-over-brand/
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- Fixes issue 7968, thanks to Moguri
http://hercules.ws/board/tracker/issue-7968-trader-npc-not-working/
- Corrected sprite name for KO_KAGE to match latest kRO info (previouly
KO_ZANZOU, conflicting with a Kagerou/Oboro skill identifier)
- Updated self-test script to include checks for constants and for setd
and getd.
- Made possible thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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#5608: Proper groups for Lotto Boxes
#5625: Missing function for Dungeon Teleport Scroll II
#5612: Missing skills
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Enabled gvg_noparty mapflag on gvg zones, special thanks to kyeme.
http://hercules.ws/board/tracker/issue-7336-gvg-noparty-is-missing/
Signed-off-by: shennetsind <ind@henn.et>
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- bAutoSpellOnSkill rate for the item was incorrectly set to 10000
(=1000%), while the actual maximum value should be 1000 (=100%).
- Special thanks to kyeme.
Signed-off-by: Haru <haru@dotalux.com>
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- Special thanks to ossi0110, kyeme
- Fixes bugreport:7821
http://hercules.ws/board/tracker/issue-7821-missing-item-dbconf-columne/
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/topic/2954-item-db-file-structure-overhaul
- Item db was changed to libconfig format.
- This new format is larger than the original format, but it's less
subject to conflicts when some items are edited and the file gets
updated.
- It is no longer necessary to specify fields with no value, and only
the actually used fields are specified.
- Items scripts (especially the long ones) are made more readable by
splitting them into multiple lines, with proper indentation.
- A converter perl script is provided in the tools directory (and a link
to the web-based version of the same script canbe found in the above
forum topic)
- All of this was made possible thanks to Ind, Yommy.
Signed-off-by: Haru <haru@dotalux.com>
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- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
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Fonts are now relog-persistent.
Font items are now toggle-on/off, they no longer go away on use, they go away when their rental duration is over (and the font effect goes back to original).
Special Thanks to Yommy for all the data!
Signed-off-by: shennetsind <ind@henn.et>
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- Follow-up to 62c5e65d28833c1068d195778c0e3a710acaa104, special thanks
to Ind
- A trailing comma in a libconfig list (enclosed in parentheses) will no
longer cause a parse error.
- Updated config files where it makes sense to put a trailing comma
Signed-off-by: Haru <haru@dotalux.com>
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As requested by the community in http://hercules.ws/board/topic/1477-mapflag-for-cash-shop/ and http://hercules.ws/board/topic/1476-disable-cashshop-in-pvp-woe/
'nocashshop' mapflag disables the usage of the cashshop button as well as any attempts to purchase (in case the flag is turned on after someone gets the shop open).
Signed-off-by: shennetsind <ind@henn.et>
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Follow up 418dd821c91ae19723a7b7b531e64b9c4565d555
Thanks to ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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-split 'item_delay.txt'.
Follow up @ 9692bc034537693d331148ae8bd15153265c6cf0
-implement PACKET_ZC_SHOWSCRIPT. Special thanks to Kyeme and super awesome Yommy.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Updated Clearance success rate;
Fixed it affecting guild members.
Thanks to Rytech/3CeaM
Closes #152
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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-Update pre-re/skill_db.txt
* Updated the const.txt to support the newest common status, as well as the latest NPC's.
* Fixed a issue where the Dark Collector's assigned MAPID was incorrect.
* Updated all Rebellion skills to have official ranges and SP requirements.
-Also updated the skill_db entrys for these skills to have near official settings.
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- Fixed bugreport:7724 (thanks ot Poison, LuLu)
http://hercules.ws/board/index.php?app=tracker&showissue=7724
- Please note that, in Pre-Renewal, the job_db values aren't accurate,
since the Rebellion class never existed before. It is currently using
values from the Gunslinger class, just like Oboro and Kagerou use
values from the Ninja class.
Signed-off-by: Haru <haru@dotalux.com>
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Credits to 3ceam2 for the base,Thanks to Rytech.
-The skill still needs to be completed, as well as support for higher base stats.
-Bonus stats are set to temporarily values until the official ones are known.
-Updated the item_db.txt file with information on the Rebellion's job equip mask.
-Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto.
-A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
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- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
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-Where HW_SOULDRAIN should work only in single target.
Fixed Bug#7670
-Where PA_GOSPEL is not working properly.
Fixed Bug#7668
-Bonus 'bLongAtkRate' is not working properly.
Fixed Bug#7512
-Bonus 'bCritAtkRate' is not working properly.
Fixed Bug#7515
-Fixed MO_EXTREMITYFIST animation.
-Fixed RE armor/weapon storage tab positioning.
-Fixed HW_MAGICPOWER cast time.
-Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters.
-Added NC_DISJOINT cast time hidden modifier.
-Updated RE ATK for post damage modifier.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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SG Union skill being unavailable
http://hercules.ws/board/tracker/issue-7663-union-skill-bug/
Closes #86
Signed-off-by: shennetsind <ind@henn.et>
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Given the class is accessible under pre-re mode, its skills that rely on these catalysts are unable to function since the items they require do not exist.
Adding them.
http://hercules.ws/board/tracker/issue-7506-skill-items-missing-in-pre-re/
Signed-off-by: shennetsind <ind@henn.et>
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Given mounting support is present in pre-re I'm adding the item to squash the warning away, the problem by having item_delay being shared by pre-re and re will be sorted in a upcoming update.
http://hercules.ws/board/tracker/issue-7354-item-delaytxt/
Signed-off-by: shennetsind <ind@henn.et>
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128 being higher than the maximum available value for pre-re mode (in pre-re def is 'char/int-8', unlike renewal mode in which it is 'short/int-16')
http://hercules.ws/board/tracker/issue-7503-mob-parse-dbrow/
Signed-off-by: shennetsind <ind@henn.et>
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- AegisName values taken from Ind's Ultimate Item DB Update (1caae98)
- Fixed bugreport:7600 (thanks to bgamez23)
http://hercules.ws/board/tracker/issue-7600-error-itemdb-read-duplicate-aegisname/
- Corrected and enabled some previously unavailable/unknown IDs in
item_packages.conf (both pre-re and re) and item_group.conf (pre-re)
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-7550-baby-mage-inheriting-priest-
class-skills-re-mode-pre-re/
- My other commit isn't read to release yet, so I rather just push this
through now. Thanks jTynne!
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Also, Fixed Bug#7504 -
http://hercules.ws/board/tracker/issue-7504-missing-monsters/?gopid=1929
1#entry19291
~Merged from rAthena
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-where SR_GENTLETOUCH_REVITALIZE is not working properly.
Fixed Bug#6547 & Bug#6141
-SC_BLOODYLUST should now work properly like as official behavior.
Fixed Bug#7395
-SO_SPELLFIST should now work properly.
Fixed Bug#7477
-removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active.
Fixed Bug#7475
-fixed error message in SA_AUTOSPELL when cancel button is pressed.
Fixed Bug#7337
-MG_CHANGECART should now work properly.
Fixed Bug#7474
-SC_MAELSTROM should now work properly like as official behavior.
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http://hercules.ws/board/topic/1389-hcache-item-packages-update/
Signed-off-by: shennetsind <ind@henn.et>
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-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Special Thanks to ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Muad_Dib for all the new info! and to Masao for bringing the issue to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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-ALL_ODINS_POWER should now work properly.
Follow up@074662a4b30e5d380fda32fd7df2d3ae2de759e0
-added some missing entry in dbs.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Wasn't taking in account the delay_consume flag which actually means the item type is 11 not 2.
Also added a extra warning in the item packages parser.
Special Thanks to ossi0110 for bringing this up.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed "random" item package rates, special thanks to Beret.
Also, added the missing (+130) item package calls (special thanks to Streusel!)
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed some documentation
- Fixed some alignment
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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Special thanks to Via and the others in irc for reporting this.
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Added a some documentation to the file.
Since Github doesn't allow me to edit some files at once and I haven't Git tools right now, a follow up will come right now with the db/re/skill-tree.conf file doc. Thanks to Gepard for pointing it out on the forum topic.
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Special Thanks to Vali
http://hercules.ws/board/tracker/issue-7401-new-skill-tree-db-bug/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1188-skill-tree-db-redesign/
Signed-off-by: shennetsind <ind@henn.et>
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Might as well when I'm at it..
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