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-rw-r--r--src/common/grfio.c2
-rw-r--r--src/map/atcommand.c4
-rw-r--r--src/map/map.h7
-rw-r--r--src/map/script.c4
-rw-r--r--src/map/unit.c4
5 files changed, 8 insertions, 13 deletions
diff --git a/src/common/grfio.c b/src/common/grfio.c
index 9c557849a..f5de9fbdb 100644
--- a/src/common/grfio.c
+++ b/src/common/grfio.c
@@ -445,7 +445,7 @@ void* grfio_reads(char* fname, int* size)
lentry.declen = ftell(in);
}
fseek(in,0,SEEK_SET);
- buf2 = (unsigned char *)malloc(lentry.declen + 1024);
+ buf2 = (unsigned char *)aMallocA(lentry.declen + 1024);
fread(buf2, 1, lentry.declen, in);
fclose(in);
strncpy(lentry.fn, fname, sizeof(lentry.fn) - 1);
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index b72b46cc9..642a1f97e 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -9301,9 +9301,7 @@ int atcommand_request(const int fd, struct map_session_data* sd, const char* com
/*==========================================
* Feel (SG save map) Reset [HiddenDragon]
*------------------------------------------*/
-int atcommand_feelreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_feelreset(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
pc_resetfeel(sd);
clif_displaymessage(fd, "Reset 'Feeling' maps.");
diff --git a/src/map/map.h b/src/map/map.h
index 4ff29327b..32fea8239 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -38,7 +38,6 @@
#define LIFETIME_FLOORITEM 60
#define DAMAGELOG_SIZE 30
#define LOOTITEM_SIZE 10
-//#define MAX_STATUSCHANGE 300
//Quick defines to know which are the min-max common ailments. [Skotlex]
//Because of the way the headers are included.. these must be replaced for actual values.
//Remember to update as needed! Min is SC_STONE and max is SC_DPOISON currently.
@@ -1033,9 +1032,9 @@ struct pet_data {
// state of a single attack attempt; used in flee/def penalty calculations when mobbed
enum {
- ATK_LUCKY=1, // attack was lucky-dodged
- ATK_FLEE, // attack was dodged
- ATK_DEF // attack connected
+ ATK_LUCKY=1, // attack was lucky-dodged
+ ATK_FLEE, // attack was dodged
+ ATK_DEF // attack connected
};
struct map_data {
diff --git a/src/map/script.c b/src/map/script.c
index 7432cad79..2a4c4ccc5 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -2375,7 +2375,7 @@ int isstr(struct script_data *c)
return 0;
}
-/// Triary operators
+/// Ternary operators
/// test ? if_true : if_false
void op_3(struct script_state* st, int op)
{
@@ -3825,9 +3825,7 @@ BUILDIN_FUNC(sleep);
BUILDIN_FUNC(sleep2);
BUILDIN_FUNC(awake);
BUILDIN_FUNC(getvariableofnpc);
-// [blackhole89] -->
BUILDIN_FUNC(warpportal);
-// <-- [blackhole89]
BUILDIN_FUNC(homunculus_evolution) ; //[orn]
BUILDIN_FUNC(eaclass);
BUILDIN_FUNC(roclass);
diff --git a/src/map/unit.c b/src/map/unit.c
index b1612f986..77a305f18 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1546,7 +1546,7 @@ static int unit_counttargeted_sub(struct block_list* bl, va_list ap)
/*==========================================
* Counts the number of units attacking 'bl'
- *------------------------------------------*/
+ *------------------------------------------*/
int unit_counttargeted(struct block_list* bl, int target_lv)
{
nullpo_retr(0, bl);
@@ -1784,7 +1784,7 @@ int unit_free(struct block_list *bl, int clrtype)
status_change_end(bl,SC_REGENERATION,-1);
}
if (battle_config.debuff_on_logout&2)
- { //Food items are removed on logout.
+ {
if(sd->sc.data[SC_MAXIMIZEPOWER].timer!=-1)
status_change_end(bl,SC_MAXIMIZEPOWER,-1);
if(sd->sc.data[SC_MAXOVERTHRUST].timer!=-1)