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2006-12-12- Updated npc_event_dequeue to free up your current npc information, and not ↵skotlex2-2/+17
just the npc_id git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9472 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-12- Modified the skill damage packet and the knockback packets to mimic aegis ↵skotlex6-20/+34
sent packets for such skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9471 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-12- Removed CART_MASK as OPTION_CART can take care of that.skotlex6-11/+14
- Moved the OPTION_MASK define to status.h - Reverted the knockback implementation to use clif_slide instead of clif_fixpos git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11- Added various guild packet related missing checksskotlex5-32/+39
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9467 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11- Updated mob_db2.sqlskotlex1-38/+38
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9465 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11- simplified the code for @autolootskotlex4-90/+43
- made @hominfo display the six basic stats. - Simplified the MD_DETECTOR checks, since now all insects/demons have it set, and it's no longer needed to check for the race. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9464 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11Removed mob_db_a.txtPlaytester1-819/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9462 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11Updated sql filesPlaytester3-24/+33
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11* Readded removed mobs in a commented formPlaytester2-11/+22
- also commented all invalid and missing sprite mobs git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9457 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11* Adjusted Rachel Sanctuary entrance to prevent exploitsPlaytester7-9/+18
* Added Ktullanux to spawns until the quest is added * All Rachel MVPs now only respawn once a day to prevent exploits * Uncommented Rachel Sanctuary spawns by default git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9456 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11removed extra nameLupus1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11- Spirit of Sin and Enchant Deadly Poison now stack.skotlex5-19/+26
- Fixed skill damage card bonuses not working on magic skills. - Moved the setting of sd->npc_id = 0 in npc_dequeue to the beginning, since this function is called when a script is cancelled (TODO: but when this happens, shouldn't the previously ongoing script also be free'd?) - Made homunc's speed be recalculated when you respawn it from rest state. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9453 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11Added missing close2 to Hunter Job Quest, merge it to stableKarLaeda4-341/+344
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9452 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11Some cleanup & optimization for MvM ArenaKarLaeda2-111/+117
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9451 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11added yuno warps, fixed wiz quest, fixed assassin questLupus4-24/+42
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9449 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11Fixed @revive not reviving the good chartoms2-2/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9448 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-10err, ups... -.-'FlavioJS1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9447 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-10- Added more helpfull error messages when packet_ver=-1. (no more ↵FlavioJS3-69/+112
"clif_parse: Disconnecting session #XX for not having latest client version (has version -1)." messages) - Joined normal and MINICORE's main function. - Put malloc_init() first and malloc_final() last as it's needed for Show* in display_title(). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9446 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-09- Reversed revision #9415 (messages with server_tick field being sent as ↵FlavioJS6-59/+46
soon as possible) since it didn't fix the client synchronization issue. - clif_parse_TickSend is sent immediately so the client gets accurate "pings" Note: in Changelog, for my changes, if they're grouped together and in the same day I'm only gonna "sign" the bottom line. All unsigned lines are assumed to be from the same person of the previous line (below). (easier searches =P) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9443 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-09Implemented Frus CardPlaytester2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9442 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-08- Minor fix in one mob skill line.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9439 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-08- Now you can request a trade regardless of the state of the target trader.skotlex3-33/+52
- The trade will now fail when you accept it and either character is speaking with an npc, vending or has the storage open. - Cleaned up some the trade ack function, added proper replies to some fail cases. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9438 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-08- Fixed crash when looters became full.skotlex2-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9437 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-08- Moved attackedcount to md->state and made it an unsigned char.skotlex4-32/+21
- Autospell delay time is now the skill's full delay. - Removed variable attackedplayers, since Aegis is state driven, the best approximation to Aegis would be to use the last player that hit the mob. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-07- Fixed ladmin's linux compilation and moved some platform specific defines ↵FlavioJS5-31/+55
to cbasetypes.h git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9435 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-07- Bunch of documentation fixes.skotlex4-17/+23
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9434 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-07- Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the ↵skotlex7-185/+226
emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change. - Updated the mob skill reading code so it accepts hexadecimals in the 'val' fields. Also, it will optimize the NPC values so that when you set a mob's mode to their db mode, it will just remove the previous mode. - NPC_EMOTION_ON will now automatically move it's new mode to val2 since it should add a mode, and if this mode doesn't has the aggressive bit, it will remove it. See this "ancient" hypothesis on how NPC_EMOTION_ON should work for the details: http://www.eathena.ws/board/index.php?showtopic=63606 - Updated mob_skill_db to account for the updated mob modes on NPC_EMOTION skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-07Fixed npc commands atcommand & charcommand not working with a custom ↵toms6-18/+21
command_symbol git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9431 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-07Updated cards according to latest kRO patchPlaytester2-9/+11
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9430 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06Fixed mode of guardiansPlaytester2-3/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9429 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Changed the order of view-change packets for SC xmas/wedding, should fix ↵skotlex2-3/+5
crashing if you change into xmas suit while in fighting stance. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9427 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these ↵skotlex5-10/+41
mobs really should only be cast-sensing when they are not after another target. - Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Updated the mob_db converter to rename the ADelay column to ThinkTime.skotlex3-52/+53
- Updated the mob_db sql files to have this change as well. - Updated mob_db2.sql git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9425 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06Updated sql-filesPlaytester3-914/+912
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9424 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Gave a minimum think time to the dummy mob and to clones.skotlex2-0/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9423 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Cleaned up the implementation of map_foreachinmovearea so that the number ↵skotlex9-232/+272
of arguments passed is less. - Moved setting a mob's chase/attack states from the mob_ai to unit_attack and unit_walktobl. - Cleaned the change-target/cast-sensor code to account for the new mob modes. - Cleaned up a bit the mob ai sub hard function. - Made the monster_active_enable config setting take effect on mob load. - Updated the doc explaining mob modes. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9422 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06* Updated mob modesPlaytester2-818/+820
- they are now in hex format git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9421 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Fixed the compile error when trying to build the ladmin exe.skotlex5-7/+21
- When GM skill unconditional is set, the arrow state of the skill will be calculated, this fixes all skills getting stuck on arrow-type after you attack normally. - Alchemist famous potions get their 50% bonus on top of the natural bonuses as a 1.5x type of bonus instead of adding linearly on top of your vit bonus (which would mean equal bonus of raising your vit by 25). - Fixed the va_arg(va, char) warning that said the program would abort when it's reached o.O; made it read a int which is then casted to char. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9420 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06Minor fix to the sign quest, thanks to theultramage for pointing it out.MasterOfMuppets2-1/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9419 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06Updated accessoiresPlaytester2-44/+50
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9418 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Fixing a compilation error caused by me in rev 9414: -.-;FlavioJS1-0/+1
utils.h:35: error: syntax error before "va_list" git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9416 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Messages with server_tick field are sent as soon as possible now.FlavioJS6-32/+52
This might fix client synchronization issues. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9415 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-06- Added StringBuf_Vprintf to utils.c and changed the showmsg.c buffer.FlavioJS4-27/+73
Now it uses a static buffer and a StringBuf when needed (a debug message indicating the static buffer needs to be increased is shown). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- The can log value now is "reset" when you die allowing you to respawn/quit ↵skotlex2-0/+5
instantly after death. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9413 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Fixed sc data load failing when using charsave_method: 1skotlex3-3/+7
- Fixed the interserver link reserve size being 8 times instead of 1/8th the default size. Changed it to be 1/4th as well. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9411 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all ↵FlavioJS818-344812/+344812
txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Found the position of emblem_id in packet 1b6, commented out the old fix ↵FlavioJS2-2/+5
while it's in trial period. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9409 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Moved START_ACCOUNT_NUM and END_ACCOUNT_NUM from login.h to mmo.h and ↵FlavioJS5-622/+627
changed clif_guess_PacketVer to use that. - Made the script engine big-endian compatible. (i know it's pointless because of the move to eApp, but just couldn't resist :S) - Commented out the remnants of ladmin packet parsing in map-server. - Added a warning when a player has an invalid packet version (shouldn't happen) PS- also added info on clif_guild_basicinfo packet fields, if anyone is interested git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9408 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-04- Oops, fixed sql compile error.skotlex1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9407 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-04- Fixed HVAN_INSTRUCT int bonuses.skotlex8-112/+123
- Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion. - Cleaned the mob_db reading code a bit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec