Age | Commit message (Collapse) | Author | Files | Lines |
|
- removed almost all "onspawn" summons
- fixed a few summons
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10288 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10287 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10286 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10285 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10284 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10283 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10282 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
player has yet to reach the last level (since otherwise it can give quite a lot of exp since the last level exp just keeps piling up)
- Corrected unit_canmove so you can't move if you are vending.
- Corrected npc_click so it won't let you click on hidden npcs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10281 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10280 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10279 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
required Battle Flag conditions required for a skill to trigger.
- Added the required constants to const.txt to specify the autospell trigger properties.
- Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details.
- Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10277 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
unsigned int
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10276 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10275 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10274 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- as a result, discarded the whole chain of support functions, .c files and includes needed to make that one function run
- also removed zlib compile/link dependencies where they are not needed
- reduced the whole zlib package into two core include files
- adjusted makefiles / project files to reflect this change
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10273 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10272 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10271 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Fixed the uint32 platform problem (Microsoft failed so I removed it :)
* Removed the cbasetypes.h dependency from the mapcache generator
* Removed some random compilation warnings
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10270 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10269 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10268 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10267 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
but only in Gvg Maps) as described by Tharis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10266 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10265 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Adjusted Spiral Pierce, Shield Boomerang and Shield Chain to use atk2 instead of weight when used by non-players.
- Adjusted skills blindAttack, SilenceAttack, StunAttack, PetrifyAttack, CurseAttack, SleepAttack, Lex Divina and Dispell to be area effect skills, if the used skill level has a splash-range different from 0.
- Mob used Meteor Assault (and by extension Spread Attack) is able to hit icewalls now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10264 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10263 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10262 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10261 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10260 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10258 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10257 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10256 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10255 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10253 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- Fixed "pc drop item" doing the incorrect check to see if the player was trading.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10252 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10250 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10247 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10246 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- also updated sql files
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10244 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10243 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10242 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
automatically when a mob was random walking...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10241 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
mob_unlock_target, since our current AI has some execution paths where these would never be triggered.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10240 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- also some small mob skill changes to work with the new code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10239 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10238 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10237 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
- And cleaned a bit the mob use skill code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10236 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
idle+randomtarget+always as per Playtester's request.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10235 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
enemies", which only works for non-aggressive (inf!=1) skills.
- If a skill is party/guild only (inf2 0x400/0x800) it will also be castable on enemies if the skill's inf is 1 (offensive target)
- Corrected the mob behaviour when it locks into an enemy it can't chase. Previously it would get stuck on a lock->unlock->lock loop, with each unlock resetting the "random walk" timer, causing the mob to just idle in place. Now they will attempt idle skills and no longer reset the "random walk" timer, so they behave as if they were in Idle state properly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10234 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
for new skill IDs.
- Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
|