Age | Commit message (Collapse) | Author | Files | Lines |
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banning a player. This should fix being able to use @ban to clear out a @blocked player. Players will now be identified as banned only through the banned-until timestamp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7604 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7603 54d463be-8e91-2dee-dedb-b68131a5f0ec
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work ~.~)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7602 54d463be-8e91-2dee-dedb-b68131a5f0ec
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group's tick is greater than the current tick. As Buuyo pointed out, this should fix Sanctuary and Gospel taking effect inmediately instead of after "x" amount of ms as they should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7601 54d463be-8e91-2dee-dedb-b68131a5f0ec
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side).
- Cleaned up char server "set all offline" implementation to remove only characters from the map-server from which the packet was invoked. It will also now correctly kick/set-character offline from the map-server if they are connected.
- Cleaned up the char-sql reconnect code. It no longer sets everyone to offline.
- Removed setting "kick_on_disconnect", servers will no longer kick characters out when there's a disconnection. Instead, it'll use the most logical approach: Set characters into a "lost" state when there's a disconnection, on reconnect, resent the list of online-characters, do a sync, and let the difference be characters to be removed. Also, the map-server won't release character data until it's saved and the ack returns from the char-server to prevent data loss (all this data is resent on reconnect for saving anyway).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7600 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the skill_range_by_weapon setting active, the skill info block (which includes range) will be resent when the new weapon to equip has a range different than the previous one.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7599 54d463be-8e91-2dee-dedb-b68131a5f0ec
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call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7597 54d463be-8e91-2dee-dedb-b68131a5f0ec
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clearing the scripts now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7596 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the Frost Nova entry from skill_unit_db
- Moved Gospel's code to skill_castend_pos2
- Some cleaning of skill_castend_pos2
- Fixed a unnecessary map_freeblock_unlock call in the default case of skill_castend_pos2
- Sense/Estimation will now display the mob info window to all party members in the same map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7595 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7594 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7593 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7591 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7589 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added a fix to npc/other/books.txt
* Various item_db updates thanks to Haplo
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7587 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7584 54d463be-8e91-2dee-dedb-b68131a5f0ec
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SC_STONE is 0, which was by default not handled as a valid value).
- Added back the TF_MISS walking speed bonus to assassin type classes (how did that got lost?)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7583 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added status_check_visibility to check if an object is within range of view of another. Nothing more, nothing less. It's used by unit movement to check whether you can continue chasing your target or not when the "chase target" directive is given.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7582 54d463be-8e91-2dee-dedb-b68131a5f0ec
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there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql)
- Applied k3dt fixes to pet-hatching, ice-wall check, and wedding skills.
- Fixed endow skills calling the skill no damage packet twice.
- Fixed a crash on warpwaitingpc when the chat-room is empty.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7580 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7579 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the debug message when a player logs out and is removed from memory, it is working fine.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7578 54d463be-8e91-2dee-dedb-b68131a5f0ec
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anything.
- Corrected the pet-armor field of the pet not being updated on equip/unequip of accessories, making them not show up inmediately.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7577 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7575 54d463be-8e91-2dee-dedb-b68131a5f0ec
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There should be no more "random refine levels" bugs related to these.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7574 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7572 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a check to free a character from memory when changing map servers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7571 54d463be-8e91-2dee-dedb-b68131a5f0ec
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server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7568 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Sorry :x
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7566 54d463be-8e91-2dee-dedb-b68131a5f0ec
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me about it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7564 54d463be-8e91-2dee-dedb-b68131a5f0ec
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everyone offline on reconnect, instead it will send the list of online accounts to the login server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7563 54d463be-8e91-2dee-dedb-b68131a5f0ec
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receives a save packet from a character tagged as offline.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7561 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the cooking success chances. Thanks to Ishizu Chan.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7560 54d463be-8e91-2dee-dedb-b68131a5f0ec
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when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7558 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7557 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7555 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7554 54d463be-8e91-2dee-dedb-b68131a5f0ec
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redundant data. Added a party_data structure on the char-server to hold a more complete set of information about parties. Added to the party_member structure the class of each member so that the map server can do the appropiate checks even if the character is on another mapserver/offline. Due to the format changes in the party structure, txt servers will have to wipe their party file... (sql save format has not been changed)
- Added function char_family to check if there's a family state given the three character ids, instead of doing individual checks all the time.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7553 54d463be-8e91-2dee-dedb-b68131a5f0ec
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account slotted card restrictions as well.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7552 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the minimum skill delay for all skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7551 54d463be-8e91-2dee-dedb-b68131a5f0ec
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indexes, makes equipping related code much easier to read.
- Also cleaned up pc_equipitem. When dual wielding or equipping accessories, if the client actually specifies one of the two positions, it will be taken into account.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7550 54d463be-8e91-2dee-dedb-b68131a5f0ec
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become a ground spell using the wrong function for said check. In short: fixed GrandCross and similar skills.
- FogWall will now also affect the caster.
- Some cleanup of map.h.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7548 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7547 54d463be-8e91-2dee-dedb-b68131a5f0ec
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fixed small typos in those files
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7546 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7543 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7542 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7541 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7539 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Cleaned up some of the skill logic, so that skills that are casted on self, but have a unit id (an entry in skill_unit_db) will automatically re-route themself from a targetted-no-damage-skill to a ground-skill. When this happens, the effect packet is clif_skill_nodamage rather than clif_skill_poseffect (this is because that's how the dance/songs/encores behave).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7538 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Designer.
- Also optimized the @refine loop for better performance.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7537 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7536 54d463be-8e91-2dee-dedb-b68131a5f0ec
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