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2006-12-28- Reapplied Skotlex's socket.c changes from r9587 and r9582. :S (sorry)FlavioJS2-7/+20
2006-12-28- Part 3 of TheUltraMage's socket cleanup.FlavioJS7-184/+303
2006-12-28- Added a func_parse invocation when an invalid socket is found, so that the ...skotlex2-0/+7
2006-12-28- Added some skill effect packets so it displays a generic effect for unknown...skotlex2-0/+6
2006-12-28- Fixed typo in the Priest Quest.KarLaeda3-32/+35
2006-12-28Added some history booksPlaytester2-2/+6
2006-12-28- Some cleaning in do_sendrecv, added error messages when handling an incorre...skotlex2-9/+20
2006-12-27minor fix; see Changelog-Trunk.txtblackhole892-2/+4
2006-12-27Updated SQL filestoms3-359/+369
2006-12-27- Cleaned up item_misc.txtskotlex4-280/+46
2006-12-27- Applied Rayce's suggestion to improve the script hash size usage. eA now us...skotlex2-18/+47
2006-12-27- Full Buster's auto-blind chance is now reducable by stats/items.skotlex2-1/+3
2006-12-26- Fixed some warningsskotlex5-14/+14
2006-12-26- Cleaned up some more the code so it works for -DTURBOskotlex12-88/+82
2006-12-25- a couple of warnings fixedFlavioJS2-2/+2
2006-12-25- Fixed buildin_getscrate, thanks Trancid.FlavioJS2-1/+2
2006-12-25- Applied part 1 of TheUltraMage's socket cleanup.FlavioJS10-217/+659
2006-12-25- Applied the rest of Rayce's suggestions and fixes (http://www.eathena.ws/bo...FlavioJS7-205/+231
2006-12-24Small fir for changeset 9539KarLaeda3-2/+6
2006-12-23Fixed some autospell bonuses thanks to NLZPlaytester2-9/+11
2006-12-23- Fallback for parenthesis argument lists in the script engine. "func (exp) ,...FlavioJS2-2/+13
2006-12-23- Merged START_ACCOUNT_NUM and END_ACCOUNT_NUM moved from login.h to mmo.hFlavioJS3-6/+1
2006-12-23- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ...FlavioJS24-54/+59
2006-12-22Fixed Mutant Dragonoid CardPlaytester2-1/+2
2006-12-22- Simplified the global function "getJobName"skotlex8-187/+18
2006-12-22- Added support for the new "make new char" packet that has the rename button...skotlex5-19/+37
2006-12-22- Change strncpy to memcpy when parsing switches in the script engine since i...FlavioJS9-61/+83
2006-12-21Updated BowsPlaytester2-3/+4
2006-12-21Raised range of Gatling and Grenade Launcher to 9Playtester2-6/+7
2006-12-21- Applied Rayce's suggestions and fixes to the script engine (http://www.eath...skotlex2-6/+19
2006-12-21- Some cleaning to the character deletion code.skotlex3-101/+77
2006-12-21Updated two handed weaponsPlaytester2-5/+7
2006-12-21- Changed a certain snprintf to strncpy, you really really really REALLY shou...skotlex2-1/+3
2006-12-21- Added back cropping the attack delay to attack motion for those weird mobs ...skotlex9-13/+21
2006-12-21- readded the >=0x81 equivalent until I figure out where the script engine is...FlavioJS1-2/+6
2006-12-21ups... damn it...FlavioJS2-2/+2
2006-12-21- Added a 1-node cache to db. Removed party_cache and guild_cache since now t...FlavioJS4-110/+106
2006-12-21- Moved md5calc to commonFlavioJS41-5238/+4740
2006-12-20* NPC_CHANGEUNDEAD is now "target" for all mobsPlaytester2-6/+8
2006-12-20Fixed #endif instead of #elseKarLaeda1-1/+1
2006-12-20- Changed some %lu (long unsigned int) to %u (unsigned int)skotlex1-3/+3
2006-12-20- Fixed the #if -> #ifdef mess up -.-skotlex1-3/+3
2006-12-20- Moved PACKETVER to mmo.h, and added support for the expanded character info...skotlex4-6/+35
2006-12-20- Fixed ISSPACE and ISALPHA casting their returned value to a char. These are...skotlex2-2/+5
2006-12-20- Added an answer to a FlavioJS's comment, and added a question myself (npc.c...skotlex6-135/+179
2006-12-20- Now root script functions calls can have parenthesis (will take any parenth...FlavioJS5-44/+68
2006-12-20Commented some items that seem to crash the kRO clientPlaytester2-22/+23
2006-12-20* Made NPC_CHANGE self targetted for all mobsPlaytester3-4/+8
2006-12-20- Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] an...FlavioJS2-59/+100
2006-12-20- Changed the script source from unsigned char* to const char*.FlavioJS8-462/+455