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-rw-r--r--src/map/skill.c17
-rw-r--r--src/map/skill.h5
2 files changed, 20 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 775e8ca14..275e85094 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6040,6 +6040,7 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
case NJ_KAENSIN:
case NJ_BAKUENRYU:
case NJ_HYOUSYOURAKU:
+ clif_skill_nodamage(src,bl,skillid,skilllv,1);
skill_unitsetting(src,skillid,skilllv,x,y,0);
flag|=1;
break;
@@ -6438,6 +6439,13 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
case WE_CALLBABY:
if (sd) val1 = sd->status.child;
break;
+ case NJ_KAENSIN:
+ val1 = skilllv;
+ val2 = (skilllv+1)/2 + 4;
+ break;
+ case NJ_BAKUENRYU:
+ val1 = 3;
+ break;
case GS_GROUNDDRIFT:
{ //Take on the base element, not the elemental one.
struct status_data *bstatus = status_get_base_status(src);
@@ -10504,6 +10512,15 @@ void skill_init_unit_layout (void)
memcpy(skill_unit_layout[pos].dy,dy,sizeof(dy));
break;
}
+ case NJ_TATAMIGAESHI:
+ {
+ static const int dx[] = {-1, 0, 0, 1};
+ static const int dy[] = { 0,-1, 1, 0};
+ skill_unit_layout[pos].count = 4;
+ memcpy(skill_unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill_unit_layout[pos].dy,dy,sizeof(dy));
+ break;
+ }
default:
ShowError("unknown unit layout at skill %d\n",i);
break;
diff --git a/src/map/skill.h b/src/map/skill.h
index 704fd4f57..f6494ead5 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -937,8 +937,9 @@ enum {
UNT_HERMODE,
//0xba
UNT_SUITON = 0xbb,
- UNT_DESPERADO,
- //0xbd, 0xbe, 0xc0, 0xc1 //Maybe the other elements of Ground Drift?
+ UNT_DESPERADO, //NJ_TATAMIGAESHI is 0xbc as well?
+ UNT_KAENSIN,
+ //0xbe, 0xc0, 0xc1 //Maybe the other elements of Ground Drift?
UNT_GROUNDDRIFT = 0xc2,
};