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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9765 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9764 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9763 54d463be-8e91-2dee-dedb-b68131a5f0ec
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pick a random enemy from within the skill's cast range.
- Updated the mob_db so that all skills from non-moving mobs that specified 'target' as enemy will use 'randomtarget' instead.
- Amon Ra's meteors now use randomtarget instead of self.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9762 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9761 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill.
- Cleaned up the resetskill function (even though the functionality is the same as before)
- Corrected item 1459 (unused Partizan with no slots) being wlv3 instead of 2 (as the other two partizans)
- Changed the name of the four second versions of homunculi to not have a 2. (so you get a 'lif' and not a 'lif2'
- Removed flag graffiti from abracadabra
- Updated the stun times of Bash, Npc-StunAttack and meteor Assault to 5 secs as reported by Ultra Mage (still pending more data to see if all others need updating as well)
- Removed the log info message 'created homunc...', and the 'loaded homunc' message will only show if the save_log is enabled.
- Some cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9760 54d463be-8e91-2dee-dedb-b68131a5f0ec
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char-server to update the even-share range values.
- When joining a gvg_dungeon, the pvp packet will be sent to signal versus.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9759 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* synchronized the settings between the projects
* joined all .h and .cpp files and grouped them based on the src subfolder (easier to understand how the source is organized)
* added Debug/Release build targets that build txt/sql only
* other minor changes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9758 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9757 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9755 54d463be-8e91-2dee-dedb-b68131a5f0ec
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attacks.
- Changed the element of Blood Drain from 'take weapon's element' to Dark. And Blood Drain/Energy Drain have a range of 7 now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9747 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Collapsed config settings produce_item_name_input, produce_potion_name_input, making_arrow_name_input, holywater_name_input, cdp_name_input into a single config produce_item_name_input which uses bitmasks to determine what it affects.
- Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and Enabled as well as giving arrow requirements to skills that do not have them when used with ranged weapons (auto-guess for plagiarized/item-granted skills)
- Minor cleanings
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9746 54d463be-8e91-2dee-dedb-b68131a5f0ec
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deleted together with the character.
- Added npc_check_areanpc so that Wand of Hermod will correctly check for nearby warps.
- Emergency avoid now stacks with other speed boost statuses
- Item skills and skills that bring up a menu now are cleared on death.
- Minor cleanings
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9742 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9737 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- this way it is manageable via global vars; the other way doesn't allow that
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9734 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9733 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Improved @marry, allowing spaces after the first comma
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9732 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle
- synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall, @charstoreall, @send, @mute, @changelook, @exp and @nuke
- added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt, @trade, @changelook, @send
- reorganized the atcommand_athena.conf file a bit
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9731 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9730 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9729 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9725 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Assassins should now be able to use the infamous status arrow + Grimtooth method
- Also added some random stuff about storage password system
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9723 54d463be-8e91-2dee-dedb-b68131a5f0ec
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way Assumptio and Kyrie do.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9722 54d463be-8e91-2dee-dedb-b68131a5f0ec
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it can be used for any object.
- Made homunculus renaming go through the char-server so it can be validated against the allowed characters setting.
- Added battle config hom_rename so you can enable renaming multiple times your homunc.
- Updated the hardcoded defaults for gvg-damage to what they should be.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9720 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they do not have basic skill maxed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9719 54d463be-8e91-2dee-dedb-b68131a5f0ec
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was done.
- Fixed some unsigned warnings.
- Fixed Splash attacks consuming 2 ammo on each attack.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9718 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added some more freedom for the txt log paths since 32 wasn't enough
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9716 54d463be-8e91-2dee-dedb-b68131a5f0ec
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take effect until the attack connects.
- Some minor cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9704 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9701 54d463be-8e91-2dee-dedb-b68131a5f0ec
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better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9699 54d463be-8e91-2dee-dedb-b68131a5f0ec
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connects, since this is the behaviour of Sonic Blows as described by Tharis.
- Added missing declaration of merc_get_hom_viewdata in mercenary.h
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9698 54d463be-8e91-2dee-dedb-b68131a5f0ec
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no longer required on the mob_db.
- Removed homunculus entries from mob_db.
- Added the status icon to NPC_CHANGEUNDEAD and the Flee/Hit foods
- Corrected the check that lets you walk when vending/chatting/etc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9697 54d463be-8e91-2dee-dedb-b68131a5f0ec
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correct, ninja self-targetted skills CAN be reflected.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9689 54d463be-8e91-2dee-dedb-b68131a5f0ec
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expression.
Ref: http://www.eathena.ws/board/index.php?showtopic=134596
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9680 54d463be-8e91-2dee-dedb-b68131a5f0ec
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using langtype 10/11 (the |XY codepage indicator wasn't being trimmed)
* Fixed some joker's code trying to dereference a null pointer in atcommand_param
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9679 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated @homshuffle so that the skill tree and current skill points are not messed up.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9678 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9676 54d463be-8e91-2dee-dedb-b68131a5f0ec
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fixed first (it fails to recognize const.txt values)
- Reverted clif_skill_damage receiving the blewcount value since the whole code update that was involved didn't help any anyway.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9675 54d463be-8e91-2dee-dedb-b68131a5f0ec
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more than 9 characters in your account
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9674 54d463be-8e91-2dee-dedb-b68131a5f0ec
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labels, non-numeric labels and makes the engine case-insensitive towards keywords like if/case/switch/etc/
- Added the icons for the Food boosts (need packet version 8 to get them).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9673 54d463be-8e91-2dee-dedb-b68131a5f0ec
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consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case).
- Added @homshuffle. It recalculates the homunculus stats, as if the homunc was sent back to level 1, and then releveled. This command is mean to help fix those previously created Homunculus that are much stronger than they should be.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9671 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed characters being unable to trade again if you attempt a trade on someone who is on storage/npc when you accept the trade.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9669 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9668 54d463be-8e91-2dee-dedb-b68131a5f0ec
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possible values.
- Simplified the hom level up function, now decimal stats are no longer stored. This should correct eA's homunculus on average being much stronger than Aegis's.
- Modified the homun db read code so it forces the "max" value to be higher than the "min".
- Cleaned up pc_allskillup, @allskills should work correctly now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9664 54d463be-8e91-2dee-dedb-b68131a5f0ec
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compare them to the minimum/maximum values that you could have at your current level. This command is meant to help figure out if homuncs are indeed getting a faster stat growth than they should have.
- Fixed some of the default @ levels for hom related commands.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9663 54d463be-8e91-2dee-dedb-b68131a5f0ec
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even when it is a different skill than the one chosen by AbraCadabra.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9661 54d463be-8e91-2dee-dedb-b68131a5f0ec
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captured packets.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9659 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some cleaning on the mob_ai to enable mobs to run away from their current target when they are rude-attacked by them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9658 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Mob instant cast skills will use their adelay now.
- Spirit of Wizard won't work on Ganbantein
- The pc normalize job function will consider you as novice if you don't have maxed out basic skill.
- Cleaned up pc_calc_skilltree and related functions so that the id is left as 0 when you can't raise the skill even if you meet the prerequisites. This is to prevent raising quest/soul/marriage skills through packets.
- Slaves should lock unto their master's target even if they are not attacking yet (eg: in chase mode)
- Updated the Summon Slave skill to use the slave distance define as valid distance to spawn from master.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9656 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a pc_authok check to prevent the case in which somehow another character of the same account manages to log in as well.
- The pc normalize job function will now recognize you as a novice if you don't have NV_BASIC maxed.
- Accessories will now by default go into the rigth-side rather than the left-side of the equip window.
- Added a check in the mob_ai_subhard function to make mobs unlock targets which have their invincible timer set.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9655 54d463be-8e91-2dee-dedb-b68131a5f0ec
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