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Signed-off-by: Haru <haru@dotalux.com>
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If set check_occupied_cells to 0 it will allow walk to occupied cells
And it heavy reduce CPU usage on walking.
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- Split config cell_stack_limit into custom_cell_stack_limit (previous feature) and official_cell_stack_limit (see below)
- Expanded map_count_oncell by a flag parameter, currently only one flag is supported: only count standing units (needed for official cell stack feature)
- Added a new function map_closest_freecell that will return the closest free cell using the same order that official servers use
- Monsters will now actively search for a free cell when starting to walk randomly and when unlocking target
- When any unit finishes walking (regularly) and is not on a free cell, it will now actively search for a free cell
- Step actions will be delayed until a suitable cell was found, they will even be executed when the player walked slightly out of attack range
- Monsters will now stop instantly if their target is completely non-existent
* This is mainly for looters that had their loot taken
* Hide and most other situations still use the configuration setting monster_chase_refresh
Mega Thanks to Playtester
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- Case-sensitive AegisName and Sprite ID lookups are now optional,
controlled by the case_sensitive_aegisnames battle config flag (you
can set it to "no" to restore the case insensitive behavior.)
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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Updated conf/battle/misc.conf manner_system to reflect latest official server behavior.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7740-mute/
Signed-off-by: shennetsind <ind@henn.et>
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-Hercules now fully support Monster Transformation.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Replaced indents using spaces with tabs, reducing file sizes and
conforming to standards.
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removing debug leftover. shameee.
Signed-off-by: shennetsind <ind@henn.et>
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They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
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until we decide what to do with the version since it's git.
Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15250 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15230 54d463be-8e91-2dee-dedb-b68131a5f0ec
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disabled by default, as the messages they control are custom (follow up to r11548 and r12264).
- Moved custom cash point update messages to 'msg_athena.conf' (IDs 504~506).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14812 54d463be-8e91-2dee-dedb-b68131a5f0ec
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search) together with related items.
- Requires 2010-08-03aRagexeRE or later and can be disabled in 'conf/battle/feature.conf'.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14732 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a typo in auction script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12327 54d463be-8e91-2dee-dedb-b68131a5f0ec
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descriptions there).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12243 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Renamed conf-tmpl to conf.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11284 54d463be-8e91-2dee-dedb-b68131a5f0ec
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