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2020-04-05Add pet_catch_rate_official_formula battle flagKenpachi Developer1-0/+8
2020-04-05Remove pet_equip_min_friendly config settingKenpachi Developer1-3/+0
2020-04-05Remove pet_hungry_friendly_decrease config settingKenpachi Developer1-4/+0
2020-02-09Merge pull request #2586 from Asheraf/madostatueffectHaru1-1/+1
Implement support for switching madogear type
2020-02-09Update messagesKenpachi Developer1-2/+2
2020-02-09Applied code style and added some minor code improvements to ↵Kenpachi Developer1-0/+4
src/map/atcommands.c. * Applied code style to touched @commands. * Added file path validation where fopen() is used to make sure a TXT file is passed. * Added new messages for file name validation to conf/messages.conf. * increased MAX_MSG to be able to use the new messages.
2020-02-09Applied code style and some minor improvements.Kenpachi Developer1-0/+1
* Added new message 1517 (Script could not be unloaded.) * Applied code style to several functions I touched. * Added some minor improments to the function where I applied code style.
2020-02-09Change unload NPC behavior to kill mobs that were spawned by unloaded NPC ↵Kenpachi Developer1-4/+7
(non-permanent monster spawns) [Issue #2530] Mobs spawned by NPC will be removed on @reloadnpc, @unloadnpc, and @unloadnpcfile. Additionally OnNPCUnload NPC label was added, to revert other changes made by NPC. For example set/removed mapflags or added mob drops.
2020-02-09Add npc functions for expanded barter shopsAndrei Karas1-0/+1
2020-02-09Update Duel System CooldownEmistry Haoyan2-2/+2
- Able to set cooldown in "seconds" format. - New `duel_time_interval` value will be applied to any existing cooldown if new value is reloaded in-game using `@reloadbattleconf`. - Display the cooldown tick before can create new duel.
2020-01-29Implement support for switching madogear typeAsheraf1-1/+1
2020-01-13Update copyright headers for year 2020Haru39-39/+39
Signed-off-by: Haru <haru@dotalux.com>
2020-01-12Adds buildin_resetfeel, buildin_resethate and acmd_hatereset.EyesOfAHawk2-1/+6
2019-11-17Added Achievement LogsDastgir1-0/+1
2019-11-17Seperated LOG_TYPE_LOOT to new IDDastgir1-30/+31
2019-10-20Merge pull request #2547 from guilherme-gm/201910-dehardcode-dbHaru1-0/+34
Dehardcode DB files path
2019-10-19Dehardcodes db/map_index.txt file pathGuilherme Menaldo1-0/+34
A new config file "conf/common/map-index.conf" is added to set the file path
2019-10-19Merge pull request #2561 from skyleo/slave_anklesnare_fixHaru1-0/+5
Make slave mobs react to master's chase target
2019-10-18Make slave mobs react to master's chase targetskyleo1-0/+5
This fixes slaves not chasing after master's chase target, when master was immobilized by an Ankle Snare for example midway.
2019-10-18Merge pull request #2545 from Emistry/atcommand_dropallHaru1-1/+1
Update dropall atcommand
2019-10-18Merge pull request #2152 from dastgirp/clif_messagesHaru1-3/+45
Moved hardcoded messages to conf
2019-10-08Removed jAthena 1082 legacy code related to Castle Defense Rate.kisuka1-3/+0
2019-10-05Update dropall atcommandEmistry Haoyan1-1/+1
- The correct amount of dropped items should be displayed. - Included skipped amount.
2019-10-02Moved hardcoded messages from source to messages.confDastgir1-3/+45
Fixes #1282
2019-09-18Extract code for really gain homun exp to separate functionAndrei Karas1-1/+2
Also replace hardcoded message to message string.
2019-07-28Update Homunculus obtain EXP from masterEmistry Haoyan1-0/+3
- homunculus will obtain a portion or full EXP from master. - fixes #2313
2019-07-28Merge pull request #2505 from Emistry/autoloot_adjustHaru1-0/+4
Added battle config autoloot_adjust
2019-07-15Update refine atcommandEmistry Haoyan1-8/+23
- list of costume and shadow equipments - refine all equipments option
2019-07-14Added battle config autoloot_adjustEmistry Haoyan1-0/+4
Added battle config autoloot_adjust that allows autoloot to take player drop penalties and bonuses into account.
2019-06-01Merge pull request #2375 from AnnieRuru/58-negative_inputHaru1-1/+1
Allow *input script command to support negative input
2019-05-06Merge pull request #2232 from guilherme-gm/201810-trap-visibilityHaru1-4/+16
Added option to make hunter traps invisible
2019-05-06Add configurable limits for attack related functionsAndrei Karas2-0/+60
2019-05-05Implement Refinery UIIbrahim Zidan2-1/+12
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com>
2019-05-05Force saving party allow flag on each packet changeAndrei Karas1-0/+1
Also add configuration bit in save_settings flag for control it.
2019-05-05Add option for drop connection on disconnect packet from clientAndrei Karas1-0/+4
New configuration option drop_connection_on_quit.
2019-05-05Merge pull request #2309 from guilherme-gm/201810-randomopt-dropHaru1-0/+5
Support for monster drops with Random Options
2019-05-04Merge pull request #2452 from Jedzkie/pr03-confIbrahim Zidan37-69/+68
Config files changes
2019-05-04Correct spacing for comment blocks in conf/* config filesJedzkie4-30/+30
2019-05-04Update copyright header in conf/* config files to 2014-2019Jedzkie37-37/+37
2019-05-04Fix enable setting documentation of pincode block in char-server.confJedzkie1-2/+1
2019-04-29Update dropall atcommand drop item based on type.Emistry Haoyan1-0/+5
- Enable to drop items based on item type.
2019-04-20Added support for mobs to drop items with Random OptionsGuilherme G. Menaldo1-0/+5
2019-04-10uncomment the input_min_value in script.conf for safety reasonAnnieRuru1-1/+1
2019-04-07Add ZC_PING and CZ_PING packetsAndrei Karas1-0/+9
For supported packet version, from now server send ping packets to client.
2019-04-07Added configuration to enable/disable achievement systemDastgir1-0/+5
2019-02-28Adds configuration for Magic Rod behavior (official/eAthena).EyesOfAHawk1-0/+5
2019-01-14Add support for saving/loading barter shops from sql table.Andrei Karas1-0/+1
Also allow add duplicated item id to barter shops if price is different.
2018-12-16Merge pull request #2244 from Emistry/incomplete_checkidleHaru1-0/+1
Remove idle when interact with scripts
2018-12-16Add aliases for at command camerainfo: setcamera and viewpointvalue.Andrei Karas1-0/+1
2018-11-14Fixes #889 & #840Jedzkie1-0/+12
- Novice classes will never go below 50% hp when died. - Other classes will show 1 HP rather than 0 when died. - Added battle configuration. Signed-off-by: Haru <haru@dotalux.com>