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2006-12-22- Change strncpy to memcpy when parsing switches in the script engine since i...FlavioJS9-61/+83
2006-12-21Updated BowsPlaytester2-3/+4
2006-12-21Raised range of Gatling and Grenade Launcher to 9Playtester2-6/+7
2006-12-21- Applied Rayce's suggestions and fixes to the script engine (http://www.eath...skotlex2-6/+19
2006-12-21- Some cleaning to the character deletion code.skotlex3-101/+77
2006-12-21Updated two handed weaponsPlaytester2-5/+7
2006-12-21- Changed a certain snprintf to strncpy, you really really really REALLY shou...skotlex2-1/+3
2006-12-21- Added back cropping the attack delay to attack motion for those weird mobs ...skotlex9-13/+21
2006-12-21- readded the >=0x81 equivalent until I figure out where the script engine is...FlavioJS1-2/+6
2006-12-21ups... damn it...FlavioJS2-2/+2
2006-12-21- Added a 1-node cache to db. Removed party_cache and guild_cache since now t...FlavioJS4-110/+106
2006-12-21- Moved md5calc to commonFlavioJS41-5238/+4740
2006-12-20* NPC_CHANGEUNDEAD is now "target" for all mobsPlaytester2-6/+8
2006-12-20Fixed #endif instead of #elseKarLaeda1-1/+1
2006-12-20- Changed some %lu (long unsigned int) to %u (unsigned int)skotlex1-3/+3
2006-12-20- Fixed the #if -> #ifdef mess up -.-skotlex1-3/+3
2006-12-20- Moved PACKETVER to mmo.h, and added support for the expanded character info...skotlex4-6/+35
2006-12-20- Fixed ISSPACE and ISALPHA casting their returned value to a char. These are...skotlex2-2/+5
2006-12-20- Added an answer to a FlavioJS's comment, and added a question myself (npc.c...skotlex6-135/+179
2006-12-20- Now root script functions calls can have parenthesis (will take any parenth...FlavioJS5-44/+68
2006-12-20Commented some items that seem to crash the kRO clientPlaytester2-22/+23
2006-12-20* Made NPC_CHANGE self targetted for all mobsPlaytester3-4/+8
2006-12-20- Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] an...FlavioJS2-59/+100
2006-12-20- Changed the script source from unsigned char* to const char*.FlavioJS8-462/+455
2006-12-20- Fixed the meaning of stdout_with_ansisequence and changed the default value...FlavioJS6-33/+35
2006-12-20- Fixed SC_STRIPWEAPON failing on two-handed weapons.skotlex3-6/+19
2006-12-19Now Peach Tree can move, Parasite can'tPlaytester2-2/+4
2006-12-19- Fixed the setting hom_setting not being read at all.skotlex3-7/+3
2006-12-19- Added year to the dates in the npc changelogFlavioJS2-572/+664
2006-12-19- Added missing include of system header limits.h to timer.cskotlex1-2/+1
2006-12-19- Reverted the mob ThinkTime update, that field is again aDelay as it apparen...skotlex9-23/+14
2006-12-19- Cleanups or minor changes.FlavioJS6-164/+200
2006-12-18- Updated POS2 macros. The 6th byte is subx0 and suby0FlavioJS2-18/+31
2006-12-18- Added hom_setting to specify which homunculus 'quirks' are in effect. The d...skotlex10-16/+54
2006-12-18- When walking into a Guild Dungeon your pvp_points will be set to 5 so you h...skotlex5-33/+56
2006-12-18Fixed some swordsPlaytester2-4/+6
2006-12-18- Adding new maps to the map_index.txt and maps_athena.confeaac2-0/+32
2006-12-18- Cosmetic changes to db.FlavioJS5-511/+413
2006-12-18Fixed exploit in The Sign QuestKarLaeda2-0/+4
2006-12-17Fixed Owl Duke and Owl Baron losing boss mode on NPC_EMOTIONPlaytester2-2/+4
2006-12-16Updated some weapons and view idsPlaytester2-9/+10
2006-12-16Fixed prices of arrowsPlaytester2-10/+11
2006-12-16Update remaining headgearsPlaytester2-18/+20
2006-12-16- Moved packet_len_table values to packet_db[SERVER].FlavioJS3-550/+585
2006-12-16- Increased MAX_PACKET_DB to 0x300 and added a warning for when packet ids gr...FlavioJS3-5/+30
2006-12-15- There will be now warnings printed when a shop sells an item which's buy pr...skotlex5-3/+18
2006-12-15Reverted price of Mink CoatPlaytester2-1/+2
2006-12-15Updated some more headgearsPlaytester2-12/+14
2006-12-14Added some new headgearsPlaytester2-0/+8
2006-12-14Updated various headgearsPlaytester2-215/+216