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2010-12-26* Fixed two-hand weapons not getting recognized as such upon equipping, causi...ai4rei1-0/+1
2010-12-25* Updated script commands delitem and delitem2.ai4rei1-1/+5
2010-12-25* Fixed a compile error in txt-converter-char caused by 'save_log' being decl...ai4rei1-0/+1
2010-12-25* Made SQL char-server options 'chars_per_account' and 'char_del_level' work ...ai4rei1-0/+2
2010-12-25* Added support for new /remove and /recall packets for 2010-08-03aRagexeRE a...ai4rei1-0/+1
2010-12-25* Synchronized TXT/SQL char-server code a bit.ai4rei1-0/+1
2010-12-24* Fixes to char-server.ai4rei1-0/+11
2010-12-23* Fixed server processing the sell list (deleting items and giving zeny) for ...ai4rei1-0/+3
2010-12-22* NPC shop buy list received from the client is now validated for scripted sh...ai4rei1-0/+1
2010-12-22* Resolved random compiler warnings.ai4rei1-0/+2
2010-12-22* Fixed sql mapreg loading code specifying output buffer size for SqlStmt_Bin...ai4rei1-0/+2
2010-12-21* Added script_setarray_pc for setting temporary character array variables ou...ai4rei1-0/+2
2010-12-21* Replaced in-place generation of uid of script array elements with reference...ai4rei1-0/+1
2010-12-21* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid an...ai4rei1-0/+1
2010-12-21* Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random...ai4rei1-0/+3
2010-12-19* Fixes to the dynamic shop sample script (first part of dynamic shop fixes).ai4rei1-0/+5
2010-12-19* Replaced maximum script array size literals with a define (constant).ai4rei1-0/+3
2010-12-18* Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to ...ai4rei1-0/+1
2010-12-18* Bunch of intif_parse_LoadGuildStorage fixes.ai4rei1-0/+4
2010-12-18* Fixed character storage no longer being sorted (bugreport:1982, since r12950).ai4rei1-0/+4
2010-12-18* Updates to handling of hair color/style and cloth color of characters.ai4rei1-0/+4
2010-12-18* Fixed usage of literals for map name length in character list packet (since...ai4rei1-0/+2
2010-12-18* Made the 'player not attached' script error also report the function it occ...ai4rei1-0/+1
2010-12-17* Fixed a crash, when script command 'doevent' is called without an attached ...ai4rei1-0/+1
2010-12-17* Fixed label definitions silently overwriting built-in script functions (bug...ai4rei1-0/+1
2010-12-17* Added temporary check to skill_delunitgroup to prevent crashes when 'group'...ai4rei1-0/+1
2010-12-17* Spellchecked script_commands.txt.ai4rei1-0/+1
2010-12-17* Random script engine clean-ups that have accumulated over time.ai4rei1-0/+4
2010-12-16* Reverted r14525 (introduction of SV_READDB_MAX_FIELDS) because it causes co...ai4rei1-0/+2
2010-12-16* Fixed a mistake in sv_split, causing CR being recognized as EOL character, ...ai4rei1-0/+2
2010-12-15* Corrected type of second argument of script command 'setbattleflag' from st...ai4rei1-0/+1
2010-12-15* Fixed missing check in cooking, causing cooking kit requirement could be by...ai4rei1-0/+2
2010-12-13* Fixed plugin 'sig' not being compilable on Mac OS X, due to different retur...ai4rei1-0/+2
2010-12-12* Fixed homunculus_autoloot not working with skill/item granted drops and loo...ai4rei1-1/+2
2010-12-12* Fixed killed monsters were assumed to be killed by homunculus only, if no d...ai4rei1-0/+1
2010-12-12* Added enumeration for monster damage log field 'flag'.ai4rei1-0/+1
2010-12-12* Removed disabled backup of script command 'isequipped' (since r1605).ai4rei1-0/+1
2010-12-12* Made script engine's DEBUG_DISASM block use script_op2name, rather than har...ai4rei1-0/+1
2010-12-12* Cleaned up MOTD reading (related r292 and r4552).ai4rei1-0/+2
2010-12-12* Fixed impossible condition in soundeffect script command (since athena-dev-...ai4rei1-0/+1
2010-12-12* Updates to the playBGM functionality (since r14335).ai4rei1-0/+7
2010-12-12* Fixed script command setd always assuming value parameter to be a string, w...ai4rei1-0/+1
2010-12-12* Updates to dynamic server information `ragsrvinfo` on SQL.ai4rei1-0/+3
2010-12-11* Added support for checking argument data type of built-in script functions ...ai4rei1-0/+1
2010-12-11* Fixed error message in intif_parse_mercenary_received printing wrong struct...ai4rei1-1/+3
2010-12-11* Replaced buildin_getpartyname_sub, buildin_getguildname_sub and buildin_get...ai4rei1-0/+3
2010-12-11* Fixed bAutoSpellOnSkill bonuses not working independently of each other (bu...ai4rei1-0/+1
2010-12-10* Revised argument declaration of all script commands according to the actual...ai4rei1-0/+4
2010-12-09* Removed some of the duplicate, storage-related packet code.ai4rei1-0/+5
2010-12-08* Applied some script command documentation updates and fixes as already done...ai4rei1-0/+7