Age | Commit message (Collapse) | Author | Files | Lines |
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fix for #1592 (getvariableofpc)
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registry"
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Monster Vulture's Eye and Snake's Eye removed.
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Fixes a minor typo in buildin_setequipoption
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Related to the order of the arguments.
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Novice SP Table correction.
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Original commit in PR #796 by @Vennren on 15 Oct 2015
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Original PR #1148 by @SamuelHercules committed on 8 Feb 2016
* Monsters no longer have Vulture's Eye level 10 and Snake's Eye level 10 learned by default
* When you tank Cecil Damon from 10-14 cells away, she will no longer use her target skills
* Added a configuration with which you can set the level of Vulture's Eye and Snake's Eye that monsters have learned
Merged rAthena @ cccd1496f716fe02a3db20780b6e52b3c33391b4
Credit: Playtester
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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Implementation of Item Options System.
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The call is in a code path currently unused, and so was never noticed
during normal gameplay.
The wrong line dates back to (j)Athena, and was already present in
snapshots from 2003.
Signed-off-by: Haru <haru@dotalux.com>
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Introduced in cb4297e6eb734c60825ebfa13f32989fa3a470eb, that doesn't
check for a nonzero guild ID before calling guild->isallied().
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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add getunits() buildin
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remove wrong warp in wizard job quest
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Add missing non shuffle packets for 2014 - 2015 years.
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Unequip arrows when a bow is unequipped. (RE only)
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Forces the unequipment of arrows when a bow is unequipped.
Based on original PR by @Jedzkie in #1079
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Allows the infusing of equipments with bonus item options.
This feature is constrained to clients of packet versions greater than or equal to `20150226`.
Item Options and their effects are defined server-side in `db/item_options.conf` and client side in `data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub`
The ID of the option must tally with the correct index of the description provided in the client side lua file to avoid bugs.
IT_OPT_* keys and MAX_ITEM_OPTIONS macro are also exported from the source as constants.
An additional flag `disable_options` has been added to sql, and as `DisableOptions: true/false (boolean, defaults to false !!for equipments only!!)` to item_db.conf files.
Script commands documentation is also included.
SQL file updates are included.
Credits: [Smokexyz](https://github.com/Smokexyz)
Style and Script Fixes by [Asheraf](https://github.com/Asheraf)
Initial design Idea by [secretdataz](https://github.com/secretdataz)
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getstatus() Update
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Signed-off-by: HerculesWSAPI <dev@herc.ws>
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add gettimer() buildin
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Fixes issue #1647
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Fix compilation with lto enabled on gcc
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Also rebuild configure.
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Allow skills and attacks with flags BCT_ENEMY and BCT_PARTY to affect "guild enemy units" within the party on maps with flag `gvg` and `gvg_noparty`.
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Correct Castling skill to use cooldown
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Fix map server auth packet for clients >= 20160330.
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Add selection char sex and class in char creation for 2015-10 + clients
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Fix item logging default flag.
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Also update docs for log types in logs.conf
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Allow select for new char gender and human or doram class.
Doram starting point not implimented.
Based on ragemu commit:
commit 5d618a64b041341a48ce24a92633a6a2dcf5af4f
Author: Dastgir <dastgirp@gmail.com>
Date: Sun Jun 12 22:11:51 2016 +0530
Added Support for Sex Based Character Creation for 2015-10+ clients.
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Add missing quest db entries
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Fix npc text input For 2015 clients (Fixes #1640).
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Based on ragemu commit:
commit a7ff9d064b238f5c2c4947f41eeaa0bfe331f2e6
Author: athron98 <athron.poster@gmail.com>
Date: Mon May 23 20:36:43 2016 +0700
input fix
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credit rathena/rathena@17a273864ad81ac82036a3ae646d11c384fe85e7
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Increase Character Slots from 9 to 12
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- kRO Mains recently increased their character slots from 11 to 12.
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- NPC_LICK now has a base chance of 20%*level and a base duration of 5s
- Excruciating Palm now has a base duration 5s
- Shield Press now has a base duration of 5s+0.5s*level
- Earth Shaker now has a base duration of 2s (level 2-3) and 3s (level
4-5)
- Sightless Mind now has a base duration of 30s in pre-re and 20s in
renewal
- Credit rathena/rathena@80e026433
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