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path: root/conf/battle/skill.conf
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2007-10-26- Removed the config setting firewall_hits_on_undead setting, Firewall and ↵skotlex1-6/+0
kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though) - Cleaned a bit the loop for the Warmth skills. - Added a mising pc_class2idx invocation (fixes a very minor bug when you request max skill lv for a skill in your tree with different max than the skill_db max) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11578 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13- Again modified the delayfix function to reflect the current skill delay ↵skotlex1-3/+2
knowledge. Skills with 0 delay use amotion always (regardless of cast times) - Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-24* Limited manual detection of data truncation to string/enum/blob columns.FlavioJS1-0/+269
* Renamed conf-tmpl to conf. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11284 54d463be-8e91-2dee-dedb-b68131a5f0ec