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* Update Intro (Renewal)
- Conversion while Playing from kRO
- New starting Map: iz_int 18 27 (Requires New kRO MAP)
- iz_int01 - iz_int04 and int_land01 - int_land04 are added, but not used
- the rest of the script was updated to latest script standards
- x/y span for duplicates with OnTouch
- Fixed wrong getarg
- removed +"" in warp
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to be ignored
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: 44fea0b3cdba6901599265220228ba4359b1f96d, 9cba05bc0811e638bbaaa6cff887d0b2c9872560
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: b10f2a88073882bea812c6278fdec7848102ab87, bc5007299a92898ea4630f2a977d9a1b42b6c145
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: a0e4da63ef3afcd896603398e2468876681ac54a, b5f487c2676833492a6d4044b5d1f1bb1e552b04
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: 2a7c931b9b4e0f9c6e7766cb25701514230ec7e3, f5b1ee3df777ba7e69f1f99abaf0d00b987fc0e3, 6d1f8f50b0e7349bdab2c53bb172d0b036e47c04
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: ee48838b12d15902fc14738cfa46d58b39080d11, 55498ebb7ac5d28444d0b01506c88ef6874f6055, 6d1f8f50b0e7349bdab2c53bb172d0b036e47c04, 25dde7e46524ace330b83cb4bf0255cc4d796792
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: ceb8a486ac47c2ed9aae4baa1ec39a11f31e9368, c1049123a4ea6ae6f0992ffe766db8aed7435ab5, 6feb097046355610d2288670a569ccc175358580, 9f6e27a96d655f2b4555310786d9d10898754404, 21fa5d24255ba026f96b1dbedf74ac5ef831d3ae, e22a56ad4def8ca22e94d44377a5364b9db1a425, f753a754923140bfec02057c16e6e8429b863d0e, 25dde7e46524ace330b83cb4bf0255cc4d796792
Signed-off-by: Haru <haru@dotalux.com>
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Ported to modern Hercules and cleaned up from Panikon's commits: 40f9ec33868e2240cab013308897898ed252b3e0, a9d646da19e25ab6fcf44dbd1ae7d90c30f6686c, 1aa8581a0aecbfd53e877686c399ffb731dcd75e, 72c645b015ae6130ca7d4309d0fb1413340e7f23, f8c906a0496b9acdae1d8244b1544fa03592061e, 51d88a58983c9552dfd1a0f059e5a031742aed61, 443684b3c77f4c32fe7877a7f8d62debf73b1e93, cf93eafef1f322cd1583226272b7d4008f562da4
Signed-off-by: Haru <haru@dotalux.com>
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Fixed issue: 8115, now start items can be equipped as well
Ported to modern Hercules and cleaned up from Panikon's commits: c6482e9870645ffe59a6a059b819574d4ac79fd9, 832fb27d4f767e4bc8b68c432d0da00b7cb7a4f9, f81b579899e3a15bd472ca8c6a6e0116c43bec92, e23723725499b617def03d05661eca637edaeabd, 0b783a83d82e588efd760f7f4baec0c8074a6fd1, 1b7de91308a57ea07b158ed95a2515a3c8cc36bd, 677d3430cbda0962b320a60cf499e9dadf637d00
Signed-off-by: Haru <haru@dotalux.com>
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Based on @Lemongrass3110's commit
https://github.com/rathena/rathena/commit/9157318ee9939728b8d332a5668c13d4ad0a6f8b:
Added a configuration to enable the atcommands baselevel and joblevel to
trigger their respective npc events.
This will help you guys with testing your custom scripts that are
listening to OnPCBaseLvUpEvent or OnPCJobLvUpEvent.
For safety reasons we only trigger the events on level increase.
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missing, ref #1282
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Fixes #1240
Closes #1353 as merged
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Note:
It will be enabled by default if configure detects that the system has support for epoll
To enforce usage of select run configure with --enable-epoll=no
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Now it's possible to send as many messages as possible without get kicked
for flood.
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Closes #974 as merged
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- this is unofficial behavior, so it has to be in battle config
Related to #579
Closes #882 as merged
Signed-off-by: Haru <haru@dotalux.com>
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Added Costume/Shadow Atk/Def refine bonus setting
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(http://herc.ws/board/topic/10020-official-mapflag-to-disable-viewid/)
Closes #926 as merged
Signed-off-by: Haru <haru@dotalux.com>
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Update max packet size according to client date
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Add new config to allow player vend/chat room nearby hidden npc (#834)
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Signed-off-by: Jedzkie <jedzkie13@rocketmail.com>
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Introduced new configuration option: fix_warp_hit_delay_abuse.
Official way is to set this option to false.
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make changes to (#837)
- mske better battle_config clarification
- Add FAKE_NPC constant in the source and use them
- also use the HIDDEN_WARP_NPC constants
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credit to Emistry for the idea
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Follow-up to 84e02ac28fbb15c58d0a0f8a916b49663198b05b
Signed-off-by: Haru <haru@dotalux.com>
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channel.
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Signed-off-by: Haru <haru@dotalux.com>
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Split from #558 (and added a few more corrections)
Signed-off-by: Haru <haru@dotalux.com>
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Closes #558
Signed-off-by: Haru <haru@dotalux.com>
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The subnet.conf system has been rewritten to offer greater flexibility,
and to fix some issues that appeared with 838321a36c79e71117320154c9b611c99e93af03.
It is now possible to enter, separately, LAN subnets:
- `lan_subnets`: This is essentially the same feature present in the old
subnet.conf. Each entry in this list defines a (LAN, private) subnet
the server is in. Clients connecting from the same subnet, will be
redirected to the LAN IP rather than the default public IP. The format
has been simplified, and it only requires one IP and one subnet mask (as
opposed to a character and a map server IP).
- `allowed`: Allowed IPs are IP ranges a server (char to login or map to
char) can connect from. Any attempt to connect as a server from an IP
not included here, will fail. For convenience, a wildcard range
(matching all possible IP addresses) has been provided
(`0.0.0.0:0.0.0.0`), but it is very advisable to edit it to a more
restrictive set.
- `trusted`: Trusted IPs are IP ranges excluded from the IPban checks.
This may be useful, for example, to exclude the server's own IP from
ipbans, in case of false positives. Any IP ranges added to this list are
also implicitly included in the allowed IP ranges.
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- The files are (and will) still be included for use in Control Panels
or websites, but their use as the data source for the map server is no
longer supported. Please upgrade to their text counterparts instead.
Signed-off-by: Haru <haru@dotalux.com>
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- More link changes
- Added proper link to Roulette topic
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-Fixed card bonuses related to to ATK.(Added 'bRaceTolerance'). Thanks Michi for the support.
-Fixed Renewal EDP. Special thanks to Awesome Yommy <3
-Enabled 'display_skill_fail' since '/skillfail' is already available in the client
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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If set check_occupied_cells to 0 it will allow walk to occupied cells
And it heavy reduce CPU usage on walking.
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Servers can now run on any number of languages, without editing npc files.
Designed by Haruna and Ind
http://hercules.ws/board/topic/8687-hercules-ultimate-localization-design/
Signed-off-by: shennetsind <ind@henn.et>
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- Since there (currently and in future) is no difference between the
table structure for renewal and pre-renewal databases, it makes no
sense to have extra code that makes a distinction between their names.
A server will always use either one or the other, never both at the
same time.
- If you have a mob_db_re, mob_skill_db_re and/or item_db_re table,
please rename it to mob_db, mob_skill_db and/or item_db_re,
respectively.
- No upgrade script provided. I'd like to remind everyone that these
tables are optional (and deprecated), and they are only offered for
convenience for those who need them for web control panels and similar
software.
Signed-off-by: Haru <haru@dotalux.com>
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-http://hercules.ws/board/topic/8084-separate-the-mob-db-and-mob-db-re/
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-Homunculus Official Statuses
-Updated RE @mobinfo to show proper status data.(Follow up 28a8b0f7b06a6af86aff6ececf7d9541d457e297)
-Some official behaviors.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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