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2020-04-05Remove SpriteName field from pet DBKenpachi Developer3-156/+1
Since it was never used for anything, the SpriteName field is removed from the pet DB. Internally it's kept and set to the sprite name corresponding to the defined monster ID, to not break plug-ins which may use it.
2020-04-05Add ID validation to pet_read_db_sub() functionKenpachi Developer1-0/+6
2020-04-05Add a base rate validation to pet_target_check() functionKenpachi Developer1-0/+3
2020-04-05Add a HungerDelay validation to pet_hungry() functionKenpachi Developer1-0/+11
2020-04-05Add pet_hungry_timer only if a pet's HungerDelay is greater than 0Kenpachi Developer1-8/+5
2020-04-05Adjust pet intimacy calculation when feedingKenpachi Developer1-15/+18
Adjusted the hunger level depending intimacy calculation when feeding the pet, to be closer to offical behaviour. (Thanks to @hemagx again.)
2020-04-05Adjust pet catch rate calculationKenpachi Developer1-1/+1
Thanks to @hemagx.
2020-04-05Add value capping to pet_set_intimate() functionKenpachi Developer2-12/+4
2020-04-05Add enum for pet intimacy levels and use its constantsKenpachi Developer9-31/+46
2020-04-05Add enum for pet hunger levels and use its constantsKenpachi Developer6-25/+39
2020-04-05HPM Hooks UpdateHercules.ws5-0/+34
Signed-off-by: HerculesWSAPI <dev@herc.ws>
2020-04-05Merge pull request #2657 from Kenpachi2k13/autocast_clean_upHaru14-226/+221
Clean up auto-cast related code
2020-04-05Merge pull request #2660 from Kenpachi2k13/skill_check_ammo_typeHaru2-4/+3
Make skills check if equipped ammunition type is appropriate for equipped weapon
2020-04-05Constants Documentation SyncHercules.ws1-0/+9
Signed-off-by: HerculesWSAPI <dev@herc.ws>
2020-04-05ItemDB SQL SyncHercules.ws2-9/+18
Signed-off-by: HerculesWSAPI <dev@herc.ws>
2020-04-05Merge pull request #2658 from Kenpachi2k13/new_status_changesHaru8-5/+398
Add new status changes and update related items
2020-04-05Merge pull request #2663 from 4144/updatepacketsHaru10-16/+42
Update packets up to 2020-04-01
2020-04-05Merge pull request #2656 from Kenpachi2k13/getiteminfo_fixHaru1-2/+2
Fix overflowing pointer in getiteminfo() script command
2020-04-05Merge pull request #2655 from Kenpachi2k13/mem_leak_fixHaru1-0/+1
Fix memory leak in npc_expanded_barter_fromsql() function
2020-04-05HPM Hooks UpdateHercules.ws10-0/+190
Signed-off-by: HerculesWSAPI <dev@herc.ws>
2020-04-05Merge pull request #2581 from 4144/backtraceHaru51-76/+27949
Add proper backtrace logging even if functions is hidden.
2020-04-02Add missing libraries into plugins make fileAndrei Karas1-1/+1
2020-04-02Add always triggered assert in clif_unknownname_ackAndrei Karas1-0/+1
2020-04-02Fix typo in packet PACKET_ZC_SE_CASHSHOP_OPEN (Fixes #2669)Andrei Karas3-3/+2
2020-04-02Update packets keys and shuffle packetsAndrei Karas4-8/+16
2020-04-02Update packets tableAndrei Karas2-4/+22
2020-03-30Enable libbacktrace by default only on LinuxAndrei Karas2-13/+31
2020-03-30Fix compilation with disabled libbacktraceAndrei Karas2-19/+24
2020-03-30Disable libbacktrace by defaultHaru7-329/+454
It's currently only tested on linux, and doesn't work yet on macOS (tested on 10.15). Further work is necessary Signed-off-by: Haru <haru@dotalux.com>
2020-03-30Add helpers to find the correct executable path for libbacktraceHaru1-2/+65
Signed-off-by: Haru <haru@dotalux.com>
2020-03-30Fix compilation errors reported by gcc >= 8 in libbacktrace's macho.cHaru1-10/+24
2020-03-30Fix Makefile-based compilation on platforms that use libbacktrace with a ↵Haru8-22/+21
different executable format than elf
2020-03-30Fix a memory leak caused by repeatedly allocating the libbacktrace state at ↵Haru3-11/+32
every printed backtrace Signed-off-by: Haru <haru@dotalux.com>
2020-03-30Add libbacktraceAndrei Karas49-58/+27686
2020-03-21Release v2020.03.08+2Haru1-1/+8
Signed-off-by: Haru <haru@dotalux.com>
2020-03-21Merge pull request #2664 from Kenpachi2k13/looter_fixHaru1-2/+5
Fix mobs get stuck when trying to loot
2020-03-21Move misplaced condition in unit_walktobl() functionKenpachi Developer1-2/+5
2020-03-17Add Grenades requirement to Spread Attack in RE mode to make Grenade ↵Kenpachi Developer1-0/+1
Launchers usable
2020-03-15Make skills check if equipped ammunition type is appropriate for equipped weaponKenpachi Developer1-4/+2
2020-03-14Make skills cast by Improvised Song ignore all requirementsKenpachi Developer1-5/+7
2020-03-14Remove IT_DELAYCONSUME related auto-cast codeKenpachi Developer2-24/+0
First of all: In official servers, skill casting item are consumed immediately and thus IT_DELAYCONSUME should not be used for those items And additionally these code blocks are obsolete, because of the way how skill casting items work. * If the item won't check the skill's requirements, the code block to delete the item of type IT_DELAYCONSUME isn't even executed. * If the item does check the skill's requirements, the check is done prior to the skill casting which would be the same as using IT_USABLE.
2020-03-14Remove skillitem and skillitemlv variables and use ↵Kenpachi Developer4-22/+15
map_session_data->autocast.skill_id/_lv instead
2020-03-14Remove obsolete auto-cast type validation from ↵Kenpachi Developer1-18/+14
skill_check_condition_castbegin() function
2020-03-14Use map_session_data->autocast.type instead of skillitem variable to check ↵Kenpachi Developer4-22/+22
for auto-cast skills
2020-03-14Remove map_session_data->state.itemskill_* and use ↵Kenpachi Developer6-20/+7
map_session_data->autocast.itemskill_* instead
2020-03-14Remove itemskill_id and itemskill_lv helper variables, since they are not ↵Kenpachi Developer3-15/+0
used anymore
2020-03-14Remove skill_is_item_skill() function and use ↵Kenpachi Developer8-58/+6
map_session_data->autocast.type instead
2020-03-14Remove map_session_data->state.abra_flag and use ↵Kenpachi Developer3-9/+7
map_session_data->autocast.type instead
2020-03-14Remove map_session_data->state.autocast and use ↵Kenpachi Developer3-29/+6
map_session_data->autocast.type instead
2020-03-14Add skill_validate_autocast_data() function callsKenpachi Developer2-4/+32