index
:
ml/hercules
tmw2
Hercules
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
Files
Lines
2006-05-22
* WARNING: New scripting system contains memory leak
Lance
11
-111
/
+586
2006-05-22
Forgot to uncomment jobmaster from npc-loading list -.-
Lance
1
-1
/
+1
2006-05-22
* Excluded idle and auto-trade party members from TK_POWER list.
Lance
2
-1
/
+5
2006-05-22
* Global_Functions fix. Jobmaster fix.
Lance
4
-4
/
+8
2006-05-22
* Fixed compilation errors.
Lance
3
-91
/
+95
2006-05-22
added thanks
Lupus
1
-0
/
+1
2006-05-22
SC_SPEARSQUICKEN -> SC_SPEARQUICKEN normalized enum name
Lupus
5
-44
/
+16
2006-05-21
* eAAC Update + Fix [erKURITA]
eaac
5
-1036
/
+1271
2006-05-21
* Part A of the Homunculus code.
blackhole89
5
-0
/
+259
2006-05-21
Bugfix wrong code block.
Lance
1
-134
/
+133
2006-05-21
Incorrect dates in changelog :(
Lance
1
-2
/
+1
2006-05-21
Incantation Samurai Card now ignores def of all non-boss races
Playtester
2
-1
/
+4
2006-05-21
- Fixed the "fake" mute status bug
Zido
2
-1
/
+7
2006-05-21
* Speed up array size calculation and deletion.
Lance
3
-22
/
+19
2006-05-21
Bugfix
Lance
1
-1
/
+27
2006-05-21
Rewrote JobChanger..
Lance
2
-459
/
+191
2006-05-21
* Player must learn the skill before doing auto-spell
Lance
2
-3
/
+6
2006-05-21
And again
Lance
1
-1
/
+3
2006-05-21
* Fix the fix: Should be sd->npc_str[message_len]=0;
Lance
1
-1
/
+1
2006-05-21
* Exploit prevention in clif_parse_NpcStringInput
Lance
2
-5
/
+10
2006-05-20
* Ammendment: battle_config.skill_sp_override_grffile
Lance
1
-2
/
+4
2006-05-20
* grfio_final moved back (with condition) if any of GRF overriding is enabled...
Lance
2
-7
/
+13
2006-05-20
* grfio_final moved back to do_final since it's used by @reloaditemdb.
Lance
2
-2
/
+3
2006-05-20
* jA1983 script.c buildin_menu fix. Thanks to End_of_exam.
Lance
2
-0
/
+2
2006-05-20
* Abit of alterations to login-server.
Lance
5
-23
/
+22
2006-05-20
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6663 54...
killercube
2
-0
/
+38
2006-05-19
Major fix to the mob_skill_db
Playtester
2
-57
/
+60
2006-05-19
* Minor unsigned/signed alteration in pc_additem to shut the compiler up.
Lance
2
-1
/
+2
2006-05-19
- Small change in pc_additem that could be fixing the current bug with it.
skotlex
2
-1
/
+3
2006-05-19
More fixes on Amon Ra
Playtester
4
-11
/
+17
2006-05-19
- Fixed loginlog definition in main.sql, thanks to Tempesta
skotlex
3
-5
/
+8
2006-05-19
- Added some braces to clear up the code in pc_additem, even though I doubt i...
skotlex
3
-7
/
+20
2006-05-19
- Corrected number of water-ball hits when used by mobs and not consuming del...
skotlex
2
-4
/
+15
2006-05-19
- Updated mob ai behaviour so that mobs use IDLE state skills when their curr...
skotlex
2
-4
/
+12
2006-05-19
Fixed Bascojin's mob summoning
Playtester
2
-3
/
+4
2006-05-19
Fixed some sprite names of mobs
Playtester
2
-6
/
+7
2006-05-19
Commented a warp that stands in the middle of nowhere
Playtester
2
-2
/
+5
2006-05-19
Fixed item names of new items
Playtester
2
-12
/
+14
2006-05-18
Amon Ra's and Dark Lord's Fire Pillar & Meteor Storm now have Level 11 rather...
Playtester
2
-7
/
+8
2006-05-18
Fixed MVP Fire Pillar --> 12 hits, 5x5 range
Playtester
2
-1
/
+2
2006-05-18
- Added 5 config settings to adjust damage in pk-mode servers (misc.conf)
skotlex
6
-9
/
+41
2006-05-18
- Fixed mob_max_skilllvl being capped to 11!
skotlex
2
-2
/
+3
2006-05-18
- Rewrote/cleaned up several functions in storage.c
skotlex
4
-214
/
+237
2006-05-18
- Some code cleaning of the skill reiteration/nofootset code.
skotlex
4
-28
/
+18
2006-05-18
- Applied an experimental weather code that should lower bandwidth usage to n...
skotlex
3
-40
/
+25
2006-05-18
- NPC_AGIUP will now give movement boost of 50%
skotlex
3
-5
/
+14
2006-05-18
new items
Lupus
2
-7
/
+27
2006-05-18
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6636 54...
evera
2
-5
/
+6
2006-05-17
Fixed the item_bonus doc saying autospell3 rate is y% rather than y/10%
Playtester
1
-1
/
+1
2006-05-17
- Modified mob_can_changetarget to return true always when the new target is ...
skotlex
2
-3
/
+10
[next]