summaryrefslogtreecommitdiff
path: root/conf-tmpl
AgeCommit message (Collapse)AuthorFilesLines
2006-07-27- Added config setting party_update_interval so you can specify how often ↵skotlex1-0/+3
the party-mate minidots should be updated (defaults to 1 sec). - Removed a bunch of broken comments in skill.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7929 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-27- Added config setting "party_hp_mode" (battle/party.conf) which determines ↵skotlex1-0/+5
method to use to update party-mate hp bars. Aegis style is to update HP bars whenever HP changes, while eAthena style is to update it together with the map party dots. Defaults to aegis style. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7920 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-26- Modified party_item_share_type config setting so that using 1 disables ↵skotlex1-2/+5
item-sharing from non-mob loot (player dropped items or pet loot) and 2 enables round-robin instead of random sharing. Using 3 obviously is enabling both 1 and 2. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7898 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-23- Modified setting skillrange_by_weapon (skill.conf) to be a per-object-type ↵skotlex1-4/+4
setting instead of yes/no. The default now is that weapon-based skills will take the attacker's range for non-players. - Changed the default of skillrange_by_distance to include homunculus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-21- Corrected the loadmap event description to specify that the mapflag ↵skotlex1-1/+1
required is actually "loadevent", NOT "loadmap"! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7812 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-20- Corrected Cloaking level 1-2 not letting you move across walls.skotlex1-8/+8
- updated cloaking code so that when you set "enable cloaking without walls", the code will consider you as "always next to a wall", thus you get the wall-speed bonus always. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7778 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-20- Added battle config settings agi_penalty_target and vit_penalty_target, ↵skotlex1-1/+9
they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7774 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-19- Fixed the inf code update breakage which was blocking all offensive skills.skotlex3-10/+8
- Added battle setting homun_critical_rate (defaults to 0) - Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with - enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-19Another small map-flag change.MasterOfMuppets1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7745 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-19Completed the sign quest warps and did some minor mapflag changes.MasterOfMuppets1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7741 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18- Added atcommand @partyoption, lets you alter the party item-distribution ↵skotlex2-0/+9
type on the go. Usage is "@partyoption <pickup share> <item distribution>", where both arguments can be 0/1, yes/no, etc. - Updated @changeleader and @partyoption to use msg_Athena entries. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7737 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17Some sign quest map flag updates.MasterOfMuppets2-0/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7717 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-0/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-16* Updated nomemo mapflags based on info from ↵Poki#31-17/+82
http://ro.doddlercon.com/images/memo.jpg git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7705 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-15player.conf now states max aspd allowed is 199evera1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7687 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-13-By default the number of subnets defined in subnet_Athena will now be 0 ↵skotlex1-1/+1
until the mysterious ip-bug is resolved. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7660 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-13- Changed the default save interval to 5 minutes. Added support for ↵skotlex1-2/+8
specifying fixed save-intervals by using negative values. EG: - Save interval set to 300 (5 minutes): all characters will be saved in equal time-slots, so that everyone is saved every 5 minutes regardless of number of players online. - Save interval set to -1000 (1000 ms): One character will be saved every second, regardless of amount of characters online. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7657 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-11- Made @monsterignore be an universal ignore. Means you cannot be targetted ↵skotlex1-1/+2
as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore. - Fixed magic power setting your min matk as max-matk. - Modified the packets involved in @fakename in hopes it'll refresh correctly on nearby clients now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7620 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-10- Added login-char packet 0x2737. Sets all characters offline (login-server ↵skotlex1-6/+0
side). - Cleaned up char server "set all offline" implementation to remove only characters from the map-server from which the packet was invoked. It will also now correctly kick/set-character offline from the map-server if they are connected. - Cleaned up the char-sql reconnect code. It no longer sets everyone to offline. - Removed setting "kick_on_disconnect", servers will no longer kick characters out when there's a disconnection. Instead, it'll use the most logical approach: Set characters into a "lost" state when there's a disconnection, on reconnect, resent the list of online-characters, do a sync, and let the difference be characters to be removed. Also, the map-server won't release character data until it's saved and the ack returns from the char-server to prevent data loss (all this data is resent on reconnect for saving anyway). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7600 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-06- Added no_skill_delay setting, when set, affected object types will have ↵skotlex1-0/+7
the minimum skill delay for all skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7551 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-06- Added EQP_/EQI_ constants in pc.h to identify equip position and equip ↵skotlex1-1/+1
indexes, makes equipping related code much easier to read. - Also cleaned up pc_equipitem. When dual wielding or equipping accessories, if the client actually specifies one of the two positions, it will be taken into account. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7550 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-04- Added battle config setting emergency_recall, specifies behaviour of that ↵skotlex1-0/+7
skill (skill.conf): 0 - Disabled. 1 - can't be used in nowarpto maps. 2 - Can be used everywhere. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7516 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-04- Cleared up the bAutoSpellWhenHit description in doc/item_bonus.txtskotlex2-82/+136
- Fixed Phantasmic Arrow and Magical Bullet not being correctly tagged as a ranged arrow-type attack. - Updated help.txt and help2.txt, thanks to Inuyasha for providing the updated files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7490 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-03- Char-server SQL won't perform the reconnect cleanup routines when ↵skotlex1-3/+3
kick_on_disconnect is disabled. - Renamed summons_inherit_effects to summons_trigger_autospells as the setting now only makes the attacks of the slaves trigger the autospells of the master (as it should be). - Corrected code capping no_spawn_on_player to 50 when the max should be 100. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-30Fixed a typo in msg_athena.conf, "This item cannot be drop" -> "This item ↵MasterOfMuppets1-1/+1
cannot be dropped" git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7435 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-30- Added mapflag "nochat" to prevent chatting rooms from being created.skotlex1-0/+1
- Corrected some of the sleep checks when the char id does not matches with the char-id expected by the script engine. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7423 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-28changed:musashiden1-2/+2
dynamic_pass_failure_ban_how_many:from 3 to 7 dynamic_pass_failure_ban_how_long:from 60 to 5 as in official servers. [Musashiden] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7383 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-28- Cleaned up a bit the code for @itemskotlex1-0/+12
- Fixed character/storage being sent to be saved TWICE when you logged out while the storage is opened. - Added save_settings map config. Specifies after which events do characters get saved (defaults to all): 1 - Trade successful, 2 - Vending transaction, 4 - Closing storage/guild storage, 8 - hatching a pet. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7375 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-27- Cleaned up the IP sync code to...skotlex1-0/+4
- Use charif_sendallwos rather than manually altering the buffers of each server. - Use the id variable for identifying current char-server instead of scanning the connected servers for it (it's doing the same work twice) - Added config setting sync_ip_interval to specify how long to go before updating ip. Defaults to 0 (disabled) - Sending ip update packets will only be done when the ip changed now. - Removed dns_str variables, and now char_ip_str/login_ip_str/map_ip_str will hold the unresolved dns address (as these variables have no use otherwise) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7360 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-27- Fixed indentation on int_pet.c (how did it got messed up?)skotlex1-0/+1
- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map. - High Jump can now be used in all versus maps. - Added Kaite's opt3 value, taken from jA - Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-27Put pay_arche.gat in the "no experience lost" mapflag file.MasterOfMuppets1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-26- Merged Mitternacht's max_heal/max_heal_lv config settings.skotlex1-0/+5
- Removed support of packet 0xc3 on the new packet versions. Thanks to Meruru for pointing out they aren't being used anymore. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7343 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-23- Standarized PF_MEMORIZE to be 50% cast time on all skills (instead of -50% ↵skotlex1-1/+4
for targetted skills and -66% for ground skills >.>) - Cleared up the comment on what item_check does and how it works. - Changed the pointer dummy_item to a normal struct variable. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-23- Updated BD_INTOABYSS's unit flag to not affect mobs.skotlex1-1/+1
- Changed setting for skill_nocast flag 16. It is no longer a "pk-mode map" setting, it's now a clone-forbidden skill. That is, skills with the flag 16 will never be copied by clones. If you use a PK-mode server, use flag 2 now to forbid skills from common maps. - Default skills from not being cloned are Magnus Exorcism and Turn Undead. - The map search free cell will now use the size of the map # of tries before giving up when the spawn area is the whole map. Added a check to inmediately give up when the number of spawn retries has reached the max specified (no_spawn_onplayer = 100). - Cleaned up a bit the clone code to account for the unit flags UF_NOPC/UF_NOMOB when the skill is not ground-based (accounts for self skill that causes a ground-tile to be placed, like Dances). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7315 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-21- Added function parse_hostbyname() which takes a hostname and a char[4]. ↵skotlex1-1/+0
The hostname is resolved to an ip, whose individual components are stored in char[], the return value of the function is the inet_addr result of the lookup (or returns 0 when failed). Meant to be used in the rest of the code without the need to do socket/network related includes. - Applied use of parse_hostbyname() in chrif.c to fix compilation errors. - status_percent_change will now account for when the target's max hp/sp is above INT_MAX. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7281 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-20added ayothaya to nopvp and nopenalty mapflagsevera2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7261 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-19- Switched drop_rate0item to NO according to iRO.musashiden1-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7257 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-19git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7245 ↵MasterOfMuppets1-2/+0
54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-19Added missing Arunafeltz mapflagsevera12-5/+111
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7244 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-17Some mapflag and item restriction changes/additions according to the eye of ↵MasterOfMuppets3-0/+3
hellion quest. Also made Hellion revenant heal for 9999. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7224 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16- Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. ↵skotlex1-4/+4
Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity. - Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does. - Updated GTB's card script to be "bonus bNoMagicDamage,100;" git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16- Merged Adam's patch to let the char-server handle validation of ↵skotlex1-0/+1
pet-name-change requests through the allowed char letters config. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14- Modified how luk reduces status changes by reducing the gap. Eg: resist = ↵skotlex1-2/+10
vit; resist += (max - resist)*luk/300; - Added battle settings pc_max_sc_luk/mob_max_sc_luk to handle which is the luk threshold at which you gain inmunity (defaults to 300). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13- Added irc_channel_pass setting and prevent crashing when irc server lookup ↵skotlex1-0/+3
by host fails. Thanks to Trancid for the details. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7133 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13- Updated clif_disp_onlyself to not use dynamic memory and write directly to ↵skotlex1-0/+6
the player's buffer. - Updated @noask to also tell the rejected what he has just rejected (added msg_athena entries for each of the different requests) - Since noask already does a player lookup, updated the corresponding parsing functions to take the player rather than the player id (prevents double lookups) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13Implemented a missing npc in Amatsu and the momotaro event.MasterOfMuppets9-1/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09- Fixed @mapinfo displaying incorrectly maps with nosave which send you back ↵skotlex2-4/+6
to your last savepoint. - Moved guild_exp_rate from a mapserver battle config setting to a char server config. It no longer modifies the total taxed exp as seen on the guild information window, but directly modifies the exp that the guild earns. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-08- Updated mob_npc_warp to a three-state config switch. 0 disables. 1 enable ↵skotlex1-3/+5
only on warps that don't lead to nobranch maps. 2 - enable on all warps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7048 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-07- Added config setting mob_npc_warp, when set to yes, enables mobs to be ↵skotlex1-0/+6
warped between maps when stepping on a npc-warp. - Added monster_ai setting &64, when enabled makes a mob run to any nearby npc-warp when their current target has switched maps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7039 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02- Altered status_calc_pc so that equipment scripts are ran before card-scripts.skotlex1-0/+2
- Fixed pc_bonus to not underflow/overflow when adjusting def/mdef. - These two together, should fix Tao Gunka Card. - npc_debug_warps() will now be invoked if warp_point_debug is set. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6925 54d463be-8e91-2dee-dedb-b68131a5f0ec