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path: root/conf/battle/monster.conf
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2014-11-03* No cell stacking implemented (official version)Michieru1-1/+1
2014-10-31- Monster chase range updates (bugreport:7637)Michieru1-3/+19
2014-10-02* Rewrote the hard monster AI. Monsters will now behave a lot closer to offic...Michieru1-3/+12
2013-06-14Whitespace, TABs & SpellingsAkkarinage1-6/+6
2013-01-27Renaming some more, also temporarily made "display_version" off by default un...shennetsind1-1/+1
2012-11-11* Cleaning of script_commands.txt, with db paths updated to reflect pre-re/re...euphyy1-4/+3
2012-11-10- Added configuration to wheter the monster size would change experience earn...momacabu1-0/+7
2012-07-18New permissions added for groups: show_bossmobs, disable_pvm and disable_pvp;...cookiecrumbs1-1/+1
2012-04-21Added mvp tomb system.greenboxal21-0/+4
2012-01-31Removed obsolete `mob_clear_delay` config (since r5707) (bugreport:137)gepard19841-4/+0
2011-12-24- Replaced all occurrences of "eAthena" to "rAthena" stringmercurial1231-1/+1
2011-12-24- Removed ASCII art from text files (keeping it in the console though).brianluau1-12/+0
2011-03-15* Fixed monsters getting warped when stepping on an NPC warp when at least on...ai4rei1-1/+1
2010-02-10- Fixed a misleading description. (bugreport:4008)brianluau1-1/+1
2009-11-03* Added battle_config.mob_slave_keep_target config option (monster.conf)L0ne_W0lf1-0/+3
2009-07-11* Some updates for range check. (bugreport:3339)Inkfish1-2/+2
2009-04-11Inverted the way monster_ai 0x200 works, default is 0 again (followup to r136...ultramage1-5/+5
2009-04-10Default value for monster_ai is now 0x200.L0ne_W0lf1-1/+1
2008-03-07- Added config settings mob_active_time and boss_active_time, what they do is...skotlex1-0/+5
2008-02-14- Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_...zephyrus1-0/+6
2007-09-24* Limited manual detection of data truncation to string/enum/blob columns.FlavioJS1-0/+201