Age | Commit message (Collapse) | Author | Files | Lines |
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Added pincode support
Changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy for providing the packet structure/data.
Signed-off-by: shennetsind <ind@henn.et>
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Click the link for full info~!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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-where Taekwon in the fame ranking loses there skill tree when changing state(map change, equipping & etc).
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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as per Script Dev Streusel request.
Originally 'consumeitem', renamed for we thought the name was misleading (since it didn't consume anything).
Merged from rAthena - lemongrass3110
Signed-off-by: shennetsind <ind@henn.et>
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-NPC updates mostly Izlude related
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-Added new Mercenary's
-Updated item_db.txt
-Updated mob_db.txt
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-where 'disable_items' is not working properly when force unequip/equip script command is used.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Also fixed title being displayed twice.
Signed-off-by: shennetsind <ind@henn.et>
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Added in-file instructions
Signed-off-by: shennetsind <ind@henn.et>
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As Requested in http://hercules.ws/board/topic/273-sql-upgrade-files-not-exits/
Signed-off-by: shennetsind <ind@henn.et>
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Dropping the not-used setting from the previous implementation.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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It's back. It's efficient. It's awesome.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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-added a hack check for pincode feature.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Fixed some warning in Windows.
-Fixed 'pincode_charselect' where it doesn't work properly
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Now cross-platform, and stable ( after fixing I tested it a couple dozen times ).
Special Thanks to Yommy for providing me with his packet list, without it I would have never figured what was wrong with it.
Special Thanks to Jeroen who reported a inconsistency on the feature when used on windows.
Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17198 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Added coin_exchange.txt Credits to EUphy & Lemongrass
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Added the last missing functions into the interface, all functions in skill.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Euphy and his hawk eyes.
Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in battle.c are now wired to the interface.
Signed-off-by: shennetsind <ind@henn.et>
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We've discussed, and decided that this feature's improvement is not worth the hassle it creates. Gepard was right, and I was stupidly wrong.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed broken tag in vc10 char-server filters
Signed-off-by: shennetsind <ind@henn.et>
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-Renamed Bellum items to Vellum
-Updated sql file according to above listed changes
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-Renamed a couple of NPC's in dewata.txt as they're name exceeds the 24 character limit
-Moved El Dicastes information NPC out and into re/guides/guides_dicastes.txt, Credits to Euphy
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Feature is not, I repeat, NOT complete. the decryption is not fully functional which leads to dial values different from the ones the player used.
Credits:
lemongrass3110 for the base
yommy for the packets
LightFighter for the decrypt function (altho its not stable :P)
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Updated Documentation, Credits to Euphy
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This commit includes a optional SQL upgrade file, that will reset all the dewata quests and the related variables, that your users have done.
Thanks to Euphy for helping me and additionally thanks to Flaid for taking his time to test our conversion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17178 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Updated healing items & costume items
-Updates item_db_re.sql for last commits healing item update, Credits to Euphy
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-Updated EXP table, Credits to Muad_Dib
-Updated Guild EXP table, Credits to Muad_Dib
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-Fixed Guillotine Cross job change, credits to Euphy
-Updated message display of Malangdo NPC's, credits to Euphy
-Updated item_db_re.sql
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with other potions (it should work like a normal concentration potion)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17171 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Sorted quest_db.txt by id
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-- String "Floor" changed to "Level".
-- Warp portals open after a 5 second delay.
* Renewal item database fixes (bugreport:7301, bugreport:7308).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17165 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:7309 and bugreport:7312)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17164 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-where some skill causes the map server to crash
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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git's commit-per-line thing fooled me, it skipped this line.
Signed-off-by: shennetsind <ind@henn.et>
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