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-rw-r--r--src/map/skill.c31
-rw-r--r--src/map/unit.c14
2 files changed, 26 insertions, 19 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index b7fcb2beb..f30142af7 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1211,14 +1211,16 @@ static void skill_validate_autocast_data(struct map_session_data *sd, int skill_
// Determine if called by clif_parse_UseSkillMap().
bool use_skill_map = (skill_lv == 0 && (skill_id == AL_WARP || skill_id == AL_TELEPORT));
- if (sd->auto_cast_current.type == AUTOCAST_NONE)
+ struct autocast_data *auto_cast = &sd->auto_cast_current;
+
+ if (auto_cast->type == AUTOCAST_NONE)
pc->autocast_clear(sd); // No auto-cast type set. Preventively unset all auto-cast related data.
- else if (sd->auto_cast_current.type == AUTOCAST_TEMP)
+ else if (auto_cast->type == AUTOCAST_TEMP)
pc->autocast_clear(sd); // AUTOCAST_TEMP should have been unset straight after usage.
- else if (sd->auto_cast_current.skill_id == 0 || skill_id == 0 || sd->auto_cast_current.skill_id != skill_id)
- pc->autocast_clear(sd); // Implausible skill ID.
- else if (sd->auto_cast_current.skill_lv == 0 || (!use_skill_map && (skill_lv == 0 || sd->auto_cast_current.skill_lv != skill_lv)))
- pc->autocast_clear(sd); // Implausible skill level.
+ else if (auto_cast->skill_id == 0 || skill_id == 0 || auto_cast->skill_id != skill_id)
+ pc->autocast_remove(sd, auto_cast->type, auto_cast->skill_id, auto_cast->skill_lv); // Implausible skill ID.
+ else if (auto_cast->skill_lv == 0 || (!use_skill_map && (skill_lv == 0 || auto_cast->skill_lv != skill_lv)))
+ pc->autocast_remove(sd, auto_cast->type, auto_cast->skill_id, auto_cast->skill_lv); // Implausible skill level.
}
static struct s_skill_unit_layout *skill_get_unit_layout(uint16 skill_id, uint16 skill_lv, struct block_list *src, int x, int y)
@@ -5912,7 +5914,8 @@ static int skill_castend_id(int tid, int64 tick, int id, intptr_t data)
}
if( sd && ud->skill_id != SA_ABRACADABRA && ud->skill_id != WM_RANDOMIZESPELL ) // they just set the data so leave it as it is.[Inkfish]
- pc->autocast_clear(sd);
+ pc->autocast_remove(sd, sd->auto_cast_current.type, sd->auto_cast_current.skill_id,
+ sd->auto_cast_current.skill_lv);
if (ud->skilltimer == INVALID_TIMER) {
if(md) md->skill_idx = -1;
@@ -5968,7 +5971,8 @@ static int skill_castend_id(int tid, int64 tick, int id, intptr_t data)
//sent in ALL cases, even cases where skill_check_condition fails
//which would lead to double 'skill failed' messages u.u [Skotlex]
if(sd)
- pc->autocast_clear(sd);
+ pc->autocast_remove(sd, sd->auto_cast_current.type, sd->auto_cast_current.skill_id,
+ sd->auto_cast_current.skill_lv);
else if(md)
md->skill_idx = -1;
return 0;
@@ -10897,7 +10901,8 @@ static int skill_castend_pos(int tid, int64 tick, int id, intptr_t data)
skill->castend_pos2(src,ud->skillx,ud->skilly,ud->skill_id,ud->skill_lv,tick,0);
if (sd != NULL && sd->auto_cast_current.skill_id != AL_WARP) // Warp-Portal thru items will clear data in skill_castend_map. [Inkfish]
- pc->autocast_clear(sd);
+ pc->autocast_remove(sd, sd->auto_cast_current.type, sd->auto_cast_current.skill_id,
+ sd->auto_cast_current.skill_lv);
unit->set_dir(src, map->calc_dir(src, ud->skillx, ud->skilly));
@@ -10915,7 +10920,8 @@ static int skill_castend_pos(int tid, int64 tick, int id, intptr_t data)
ud->canact_tick = tick;
ud->skill_id = ud->skill_lv = 0;
if(sd)
- pc->autocast_clear(sd);
+ pc->autocast_remove(sd, sd->auto_cast_current.type, sd->auto_cast_current.skill_id,
+ sd->auto_cast_current.skill_lv);
else if(md)
md->skill_idx = -1;
return 0;
@@ -11099,7 +11105,10 @@ static int skill_castend_map(struct map_session_data *sd, uint16 skill_id, const
}
skill->consume_requirement(sd,sd->menuskill_id,lv,2);
- pc->autocast_clear(sd); // Clear data which was skipped in skill_castend_pos().
+
+ // Clear data which was skipped in skill_castend_pos().
+ pc->autocast_remove(sd, sd->auto_cast_current.type, sd->auto_cast_current.skill_id,
+ sd->auto_cast_current.skill_lv);
if((group=skill->unitsetting(&sd->bl,skill_id,lv,wx,wy,0))==NULL) {
skill_failed(sd);
diff --git a/src/map/unit.c b/src/map/unit.c
index 530fa5f1a..53e517045 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1156,10 +1156,9 @@ static int unit_skilluse_id(struct block_list *src, int target_id, uint16 skill_
int ret = unit->skilluse_id2(src, target_id, skill_id, skill_lv, casttime, castcancel);
struct map_session_data *sd = BL_CAST(BL_PC, src);
- if (sd != NULL && ret == 0)
- pc->autocast_clear(sd); // Error in unit_skilluse_id2().
- else if (sd != NULL && ret != 0 && skill_id != SA_ABRACADABRA && skill_id != WM_RANDOMIZESPELL)
- skill->validate_autocast_data(sd, skill_id, skill_lv);
+ if (sd != NULL)
+ pc->autocast_remove(sd, sd->auto_cast_current.type, sd->auto_cast_current.skill_id,
+ sd->auto_cast_current.skill_lv);
return ret;
}
@@ -1795,10 +1794,9 @@ static int unit_skilluse_pos(struct block_list *src, short skill_x, short skill_
int ret = unit->skilluse_pos2(src, skill_x, skill_y, skill_id, skill_lv, casttime, castcancel);
struct map_session_data *sd = BL_CAST(BL_PC, src);
- if (sd != NULL && ret == 0)
- pc->autocast_clear(sd); // Error in unit_skilluse_pos2().
- else if (sd != NULL && ret != 0 && skill_id != SA_ABRACADABRA && skill_id != WM_RANDOMIZESPELL)
- skill->validate_autocast_data(sd, skill_id, skill_lv);
+ if (sd != NULL)
+ pc->autocast_remove(sd, sd->auto_cast_current.type, sd->auto_cast_current.skill_id,
+ sd->auto_cast_current.skill_lv);
return ret;
}