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-rw-r--r--src/char/char.c9
-rw-r--r--src/char/int_guild.c4
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h9
-rw-r--r--src/map/clif.c4
-rw-r--r--src/map/clif.h4
-rw-r--r--src/map/map.h7
-rw-r--r--src/map/mob.c2
-rw-r--r--src/map/npc.c27
-rw-r--r--src/map/pc.c49
-rw-r--r--src/map/pc.h3
-rw-r--r--src/map/script.c6
-rw-r--r--src/map/skill.c10
-rw-r--r--src/map/status.c3
-rw-r--r--src/map/unit.c12
15 files changed, 111 insertions, 39 deletions
diff --git a/src/char/char.c b/src/char/char.c
index d454e8bd0..1b5c7898d 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -133,7 +133,7 @@ struct char_session_data {
char birthdate[10+1]; // YYYY-MM-DD
};
-int max_connect_user = 0;
+int max_connect_user = -1;
int gm_allow_group = -1;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int start_zeny = 0;
@@ -2154,7 +2154,8 @@ int parse_fromlogin(int fd) {
ARR_FIND( 0, ARRAYLENGTH(server), server_id, server[server_id].fd > 0 && server[server_id].map[0] );
// continued from char_auth_ok...
if( server_id == ARRAYLENGTH(server) || //server not online, bugreport:2359
- ( max_connect_user && count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) {
+ (max_connect_user == 0 && sd->group_id != gm_allow_group) ||
+ ( max_connect_user > 0 && count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) {
// refuse connection (over populated)
WFIFOHEAD(i,3);
WFIFOW(i,0) = 0x6c;
@@ -4588,8 +4589,8 @@ int char_config_read(const char* cfgName)
char_new_display = atoi(w2);
} else if (strcmpi(w1, "max_connect_user") == 0) {
max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
+ if (max_connect_user < -1)
+ max_connect_user = -1; // unlimited online players
} else if(strcmpi(w1, "gm_allow_group") == 0) {
gm_allow_group = atoi(w2);
} else if (strcmpi(w1, "autosave_time") == 0) {
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 9cb17dca8..b3a907b1a 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -602,9 +602,9 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id)
// Read exp_guild.txt
static bool exp_guild_parse_row(char* split[], int column, int current)
{
- int exp = atoi(split[0]);
+ unsigned int exp = atoll(split[0]);
- if (exp < 0 || exp >= INT_MAX) {
+ if (exp < 0 || exp >= UINT_MAX) {
ShowError("exp_guild: Invalid exp %d at line %d\n", exp, current);
return false;
}
diff --git a/src/map/battle.c b/src/map/battle.c
index 0506f2fe9..f9748833f 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -5868,6 +5868,7 @@ static const struct _battle_data {
**/
{ "skill_trap_type", &battle_config.skill_trap_type, 0, 0, 1, },
{ "item_restricted_consumption_type", &battle_config.item_restricted_consumption_type,1, 0, 1, },
+ { "max_walk_path", &battle_config.max_walk_path, 17, 1, MAX_WALKPATH, },
};
#ifndef STATS_OPT_OUT
/**
diff --git a/src/map/battle.h b/src/map/battle.h
index c5ca19b90..1354da78a 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules dev team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena dev team
#ifndef _BATTLE_H_
#define _BATTLE_H_
@@ -483,8 +484,12 @@ extern struct Battle_Config
int atcommand_mobinfo_type;
int mob_size_influence; // Enable modifications on earned experience, drop rates and monster status depending on monster size. [mkbu95]
+
+ /** Hercules **/
int skill_trap_type;
int item_restricted_consumption_type;
+ int max_walk_path;
+
} battle_config;
void do_init_battle(void);
diff --git a/src/map/clif.c b/src/map/clif.c
index e04941336..8d5090c2c 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -5344,6 +5344,9 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id
/// Notifies clients of a status change.
/// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)]
/// 043f <index>.W <id>.L <state>.B <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE2) [used exclusively for starting statuses on pcs]
+/// 08ff <id>.L <index>.W <remain msec>.L { <val>.L }*3 (PACKETVER >= 20111108)
+/// 0983 <index>.W <id>.L <state>.B <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618)
+/// 0984 <id>.L <index>.W <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618)
void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3)
{
unsigned char buf[32];
@@ -17111,7 +17114,6 @@ int do_init_clif(void) {
clif_config.packet_db_ver = -1; // the main packet version of the DB
memset(clif_config.connect_cmd, 0, sizeof(clif_config.connect_cmd)); //The default connect command will be determined after reading the packet_db [Skotlex]
- memset(packet_db,0,sizeof(packet_db));
//Using the packet_db file is the only way to set up packets now [Skotlex]
packetdb_readdb();
diff --git a/src/map/clif.h b/src/map/clif.h
index 45e2fd4f0..8e0fc6629 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -31,8 +31,8 @@ struct party_booking_ad_info;
enum
{// packet DB
- MAX_PACKET_DB = 0xA00,
- MAX_PACKET_VER = 31,
+ MAX_PACKET_DB = 0xF00,
+ MAX_PACKET_VER = 32,
MAX_PACKET_POS = 20,
};
diff --git a/src/map/map.h b/src/map/map.h
index 86d936972..06995024f 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules dev team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena dev team
#ifndef _MAP_H_
#define _MAP_H_
@@ -406,7 +407,7 @@ enum _sp {
SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM, //2041-2045
SP_EMATK, SP_SP_GAIN_RACE_ATTACK, SP_HP_GAIN_RACE_ATTACK, SP_SKILL_USE_SP_RATE, //2046-2049
SP_SKILL_COOLDOWN,SP_SKILL_FIXEDCAST, SP_SKILL_VARIABLECAST, SP_FIXCASTRATE, SP_VARCASTRATE, //2050-2054
- SP_SKILL_USE_SP,SP_MAGIC_ATK_ELE //2055-2056
+ SP_SKILL_USE_SP,SP_MAGIC_ATK_ELE, SP_ADD_FIXEDCAST, SP_ADD_VARIABLECAST //2055-2058
};
enum _look {
diff --git a/src/map/mob.c b/src/map/mob.c
index 6550d9b0e..aceebc506 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1537,7 +1537,7 @@ static bool mob_ai_sub_hard(struct mob_data *md, unsigned int tick)
// Scan area for targets
if (!tbl && mode&MD_LOOTER && md->lootitem && DIFF_TICK(tick, md->ud.canact_tick) > 0 &&
(md->lootitem_count < LOOTITEM_SIZE || battle_config.monster_loot_type != 1))
- { // Scan area for items to loot, avoid trying to loot of the mob is full and can't consume the items.
+ { // Scan area for items to loot, avoid trying to loot if the mob is full and can't consume the items.
map_foreachinrange (mob_ai_sub_hard_lootsearch, &md->bl, view_range, BL_ITEM, md, &tbl);
}
diff --git a/src/map/npc.c b/src/map/npc.c
index 3aabeaf98..383cd031a 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2884,24 +2884,23 @@ int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const c
setd_sub(st, NULL, ".@atcmd_command$", 0, (void *)command, NULL);
// split atcmd parameters based on spaces
- i = 0;
- j = 0;
-
temp = (char*)aMalloc(strlen(message) + 1);
- while( message[i] != '\0' ) {
- if( message[i] == ' ' && k < 127 ) {
- temp[j] = '\0';
- setd_sub(st, NULL, ".@atcmd_parameters$", k++, (void *)temp, NULL);
- j = 0;
- ++i;
- } else
- temp[j++] = message[i++];
+ for( i = 0; i < ( strlen( message ) + 1 ) && k < 127; i ++ ) {
+ if( message[i] == ' ' || message[i] == '\0' ) {
+ if( message[ ( i - 1 ) ] == ' ' ) {
+ continue; // To prevent "@atcmd [space][space][space]..."
+ }
+ temp[k] = '\0';
+ k = 0;
+ setd_sub( st, NULL, ".@atcmd_parameters$", j++, (void *)temp, NULL );
+ } else {
+ temp[k] = message[i];
+ k++;
+ }
}
- temp[j] = '\0';
- setd_sub(st, NULL, ".@atcmd_parameters$", k++, (void *)temp, NULL);
- setd_sub(st, NULL, ".@atcmd_numparameters", 0, (void *)&k, NULL);
+ setd_sub(st, NULL, ".@atcmd_numparameters", 0, (void *)__64BPRTSIZE(j), NULL);
aFree(temp);
run_script_main(st);
diff --git a/src/map/pc.c b/src/map/pc.c
index 6f608cd49..6e24d7d49 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2591,11 +2591,22 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
if(sd->state.lr_flag != 2)
sd->bonus.fixcastrate -= val;
break;
+ case SP_ADD_FIXEDCAST:
+ if(sd->state.lr_flag != 2)
+ sd->bonus.add_fixcast += val;
+
+ break;
#ifdef RENEWAL_CAST
case SP_VARCASTRATE:
if(sd->state.lr_flag != 2)
sd->bonus.varcastrate -= val;
break;
+ case SP_ADD_VARIABLECAST:
+ if(sd->state.lr_flag != 2)
+
+ sd->bonus.add_varcast += val;
+
+ break;
#endif
default:
ShowWarning("pc_bonus: unknown type %d %d !\n",type,val);
@@ -2953,7 +2964,15 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2);
if (i == ARRAYLENGTH(sd->skillcast))
{ //Better mention this so the array length can be updated. [Skotlex]
- ShowDebug("run_script: bonus2 bCastRate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcast), type2, val);
+ ShowDebug("run_script: bonus2 %s reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n",
+
+#ifndef RENEWAL_CAST
+ "bCastRate",
+#else
+ "bVariableCastrate",
+#endif
+
+ ARRAYLENGTH(sd->skillcast), type2, val);
break;
}
if(sd->skillcast[i].id == type2)
@@ -2964,6 +2983,30 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
}
break;
+ case SP_FIXCASTRATE:
+ if(sd->state.lr_flag == 2)
+ break;
+
+ ARR_FIND(0, ARRAYLENGTH(sd->skillfixcastrate), i, sd->skillfixcastrate[i].id == 0 || sd->skillfixcastrate[i].id == type2);
+
+ if (i == ARRAYLENGTH(sd->skillfixcastrate))
+
+ {
+
+ ShowDebug("run_script: bonus2 bFixedCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcastrate), type2, val);
+ break;
+ }
+
+ if(sd->skillfixcastrate[i].id == type2)
+ sd->skillfixcastrate[i].val += val;
+
+ else {
+ sd->skillfixcastrate[i].id = type2;
+ sd->skillfixcastrate[i].val = val;
+ }
+
+ break;
+
case SP_HP_LOSS_RATE:
if(sd->state.lr_flag != 2) {
sd->hp_loss.value = type2;
@@ -8194,6 +8237,10 @@ int pc_removecombo(struct map_session_data *sd, struct item_data *data ) {
cursor++;
}
+
+ /* check if combo requirements still fit */
+ if( pc_checkcombo( sd, data ) )
+ continue;
/* it's empty, we can clear all the memory */
if( (sd->combos.count = cursor) == 0 ) {
diff --git a/src/map/pc.h b/src/map/pc.h
index 870945d73..ac1950a69 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -263,7 +263,7 @@ struct map_session_data {
struct { //skillatk raises bonus dmg% of skills, skillheal increases heal%, skillblown increases bonus blewcount for some skills.
unsigned short id;
short val;
- } skillatk[MAX_PC_BONUS], skillusesprate[MAX_PC_BONUS], skillusesp[MAX_PC_BONUS], skillheal[5], skillheal2[5], skillblown[MAX_PC_BONUS], skillcast[MAX_PC_BONUS], skillcooldown[MAX_PC_BONUS], skillfixcast[MAX_PC_BONUS], skillvarcast[MAX_PC_BONUS];
+ } skillatk[MAX_PC_BONUS], skillusesprate[MAX_PC_BONUS], skillusesp[MAX_PC_BONUS], skillheal[5], skillheal2[5], skillblown[MAX_PC_BONUS], skillcast[MAX_PC_BONUS], skillcooldown[MAX_PC_BONUS], skillfixcast[MAX_PC_BONUS], skillvarcast[MAX_PC_BONUS], skillfixcastrate[MAX_PC_BONUS];
struct {
short value;
int rate;
@@ -320,6 +320,7 @@ struct map_session_data {
unsigned short unbreakable_equip; //100% break resistance on certain equipment
unsigned short unstripable_equip;
int fixcastrate,varcastrate;
+ int add_fixcast,add_varcast;
int ematk; // matk bonus from equipment
// int eatk; // atk bonus from equipment
} bonus;
diff --git a/src/map/script.c b/src/map/script.c
index 60a61654a..b4f0a5d9b 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules dev team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena dev team
//#define DEBUG_DISP
//#define DEBUG_DISASM
@@ -7860,6 +7861,7 @@ BUILDIN_FUNC(bonus)
case SP_SKILL_FIXEDCAST:
case SP_SKILL_VARIABLECAST:
case SP_VARCASTRATE:
+ case SP_FIXCASTRATE:
case SP_SKILL_USE_SP:
// these bonuses support skill names
val1 = ( script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3) );
diff --git a/src/map/skill.c b/src/map/skill.c
index 9c07390f3..2cc3ed1ab 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -13819,6 +13819,10 @@ int skill_vfcastfix (struct block_list *bl, double time, uint16 skill_id, uint16
if(sd && !(skill_get_castnodex(skill_id, skill_lv)&4) ){ // Increases/Decreases fixed/variable cast time of a skill by item/card bonuses.
if( sd->bonus.varcastrate < 0 )
VARCAST_REDUCTION(sd->bonus.varcastrate);
+ if( sd->bonus.add_varcast != 0 ) // bonus bVariableCast
+ time += sd->bonus.add_varcast;
+ if( sd->bonus.add_fixcast != 0 ) // bonus bFixedCast
+ fixed += sd->bonus.add_fixcast;
for (i = 0; i < ARRAYLENGTH(sd->skillfixcast) && sd->skillfixcast[i].id; i++)
if (sd->skillfixcast[i].id == skill_id){ // bonus2 bSkillFixedCast
fixed += sd->skillfixcast[i].val;
@@ -13835,6 +13839,12 @@ int skill_vfcastfix (struct block_list *bl, double time, uint16 skill_id, uint16
VARCAST_REDUCTION(i);
break;
}
+ for( i = 0; i < ARRAYLENGTH(sd->skillfixcastrate) && sd->skillfixcastrate[i].id; i++ )
+
+ if( sd->skillfixcastrate[i].id == skill_id ){ // bonus2 bFixedCastrate
+ fixcast_r = sd->skillfixcastrate[i].val; // just speculation
+ break;
+ }
}
if (sc && sc->count && !(skill_get_castnodex(skill_id, skill_lv)&2) ) {
diff --git a/src/map/status.c b/src/map/status.c
index 7840a7a7f..8fd48aefc 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1,4 +1,4 @@
-// Copyright (c) Hercules dev team, licensed under GNU GPL.
+// Copyright (c) Hercules dev team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena dev team
@@ -2416,6 +2416,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
+ sizeof(sd->skillcooldown)
+ sizeof(sd->skillfixcast)
+ sizeof(sd->skillvarcast)
+ + sizeof(sd->skillfixcastrate)
);
memset (&sd->bonus, 0,sizeof(sd->bonus));
diff --git a/src/map/unit.c b/src/map/unit.c
index e901d3138..45aca7d41 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules dev team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena dev team
#include "../common/showmsg.h"
#include "../common/timer.h"
@@ -315,21 +316,22 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag)
{
struct unit_data* ud = NULL;
struct status_change* sc = NULL;
-#ifdef OFFICIAL_WALKPATH
struct walkpath_data wpd;
-#endif
+
nullpo_ret(bl);
ud = unit_bl2ud(bl);
if( ud == NULL) return 0;
-#ifdef OFFICIAL_WALKPATH
path_search(&wpd, bl->m, bl->x, bl->y, x, y, flag&1, CELL_CHKNOPASS); // Count walk path cells
+#ifdef OFFICIAL_WALKPATH
if( !path_search_long(NULL, bl->m, bl->x, bl->y, x, y, CELL_CHKNOPASS) // Check if there is an obstacle between
&& wpd.path_len > 14 ) // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
return 0;
#endif
+ if( battle_config.max_walk_path < wpd.path_len )
+ return 0;
if (flag&4 && DIFF_TICK(ud->canmove_tick, gettick()) > 0 &&
DIFF_TICK(ud->canmove_tick, gettick()) < 2000)