summaryrefslogtreecommitdiff
path: root/Changelog-Trunk.txt
AgeCommit message (Expand)AuthorFilesLines
2006-08-01- Made Deluge/volcano/v. gale be castable on top of each other againskotlex1-0/+8
2006-08-01- Cleaned up some more the SC_JAILED codeskotlex1-0/+7
2006-08-01- Should have fixed the cooking sets not displaying all cooking available items.skotlex1-0/+2
2006-08-01- Figured out and fixed the issue with Volcano/Deluge/Violent Gale not really...skotlex1-0/+2
2006-08-01- Modified Self Destruction, so that Marine Spheres in non-versus maps will h...skotlex1-0/+10
2006-08-01- Added the missing lines to enable script command "kickwaitingroomall"skotlex1-0/+5
2006-08-01- Modified setlabel so that the script engine barks when you are trying to u...skotlex1-0/+3
2006-08-01- Fixed the subnet 0 mask being reset to 0 when someone goes up on the fame r...skotlex1-0/+2
2006-08-01- Updated Poison React chance to counter and number of counters as per skill ...skotlex1-0/+4
2006-08-01- Fixed NPC_STOP id value in skill_cast_dbskotlex1-0/+5
2006-07-31Little fix on dueltoms1-0/+1
2006-07-31Added possibility to restrict duel usage to same maptoms1-0/+1
2006-07-31Merged mpeg's fix on ninja skillstoms1-0/+1
2006-07-31- Corrected a status_get_race call which should be status_get_race2 in misc a...skotlex1-0/+5
2006-07-31- Changed the variable message in parsing normal text from unsigned char to c...skotlex1-0/+3
2006-07-31- Fixed a possible crash in the main script engine when restoring previous sc...skotlex1-0/+7
2006-07-31- Removed incorrect "Waterball range+1 when standing on suiton" feature.skotlex1-0/+6
2006-07-31Fixed segmentation fault in status_change_end, vd wasn't initializedtoms1-0/+2
2006-07-31- NPC_INVISIBLE will now use Cloaking of a level +9 of the used skill level, ...skotlex1-0/+3
2006-07-30- Mob casted Sanctuary will no longer always heal it's targets regardless of ...skotlex1-0/+6
2006-07-30Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALEtoms1-0/+1
2006-07-30- Added bNoMiscDamage setting so you can specify misc-damage blocking from sk...skotlex1-0/+3
2006-07-30GS Skill updates/fixesVicious1-0/+1
2006-07-30Force all players offline in sql when char-server startstoms1-0/+2
2006-07-29Removed ugly struct cast in login.ctoms1-0/+3
2006-07-29Fixed nullpo in merc_hom_skilluptoms1-0/+1
2006-07-29Added a return value to buildin_rid2name if rid is invalidtoms1-0/+1
2006-07-29- Made the SQL ping interval default to 7 hours.skotlex1-0/+5
2006-07-29Fixed segmentation fault in script engine when calling something which is not...toms1-0/+1
2006-07-29Fixed segmentation fault in script engine when activating DEBUG_RUN flag toms1-0/+2
2006-07-29- Added A_* constants to identify ammo types.skotlex1-0/+2
2006-07-29- offensive heal/sanctuary will only happen when the source of the heal is a ...skotlex1-0/+5
2006-07-28- Self destruction will now hit all characters in range, not just enemies.skotlex1-0/+2
2006-07-28- Cleaned up the NJ update code.skotlex1-0/+6
2006-07-28- Some cleaning of battle_drain, Evil Druid card should work now.skotlex1-0/+3
2006-07-28Casted nothl to (unsigned int) in sprintf functions, IP is 32bits and sql fie...toms1-0/+1
2006-07-28Fixed "warning: `list' might be used uninitialized in this function" in char/...toms1-0/+1
2006-07-28Fixed : - "uninitialized local variable 'i' used" in skill.ctoms1-0/+1
2006-07-28Fixed "warning: long unsigned int format, unsigned int arg" in parse_login (l...toms1-0/+1
2006-07-28Fixed sign warnings in login/login.ctoms1-0/+1
2006-07-28Fixed "conversion from 'double' to 'int', possible loss of data"toms1-0/+1
2006-07-28Fixed "warning: redefinition of [ushort/uint/ulong]"toms1-0/+1
2006-07-28Fixed duplicate case value on NJ_SUITONtoms1-0/+2
2006-07-28- Fixed a memory leak when there exists more than one user function with the ...skotlex1-0/+4
2006-07-28- The picklog will now record negative values for items sold to npcs.skotlex1-0/+4
2006-07-28- Added missing SC information to NPC_CHANGEUNDEADskotlex1-0/+1
2006-07-27- Added config setting party_update_interval so you can specify how often the...skotlex1-0/+3
2006-07-27- Synced the script.c file with as much data as possible from jA's:skotlex1-0/+14
2006-07-27- Added a cleanup routine on shutdown to remove all characters from memory fo...skotlex1-0/+2
2006-07-27- Now when you set the guardian's HP, if the guardian is spawned, it's HP wil...skotlex1-0/+6