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2005-02-23new cards additionsLupus1-1/+2
2005-02-23* Fixed char server crash when sending wisp with a "'" in the namescelest1-0/+1
2005-02-23* Fixed Backstab not checking for and consuming arrowscelest1-0/+1
2005-02-23* Fixed @allskill not adding points into advanced job skillscelest1-0/+2
2005-02-23* Fixed a bad typo in status.c's StatusChangeTablecelest1-0/+1
2005-02-22* Corrected Spiral Pierce's hits in the skill_dbcelest1-0/+20
2005-02-22added new itemLupus1-0/+3
2005-02-22Cleanup compiler warningsamber1-0/+1
2005-02-22PCRE updatesamber1-1/+6
2005-02-21made actual ITEM_DB SQLLupus1-0/+1
2005-02-21made actual MOB_DB SQLLupus1-0/+1
2005-02-21* Updated Bleeding effectcelest1-0/+4
2005-02-20fixed the guildcastle saving in charsqlsirius1-0/+2
2005-02-20* Added skill requirements for the new guild skillscelest1-0/+14
2005-02-19* Added bSubSize, bHPGainValue, and bDamageWhenUnequip celest1-0/+8
2005-02-19Quick EOL fixesamber1-1972/+1972
2005-02-18Fixed a bug with statpoint.txt reading and giving too much stat pointscelest1-0/+2
2005-02-18Fixed client errors when pecopeco Lord Knights/Paladins log in with a weapon ...celest1-0/+2
2005-02-18* Added bAddRace2celest1-0/+11
2005-02-17effects for new cardsLupus1-0/+2
2005-02-17added +2 drops slots into MOBS DBsLupus1-1/+7
2005-02-17* Readded Chemical Protectioncelest1-0/+12
2005-02-17* Changes to Dissonance -- don't increment the timer again if the target has ...celest1-0/+11
2005-02-17* Added 2 new script commands to support 2/15's cards patchcelest1-0/+11
2005-02-16Fixed the 0x3001 in inter.c for the char wisper on splittet mapservers (inter...sirius1-0/+2
2005-02-16Added 3 more of the new card effectscelest1-2/+6
2005-02-16* Fixed a typo in quests/all_quest.txtcelest1-0/+20
2005-02-15fixed spawn of treasure boxesLupus1-0/+10
2005-02-15* Allow Potion Pitcher to be able to cast on yourselfcelest1-0/+2
2005-02-15* Changed weapon skills to read list_num from the skill_db when calculating d...celest1-0/+2
2005-02-15CharSQL: fixed the 0x2b05 packet, now the multi mapservers works ...sirius1-0/+2
2005-02-15* Added experimental code to generate a stack dump when it segfaultscelest1-0/+3
2005-02-15* Corrected Investigate's damage calculationcelest1-0/+8
2005-02-13autoloot, poison spore and more on the unknown skill [Shinomori](no author)1-0/+3
2005-02-13* Only evoke script_rid2sd if agitcheck(1) is used(no author)1-0/+2
2005-02-13Merged jA's equipment breaking system into the current one(no author)1-0/+6
2005-02-12* Merged pc_statpointdb into pc_readdb, changed statp's string array to short...(no author)1-0/+3
2005-02-12fixing and optimizing sharp shooting, should work now(no author)1-0/+3
2005-02-12* Changed default map cache path from db/map.info to save/mapinfo.txt(no author)1-0/+1
2005-02-12* Removed old code for Sharp Shooting(no author)1-0/+4
2005-02-12Renamed SVN-Changelog.txt to Changelog-SVN.txt(no author)1-0/+1841