summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/map/atcommand.c14
-rw-r--r--src/map/battle.c2
-rw-r--r--src/map/battle.h3
-rw-r--r--src/map/clif.c67
-rw-r--r--src/map/clif.h1
-rw-r--r--src/map/itemdb.h50
-rw-r--r--src/map/npc.h3
-rw-r--r--src/map/packets.h311
-rw-r--r--src/map/pc.c95
-rw-r--r--src/map/pc.h8
-rw-r--r--src/map/script.c1617
-rw-r--r--src/map/script.h75
-rw-r--r--src/map/status.h84
-rw-r--r--src/map/unit.c10
14 files changed, 2185 insertions, 155 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 881e50497..bf816faa7 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -8420,22 +8420,24 @@ ACMD(charcommands)
return true;
}
-/* for new mounts */
+/* For new mounts */
ACMD(cashmount)
{
if (pc_hasmount(sd)) {
- clif->message(fd, msg_fd(fd,1476)); // You are already mounting something else
+ clif->message(fd, msg_fd(fd, 1476)); // You are already mounting something else
return false;
}
- clif->message(sd->fd,msg_fd(fd,1362)); // NOTICE: If you crash with mount your LUA is outdated.
+ clif->message(sd->fd, msg_fd(fd, 1362)); // NOTICE: If you crash with mount your LUA is outdated.
+
if (!sd->sc.data[SC_ALL_RIDING]) {
- clif->message(sd->fd,msg_fd(fd,1363)); // You have mounted.
- sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, 25, INFINITE_DURATION);
+ clif->message(sd->fd, msg_fd(fd, 1363)); // You have mounted.
+ sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, battle_config.boarding_halter_speed, INFINITE_DURATION);
} else {
- clif->message(sd->fd,msg_fd(fd,1364)); // You have released your mount.
+ clif->message(sd->fd, msg_fd(fd, 1364)); // You have released your mount.
status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER);
}
+
return true;
}
diff --git a/src/map/battle.c b/src/map/battle.c
index 63252caf7..a4e6d8dd1 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7333,6 +7333,8 @@ static const struct battle_data {
{ "max_summoner_parameter", &battle_config.max_summoner_parameter, 120, 10, 10000, },
{ "mvp_exp_reward_message", &battle_config.mvp_exp_reward_message, 0, 0, 1, },
{ "monster_eye_range_bonus", &battle_config.mob_eye_range_bonus, 0, 0, 10, },
+ { "prevent_logout_trigger", &battle_config.prevent_logout_trigger, 0xE, 0, 0xF, },
+ { "boarding_halter_speed", &battle_config.boarding_halter_speed, 25, 0, 100, },
};
#ifndef STATS_OPT_OUT
/**
diff --git a/src/map/battle.h b/src/map/battle.h
index 806b07a20..d582f3c92 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -552,6 +552,9 @@ struct Battle_Config {
int mvp_exp_reward_message;
int mob_eye_range_bonus; //Vulture's Eye and Snake's Eye range bonus
+
+ int prevent_logout_trigger;
+ int boarding_halter_speed;
};
/* criteria for battle_config.idletime_critera */
diff --git a/src/map/clif.c b/src/map/clif.c
index 5939222e9..b5ebc4897 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10632,9 +10632,11 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
clif->clearunit_area(&sd->bl,CLR_DEAD);
return;
}
- if( sd->npc_id || sd->state.workinprogress&2 ){
-#ifdef RENEWAL
- clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
+ if (sd->npc_id || sd->state.workinprogress & 2) {
+#if PACKETVER >= 20110309
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
+#else
+ clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
return;
}
@@ -10647,9 +10649,11 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
clif->pActionRequest_sub(sd, 0x07, bl->id, timer->gettick());
break;
case BL_NPC:
- if( sd->ud.skill_id < RK_ENCHANTBLADE && sd->ud.skilltimer != INVALID_TIMER ) {// TODO: should only work with none 3rd job skills
-#ifdef RENEWAL
+ if (sd->ud.skill_id < RK_ENCHANTBLADE && sd->ud.skilltimer != INVALID_TIMER) { // TODO: should only work with none 3rd job skills
+#if PACKETVER >= 20110309
clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
+#else
+ clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
break;
}
@@ -11025,39 +11029,38 @@ void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
void clif_parse_ChangeCart(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change cart's visual look (CZ_REQ_CHANGECART).
/// 01af <num>.W
-void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
+void clif_parse_ChangeCart(int fd, struct map_session_data *sd)
{// TODO: State tracking?
int type;
- if( pc->checkskill(sd, MC_CHANGECART) < 1 )
+ if (pc->checkskill(sd, MC_CHANGECART) == 0)
return;
-#ifdef RENEWAL
- if( sd->npc_id || sd->state.workinprogress&1 ){
+ if (sd->npc_id || sd->state.workinprogress & 1) {
+#if PACKETVER >= 20110309
clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
+#else
+ clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
+#endif
return;
}
-#endif
- type = RFIFOW(fd,2);
+ type = RFIFOW(fd, 2);
+
+ if (
#ifdef NEW_CARTS
- if( (type == 9 && sd->status.base_level > 131) ||
- (type == 8 && sd->status.base_level > 121) ||
- (type == 7 && sd->status.base_level > 111) ||
- (type == 6 && sd->status.base_level > 101) ||
+ (type == 9 && sd->status.base_level > 130) ||
+ (type == 8 && sd->status.base_level > 120) ||
+ (type == 7 && sd->status.base_level > 110) ||
+ (type == 6 && sd->status.base_level > 100) ||
+#endif
(type == 5 && sd->status.base_level > 90) ||
(type == 4 && sd->status.base_level > 80) ||
(type == 3 && sd->status.base_level > 65) ||
(type == 2 && sd->status.base_level > 40) ||
(type == 1))
-#else
- if( (type == 5 && sd->status.base_level > 90) ||
- (type == 4 && sd->status.base_level > 80) ||
- (type == 3 && sd->status.base_level > 65) ||
- (type == 2 && sd->status.base_level > 40) ||
- (type == 1))
-#endif
- pc->setcart(sd,type);
+
+ pc->setcart(sd, type);
}
/// Request to select cart's visual look for new cart design (CZ_SELECTCART).
@@ -11244,9 +11247,11 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
// Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
pc->update_idle_time(sd, BCIDLE_USESKILLTOID);
- if( sd->npc_id || sd->state.workinprogress&1 ){
-#ifdef RENEWAL
- clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
+ if (sd->npc_id || sd->state.workinprogress & 1) {
+#if PACKETVER >= 20110309
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
+#else
+ clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
return;
}
@@ -11341,12 +11346,14 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 ski
return;
}
-#ifdef RENEWAL
- if( sd->state.workinprogress&1 ){
- clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
+ if (sd->state.workinprogress & 1) {
+#if PACKETVER >= 20110309
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
+#else
+ clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
+#endif
return;
}
-#endif
//Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
pc->update_idle_time(sd, BCIDLE_USESKILLTOPOS);
diff --git a/src/map/clif.h b/src/map/clif.h
index 8af745337..ccb227267 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -69,6 +69,7 @@ struct view_data;
#define COLOR_RED 0xff0000U
#define COLOR_GREEN 0x00ff00U
#define COLOR_WHITE 0xffffffU
+#define COLOR_YELLOW 0xffff00U
#define COLOR_DEFAULT COLOR_GREEN
/**
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index 618111d2a..138a783ae 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -147,6 +147,23 @@ enum item_itemid {
ITEMID_BLACK_THING = 12435,
ITEMID_BOARDING_HALTER = 12622,
ITEMID_NOBLE_NAMEPLATE = 12705,
+ ITEMID_POISON_PARALYSIS = 12717,
+ ITEMID_POISON_LEECH = 12718,
+ ITEMID_POISON_OBLIVION = 12719,
+ ITEMID_POISON_CONTAMINATION = 12720,
+ ITEMID_POISON_NUMB = 12721,
+ ITEMID_POISON_FEVER = 12722,
+ ITEMID_POISON_LAUGHING = 12723,
+ ITEMID_POISON_FATIGUE = 12724,
+ ITEMID_NAUTHIZ = 12725,
+ ITEMID_RAIDO = 12726,
+ ITEMID_BERKANA = 12727,
+ ITEMID_ISA = 12728,
+ ITEMID_OTHILA = 12729,
+ ITEMID_URUZ = 12730,
+ ITEMID_THURISAZ = 12731,
+ ITEMID_WYRD = 12732,
+ ITEMID_HAGALAZ = 12733,
ITEMID_DUN_TELE_SCROLL1 = 14527,
ITEMID_BATTLE_MANUAL25 = 14532,
ITEMID_BATTLE_MANUAL100 = 14533,
@@ -161,6 +178,7 @@ enum item_itemid {
ITEMID_PILEBUNCKER_S = 16030,
ITEMID_PILEBUNCKER_P = 16031,
ITEMID_PILEBUNCKER_T = 16032,
+ ITEMID_LUX_ANIMA = 22540,
};
enum cards_item_list {
@@ -262,37 +280,6 @@ enum cash_food_item_list {
};
/**
- * GC Poison
- */
-enum poison_item_list {
- ITEMID_POISON_PARALYSIS = 12717,
- ITEMID_POISON_LEECH, // 12718
- ITEMID_POISON_OBLIVION, // 12719
- ITEMID_POISON_CONTAMINATION, // 12720
- ITEMID_POISON_NUMB, // 12721
- ITEMID_POISON_FEVER, // 12722
- ITEMID_POISON_LAUGHING, // 12723
- ITEMID_POISON_FATIGUE, // 12724
-};
-
-
-/**
- * Rune Knight
- **/
-enum rune_item_list {
- ITEMID_NAUTHIZ = 12725,
- ITEMID_RAIDO, // 12726
- ITEMID_BERKANA, // 12727
- ITEMID_ISA, // 12728
- ITEMID_OTHILA, // 12729
- ITEMID_URUZ, // 12730
- ITEMID_THURISAZ, // 12731
- ITEMID_WYRD, // 12732
- ITEMID_HAGALAZ, // 12733
- ITEMID_LUX_ANIMA = 22540,
-};
-
-/**
* Geneticist
*/
enum geneticist_item_list {
@@ -566,7 +553,6 @@ struct item_data {
#define itemdb_canrefine(n) (!itemdb->search(n)->flag.no_refine)
#define itemdb_allowoption(n) (!itemdb->search(n)->flag.no_options)
-#define itemdb_is_rune(n) (((n) >= ITEMID_NAUTHIZ && (n) <= ITEMID_HAGALAZ) || (n) == ITEMID_LUX_ANIMA)
#define itemdb_is_element(n) ((n) >= ITEMID_SCARLET_PTS && (n) <= ITEMID_LIME_GREEN_PTS)
#define itemdb_is_spellbook(n) ((n) >= ITEMID_MAGIC_BOOK_FB && (n) <= ITEMID_MAGIC_BOOK_DL)
#define itemdb_is_poison(n) ((n) >= ITEMID_POISON_PARALYSIS && (n) <= ITEMID_POISON_FATIGUE)
diff --git a/src/map/npc.h b/src/map/npc.h
index 6180e9765..3bd11d536 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -125,7 +125,6 @@ struct npc_data {
struct hplugin_data_store *hdata; ///< HPM Plugin Data Store
};
-
#define START_NPC_NUM 110000000
enum actor_classes {
@@ -142,7 +141,7 @@ enum actor_classes {
#define MAX_NPC_CLASS 1000
// New NPC range
#define MAX_NPC_CLASS2_START 10001
-#define MAX_NPC_CLASS2_END 10203
+#define MAX_NPC_CLASS2_END 10248
//Script NPC events.
enum npce_event {
diff --git a/src/map/packets.h b/src/map/packets.h
index 418beb41a..cc2312356 100644
--- a/src/map/packets.h
+++ b/src/map/packets.h
@@ -2222,6 +2222,44 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
#endif
+// 2012-09-25aRagexe
+#if PACKETVER >= 20120925
+// new packets (not all)
+ packet(0x0998,8,clif->pEquipItem,2,4);
+#endif
+
+// 2013-02-06aRagexe
+#if PACKETVER >= 20130206
+// new packets
+ packet(0x09a4,18); // ZC_DISPATCH_TIMING_INFO_CHN
+// changed packet sizes
+#endif
+
+// 2013-03-06aRagexe
+#if PACKETVER >= 20130306
+// new packets
+ packet(0x09a6,12); // ZC_BANKING_CHECK
+ packet(0x09a7,14,clif->pDull/*,XXX*/); // CZ_REQ_BANKING_DEPOSIT
+ packet(0x09a8,4); // ZC_ACK_BANKING_DEPOSIT
+ packet(0x09a9,14,clif->pDull/*,XXX*/); // CZ_REQ_BANKING_WITHDRAW
+ packet(0x09aa,4); // ZC_ACK_BANKING_WITHDRAW
+// changed packet sizes
+#endif
+
+// 2013-03-13aRagexe
+#if PACKETVER >= 20130313
+// new packets
+ packet(0x09ab,-1,clif->pDull/*,XXX*/); // CZ_REQ_BANKING_CHECK
+ packet(0x09ac,20,clif->pDull/*,XXX*/); // CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO
+ packet(0x09ad,6); // ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO
+ packet(0x09ae,-1,clif->pDull/*,XXX*/); // CZ_REQ_APPLY_BARGAIN_SALE_ITEM
+ packet(0x09af,-1); // ZC_ACK_APPLY_BARGAIN_SALE_ITEM
+ packet(0x09b0,8,clif->pDull/*,XXX*/); // CZ_REQ_REMOVE_BARGAIN_SALE_ITEM
+ packet(0x09b1,6); // ZC_ACK_REMOVE_BARGAIN_SALE_ITEM
+ packet(0x09b2,-1); // ZC_NOTIFY_BARGAIN_SALE_SELLING
+// changed packet sizes
+#endif
+
//2013-03-20Ragexe (Judas + Yommy)
#if PACKETVER >= 20130320
// Shuffle Start
@@ -2260,13 +2298,36 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x095a,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
// Shuffle End
- // New Packets
- packet(0x0998,8,clif->pEquipItem,2,4);
+ // New Packets (wrong version or packet not exists)
packet(0x0447,2); // PACKET_CZ_BLOCKING_PLAY_CANCEL
packet(0x099f,24);
// New Packets End
#endif
+#if PACKETVER >= 20130320
+// new packets
+// changed packet sizes
+ packet(0x09a7,10,clif->pBankDeposit,2,4,6); // CZ_REQ_BANKING_DEPOSIT
+ packet(0x09a8,12); // ZC_ACK_BANKING_DEPOSIT
+ packet(0x09a9,10,clif->pBankWithdraw,2,4,6); // CZ_REQ_BANKING_WITHDRAW
+ packet(0x09aa,12); // ZC_ACK_BANKING_WITHDRAW
+ packet(0x09ab,6,clif->pBankCheck,2,4); // CZ_REQ_BANKING_CHECK
+#endif
+
+// 2013-03-27bRagexe
+#if PACKETVER >= 20130327
+// new packets
+ packet(0x09ac,-1,clif->pDull/*,XXX*/); // CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO
+ packet(0x09ad,10); // ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO
+ packet(0x09ae,17,clif->pDull/*,XXX*/); // CZ_REQ_APPLY_BARGAIN_SALE_ITEM
+ packet(0x09af,4); // ZC_ACK_APPLY_BARGAIN_SALE_ITEM
+ packet(0x09b0,8,clif->pDull/*,XXX*/); // CZ_REQ_REMOVE_BARGAIN_SALE_ITEM
+ packet(0x09b1,4); // ZC_ACK_REMOVE_BARGAIN_SALE_ITEM
+ packet(0x09b2,6); // ZC_NOTIFY_BARGAIN_SALE_SELLING
+ packet(0x09b3,6); // ZC_NOTIFY_BARGAIN_SALE_CLOSE
+// changed packet sizes
+#endif
+
//2013-05-15aRagexe (Shakto)
#if PACKETVER >= 20130515
// Shuffle Start
@@ -2529,20 +2590,74 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
#endif
-/* Bank System [Yommy/Hercules] */
-#if PACKETVER >= 20130724
-// shuffle packets not added
- packet(0x09A6,12); // ZC_BANKING_CHECK
- packet(0x09A7,10,clif->pBankDeposit,2,4,6);
- packet(0x09A8,16); // ZC_ACK_BANKING_DEPOSIT
- packet(0x09A9,10,clif->pBankWithdraw,2,4,6);
- packet(0x09AA,16); // ZC_ACK_BANKING_WITHDRAW
- packet(0x09AB,6,clif->pBankCheck,2,4);
- ////
- packet(0x09B6,6,clif->pBankOpen,2,4);
- packet(0x09B7,4); // ZC_ACK_OPEN_BANKING
- packet(0x09B8,6,clif->pBankClose,2,4);
- packet(0x09B9,4); // ZC_ACK_CLOSE_BANKING
+// 2013-04-17aRagexe
+#if PACKETVER >= 20130417
+// new packets
+ packet(0x09b4,6,clif->pDull/*,XXX*/); // CZ_OPEN_BARGAIN_SALE_TOOL
+ packet(0x09b5,2); // ZC_OPEN_BARGAIN_SALE_TOOL
+ packet(0x09b6,6,clif->pBankOpen,2,4); // CZ_REQ_OPEN_BANKING
+ packet(0x09b7,4); // ZC_ACK_OPEN_BANKING
+ packet(0x09b8,6,clif->pBankClose,2,4); // CZ_REQ_CLOSE_BANKING
+ packet(0x09b9,4); // ZC_ACK_CLOSE_BANKING
+// changed packet sizes
+#endif
+
+// 2013-04-24aRagexe
+#if PACKETVER >= 20130424
+// new packets
+ packet(0x09ba,6,clif->pDull/*,XXX*/); // CZ_REQ_OPEN_GUILD_STORAGE
+ packet(0x09bb,4); // ZC_ACK_OPEN_GUILD_STORAGE
+ packet(0x09bc,6,clif->pDull/*,XXX*/); // CZ_CLOSE_BARGAIN_SALE_TOOL
+ packet(0x09bd,2); // ZC_CLOSE_BARGAIN_SALE_TOOL
+// changed packet sizes
+#endif
+
+// 2013-05-02aRagexe
+#if PACKETVER >= 20130502
+// new packets
+ packet(0x09be,6,clif->pDull/*,XXX*/); // CZ_REQ_CLOSE_GUILD_STORAGE
+ packet(0x09bf,4); // ZC_ACK_CLOSE_GUILD_STORAGE
+// changed packet sizes
+ packet(0x09bb,6); // ZC_ACK_OPEN_GUILD_STORAGE
+#endif
+
+// 2013-05-15aRagexe
+#if PACKETVER >= 20130515
+// new packets
+ packet(0x09c0,11); // ZC_ACTION_MOVE
+ packet(0x09c1,11); // ZC_C_MARKERINFO
+// changed packet sizes
+ packet(0x09a8,16); // ZC_ACK_BANKING_DEPOSIT
+ packet(0x09aa,16); // ZC_ACK_BANKING_WITHDRAW
+#endif
+
+// 2013-05-29Ragexe
+#if PACKETVER >= 20130529
+// new packets
+ packet(0x09c3,8,clif->pDull/*,XXX*/); // CZ_REQ_COUNT_BARGAIN_SALE_ITEM
+// changed packet sizes
+#endif
+
+// 2013-06-05Ragexe
+#if PACKETVER >= 20130605
+// new packets
+ packet(0x09c4,8); // ZC_ACK_COUNT_BARGAIN_SALE_ITEM
+#endif
+
+// 2013-06-18aRagexe
+#if PACKETVER >= 20130618
+// new packets
+ packet(0x09ca,23); // ZC_SKILL_ENTRY5
+// changed packet sizes
+#endif
+
+// 2013-07-17cRagexe
+#if PACKETVER >= 20130717
+// new packets
+ packet(0x09cb,17); // ZC_USE_SKILL2
+ packet(0x09cc,-1); // ZC_SECRETSCAN_DATA
+// changed packet sizes
+ packet(0x09c1,10); // ZC_C_MARKERINFO
#endif
//2013-08-07Ragexe (Shakto)
@@ -2582,6 +2697,13 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
#endif
+// 2013-08-07aRagexe
+#if PACKETVER >= 20130807
+// new packets
+ packet(0x09cd,8); // ZC_MSG_COLOR
+// changed packet sizes
+#endif
+
//2013-08-14aRagexe - Themon
#if PACKETVER >= 20130814
packet(0x0874,7,clif->pActionRequest,2,6);
@@ -2619,6 +2741,84 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0896,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
#endif
+// 2013-08-14aRagexe
+#if PACKETVER >= 20130814
+// new packets
+ packet(0x09ce,102,clif->pGM_Monster_Item,2); // CZ_ITEM_CREATE_EX
+ packet(0x09cf,-1); // ZC_NPROTECTGAMEGUARDCSAUTH
+ packet(0x09d0,-1,clif->pDull/*,XXX*/); // CZ_NPROTECTGAMEGUARDCSAUTH
+// changed packet sizes
+#endif
+
+// 2013-08-21bRagexe
+#if PACKETVER >= 20130821
+// new packets
+ packet(0x09d1,14); // ZC_PROGRESS_ACTOR
+// changed packet sizes
+#endif
+
+// 2013-08-28bRagexe
+#if PACKETVER >= 20130828
+// new packets
+ packet(0x09d2,-1); // ZC_GUILDSTORAGE_ITEMLIST_NORMAL_V5
+ packet(0x09d3,-1); // ZC_GUILDSTORAGE_ITEMLIST_EQUIP_V5
+// changed packet sizes
+ packet(0x09ba,2,clif->pDull/*,XXX*/); // CZ_REQ_OPEN_GUILD_STORAGE
+ packet(0x09be,2,clif->pDull/*,XXX*/); // CZ_REQ_CLOSE_GUILD_STORAGE
+#endif
+
+// 2013-09-04aRagexe
+#if PACKETVER >= 20130904
+// new packets
+// changed packet sizes
+ packet(0x09ca,-1); // ZC_SKILL_ENTRY5
+#endif
+
+// 2013-09-11aRagexe
+#if PACKETVER >= 20130911
+// new packets
+ packet(0x09d4,2,clif->pNPCShopClosed); // CZ_NPC_TRADE_QUIT
+ packet(0x09d5,-1); // ZC_NPC_MARKET_OPEN
+ packet(0x09d6,-1,clif->pNPCMarketPurchase); // CZ_NPC_MARKET_PURCHASE
+ packet(0x09d7,-1); // ZC_NPC_MARKET_PURCHASE_RESULT
+ packet(0x09d8,2,clif->pNPCMarketClosed); // CZ_NPC_MARKET_CLOSE
+ packet(0x09d9,2,clif->pDull/*,XXX*/); // CZ_REQ_GUILDSTORAGE_LOG
+ packet(0x09da,2); // ZC_ACK_GUILDSTORAGE_LOG
+// changed packet sizes
+#endif
+
+// 2013-09-25aRagexe
+#if PACKETVER >= 20130925
+// new packets
+// changed packet sizes
+ packet(0x09da,10); // ZC_ACK_GUILDSTORAGE_LOG
+#endif
+
+// 2013-10-02aRagexe
+#if PACKETVER >= 20131002
+// new packets
+// changed packet sizes
+ packet(0x09d9,4,clif->pDull/*,XXX*/); // CZ_REQ_GUILDSTORAGE_LOG
+ packet(0x09da,-1); // ZC_ACK_GUILDSTORAGE_LOG
+#endif
+
+// 2013-10-16aRagexe
+#if PACKETVER >= 20131016
+// new packets
+// changed packet sizes
+ packet(0x09d9,6,clif->pDull/*,XXX*/); // CZ_REQ_GUILDSTORAGE_LOG
+#endif
+
+// 2013-10-23aRagexe
+#if PACKETVER >= 20131023
+// new packets
+ packet(0x09db,-1); // ZC_NOTIFY_MOVEENTRY10
+ packet(0x09dc,-1); // ZC_NOTIFY_NEWENTRY10
+ packet(0x09dd,-1); // ZC_NOTIFY_STANDENTRY10
+// changed packet sizes
+ packet(0x09d9,4,clif->pDull/*,XXX*/); // CZ_REQ_GUILDSTORAGE_LOG
+#endif
+
// 2013-10-30aRagexe
#if PACKETVER >= 20131030
// new packets
@@ -2627,6 +2827,43 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x09e0,-1); // SC_LOGIN_ANSWER_WITH_ID
#endif
+// 2013-11-06aRagexe
+#if PACKETVER >= 20131106
+// new packets
+ packet(0x09e1,8,clif->pDull/*,XXX*/); // CZ_MOVE_ITEM_FROM_BODY_TO_GUILDSTORAGE
+ packet(0x09e2,8,clif->pDull/*,XXX*/); // CZ_MOVE_ITEM_FROM_GUILDSTORAGE_TO_BODY
+ packet(0x09e3,8,clif->pDull/*,XXX*/); // CZ_MOVE_ITEM_FROM_CART_TO_GUILDSTORAGE
+ packet(0x09e4,8,clif->pDull/*,XXX*/); // CZ_MOVE_ITEM_FROM_GUILDSTORAGE_TO_CART
+// changed packet sizes
+#endif
+
+// 2013-11-20dRagexe
+#if PACKETVER >= 20131120
+// new packets
+ packet(0x09e5,14); // ZC_DELETEITEM_FROM_MCSTORE2
+ packet(0x09e6,18); // ZC_UPDATE_ITEM_FROM_BUYING_STORE2
+// changed packet sizes
+#endif
+
+// 2013-11-27bRagexe
+#if PACKETVER >= 20131127
+// new packets
+// changed packet sizes
+ packet(0x09e5,18); // ZC_DELETEITEM_FROM_MCSTORE2
+ packet(0x09e6,22); // ZC_UPDATE_ITEM_FROM_BUYING_STORE2
+#endif
+
+// 2013-12-11dRagexe
+#if PACKETVER >= 20131211
+// new packets
+ packet(0x09e7,2); // ZC_NOTIFY_UNREAD_RODEX
+ packet(0x09e8,18,clif->pDull/*,XXX*/); // CZ_OPEN_RODEXBOX
+ packet(0x09e9,2,clif->pDull/*,XXX*/); // CZ_CLOSE_RODEXBOX
+ packet(0x09ed,-1); // ZC_ACK_SEND_RODEX
+ packet(0x09ee,-1,clif->pDull/*,XXX*/); // CZ_REQ_NEXT_RODEX
+// changed packet sizes
+#endif
+
// 2013-12-18bRagexe - Yommy
#if PACKETVER >= 20131218
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -2658,12 +2895,20 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x085C,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x087b,4,clif->pDull); // CZ_GANGSI_RANK
- /* New */
- packet(0x09d4,2,clif->pNPCShopClosed);
- packet(0x09ce,102,clif->pGM_Monster_Item,2);
- /* NPC Market */
- packet(0x09d8,2,clif->pNPCMarketClosed);
- packet(0x09d6,-1,clif->pNPCMarketPurchase);
+#endif
+
+// 2013-12-18bRagexe
+#if PACKETVER >= 20131218
+// new packets
+ packet(0x09ea,10,clif->pDull/*,XXX*/); // CZ_REQ_READ_RODEX
+ packet(0x09eb,14); // ZC_ACK_READ_RODEX
+ packet(0x09ef,11,clif->pDull/*,XXX*/); // CZ_REQ_REFRESH_RODEX
+ packet(0x09f0,-1); // ZC_ACK_RODEX_LIST
+ packet(0x09f5,11,clif->pDull/*,XXX*/); // CZ_REQ_DELETE_RODEX
+ packet(0x09f6,11); // ZC_ACK_DELETE_RODEX
+// changed packet sizes
+ packet(0x09e8,10,clif->pDull/*,XXX*/); // CZ_OPEN_RODEXBOX
+ packet(0x09ee,11,clif->pDull/*,XXX*/); // CZ_REQ_NEXT_RODEX
#endif
// 2013-12-23cRagexe - Yommy
@@ -2697,7 +2942,14 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x08A4,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x09cb,17);
+#endif
+
+// 2013-12-23bRagexe
+#if PACKETVER >= 20131223
+// new packets
+// changed packet sizes
+ packet(0x09ea,11,clif->pDull/*,XXX*/); // CZ_REQ_READ_RODEX
+ packet(0x09eb,24); // ZC_ACK_READ_RODEX
#endif
// 2013-12-30aRagexe - Yommy
@@ -2733,6 +2985,16 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x093e,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
#endif
+// 2013-12-30aRagexe
+#if PACKETVER >= 20131230
+// new packets
+ packet(0x09ec,-1,clif->pDull/*,XXX*/); // CZ_REQ_SEND_RODEX
+ packet(0x09ed,3); // ZC_ACK_SEND_RODEX
+ packet(0x09f7,75); // ZC_PROPERTY_HOMUN_2
+// changed packet sizes
+ packet(0x09eb,23); // ZC_ACK_READ_RODEX
+#endif
+
// 2014 Packet Data
// 2014-01-15eRagexe
@@ -3213,8 +3475,6 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0936,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0922,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x09e5,18); // ZC_DELETEITEM_FROM_MCSTORE2
- packet(0x09e6,22); // ZC_UPDATE_ITEM_FROM_BUYING_STORE2
#endif
// 2014-10-22bRagexe - YomRawr
@@ -3730,7 +3990,6 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0817,5,clif->pHomMenu,2,4);
packet(0x0923,36,clif->pStoragePassword,0);
packet(0x0a27,8); // ZC_RECOVERY2
- packet(0x09f7,75); // ZC_PROPERTY_HOMUN_2
#endif
// 2015-05-20aRagexeRE
diff --git a/src/map/pc.c b/src/map/pc.c
index 30c07a58e..582abf71c 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -741,7 +741,8 @@ int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id, int lo
sd->client_tick = client_tick;
sd->state.active = 0; //to be set to 1 after player is fully authed and loaded.
sd->bl.type = BL_PC;
- sd->canlog_tick = timer->gettick();
+ if (battle_config.prevent_logout_trigger & PLT_LOGIN)
+ sd->canlog_tick = timer->gettick();
//Required to prevent homunculus copuing a base speed of 0.
sd->battle_status.speed = sd->base_status.speed = DEFAULT_WALK_SPEED;
sd->state.warp_clean = 1;
@@ -4840,11 +4841,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
switch( nameid ) { // TODO: Is there no better way to handle this, other than hardcoding item IDs?
case ITEMID_ANODYNE:
- if( map_flag_gvg2(sd->bl.m) )
- return 0;
- /* Fall through */
- case ITEMID_ALOEBERA:
- if( pc_issit(sd) )
+ if (map_flag_gvg2(sd->bl.m))
return 0;
break;
@@ -4951,17 +4948,6 @@ int pc_isUseitem(struct map_session_data *sd,int n)
if( nameid >= ITEMID_BOW_MERCENARY_SCROLL1 && nameid <= ITEMID_SPEARMERCENARY_SCROLL10 && sd->md != NULL ) // Mercenary Scrolls
return 0;
- /**
- * Only Rune Knights may use runes
- **/
- if (itemdb_is_rune(nameid) && (sd->job & MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT)
- return 0;
- /**
- * Only GCross may use poisons
- **/
- else if (itemdb_is_poison(nameid) && (sd->job & MAPID_THIRDMASK) != MAPID_GUILLOTINE_CROSS)
- return 0;
-
if( item->package || item->group ) {
if (pc_is90overweight(sd)) {
clif->msgtable(sd, MSG_ITEM_CANT_OBTAIN_WEIGHT);
@@ -5049,10 +5035,11 @@ int pc_useitem(struct map_session_data *sd,int n) {
nullpo_ret(sd);
Assert_ret(n >= 0 && n < MAX_INVENTORY);
- if( sd->npc_id || sd->state.workinprogress&1 ){
- /* TODO: add to clif->messages enum */
-#ifdef RENEWAL
- clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
+ if (sd->npc_id || sd->state.workinprogress & 1) {
+#if PACKETVER >= 20110309
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
+#else
+ clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
return 0;
}
@@ -5108,15 +5095,22 @@ int pc_useitem(struct map_session_data *sd,int n) {
if( sd->inventory_data[n]->flag.delay_consume && ( sd->ud.skilltimer != INVALID_TIMER /*|| !status->check_skilluse(&sd->bl, &sd->bl, ALL_RESURRECTION, 0)*/ ) )
return 0;
- if( sd->inventory_data[n]->delay > 0 ) {
- ARR_FIND(0, MAX_ITEMDELAYS, i, sd->item_delay[i].nameid == nameid );
- if( i == MAX_ITEMDELAYS ) /* item not found. try first empty now */
- ARR_FIND(0, MAX_ITEMDELAYS, i, !sd->item_delay[i].nameid );
- if( i < MAX_ITEMDELAYS ) {
- if( sd->item_delay[i].nameid ) {// found
- if( DIFF_TICK(sd->item_delay[i].tick, tick) > 0 ) {
- int e_tick = (int)(DIFF_TICK(sd->item_delay[i].tick, tick)/1000);
- clif->msgtable_num(sd, MSG_SECONDS_UNTIL_USE, e_tick + 1); // [%d] seconds left until you can use
+ if (sd->inventory_data[n]->delay > 0) {
+ ARR_FIND(0, MAX_ITEMDELAYS, i, sd->item_delay[i].nameid == nameid);
+ if (i == MAX_ITEMDELAYS) /* item not found. try first empty now */
+ ARR_FIND(0, MAX_ITEMDELAYS, i, sd->item_delay[i].nameid == 0);
+ if (i < MAX_ITEMDELAYS) {
+ if (sd->item_delay[i].nameid != 0) {// found
+ if (DIFF_TICK(sd->item_delay[i].tick, tick) > 0) {
+ int delay_tick = (int)(DIFF_TICK(sd->item_delay[i].tick, tick) / 1000);
+#if PACKETVER >= 20101123
+ clif->msgtable_num(sd, MSG_SECONDS_UNTIL_USE, delay_tick + 1); // [%d] seconds left until you can use
+#else
+ char delay_msg[100];
+ clif->msgtable_num(sd, MSG_SECONDS_UNTIL_USE, delay_tick + 1); // [%d] seconds left until you can use
+ sprintf(delay_msg, msg_sd(sd, 26), delay_tick + 1);
+ clif->messagecolor_self(sd->fd, COLOR_YELLOW, delay_msg);
+#endif
return 0; // Delay has not expired yet
}
} else {// not yet used item (all slots are initially empty)
@@ -7649,22 +7643,42 @@ int pc_skillatk_bonus(struct map_session_data *sd, uint16 skill_id)
return bonus;
}
-int pc_skillheal_bonus(struct map_session_data *sd, uint16 skill_id) {
+int pc_skillheal_bonus(struct map_session_data *sd, uint16 skill_id)
+{
int i, bonus = sd->bonus.add_heal_rate;
- if( bonus ) {
- switch( skill_id ) {
- case AL_HEAL: if( !(battle_config.skill_add_heal_rate&1) ) bonus = 0; break;
- case PR_SANCTUARY: if( !(battle_config.skill_add_heal_rate&2) ) bonus = 0; break;
- case AM_POTIONPITCHER: if( !(battle_config.skill_add_heal_rate&4) ) bonus = 0; break;
- case CR_SLIMPITCHER: if( !(battle_config.skill_add_heal_rate&8) ) bonus = 0; break;
- case BA_APPLEIDUN: if( !(battle_config.skill_add_heal_rate&16)) bonus = 0; break;
+ if (bonus) {
+ switch (skill_id) {
+ case AL_HEAL:
+ if ((battle_config.skill_add_heal_rate & 1) == 0)
+ bonus = 0;
+ break;
+ case PR_SANCTUARY:
+ if ((battle_config.skill_add_heal_rate & 2) == 0)
+ bonus = 0;
+ break;
+ case AM_POTIONPITCHER:
+ if ((battle_config.skill_add_heal_rate & 4) == 0)
+ bonus = 0;
+ break;
+ case CR_SLIMPITCHER:
+ if ((battle_config.skill_add_heal_rate & 8) == 0)
+ bonus = 0;
+ break;
+ case BA_APPLEIDUN:
+ if ((battle_config.skill_add_heal_rate & 16) == 0)
+ bonus = 0;
+ break;
+ case AB_HIGHNESSHEAL:
+ if ((battle_config.skill_add_heal_rate & 32) == 0)
+ bonus = 0;
+ break;
}
}
ARR_FIND(0, ARRAYLENGTH(sd->skillheal), i, sd->skillheal[i].id == skill_id);
- if( i < ARRAYLENGTH(sd->skillheal) )
+ if (i < ARRAYLENGTH(sd->skillheal))
bonus += sd->skillheal[i].val;
return bonus;
@@ -7733,7 +7747,8 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h
if( sd->status.ele_id > 0 )
elemental->set_target(sd,src);
- sd->canlog_tick = timer->gettick();
+ if (battle_config.prevent_logout_trigger & PLT_DAMAGE)
+ sd->canlog_tick = timer->gettick();
}
/*==========================================
diff --git a/src/map/pc.h b/src/map/pc.h
index 0e4f1affd..482e30c41 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -73,6 +73,14 @@ enum equip_index {
EQI_MAX
};
+enum prevent_logout_trigger {
+ PLT_NONE = 0x0,
+ PLT_LOGIN = 0x1,
+ PLT_ATTACK = 0x2,
+ PLT_SKILL = 0x4,
+ PLT_DAMAGE = 0x8
+};
+
enum pc_unequipitem_flag {
PCUNEQUIPITEM_NONE = 0x0, ///< Just unequip
PCUNEQUIPITEM_RECALC = 0x1, ///< Recalculate status after unequipping
diff --git a/src/map/script.c b/src/map/script.c
index 61022252f..d1806cb41 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -17751,6 +17751,1592 @@ BUILDIN(getunittype) {
return true;
}
+/**
+ * Sets real-time unit data for a game object.
+ * Setunitdata <GUID>,<DataType>,<Val1>{,<Val2>,<Val3>}
+ * @param1 GUID GID of the unit.
+ * @param2 DataType Type of Data to be set for the unit.
+ * @param3 Value#1 Value to be passed as change in data.
+ * @param4 Value#2 Optional int value to be passed for certain data types.
+ * @param5 Value#3 Optional int value to be passed for certain data types.
+ * @return 1 on success, 0 on failure.
+ */
+BUILDIN(setunitdata)
+{
+ struct block_list *bl = NULL;
+ const char *mapname = NULL, *udtype = NULL;
+ int type = 0, val = 0, val2 = 0, val3 = 0;
+ struct map_session_data *tsd = NULL;
+
+ bl = map->id2bl(script_getnum(st, 2));
+
+ if (bl == NULL) {
+ ShowWarning("buildin_setunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ type = script_getnum(st, 3);
+
+ /* type bounds */
+ if (type < UDT_SIZE || type >= UDT_MAX) { // Note: UDT_TYPE is not valid here
+ ShowError("buildin_setunitdata: Invalid unit data type %d provided.\n", type);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ /* Mandatory Argument 3 */
+ if (type == UDT_MAPIDXY) {
+ if (!script_isstringtype(st, 4)) {
+ ShowError("buildin_setunitdata: Invalid data type for argument #3.\n");
+ script_pushint(st, 0);
+ return false;
+ }
+ mapname = script_getstr(st, 4);
+ } else {
+ if (script_isstringtype(st, 4)) {
+ ShowError("buildin_setunitdata: Invalid data type for argument #3.\n");
+ script_pushint(st, 0);
+ return false;
+ }
+ val = script_getnum(st, 4);
+ }
+/* checks if value is out of bounds. */
+#define setunitdata_check_bounds(arg, min, max) \
+ do { \
+ if (script_getnum(st, (arg)) < (min) || script_getnum(st, (arg)) > (max)) { \
+ ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d, max: %d)\n", script_getnum(st, (arg)), (arg)-1, (min), (max)); \
+ script_pushint(st, 0); \
+ return false; \
+ } \
+ } while(0);
+/* checks if value is out of bounds. */
+#define setunitdata_check_min(arg, min) \
+ do { \
+ if (script_getnum(st, (arg)) < (min)) { \
+ ShowError("buildin_setunitdata: Invalid value %d for argument #%d. (min: %d)\n", script_getnum(st, (arg)), (arg)-1, (min)); \
+ script_pushint(st, 0); \
+ return false; \
+ } \
+ } while(0);
+/* checks if the argument doesn't exist, if required.
+ * also checks if the argument exists, if not required. */
+#define setunitdata_assert_arg(arg, required) \
+ do { \
+ if (required && !script_hasdata(st, (arg))) { \
+ ShowError("buildin_setunitdata: Type %d reqires argument #%d.\n", type, (arg)-1); \
+ script_pushint(st, 0); \
+ return false; \
+ } else if (!required && script_hasdata(st, arg)) { \
+ ShowError("buildin_setunitdata: Argument %d is not required for type %d.\n", (arg)-1, type); \
+ script_pushint(st, 0); \
+ return false; \
+ } \
+ } while (0);
+/* checks if the data is an integer. */
+#define setunitdata_check_int(arg) \
+ do { \
+ setunitdata_assert_arg((arg), true); \
+ if (script_isstringtype(st, (arg))) { \
+ ShowError("buildin_setunitdata: Argument #%d expects integer, string given.\n", (arg)-1); \
+ script_pushint(st, 0); \
+ return false; \
+ } \
+ } while(0);
+/* checks if the data is a string. */
+#define setunitdata_check_string(arg) \
+ do { \
+ setunitdata_assert_arg((arg), true); \
+ if (script_isinttype(st, (arg))) { \
+ ShowError("buildin_setunitdata: Argument #%d expects string, integer given.\n", (arg)-1); \
+ script_pushint(st, 0); \
+ return false; \
+ } \
+ } while(0);
+
+ if (type != UDT_MAPIDXY && type != UDT_WALKTOXY) {
+ setunitdata_assert_arg(5, false);
+ setunitdata_assert_arg(6, false);
+ }
+
+ switch (type)
+ {
+ case UDT_SIZE:
+ setunitdata_check_bounds(4, SZ_SMALL, SZ_BIG);
+ break;
+ case UDT_LEVEL:
+ case UDT_HP:
+ case UDT_MAXHP:
+ case UDT_SP:
+ case UDT_MAXSP:
+ case UDT_CLASS:
+ case UDT_HEADBOTTOM:
+ case UDT_HEADMIDDLE:
+ case UDT_HEADTOP:
+ case UDT_CLOTHCOLOR:
+ case UDT_SHIELD:
+ case UDT_WEAPON:
+ case UDT_INTIMACY:
+ case UDT_LIFETIME:
+ case UDT_MERC_KILLCOUNT:
+ setunitdata_check_min(4, 0);
+ break;
+ case UDT_MASTERAID:
+ setunitdata_check_min(4, 0);
+ tsd = map->id2sd(val);
+ if (tsd == NULL) {
+ ShowWarning("buildin_setunitdata: Account ID %d not found for master change!\n",val);
+ script_pushint(st, 0);
+ return false;
+ }
+ break;
+ case UDT_MASTERCID:
+ setunitdata_check_min(4, 0);
+ tsd = map->charid2sd(val);
+ if (tsd == NULL) {
+ ShowWarning("buildin_setunitdata: Character ID %d not found for master change!\n",val);
+ script_pushint(st, 0);
+ return false;
+ }
+ break;
+ case UDT_MAPIDXY:
+ if ((val = map->mapname2mapid(mapname)) == -1) {
+ ShowError("buildin_setunitdata: Non-existent map %s provided.\n", mapname);
+ return false;
+ }
+ setunitdata_check_int(5);
+ setunitdata_check_int(6);
+ setunitdata_check_bounds(5, 0, MAX_MAP_SIZE/2);
+ setunitdata_check_bounds(6, 0, MAX_MAP_SIZE/2);
+ val2 = script_getnum(st, 5);
+ val3 = script_getnum(st, 6);
+ break;
+ case UDT_WALKTOXY:
+ setunitdata_assert_arg(6, false);
+ setunitdata_check_int(5);
+ val2 = script_getnum(st, 5);
+ setunitdata_check_bounds(4, 0, MAX_MAP_SIZE/2);
+ setunitdata_check_bounds(5, 0, MAX_MAP_SIZE/2);
+ break;
+ case UDT_SPEED:
+ setunitdata_check_bounds(4, 0, MAX_WALK_SPEED);
+ break;
+ case UDT_MODE:
+ setunitdata_check_bounds(4, MD_NONE, MD_MASK);
+ break;
+ case UDT_AI:
+ setunitdata_check_bounds(4, AI_NONE, AI_MAX-1);
+ break;
+ case UDT_SCOPTION:
+ setunitdata_check_bounds(4, OPTION_NOTHING, OPTION_COSTUME);
+ break;
+ case UDT_SEX:
+ setunitdata_check_bounds(4, SEX_FEMALE, SEX_MALE);
+ break;
+ case UDT_HAIRSTYLE:
+ setunitdata_check_bounds(4, 0, battle->bc->max_hair_style);
+ break;
+ case UDT_HAIRCOLOR:
+ setunitdata_check_bounds(4, 0, battle->bc->max_hair_color);
+ break;
+ case UDT_LOOKDIR:
+ setunitdata_check_bounds(4, 0, 7);
+ break;
+ case UDT_CANMOVETICK:
+ setunitdata_check_min(4, 0);
+ break;
+ case UDT_STR:
+ case UDT_AGI:
+ case UDT_VIT:
+ case UDT_INT:
+ case UDT_DEX:
+ case UDT_LUK:
+ case UDT_STATPOINT:
+ case UDT_ATKRANGE:
+ case UDT_ATKMIN:
+ case UDT_ATKMAX:
+ case UDT_MATKMIN:
+ case UDT_MATKMAX:
+ case UDT_AMOTION:
+ case UDT_ADELAY:
+ case UDT_DMOTION:
+ setunitdata_check_bounds(4, 0, USHRT_MAX);
+ break;
+ case UDT_DEF:
+ case UDT_MDEF:
+ case UDT_HIT:
+ case UDT_FLEE:
+ case UDT_PDODGE:
+ case UDT_CRIT:
+ setunitdata_check_bounds(4, 0, SHRT_MAX);
+ break;
+ case UDT_HUNGER:
+ setunitdata_check_bounds(4, 0, 99);
+ break;
+ case UDT_RACE:
+ case UDT_ELETYPE:
+ case UDT_ELELEVEL:
+ setunitdata_check_bounds(4, 0, CHAR_MAX);
+ break;
+ default:
+ break;
+ }
+
+#undef setunitdata_check_bounds
+#undef setunitdata_assert_arg
+#undef setunitdata_check_int
+#undef setunitdata_check_string
+
+ /* Set the values */
+ switch (bl->type) {
+ case BL_MOB:
+ {
+ struct mob_data *md = BL_UCAST(BL_MOB, bl);
+ nullpo_retr(false, md);
+
+ switch (type)
+ {
+ case UDT_SIZE:
+ md->status.size = (unsigned char) val;
+ break;
+ case UDT_LEVEL:
+ md->level = val;
+ break;
+ case UDT_HP:
+ status->set_hp(bl, (unsigned int) val, 0);
+ clif->charnameack(0, &md->bl);
+ break;
+ case UDT_MAXHP:
+ md->status.max_hp = (unsigned int) val;
+ clif->charnameack(0, &md->bl);
+ break;
+ case UDT_SP:
+ status->set_sp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXSP:
+ md->status.max_sp = (unsigned int) val;
+ break;
+ case UDT_MASTERAID:
+ md->master_id = val;
+ break;
+ case UDT_MAPIDXY:
+ unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ break;
+ case UDT_WALKTOXY:
+ if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
+ unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ break;
+ case UDT_SPEED:
+ md->status.speed = (unsigned short) val;
+ status->calc_misc(bl, &md->status, md->level);
+ break;
+ case UDT_MODE:
+ md->status.mode = (enum e_mode) val;
+ break;
+ case UDT_AI:
+ md->special_state.ai = (enum ai) val;
+ break;
+ case UDT_SCOPTION:
+ md->sc.option = (unsigned int) val;
+ break;
+ case UDT_SEX:
+ md->vd->sex = (char) val;
+ break;
+ case UDT_CLASS:
+ mob->class_change(md, val);
+ break;
+ case UDT_HAIRSTYLE:
+ clif->changelook(bl, LOOK_HAIR, val);
+ break;
+ case UDT_HAIRCOLOR:
+ clif->changelook(bl, LOOK_HAIR_COLOR, val);
+ break;
+ case UDT_HEADBOTTOM:
+ clif->changelook(bl, LOOK_HEAD_BOTTOM, val);
+ break;
+ case UDT_HEADMIDDLE:
+ clif->changelook(bl, LOOK_HEAD_MID, val);
+ break;
+ case UDT_HEADTOP:
+ clif->changelook(bl, LOOK_HEAD_TOP, val);
+ break;
+ case UDT_CLOTHCOLOR:
+ clif->changelook(bl, LOOK_CLOTHES_COLOR, val);
+ break;
+ case UDT_SHIELD:
+ clif->changelook(bl, LOOK_SHIELD, val);
+ break;
+ case UDT_WEAPON:
+ clif->changelook(bl, LOOK_WEAPON, val);
+ break;
+ case UDT_LOOKDIR:
+ unit->setdir(bl, (uint8) val);
+ break;
+ case UDT_CANMOVETICK:
+ md->ud.canmove_tick = val;
+ break;
+ case UDT_STR:
+ md->status.str = (unsigned short) val;
+ status->calc_misc(bl, &md->status, md->level);
+ break;
+ case UDT_AGI:
+ md->status.agi = (unsigned short) val;
+ status->calc_misc(bl, &md->status, md->level);
+ break;
+ case UDT_VIT:
+ md->status.vit = (unsigned short) val;
+ status->calc_misc(bl, &md->status, md->level);
+ break;
+ case UDT_INT:
+ md->status.int_ = (unsigned short) val;
+ status->calc_misc(bl, &md->status, md->level);
+ break;
+ case UDT_DEX:
+ md->status.dex = (unsigned short) val;
+ status->calc_misc(bl, &md->status, md->level);
+ break;
+ case UDT_LUK:
+ md->status.luk = (unsigned short) val;
+ status->calc_misc(bl, &md->status, md->level);
+ break;
+ case UDT_ATKRANGE:
+ md->status.rhw.range = (unsigned short) val;
+ break;
+ case UDT_ATKMIN:
+ md->status.rhw.atk = (unsigned short) val;
+ break;
+ case UDT_ATKMAX:
+ md->status.rhw.atk2 = (unsigned short) val;
+ break;
+ case UDT_MATKMIN:
+ md->status.matk_min = (unsigned short) val;
+ break;
+ case UDT_MATKMAX:
+ md->status.matk_max = (unsigned short) val;
+ break;
+ case UDT_DEF:
+ md->status.def = (defType) val;
+ break;
+ case UDT_MDEF:
+ md->status.mdef = (defType) val;
+ break;
+ case UDT_HIT:
+ md->status.hit = (short) val;
+ break;
+ case UDT_FLEE:
+ md->status.flee = (short) val;
+ break;
+ case UDT_PDODGE:
+ md->status.flee2 = (short) val;
+ break;
+ case UDT_CRIT:
+ md->status.cri = (short) val;
+ break;
+ case UDT_RACE:
+ md->status.race = (unsigned char) val;
+ break;
+ case UDT_ELETYPE:
+ md->status.def_ele = (unsigned char) val;
+ break;
+ case UDT_ELELEVEL:
+ md->status.ele_lv = (unsigned char) val;
+ break;
+ case UDT_AMOTION:
+ md->status.amotion = (unsigned short) val;
+ break;
+ case UDT_ADELAY:
+ md->status.adelay = (unsigned short) val;
+ break;
+ case UDT_DMOTION:
+ md->status.dmotion = (unsigned short) val;
+ break;
+ default:
+ ShowWarning("buildin_setunitdata: Invalid data type '%s' for mob unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ case BL_HOM:
+ {
+ struct homun_data *hd = BL_UCAST(BL_HOM, bl);
+
+ nullpo_retr(false, hd);
+
+ switch (type)
+ {
+ case UDT_SIZE:
+ hd->base_status.size = (unsigned char) val;
+ break;
+ case UDT_LEVEL:
+ hd->homunculus.level = (short) val;
+ break;
+ case UDT_HP:
+ status->set_hp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXHP:
+ hd->homunculus.max_hp = val;
+ break;
+ case UDT_SP:
+ status->set_sp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXSP:
+ hd->homunculus.max_sp = val;
+ break;
+ case UDT_MASTERCID:
+ hd->homunculus.char_id = val;
+ hd->master = tsd;
+ break;
+ case UDT_MAPIDXY:
+ unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ break;
+ case UDT_WALKTOXY:
+ if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
+ unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ break;
+ case UDT_SPEED:
+ hd->base_status.speed = (unsigned short) val;
+ status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
+ break;
+ case UDT_LOOKDIR:
+ unit->setdir(bl, (unsigned char) val);
+ break;
+ case UDT_CANMOVETICK:
+ hd->ud.canmove_tick = val;
+ break;
+ case UDT_STR:
+ hd->base_status.str = (unsigned short) val;
+ status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
+ break;
+ case UDT_AGI:
+ hd->base_status.agi = (unsigned short) val;
+ status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
+ break;
+ case UDT_VIT:
+ hd->base_status.vit = (unsigned short) val;
+ status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
+ break;
+ case UDT_INT:
+ hd->base_status.int_ = (unsigned short) val;
+ status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
+ break;
+ case UDT_DEX:
+ hd->base_status.dex = (unsigned short) val;
+ status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
+ break;
+ case UDT_LUK:
+ hd->base_status.luk = (unsigned short) val;
+ status->calc_misc(bl, &hd->base_status, hd->homunculus.level);
+ break;
+ case UDT_ATKRANGE:
+ hd->base_status.rhw.range = (unsigned short) val;
+ break;
+ case UDT_ATKMIN:
+ hd->base_status.rhw.atk = (unsigned short) val;
+ break;
+ case UDT_ATKMAX:
+ hd->base_status.rhw.atk2 = (unsigned short) val;
+ break;
+ case UDT_MATKMIN:
+ hd->base_status.matk_min = (unsigned short) val;
+ break;
+ case UDT_MATKMAX:
+ hd->base_status.matk_max = (unsigned short) val;
+ break;
+ case UDT_DEF:
+ hd->base_status.def = (defType) val;
+ break;
+ case UDT_MDEF:
+ hd->base_status.mdef = (defType) val;
+ break;
+ case UDT_HIT:
+ hd->base_status.hit = (short) val;
+ break;
+ case UDT_FLEE:
+ hd->base_status.flee = (short) val;
+ break;
+ case UDT_PDODGE:
+ hd->base_status.flee2 = (short) val;
+ break;
+ case UDT_CRIT:
+ hd->base_status.cri = (short) val;
+ break;
+ case UDT_RACE:
+ hd->base_status.race = (unsigned char) val;
+ break;
+ case UDT_ELETYPE:
+ hd->base_status.def_ele = (unsigned char) val;
+ break;
+ case UDT_ELELEVEL:
+ hd->base_status.ele_lv = (unsigned char) val;
+ break;
+ case UDT_AMOTION:
+ hd->base_status.amotion = (unsigned short) val;
+ break;
+ case UDT_ADELAY:
+ hd->base_status.adelay = (unsigned short) val;
+ break;
+ case UDT_DMOTION:
+ hd->base_status.dmotion = (unsigned short) val;
+ break;
+ case UDT_HUNGER:
+ hd->homunculus.hunger = (short) val;
+ clif->send_homdata(hd->master, SP_HUNGRY, hd->homunculus.hunger);
+ break;
+ case UDT_INTIMACY:
+ homun->add_intimacy(hd, (unsigned int) val);
+ clif->send_homdata(hd->master, SP_INTIMATE, hd->homunculus.intimacy / 100);
+ break;
+ default:
+ ShowWarning("buildin_setunitdata: Invalid data type '%s' for homunculus unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ clif->send_homdata(hd->master, SP_ACK, 0); // send homun data
+ }
+ break;
+ case BL_PET:
+ {
+ struct pet_data *pd = BL_UCAST(BL_PET, bl);
+
+ nullpo_retr(false, pd);
+
+ switch (type)
+ {
+ case UDT_SIZE:
+ pd->status.size = (unsigned char) val;
+ break;
+ case UDT_LEVEL:
+ pd->pet.level = (short) val;
+ break;
+ case UDT_HP:
+ status->set_hp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXHP:
+ pd->status.max_hp = (unsigned int) val;
+ break;
+ case UDT_SP:
+ status->set_sp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXSP:
+ pd->status.max_sp = (unsigned int) val;
+ break;
+ case UDT_MASTERAID:
+ pd->pet.account_id = val;
+ pd->msd = tsd;
+ break;
+ case UDT_MAPIDXY:
+ unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ break;
+ case UDT_WALKTOXY:
+ if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
+ unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ break;
+ case UDT_SPEED:
+ pd->status.speed = (unsigned short) val;
+ status->calc_misc(bl, &pd->status, pd->pet.level);
+ break;
+ case UDT_LOOKDIR:
+ unit->setdir(bl, (unsigned char) val);
+ break;
+ case UDT_CANMOVETICK:
+ pd->ud.canmove_tick = val;
+ break;
+ case UDT_STR:
+ pd->status.str = (unsigned short) val;
+ status->calc_misc(bl, &pd->status, pd->pet.level);
+ break;
+ case UDT_AGI:
+ pd->status.agi = (unsigned short) val;
+ status->calc_misc(bl, &pd->status, pd->pet.level);
+ break;
+ case UDT_VIT:
+ pd->status.vit = (unsigned short) val;
+ status->calc_misc(bl, &pd->status, pd->pet.level);
+ break;
+ case UDT_INT:
+ pd->status.int_ = (unsigned short) val;
+ status->calc_misc(bl, &pd->status, pd->pet.level);
+ break;
+ case UDT_DEX:
+ pd->status.dex = (unsigned short) val;
+ status->calc_misc(bl, &pd->status, pd->pet.level);
+ break;
+ case UDT_LUK:
+ pd->status.luk = (unsigned short) val;
+ status->calc_misc(bl, &pd->status, pd->pet.level);
+ break;
+ case UDT_ATKRANGE:
+ pd->status.rhw.range = (unsigned short) val;
+ break;
+ case UDT_ATKMIN:
+ pd->status.rhw.atk = (unsigned short) val;
+ break;
+ case UDT_ATKMAX:
+ pd->status.rhw.atk2 = (unsigned short) val;
+ break;
+ case UDT_MATKMIN:
+ pd->status.matk_min = (unsigned short) val;
+ break;
+ case UDT_MATKMAX:
+ pd->status.matk_max = (unsigned short) val;
+ break;
+ case UDT_DEF:
+ pd->status.def = (defType) val;
+ break;
+ case UDT_MDEF:
+ pd->status.mdef = (defType) val;
+ break;
+ case UDT_HIT:
+ pd->status.hit = (short) val;
+ break;
+ case UDT_FLEE:
+ pd->status.flee = (short) val;
+ break;
+ case UDT_PDODGE:
+ pd->status.flee2 = (short) val;
+ break;
+ case UDT_CRIT:
+ pd->status.cri = (short) val;
+ break;
+ case UDT_RACE:
+ pd->status.race = (unsigned char) val;
+ break;
+ case UDT_ELETYPE:
+ pd->status.def_ele = (unsigned char) val;
+ break;
+ case UDT_ELELEVEL:
+ pd->status.ele_lv = (unsigned char) val;
+ break;
+ case UDT_AMOTION:
+ pd->status.amotion = (unsigned short) val;
+ break;
+ case UDT_ADELAY:
+ pd->status.adelay = (unsigned short) val;
+ break;
+ case UDT_DMOTION:
+ pd->status.dmotion = (unsigned short) val;
+ break;
+ case UDT_INTIMACY:
+ pet->set_intimate(pd, val);
+ clif->send_petdata(pd->msd, pd, 1, pd->pet.intimate);
+ break;
+ case UDT_HUNGER:
+ pd->pet.hungry = (short) val;
+ break;
+ default:
+ ShowWarning("buildin_setunitdata: Invalid data type '%s' for pet unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ clif->send_petstatus(pd->msd); // send pet data
+ }
+ break;
+ case BL_MER:
+ {
+ struct mercenary_data *mc = BL_UCAST(BL_MER, bl);
+
+ nullpo_retr(false, mc);
+
+ switch (type)
+ {
+ case UDT_SIZE:
+ mc->base_status.size = (unsigned char) val;
+ break;
+ case UDT_HP:
+ status->set_hp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXHP:
+ mc->base_status.max_hp = (unsigned int) val;
+ break;
+ case UDT_SP:
+ status->set_sp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXSP:
+ mc->base_status.max_sp = (unsigned int) val;
+ break;
+ case UDT_MASTERCID:
+ mc->mercenary.char_id = val;
+ break;
+ case UDT_MAPIDXY:
+ unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ break;
+ case UDT_WALKTOXY:
+ if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
+ unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ break;
+ case UDT_SPEED:
+ mc->base_status.size = (unsigned char) val;
+ status->calc_misc(bl, &mc->base_status, mc->db->lv);
+ break;
+ case UDT_LOOKDIR:
+ unit->setdir(bl, (unsigned char) val);
+ break;
+ case UDT_CANMOVETICK:
+ mc->ud.canmove_tick = val;
+ break;
+ case UDT_STR:
+ mc->base_status.str = (unsigned short) val;
+ status->calc_misc(bl, &mc->base_status, mc->db->lv);
+ break;
+ case UDT_AGI:
+ mc->base_status.agi = (unsigned short) val;
+ status->calc_misc(bl, &mc->base_status, mc->db->lv);
+ break;
+ case UDT_VIT:
+ mc->base_status.vit = (unsigned short) val;
+ status->calc_misc(bl, &mc->base_status, mc->db->lv);
+ break;
+ case UDT_INT:
+ mc->base_status.int_ = (unsigned short) val;
+ status->calc_misc(bl, &mc->base_status, mc->db->lv);
+ break;
+ case UDT_DEX:
+ mc->base_status.dex = (unsigned short) val;
+ status->calc_misc(bl, &mc->base_status, mc->db->lv);
+ break;
+ case UDT_LUK:
+ mc->base_status.luk = (unsigned short) val;
+ status->calc_misc(bl, &mc->base_status, mc->db->lv);
+ break;
+ case UDT_ATKRANGE:
+ mc->base_status.rhw.range = (unsigned short) val;
+ break;
+ case UDT_ATKMIN:
+ mc->base_status.rhw.atk = (unsigned short) val;
+ break;
+ case UDT_ATKMAX:
+ mc->base_status.rhw.atk2 = (unsigned short) val;
+ break;
+ case UDT_MATKMIN:
+ mc->base_status.matk_min = (unsigned short) val;
+ break;
+ case UDT_MATKMAX:
+ mc->base_status.matk_max = (unsigned short) val;
+ break;
+ case UDT_DEF:
+ mc->base_status.def = (defType) val;
+ break;
+ case UDT_MDEF:
+ mc->base_status.mdef = (defType) val;
+ break;
+ case UDT_HIT:
+ mc->base_status.hit = (short) val;
+ break;
+ case UDT_FLEE:
+ mc->base_status.flee = (short) val;
+ break;
+ case UDT_PDODGE:
+ mc->base_status.flee2 = (short) val;
+ break;
+ case UDT_CRIT:
+ mc->base_status.cri = (short) val;
+ break;
+ case UDT_RACE:
+ mc->base_status.race = (unsigned char) val;
+ break;
+ case UDT_ELETYPE:
+ mc->base_status.def_ele = (unsigned char) val;
+ break;
+ case UDT_ELELEVEL:
+ mc->base_status.ele_lv = (unsigned char) val;
+ break;
+ case UDT_AMOTION:
+ mc->base_status.amotion = (unsigned short) val;
+ break;
+ case UDT_ADELAY:
+ mc->base_status.adelay = (unsigned short) val;
+ break;
+ case UDT_DMOTION:
+ mc->base_status.dmotion = (unsigned short) val;
+ break;
+ case UDT_MERC_KILLCOUNT:
+ mc->mercenary.kill_count = (unsigned int) val;
+ break;
+ case UDT_LIFETIME:
+ mc->mercenary.life_time = (unsigned int) val;
+ break;
+ default:
+ ShowWarning("buildin_setunitdata: Invalid data type '%s' for mercenary unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ clif->mercenary_info(map->charid2sd(mc->mercenary.char_id));
+ clif->mercenary_skillblock(map->charid2sd(mc->mercenary.char_id));
+ }
+ break;
+ case BL_ELEM:
+ {
+ struct elemental_data *ed = BL_UCAST(BL_ELEM, bl);
+
+ nullpo_retr(false, ed);
+
+ switch (type)
+ {
+ case UDT_SIZE:
+ ed->base_status.size = (unsigned char) val;
+ break;
+ case UDT_HP:
+ status->set_hp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXHP:
+ ed->base_status.max_hp = (unsigned int) val;
+ break;
+ case UDT_SP:
+ status->set_sp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXSP:
+ ed->base_status.max_sp = (unsigned int) val;
+ break;
+ case UDT_MASTERCID:
+ ed->elemental.char_id = val;
+ break;
+ case UDT_MAPIDXY:
+ unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ break;
+ case UDT_WALKTOXY:
+ if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
+ unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ break;
+ case UDT_SPEED:
+ ed->base_status.speed = (unsigned short) val;
+ status->calc_misc(bl, &ed->base_status, ed->db->lv);
+ break;
+ case UDT_LOOKDIR:
+ unit->setdir(bl, (unsigned char) val);
+ break;
+ case UDT_CANMOVETICK:
+ ed->ud.canmove_tick = val;
+ break;
+ case UDT_STR:
+ ed->base_status.str = (unsigned short) val;
+ status->calc_misc(bl, &ed->base_status, ed->db->lv);
+ break;
+ case UDT_AGI:
+ ed->base_status.agi = (unsigned short) val;
+ status->calc_misc(bl, &ed->base_status, ed->db->lv);
+ break;
+ case UDT_VIT:
+ ed->base_status.vit = (unsigned short) val;
+ status->calc_misc(bl, &ed->base_status, ed->db->lv);
+ break;
+ case UDT_INT:
+ ed->base_status.int_ = (unsigned short) val;
+ status->calc_misc(bl, &ed->base_status, ed->db->lv);
+ break;
+ case UDT_DEX:
+ ed->base_status.dex = (unsigned short) val;
+ status->calc_misc(bl, &ed->base_status, ed->db->lv);
+ break;
+ case UDT_LUK:
+ ed->base_status.luk = (unsigned short) val;
+ status->calc_misc(bl, &ed->base_status, ed->db->lv);
+ break;
+ case UDT_ATKRANGE:
+ ed->base_status.rhw.range = (unsigned short) val;
+ break;
+ case UDT_ATKMIN:
+ ed->base_status.rhw.atk = (unsigned short) val;
+ break;
+ case UDT_ATKMAX:
+ ed->base_status.rhw.atk2 = (unsigned short) val;
+ break;
+ case UDT_MATKMIN:
+ ed->base_status.matk_min = (unsigned short) val;
+ break;
+ case UDT_MATKMAX:
+ ed->base_status.matk_max = (unsigned short) val;
+ break;
+ case UDT_DEF:
+ ed->base_status.def = (defType) val;
+ break;
+ case UDT_MDEF:
+ ed->base_status.mdef = (defType) val;
+ break;
+ case UDT_HIT:
+ ed->base_status.hit = (short) val;
+ break;
+ case UDT_FLEE:
+ ed->base_status.flee = (short) val;
+ break;
+ case UDT_PDODGE:
+ ed->base_status.flee2 = (short) val;
+ break;
+ case UDT_CRIT:
+ ed->base_status.cri = (short) val;
+ break;
+ case UDT_RACE:
+ ed->base_status.race = (unsigned char) val;
+ break;
+ case UDT_ELETYPE:
+ ed->base_status.def_ele = (unsigned char) val;
+ break;
+ case UDT_ELELEVEL:
+ ed->base_status.ele_lv = (unsigned char) val;
+ break;
+ case UDT_AMOTION:
+ ed->base_status.amotion = (unsigned short) val;
+ break;
+ case UDT_ADELAY:
+ ed->base_status.adelay = (unsigned short) val;
+ break;
+ case UDT_DMOTION:
+ ed->base_status.dmotion = (unsigned short) val;
+ break;
+ case UDT_LIFETIME:
+ ed->elemental.life_time = val;
+ break;
+ default:
+ ShowWarning("buildin_setunitdata: Invalid data type '%s' for elemental unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ clif->elemental_info(ed->master);
+ }
+ break;
+ case BL_NPC:
+ {
+ struct npc_data *nd = BL_UCAST(BL_NPC, bl);
+
+ nullpo_retr(false, nd);
+
+ switch (type)
+ {
+ case UDT_SIZE:
+ nd->status.size = (unsigned char) val;
+ break;
+ case UDT_LEVEL:
+ nd->level = (unsigned short) val;
+ break;
+ case UDT_HP:
+ status->set_hp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXHP:
+ nd->status.max_hp = (unsigned int) val;
+ break;
+ case UDT_SP:
+ status->set_sp(bl, (unsigned int) val, 0);
+ break;
+ case UDT_MAXSP:
+ nd->status.max_sp = (unsigned int) val;
+ break;
+ case UDT_MAPIDXY:
+ unit->warp(bl, (short) val, (short) val2, (short) val3, CLR_TELEPORT);
+ break;
+ case UDT_WALKTOXY:
+ if (!unit->walktoxy(bl, (short) val, (short) val2, 2))
+ unit->movepos(bl, (short) val, (short) val2, 0, 0);
+ break;
+ case UDT_CLASS:
+ npc->setclass(nd, (short) val);
+ break;
+ case UDT_SPEED:
+ nd->speed = (short) val;
+ status->calc_misc(bl, &nd->status, nd->level);
+ break;
+ case UDT_LOOKDIR:
+ unit->setdir(bl, (unsigned char) val);
+ break;
+ case UDT_STR:
+ nd->status.str = (unsigned short) val;
+ status->calc_misc(bl, &nd->status, nd->level);
+ break;
+ case UDT_AGI:
+ nd->status.agi = (unsigned short) val;
+ status->calc_misc(bl, &nd->status, nd->level);
+ break;
+ case UDT_VIT:
+ nd->status.vit = (unsigned short) val;
+ status->calc_misc(bl, &nd->status, nd->level);
+ break;
+ case UDT_INT:
+ nd->status.int_ = (unsigned short) val;
+ status->calc_misc(bl, &nd->status, nd->level);
+ break;
+ case UDT_DEX:
+ nd->status.dex = (unsigned short) val;
+ status->calc_misc(bl, &nd->status, nd->level);
+ break;
+ case UDT_LUK:
+ nd->status.luk = (unsigned short) val;
+ status->calc_misc(bl, &nd->status, nd->level);
+ break;
+ case UDT_STATPOINT:
+ nd->stat_point = (unsigned short) val;
+ break;
+ case UDT_ATKRANGE:
+ nd->status.rhw.range = (unsigned short) val;
+ break;
+ case UDT_ATKMIN:
+ nd->status.rhw.atk = (unsigned short) val;
+ break;
+ case UDT_ATKMAX:
+ nd->status.rhw.atk2 = (unsigned short) val;
+ break;
+ case UDT_MATKMIN:
+ nd->status.matk_min = (unsigned short) val;
+ break;
+ case UDT_MATKMAX:
+ nd->status.matk_max = (unsigned short) val;
+ break;
+ case UDT_DEF:
+ nd->status.def = (defType) val;
+ break;
+ case UDT_MDEF:
+ nd->status.mdef = (defType) val;
+ break;
+ case UDT_HIT:
+ nd->status.hit = (short) val;
+ break;
+ case UDT_FLEE:
+ nd->status.flee = (short) val;
+ break;
+ case UDT_PDODGE:
+ nd->status.flee2 = (short) val;
+ break;
+ case UDT_CRIT:
+ nd->status.cri = (short) val;
+ break;
+ case UDT_RACE:
+ nd->status.race = (unsigned char) val;
+ break;
+ case UDT_ELETYPE:
+ nd->status.def_ele = (unsigned char) val;
+ break;
+ case UDT_ELELEVEL:
+ nd->status.ele_lv = (unsigned char) val;
+ break;
+ case UDT_AMOTION:
+ nd->status.amotion = (unsigned short) val;
+ break;
+ case UDT_ADELAY:
+ nd->status.adelay = (unsigned short) val;
+ break;
+ case UDT_DMOTION:
+ nd->status.dmotion = (unsigned short) val;
+ break;
+ default:
+ ShowWarning("buildin_setunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ default:
+ ShowError("buildin_setunitdata: Unknown object!\n");
+ script_pushint(st, 0);
+ return false;
+ } // end of bl->type switch
+
+ script_pushint(st, 1);
+ return true;
+}
+
+/**
+ * Retrieves real-time data for a game object.
+ * Getunitdata <GUID>,<DataType>{,<Variable>}
+ * @param1 GUID Game object unique Id.
+ * @param2 DataType Type of Data to be set for the unit.
+ * @param3 Variable array reference to store data into. (used for UDT_MAPIDXY)
+ * @return 0 on failure, <value> on success
+ */
+BUILDIN(getunitdata)
+{
+ struct block_list *bl;
+ const char *udtype = NULL;
+ const struct map_session_data *sd = NULL;
+ int type = 0;
+ char* name = NULL;
+ struct script_data *data = script_hasdata(st,4)?script_getdata(st, 4):NULL;
+
+ bl = map->id2bl(script_getnum(st, 2));
+
+ if (bl == NULL) {
+ ShowWarning("buildin_getunitdata: Error in finding object with given GID %d!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ type = script_getnum(st, 3);
+
+ /* Type check */
+ if (type < UDT_TYPE || type >= UDT_MAX) {
+ ShowError("buildin_getunitdata: Invalid unit data type %d provided.\n", type);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ /* Argument checks */
+ if (type == UDT_MAPIDXY) {
+ if (data == NULL || !data_isreference(data)) {
+ ShowWarning("buildin_getunitdata: Error in argument 3. Please provide a reference variable to store values in.\n");
+ script_pushint(st, 0);
+ return false;
+ }
+
+ name = reference_getname(data);
+
+ if (not_server_variable(*name)) {
+ sd = script->rid2sd(st);
+ if (sd == NULL) {
+ ShowWarning("buildin_getunitdata: Player not attached! Cannot use player variable %s.\n",name);
+ script_pushint(st, 0);
+ return true;// no player attached
+ }
+ }
+ }
+
+#define getunitdata_sub(idx__,var__) script->setd_sub(st,NULL,name,(idx__),(void *)h64BPTRSIZE((int)(var__)),data->ref);
+
+ switch (bl->type) {
+ case BL_MOB:
+ {
+ const struct mob_data *md = BL_UCAST(BL_MOB, bl);
+
+ nullpo_retr(false, md);
+
+ switch (type)
+ {
+ case UDT_TYPE: script_pushint(st, BL_MOB); break;
+ case UDT_SIZE: script_pushint(st, md->status.size); break;
+ case UDT_LEVEL: script_pushint(st, md->level); break;
+ case UDT_HP: script_pushint(st, md->status.hp); break;
+ case UDT_MAXHP: script_pushint(st, md->status.max_hp); break;
+ case UDT_SP: script_pushint(st, md->status.sp); break;
+ case UDT_MAXSP: script_pushint(st, md->status.max_sp); break;
+ case UDT_MAPIDXY:
+ getunitdata_sub(0, md->bl.m);
+ getunitdata_sub(1, md->bl.x);
+ getunitdata_sub(2, md->bl.y);
+ break;
+ case UDT_SPEED: script_pushint(st, md->status.speed); break;
+ case UDT_MODE: script_pushint(st, md->status.mode); break;
+ case UDT_AI: script_pushint(st, md->special_state.ai); break;
+ case UDT_SCOPTION: script_pushint(st, md->sc.option); break;
+ case UDT_SEX: script_pushint(st, md->vd->sex); break;
+ case UDT_CLASS: script_pushint(st, md->vd->class); break;
+ case UDT_HAIRSTYLE: script_pushint(st, md->vd->hair_style); break;
+ case UDT_HAIRCOLOR: script_pushint(st, md->vd->hair_color); break;
+ case UDT_HEADBOTTOM: script_pushint(st, md->vd->head_bottom); break;
+ case UDT_HEADMIDDLE: script_pushint(st, md->vd->head_mid); break;
+ case UDT_HEADTOP: script_pushint(st, md->vd->head_top); break;
+ case UDT_CLOTHCOLOR: script_pushint(st, md->vd->cloth_color); break;
+ case UDT_SHIELD: script_pushint(st, md->vd->shield); break;
+ case UDT_WEAPON: script_pushint(st, md->vd->weapon); break;
+ case UDT_LOOKDIR: script_pushint(st, md->ud.dir); break;
+ case UDT_CANMOVETICK: script_pushint(st, md->ud.canmove_tick); break;
+ case UDT_STR: script_pushint(st, md->status.str); break;
+ case UDT_AGI: script_pushint(st, md->status.agi); break;
+ case UDT_VIT: script_pushint(st, md->status.vit); break;
+ case UDT_INT: script_pushint(st, md->status.int_); break;
+ case UDT_DEX: script_pushint(st, md->status.dex); break;
+ case UDT_LUK: script_pushint(st, md->status.luk); break;
+ case UDT_ATKRANGE: script_pushint(st, md->status.rhw.range); break;
+ case UDT_ATKMIN: script_pushint(st, md->status.rhw.atk); break;
+ case UDT_ATKMAX: script_pushint(st, md->status.rhw.atk2); break;
+ case UDT_MATKMIN: script_pushint(st, md->status.matk_min); break;
+ case UDT_MATKMAX: script_pushint(st, md->status.matk_max); break;
+ case UDT_DEF: script_pushint(st, md->status.def); break;
+ case UDT_MDEF: script_pushint(st, md->status.mdef); break;
+ case UDT_HIT: script_pushint(st, md->status.hit); break;
+ case UDT_FLEE: script_pushint(st, md->status.flee); break;
+ case UDT_PDODGE: script_pushint(st, md->status.flee2); break;
+ case UDT_CRIT: script_pushint(st, md->status.cri); break;
+ case UDT_RACE: script_pushint(st, md->status.race); break;
+ case UDT_ELETYPE: script_pushint(st, md->status.def_ele); break;
+ case UDT_ELELEVEL: script_pushint(st, md->status.ele_lv); break;
+ case UDT_AMOTION: script_pushint(st, md->status.amotion); break;
+ case UDT_ADELAY: script_pushint(st, md->status.adelay); break;
+ case UDT_DMOTION: script_pushint(st, md->status.dmotion); break;
+ default:
+ ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mob unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ case BL_HOM:
+ {
+ const struct homun_data *hd = BL_UCAST(BL_HOM, bl);
+
+ nullpo_retr(false, hd);
+
+ switch (type)
+ {
+ case UDT_TYPE: script_pushint(st, BL_HOM); break;
+ case UDT_SIZE: script_pushint(st, hd->base_status.size); break;
+ case UDT_LEVEL: script_pushint(st, hd->homunculus.level); break;
+ case UDT_HP: script_pushint(st, hd->base_status.hp); break;
+ case UDT_MAXHP: script_pushint(st, hd->base_status.max_hp); break;
+ case UDT_SP: script_pushint(st, hd->base_status.sp); break;
+ case UDT_MAXSP: script_pushint(st, hd->base_status.max_sp); break;
+ case UDT_MAPIDXY:
+ getunitdata_sub(0, hd->bl.m);
+ getunitdata_sub(1, hd->bl.x);
+ getunitdata_sub(2, hd->bl.y);
+ break;
+ case UDT_SPEED: script_pushint(st, hd->base_status.speed); break;
+ case UDT_LOOKDIR: script_pushint(st, hd->ud.dir); break;
+ case UDT_CANMOVETICK: script_pushint(st, hd->ud.canmove_tick); break;
+ case UDT_MODE: script_pushint(st, hd->base_status.mode); break;
+ case UDT_STR: script_pushint(st, hd->base_status.str); break;
+ case UDT_AGI: script_pushint(st, hd->base_status.agi); break;
+ case UDT_VIT: script_pushint(st, hd->base_status.vit); break;
+ case UDT_INT: script_pushint(st, hd->base_status.int_); break;
+ case UDT_DEX: script_pushint(st, hd->base_status.dex); break;
+ case UDT_LUK: script_pushint(st, hd->base_status.luk); break;
+ case UDT_ATKRANGE: script_pushint(st, hd->base_status.rhw.range); break;
+ case UDT_ATKMIN: script_pushint(st, hd->base_status.rhw.atk); break;
+ case UDT_ATKMAX: script_pushint(st, hd->base_status.rhw.atk2); break;
+ case UDT_MATKMIN: script_pushint(st, hd->base_status.matk_min); break;
+ case UDT_MATKMAX: script_pushint(st, hd->base_status.matk_max); break;
+ case UDT_DEF: script_pushint(st, hd->base_status.def); break;
+ case UDT_MDEF: script_pushint(st, hd->base_status.mdef); break;
+ case UDT_HIT: script_pushint(st, hd->base_status.hit); break;
+ case UDT_FLEE: script_pushint(st, hd->base_status.flee); break;
+ case UDT_PDODGE: script_pushint(st, hd->base_status.flee2); break;
+ case UDT_CRIT: script_pushint(st, hd->base_status.cri); break;
+ case UDT_RACE: script_pushint(st, hd->base_status.race); break;
+ case UDT_ELETYPE: script_pushint(st, hd->base_status.def_ele); break;
+ case UDT_ELELEVEL: script_pushint(st, hd->base_status.ele_lv); break;
+ case UDT_AMOTION: script_pushint(st, hd->base_status.amotion); break;
+ case UDT_ADELAY: script_pushint(st, hd->base_status.adelay); break;
+ case UDT_DMOTION: script_pushint(st, hd->base_status.dmotion); break;
+ case UDT_MASTERCID: script_pushint(st, hd->homunculus.char_id); break;
+ case UDT_HUNGER: script_pushint(st, hd->homunculus.hunger); break;
+ case UDT_INTIMACY: script_pushint(st, hd->homunculus.intimacy); break;
+ default:
+ ShowWarning("buildin_getunitdata: Invalid data type '%s' for Homunculus unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ case BL_PET:
+ {
+ const struct pet_data *pd = BL_UCAST(BL_PET, bl);
+
+ nullpo_retr(false, pd);
+
+ switch (type)
+ {
+ case UDT_TYPE: script_pushint(st, BL_PET); break;
+ case UDT_SIZE: script_pushint(st, pd->status.size); break;
+ case UDT_LEVEL: script_pushint(st, pd->pet.level); break;
+ case UDT_HP: script_pushint(st, pd->status.hp); break;
+ case UDT_MAXHP: script_pushint(st, pd->status.max_hp); break;
+ case UDT_SP: script_pushint(st, pd->status.sp); break;
+ case UDT_MAXSP: script_pushint(st, pd->status.max_sp); break;
+ case UDT_MAPIDXY:
+ getunitdata_sub(0, pd->bl.m);
+ getunitdata_sub(1, pd->bl.x);
+ getunitdata_sub(2, pd->bl.y);
+ break;
+ case UDT_SPEED: script_pushint(st, pd->status.speed); break;
+ case UDT_LOOKDIR: script_pushint(st, pd->ud.dir); break;
+ case UDT_CANMOVETICK: script_pushint(st, pd->ud.canmove_tick); break;
+ case UDT_MODE: script_pushint(st, pd->status.mode); break;
+ case UDT_STR: script_pushint(st, pd->status.str); break;
+ case UDT_AGI: script_pushint(st, pd->status.agi); break;
+ case UDT_VIT: script_pushint(st, pd->status.vit); break;
+ case UDT_INT: script_pushint(st, pd->status.int_); break;
+ case UDT_DEX: script_pushint(st, pd->status.dex); break;
+ case UDT_LUK: script_pushint(st, pd->status.luk); break;
+ case UDT_ATKRANGE: script_pushint(st, pd->status.rhw.range); break;
+ case UDT_ATKMIN: script_pushint(st, pd->status.rhw.atk); break;
+ case UDT_ATKMAX: script_pushint(st, pd->status.rhw.atk2); break;
+ case UDT_MATKMIN: script_pushint(st, pd->status.matk_min); break;
+ case UDT_MATKMAX: script_pushint(st, pd->status.matk_max); break;
+ case UDT_DEF: script_pushint(st, pd->status.def); break;
+ case UDT_MDEF: script_pushint(st, pd->status.mdef); break;
+ case UDT_HIT: script_pushint(st, pd->status.hit); break;
+ case UDT_FLEE: script_pushint(st, pd->status.flee); break;
+ case UDT_PDODGE: script_pushint(st, pd->status.flee2); break;
+ case UDT_CRIT: script_pushint(st, pd->status.cri); break;
+ case UDT_RACE: script_pushint(st, pd->status.race); break;
+ case UDT_ELETYPE: script_pushint(st, pd->status.def_ele); break;
+ case UDT_ELELEVEL: script_pushint(st, pd->status.ele_lv); break;
+ case UDT_AMOTION: script_pushint(st, pd->status.amotion); break;
+ case UDT_ADELAY: script_pushint(st, pd->status.adelay); break;
+ case UDT_DMOTION: script_pushint(st, pd->status.dmotion); break;
+ case UDT_MASTERAID: script_pushint(st, pd->pet.account_id); break;
+ case UDT_HUNGER: script_pushint(st, pd->pet.hungry); break;
+ case UDT_INTIMACY: script_pushint(st, pd->pet.intimate); break;
+ default:
+ ShowWarning("buildin_getunitdata: Invalid data type '%s' for Pet unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ case BL_MER:
+ {
+ const struct mercenary_data *mc = BL_UCAST(BL_MER, bl);
+
+ nullpo_retr(false, mc);
+
+ switch (type)
+ {
+ case UDT_TYPE: script_pushint(st, BL_MER); break;
+ case UDT_SIZE: script_pushint(st, mc->base_status.size); break;
+ case UDT_HP: script_pushint(st, mc->base_status.hp); break;
+ case UDT_MAXHP: script_pushint(st, mc->base_status.max_hp); break;
+ case UDT_SP: script_pushint(st, mc->base_status.sp); break;
+ case UDT_MAXSP: script_pushint(st, mc->base_status.max_sp); break;
+ case UDT_MAPIDXY:
+ getunitdata_sub(0, mc->bl.m);
+ getunitdata_sub(1, mc->bl.x);
+ getunitdata_sub(2, mc->bl.y);
+ break;
+ case UDT_SPEED: script_pushint(st, mc->base_status.speed); break;
+ case UDT_LOOKDIR: script_pushint(st, mc->ud.dir); break;
+ case UDT_CANMOVETICK: script_pushint(st, mc->ud.canmove_tick); break;
+ case UDT_MODE: script_pushint(st, mc->base_status.mode); break;
+ case UDT_STR: script_pushint(st, mc->base_status.str); break;
+ case UDT_AGI: script_pushint(st, mc->base_status.agi); break;
+ case UDT_VIT: script_pushint(st, mc->base_status.vit); break;
+ case UDT_INT: script_pushint(st, mc->base_status.int_); break;
+ case UDT_DEX: script_pushint(st, mc->base_status.dex); break;
+ case UDT_LUK: script_pushint(st, mc->base_status.luk); break;
+ case UDT_ATKRANGE: script_pushint(st, mc->base_status.rhw.range); break;
+ case UDT_ATKMIN: script_pushint(st, mc->base_status.rhw.atk); break;
+ case UDT_ATKMAX: script_pushint(st, mc->base_status.rhw.atk2); break;
+ case UDT_MATKMIN: script_pushint(st, mc->base_status.matk_min); break;
+ case UDT_MATKMAX: script_pushint(st, mc->base_status.matk_max); break;
+ case UDT_DEF: script_pushint(st, mc->base_status.def); break;
+ case UDT_MDEF: script_pushint(st, mc->base_status.mdef); break;
+ case UDT_HIT: script_pushint(st, mc->base_status.hit); break;
+ case UDT_FLEE: script_pushint(st, mc->base_status.flee); break;
+ case UDT_PDODGE: script_pushint(st, mc->base_status.flee2); break;
+ case UDT_CRIT: script_pushint(st, mc->base_status.cri); break;
+ case UDT_RACE: script_pushint(st, mc->base_status.race); break;
+ case UDT_ELETYPE: script_pushint(st, mc->base_status.def_ele); break;
+ case UDT_ELELEVEL: script_pushint(st, mc->base_status.ele_lv); break;
+ case UDT_AMOTION: script_pushint(st, mc->base_status.amotion); break;
+ case UDT_ADELAY: script_pushint(st, mc->base_status.adelay); break;
+ case UDT_DMOTION: script_pushint(st, mc->base_status.dmotion); break;
+ case UDT_MASTERCID: script_pushint(st, mc->mercenary.char_id); break;
+ case UDT_MERC_KILLCOUNT: script_pushint(st, mc->mercenary.kill_count); break;
+ case UDT_LIFETIME: script_pushint(st, mc->mercenary.life_time); break;
+ default:
+ ShowWarning("buildin_getunitdata: Invalid data type '%s' for Mercenary unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ case BL_ELEM:
+ {
+ const struct elemental_data *ed = BL_UCAST(BL_ELEM, bl);
+
+ nullpo_retr(false, ed);
+
+ switch (type)
+ {
+ case UDT_TYPE: script_pushint(st, BL_ELEM); break;
+ case UDT_SIZE: script_pushint(st, ed->base_status.size); break;
+ case UDT_HP: script_pushint(st, ed->base_status.hp); break;
+ case UDT_MAXHP: script_pushint(st, ed->base_status.max_hp); break;
+ case UDT_SP: script_pushint(st, ed->base_status.sp); break;
+ case UDT_MAXSP: script_pushint(st, ed->base_status.max_sp); break;
+ case UDT_MAPIDXY:
+ getunitdata_sub(0, ed->bl.m);
+ getunitdata_sub(1, ed->bl.x);
+ getunitdata_sub(2, ed->bl.y);
+ break;
+ case UDT_SPEED: script_pushint(st, ed->base_status.speed); break;
+ case UDT_LOOKDIR: script_pushint(st, ed->ud.dir); break;
+ case UDT_CANMOVETICK: script_pushint(st, ed->ud.canmove_tick); break;
+ case UDT_MODE: script_pushint(st, ed->base_status.mode); break;
+ case UDT_STR: script_pushint(st, ed->base_status.str); break;
+ case UDT_AGI: script_pushint(st, ed->base_status.agi); break;
+ case UDT_VIT: script_pushint(st, ed->base_status.vit); break;
+ case UDT_INT: script_pushint(st, ed->base_status.int_); break;
+ case UDT_DEX: script_pushint(st, ed->base_status.dex); break;
+ case UDT_LUK: script_pushint(st, ed->base_status.luk); break;
+ case UDT_ATKRANGE: script_pushint(st, ed->base_status.rhw.range); break;
+ case UDT_ATKMIN: script_pushint(st, ed->base_status.rhw.atk); break;
+ case UDT_ATKMAX: script_pushint(st, ed->base_status.rhw.atk2); break;
+ case UDT_MATKMIN: script_pushint(st, ed->base_status.matk_min); break;
+ case UDT_MATKMAX: script_pushint(st, ed->base_status.matk_max); break;
+ case UDT_DEF: script_pushint(st, ed->base_status.def); break;
+ case UDT_MDEF: script_pushint(st, ed->base_status.mdef); break;
+ case UDT_HIT: script_pushint(st, ed->base_status.hit); break;
+ case UDT_FLEE: script_pushint(st, ed->base_status.flee); break;
+ case UDT_PDODGE: script_pushint(st, ed->base_status.flee2); break;
+ case UDT_CRIT: script_pushint(st, ed->base_status.cri); break;
+ case UDT_RACE: script_pushint(st, ed->base_status.race); break;
+ case UDT_ELETYPE: script_pushint(st, ed->base_status.def_ele); break;
+ case UDT_ELELEVEL: script_pushint(st, ed->base_status.ele_lv); break;
+ case UDT_AMOTION: script_pushint(st, ed->base_status.amotion); break;
+ case UDT_ADELAY: script_pushint(st, ed->base_status.adelay); break;
+ case UDT_DMOTION: script_pushint(st, ed->base_status.dmotion); break;
+ case UDT_MASTERCID: script_pushint(st, ed->elemental.char_id); break;
+ default:
+ ShowWarning("buildin_getunitdata: Invalid data type '%s' for Elemental unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ case BL_NPC:
+ {
+ const struct npc_data *nd = BL_UCAST(BL_NPC, bl);
+
+ nullpo_retr(false, nd);
+
+ switch (type)
+ {
+ case UDT_TYPE: script_pushint(st, BL_NPC); break;
+ case UDT_SIZE: script_pushint(st, nd->status.size); break;
+ case UDT_HP: script_pushint(st, nd->status.hp); break;
+ case UDT_MAXHP: script_pushint(st, nd->status.max_hp); break;
+ case UDT_SP: script_pushint(st, nd->status.sp); break;
+ case UDT_MAXSP: script_pushint(st, nd->status.max_sp); break;
+ case UDT_MAPIDXY:
+ getunitdata_sub(0, bl->m);
+ getunitdata_sub(1, bl->x);
+ getunitdata_sub(2, bl->y);
+ break;
+ case UDT_SPEED: script_pushint(st, nd->status.speed); break;
+ case UDT_LOOKDIR: script_pushint(st, nd->ud->dir); break;
+ case UDT_CANMOVETICK: script_pushint(st, nd->ud->canmove_tick); break;
+ case UDT_MODE: script_pushint(st, nd->status.mode); break;
+ case UDT_STR: script_pushint(st, nd->status.str); break;
+ case UDT_AGI: script_pushint(st, nd->status.agi); break;
+ case UDT_VIT: script_pushint(st, nd->status.vit); break;
+ case UDT_INT: script_pushint(st, nd->status.int_); break;
+ case UDT_DEX: script_pushint(st, nd->status.dex); break;
+ case UDT_LUK: script_pushint(st, nd->status.luk); break;
+ case UDT_ATKRANGE: script_pushint(st, nd->status.rhw.range); break;
+ case UDT_ATKMIN: script_pushint(st, nd->status.rhw.atk); break;
+ case UDT_ATKMAX: script_pushint(st, nd->status.rhw.atk2); break;
+ case UDT_MATKMIN: script_pushint(st, nd->status.matk_min); break;
+ case UDT_MATKMAX: script_pushint(st, nd->status.matk_max); break;
+ case UDT_DEF: script_pushint(st, nd->status.def); break;
+ case UDT_MDEF: script_pushint(st, nd->status.mdef); break;
+ case UDT_HIT: script_pushint(st, nd->status.hit); break;
+ case UDT_FLEE: script_pushint(st, nd->status.flee); break;
+ case UDT_PDODGE: script_pushint(st, nd->status.flee2); break;
+ case UDT_CRIT: script_pushint(st, nd->status.cri); break;
+ case UDT_RACE: script_pushint(st, nd->status.race); break;
+ case UDT_ELETYPE: script_pushint(st, nd->status.def_ele); break;
+ case UDT_ELELEVEL: script_pushint(st, nd->status.ele_lv); break;
+ case UDT_AMOTION: script_pushint(st, nd->status.amotion); break;
+ case UDT_ADELAY: script_pushint(st, nd->status.adelay); break;
+ case UDT_DMOTION: script_pushint(st, nd->status.dmotion); break;
+ default:
+ ShowWarning("buildin_getunitdata: Invalid data type '%s' for NPC unit.\n", udtype);
+ script_pushint(st, 0);
+ return false;
+ }
+ }
+ break;
+ default:
+ ShowError("buildin_getunitdata: Unknown object!\n");
+ script_pushint(st, 0);
+ return false;
+ } // end of bl->type switch
+
+#undef getunitdata_sub
+
+ return false;
+}
+
+/**
+ * Gets the name of a Unit.
+ * Supported types are [MOB|HOM|PET|NPC].
+ * MER and ELEM don't support custom names.
+ *
+ * @command getunitname <GUID>;
+ * @param GUID Game Object Unique ID.
+ * @return boolean or Name of the game object.
+ */
+BUILDIN(getunitname)
+{
+ const struct block_list* bl = NULL;
+
+ bl = map->id2bl(script_getnum(st, 2));
+
+ if (bl == NULL) {
+ ShowWarning("buildin_getunitname: Error in finding object with given game ID %d!\n", script_getnum(st, 2));
+ script_pushconststr(st, "Unknown");
+ return false;
+ }
+
+ script_pushstrcopy(st, status->get_name(bl));
+
+ return true;
+}
+
+/**
+ * Changes the name of a bl.
+ * Supported types are [MOB|HOM|PET].
+ * For NPC see 'setnpcdisplay', MER and ELEM don't support custom names.
+ *
+ * @command setunitname <GUID>,<name>;
+ * @param GUID Game object unique ID.
+ * @param Name as string.
+ * @return boolean.
+ */
+BUILDIN(setunitname)
+{
+ struct block_list* bl = map->id2bl(script_getnum(st, 2));
+
+ if (bl == NULL) {
+ ShowWarning("buildin_setunitname: Game object with ID %d was not found!\n", script_getnum(st, 2));
+ script_pushint(st, 0);
+ return false;
+ }
+
+ switch (bl->type) {
+ case BL_MOB:
+ {
+ struct mob_data *md = BL_UCAST(BL_MOB, bl);
+ if (md == NULL) {
+ ShowWarning("buildin_setunitname: Error in finding object BL_MOB!\n");
+ script_pushint(st, 0);
+ return false;
+ }
+ safestrncpy(md->name, script_getstr(st, 3), NAME_LENGTH);
+ }
+ break;
+ case BL_HOM:
+ {
+ struct homun_data *hd = BL_UCAST(BL_HOM, bl);
+ if (hd == NULL) {
+ ShowWarning("buildin_setunitname: Error in finding object BL_HOM!\n");
+ script_pushint(st, 0);
+ return false;
+ }
+ safestrncpy(hd->homunculus.name, script_getstr(st, 3), NAME_LENGTH);
+ }
+ break;
+ case BL_PET:
+ {
+ struct pet_data *pd = BL_UCAST(BL_PET, bl);
+ if (pd == NULL) {
+ ShowWarning("buildin_setunitname: Error in finding object BL_PET!\n");
+ script_pushint(st, 0);
+ return false;
+ }
+ safestrncpy(pd->pet.name, script_getstr(st, 3), NAME_LENGTH);
+ }
+ break;
+ default:
+ script_pushint(st, 0);
+ ShowWarning("buildin_setunitname: Unknown object type!\n");
+ return false;
+ }
+
+ script_pushint(st, 1);
+ clif->charnameack(0, bl); // Send update to client.
+
+ return true;
+}
+
/// Makes the unit walk to target position or target id
/// Returns if it was successfull
///
@@ -19689,12 +21275,16 @@ BUILDIN(makerune)
BUILDIN(hascashmount)
{
struct map_session_data *sd = script->rid2sd(st);
+
if (sd == NULL)
return true;
- if( sd->sc.data[SC_ALL_RIDING] )
- script_pushint(st,1);
- else
- script_pushint(st,0);
+
+ if (sd->sc.data[SC_ALL_RIDING]) {
+ script_pushint(st, 1);
+ } else {
+ script_pushint(st, 0);
+ }
+
return true;
}
@@ -19708,18 +21298,22 @@ BUILDIN(hascashmount)
BUILDIN(setcashmount)
{
struct map_session_data *sd = script->rid2sd(st);
+
if (sd == NULL)
return true;
+
if (pc_hasmount(sd)) {
clif->msgtable(sd, MSG_REINS_CANT_USE_MOUNTED);
- script_pushint(st,0);//can't mount with one of these
+ script_pushint(st, 0); // Can't mount with one of these
} else {
- if (sd->sc.data[SC_ALL_RIDING])
+ if (sd->sc.data[SC_ALL_RIDING]) {
status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER);
- else
- sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, 25, INFINITE_DURATION);
- script_pushint(st,1);//in both cases, return 1.
+ } else {
+ sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, battle_config.boarding_halter_speed, INFINITE_DURATION);
+ }
+ script_pushint(st, 1); // In both cases, return 1.
}
+
return true;
}
@@ -21864,6 +23458,11 @@ void script_parse_builtin(void) {
// <--- [zBuffer] List of player cont commands
// [zBuffer] List of mob control commands --->
BUILDIN_DEF(getunittype,"i"),
+ /* Unit Data */
+ BUILDIN_DEF(setunitdata,"iiv??"),
+ BUILDIN_DEF(getunitdata,"ii?"),
+ BUILDIN_DEF(getunitname,"i"),
+ BUILDIN_DEF(setunitname,"is"),
BUILDIN_DEF(unitwalk,"ii?"),
BUILDIN_DEF(unitkill,"i"),
BUILDIN_DEF(unitwarp,"isii"),
diff --git a/src/map/script.h b/src/map/script.h
index 0c967a94e..8caec961a 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -350,6 +350,81 @@ enum navigation_service {
};
/**
+ * Unit Types for script handling.
+ */
+enum script_unit_types {
+ UNIT_PC = 0,
+ UNIT_NPC,
+ UNIT_PET,
+ UNIT_MOB,
+ UNIT_HOM,
+ UNIT_MER,
+ UNIT_ELEM,
+};
+
+/**
+ * Unit Data Types for script handling.
+ */
+enum script_unit_data_types {
+ UDT_TYPE = 0,
+ UDT_SIZE,
+ UDT_LEVEL,
+ UDT_HP,
+ UDT_MAXHP,
+ UDT_SP,
+ UDT_MAXSP,
+ UDT_MASTERAID,
+ UDT_MASTERCID,
+ UDT_MAPIDXY,
+ UDT_WALKTOXY,
+ UDT_SPEED,
+ UDT_MODE,
+ UDT_AI,
+ UDT_SCOPTION,
+ UDT_SEX,
+ UDT_CLASS,
+ UDT_HAIRSTYLE,
+ UDT_HAIRCOLOR,
+ UDT_HEADBOTTOM,
+ UDT_HEADMIDDLE,
+ UDT_HEADTOP,
+ UDT_CLOTHCOLOR,
+ UDT_SHIELD,
+ UDT_WEAPON,
+ UDT_LOOKDIR,
+ UDT_CANMOVETICK,
+ UDT_STR,
+ UDT_AGI,
+ UDT_VIT,
+ UDT_INT,
+ UDT_DEX,
+ UDT_LUK,
+ UDT_ATKRANGE,
+ UDT_ATKMIN,
+ UDT_ATKMAX,
+ UDT_MATKMIN,
+ UDT_MATKMAX,
+ UDT_DEF,
+ UDT_MDEF,
+ UDT_HIT,
+ UDT_FLEE,
+ UDT_PDODGE,
+ UDT_CRIT,
+ UDT_RACE,
+ UDT_ELETYPE,
+ UDT_ELELEVEL,
+ UDT_AMOTION,
+ UDT_ADELAY,
+ UDT_DMOTION,
+ UDT_HUNGER,
+ UDT_INTIMACY,
+ UDT_LIFETIME,
+ UDT_MERC_KILLCOUNT,
+ UDT_STATPOINT,
+ UDT_MAX
+};
+
+/**
* Structures
**/
diff --git a/src/map/status.h b/src/map/status.h
index 6f68c36c3..06e7e07b8 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -1759,10 +1759,10 @@ enum si_type {
//SI_HEALTHSTATE_HEAVYPOISON = 890,
//SI_HEALTHSTATE_FEAR = 891,
//SI_CHERRY_BLOSSOM_CAKE = 892,
- SI_SU_STOOP = 893,
- SI_CATNIPPOWDER = 894,
+ SI_SU_STOOP = 893,
+ SI_CATNIPPOWDER = 894,
SI_BLOSSOM_FLUTTERING = 895,
- SI_SV_ROOTTWIST = 896,
+ SI_SV_ROOTTWIST = 896,
//SI_ATTACK_PROPERTY_NOTHING = 897,
//SI_ATTACK_PROPERTY_WATER = 898,
//SI_ATTACK_PROPERTY_GROUND = 899,
@@ -1784,11 +1784,11 @@ enum si_type {
//SI_RESIST_PROPERTY_DARKNESS = 914,
//SI_RESIST_PROPERTY_TELEKINESIS = 915,
//SI_RESIST_PROPERTY_UNDEAD = 916,
- SI_BITESCAR = 917,
- SI_ARCLOUSEDASH = 918,
- SI_TUNAPARTY = 919,
- SI_SHRIMP = 920,
- SI_FRESHSHRIMP = 921,
+ SI_BITESCAR = 917,
+ SI_ARCLOUSEDASH = 918,
+ SI_TUNAPARTY = 919,
+ SI_SHRIMP = 920,
+ SI_FRESHSHRIMP = 921,
//SI_PERIOD_RECEIVEITEM = 922,
//SI_PERIOD_PLUSEXP = 923,
//SI_PERIOD_PLUSJOBEXP = 924,
@@ -1800,14 +1800,78 @@ enum si_type {
//SI_HELM_ISIA = 930,
//SI_HELM_ASIR = 931,
//SI_HELM_URJ = 932,
- SI_SUHIDE = 933,
+ SI_SUHIDE = 933,
//SI_ = 934,
//SI_DORAM_BUF_01 = 935,
//SI_DORAM_BUF_02 = 936,
- SI_SPRITEMABLE = 937,
+ SI_SPRITEMABLE = 937,
+ //SI_AID_PERIOD_RECEIVEITEM = 938,
+ //SI_AID_PERIOD_PLUSEXP = 939,
+ //SI_AID_PERIOD_PLUSJOBEXP = 940,
+ //SI_AID_PERIOD_DEADPENALTY = 941,
+ //SI_AID_PERIOD_ADDSTOREITEMCOUNT = 942,
+ //SI_ = 943,
+ //SI_ = 944,
+ //SI_ = 945,
+ //SI_ = 946,
+ //SI_ = 947,
+ //SI_ = 948,
+ //SI_ = 949,
+ //SI_HISS = 950,
+ //SI_ = 951,
+ //SI_NYANGGRASS = 952,
+ //SI_CHATTERING = 953,
+ //SI_ = 954,
+ //SI_ = 955,
+ //SI_ = 956,
+ //SI_ = 957,
+ //SI_ = 958,
+ //SI_ = 959,
+ //SI_ = 960,
+ //SI_GROOMING = 961,
+ //SI_PROTECTIONOFSHRIMP = 962,
//SI_EP16_2_BUFF_SS = 963,
//SI_EP16_2_BUFF_SC = 964,
//SI_EP16_2_BUFF_AC = 965,
+ //SI_GS_MAGICAL_BULLET = 966,
+ //SI_ = 967,
+ //SI_ = 968,
+ //SI_ = 969,
+ //SI_ = 970,
+ //SI_ = 971,
+ //SI_ = 972,
+ //SI_ = 973,
+ //SI_ = 974,
+ //SI_ = 975,
+ //SI_FALLEN_ANGEL = 976,
+ //SI_ = 977,
+ //SI_ = 978,
+ //SI_BLAZE_BEAD = 979,
+ //SI_FROZEN_BEAD = 980,
+ //SI_BREEZE_BEAD = 981,
+ //SI_ = 982,
+ //SI_AID_PERIOD_RECEIVEITEM_2ND = 983,
+ //SI_AID_PERIOD_PLUSEXP_2ND = 984,
+ //SI_AID_PERIOD_PLUSJOBEXP_2ND = 985,
+ //SI_PRONTERA_JP = 986,
+ //SI_ = 987,
+ //SI_GLOOM_CARD = 988,
+ //SI_PHARAOH_CARD = 989,
+ //SI_KIEL_CARD = 990,
+ //SI_ = 991,
+ //SI_CHEERUP = 992,
+ //SI_ = 993,
+ //SI_ = 994,
+ //SI_S_MANAPOTION = 995,
+ //SI_M_DEFSCROLL = 996,
+ //SI_ = 997,
+ //SI_ = 998,
+ //SI_ = 999,
+ //SI_AS_RAGGED_GOLEM_CARD = 1000,
+ //SI_LHZ_DUN_N1 = 1001,
+ //SI_LHZ_DUN_N2 = 1002,
+ //SI_LHZ_DUN_N3 = 1003,
+ //SI_LHZ_DUN_N4 = 1004,
#ifndef SI_MAX
SI_MAX,
#endif
diff --git a/src/map/unit.c b/src/map/unit.c
index 7d68bef66..79abb8c6a 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1667,6 +1667,9 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
} else
skill->castend_id(ud->skilltimer,tick,src->id,0);
+ if (sd != NULL && battle_config.prevent_logout_trigger & PLT_SKILL)
+ sd->canlog_tick = timer->gettick();
+
return 1;
}
@@ -1813,6 +1816,10 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui
ud->skilltimer = INVALID_TIMER;
skill->castend_pos(ud->skilltimer,tick,src->id,0);
}
+
+ if (sd != NULL && battle_config.prevent_logout_trigger & PLT_SKILL)
+ sd->canlog_tick = timer->gettick();
+
return 1;
}
@@ -2253,6 +2260,9 @@ int unit_attack_timer_sub(struct block_list* src, int tid, int64 tick)
ud->attacktimer = timer->add(ud->attackabletime,unit->attack_timer,src->id,0);
}
+ if (sd != NULL && battle_config.prevent_logout_trigger & PLT_ATTACK)
+ sd->canlog_tick = timer->gettick();
+
return 1;
}