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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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-http://hercules.ws/board/tracker/issue-8673-gt-energy-gain/?gopid=25265#entry25265
-Fixed some skills related to spiritball, should now work like official.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Dump stack in nullpo*/Assert* function.
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Also enable in configure linker flag -rdynamic.
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-http://hercules.ws/board/tracker/issue-8694-npc-earthquake-wrong-type/?gopid=25380#entry25380
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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In renewal Safetywall Hits Blocked depending also on Skill Level
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-Followup@dbaff8bdff2552c94d83e71249ae9e2117f62a72
-Added missing code from previous commit@027f124cbb96bb99d00bc31ad51345024edadf66
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-http://hercules.ws/board/tracker/issue-8682-bakuretsu-kunai/?gopid=25327#entry25327
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Fixes ninja skill Final Strike sliding. Bug report 8618
-http://hercules.ws/board/tracker/issue-8618-final-strike/?gopid=24952#entry24952
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- Caused by a variable not correctly re-initialized on level up.
- Special thanks to Michieru, Malufett.
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-8618-final-strike/
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- Caused by yet another overwritten variable, this time from 61135037.
- This fixes some of the failed assertions from bug 8672
http://hercules.ws/board/index.php?app=tracker&showissue=8672
- Special thanks to csnv.
Signed-off-by: Haru <haru@dotalux.com>
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- Distance check on offensive skills was being done against the
homunculus' master instead of the actual target, because of a variable
accidentally overwritten in 8faef4ff.
- Please don't reuse variables for unrelated things. You don't have to
pay extra if you use one more variable, I promise.
- Special thanks to MordekaiserGod.
Signed-off-by: Haru <haru@dotalux.com>
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-http://hercules.ws/board/tracker/issue-8672-map-server-error/
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Fix timer for Eden quest 110+
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- effect was give at 100% chance
- Special thanks to Haru
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Thanks to Haru
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- Automatically zeroed variables are now zeroed in the correct size,
regardless of padding.
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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- Corrected some NPC ID range checks
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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- Removed clif->msgtable, and renamed clif->msg to clif->msgtable.
- Removed clif->msgtable_num, and renamed clif->msg_value to clif->msgtable_num
- Renamed clif->msg_skill to clif->msgtable_skill
- Removed clif_viewequip_fail
- Replaced hardcoded message IDs with constants (see enum clif_messages)
Signed-off-by: Haru <haru@dotalux.com>
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Fixed a swapped-variable typo. Special thanks to Michieru
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- When a duration value is specified, the effect will have a fixed,
non-reducible duration, as required by item scripts.
- Special thanks to Michieru
Signed-off-by: Haru <haru@dotalux.com>
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- Returns the account ID (RID) for the given character ID.
- As per Streusel's request.
Signed-off-by: Haru <haru@dotalux.com>
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- Removed documentation for floor and ceil.
- Updated documentation for log10 to the new command's name.
- Updated documentation for the math commands to mention that their
return value is truncated to int.
- Updated documentation for the distance() command to mention what type
of distance it returns.
Signed-off-by: Haru <haru@dotalux.com>
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Updated warper. Changed close; to end;
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Removed floor() and ceil() as they don't make sense since everything is int to begin with.
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Special thanks to MordekaiserGod for pointing out the issue.
Signed-off-by: Haru <haru@dotalux.com>
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pointing it out.
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- Fixes a division by zero while parsing the job_db.
- Improves algorithm for guessing HP/SP table values when not enough
levels are provided.
Signed-off-by: Haru <haru@dotalux.com>
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Changed close; into end; to try to fix bug 8666, since there is no di…
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window a close; is not needed
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Related: fff2194, http://hercules.ws/board/tracker/issue-8672-map-server-error/
Signed-off-by: Haru <haru@dotalux.com>
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