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-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/map.h8
-rw-r--r--src/map/npc.c101
3 files changed, 55 insertions, 56 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 325177565..3cbe1f885 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -5512,7 +5512,7 @@ int atcommand_addwarp(const int fd, struct map_session_data* sd, const char* com
return -1;
}
- nd = npc_add_warp(sd->bl.m, sd->bl.x, sd->bl.y, 1, 1, m, x, y);
+ nd = npc_add_warp(sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
if( nd == NULL )
return -1;
diff --git a/src/map/map.h b/src/map/map.h
index f5fe6a4b6..b2660e124 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -838,7 +838,7 @@ struct npc_data {
union {
struct {
struct script_code *script;
- short xs,ys;
+ short xs,ys; // OnTouch area radius
int guild_id;
int timer,timerid,timeramount,rid;
unsigned int timertick;
@@ -849,9 +849,9 @@ struct npc_data {
} scr;
struct npc_item_list shop_item[1];// dynamic array, allocated with extra entries (last one has nameid 0)
struct {
- short xs,ys;
- short x,y;
- unsigned short mapindex;
+ short xs,ys; // OnTouch area radius
+ short x,y; // destination coords
+ unsigned short mapindex; // destination map
} warp;
} u;
//Do NOT place anything afterwards... shop data NPC will override any variables from here and on! [Skotlex]
diff --git a/src/map/npc.c b/src/map/npc.c
index 5d98f761e..f1482df4d 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -133,8 +133,8 @@ int npc_enable(const char* name, int flag)
} else
clif_changeoption(&nd->bl);
- if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0))
- map_foreachinarea( npc_enable_sub,nd->bl.m,nd->bl.x-nd->u.scr.xs,nd->bl.y-nd->u.scr.ys,nd->bl.x+nd->u.scr.xs,nd->bl.y+nd->u.scr.ys,BL_PC,nd);
+ if( flag&3 && (nd->u.scr.xs >= 0 || nd->u.scr.ys >= 0) )
+ map_foreachinarea( npc_enable_sub, nd->bl.m, nd->bl.x-nd->u.scr.xs, nd->bl.y-nd->u.scr.ys, nd->bl.x+nd->u.scr.xs, nd->bl.y+nd->u.scr.ys, BL_PC, nd );
return 0;
}
@@ -695,14 +695,15 @@ int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill)
xs=nd->u.scr.xs;
ys=nd->u.scr.ys;
- if (xs>=0 && ys>=0 && (strcmp(((eventname)+strlen(eventname)-6),"Global") != 0) )
+ if( xs >= 0 && ys >= 0 && strcmp(((eventname)+strlen(eventname)-6),"Global") != 0 )
{
- if (nd->bl.m >= 0) { //Non-invisible npc
- if (nd->bl.m != sd->bl.m )
+ if( nd->bl.m >= 0 )
+ {// Non-invisible npc
+ if( nd->bl.m != sd->bl.m )
return 1;
- if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
+ if( sd->bl.x < nd->bl.x-xs || sd->bl.x > nd->bl.x+xs )
return 1;
- if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) )
+ if( sd->bl.y < nd->bl.y-ys || sd->bl.y > nd->bl.y+ys )
return 1;
}
}
@@ -723,7 +724,8 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
if(sd->npc_id)
return 1;
- for(i=0;i<map[m].npc_num;i++) {
+ for(i=0;i<map[m].npc_num;i++)
+ {
if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) { // 無効化されている
f=0;
continue;
@@ -741,8 +743,8 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
default:
continue;
}
- if (x >= map[m].npc[i]->bl.x-xs/2 && x < map[m].npc[i]->bl.x-xs/2+xs &&
- y >= map[m].npc[i]->bl.y-ys/2 && y < map[m].npc[i]->bl.y-ys/2+ys)
+ if( x >= map[m].npc[i]->bl.x-xs && x <= map[m].npc[i]->bl.x+xs
+ && y >= map[m].npc[i]->bl.y-ys && y <= map[m].npc[i]->bl.y+ys )
break;
}
if (i==map[m].npc_num) {
@@ -786,7 +788,8 @@ int npc_touch_areanpc2(struct block_list* bl)
int i,m=bl->m;
int xs,ys;
- for(i=0;i<map[m].npc_num;i++) {
+ for(i=0;i<map[m].npc_num;i++)
+ {
if (map[m].npc[i]->sc.option&OPTION_INVISIBLE)
continue;
@@ -796,8 +799,8 @@ int npc_touch_areanpc2(struct block_list* bl)
xs=map[m].npc[i]->u.warp.xs;
ys=map[m].npc[i]->u.warp.ys;
- if (bl->x >= map[m].npc[i]->bl.x-xs/2 && bl->x < map[m].npc[i]->bl.x-xs/2+xs &&
- bl->y >= map[m].npc[i]->bl.y-ys/2 && bl->y < map[m].npc[i]->bl.y-ys/2+ys)
+ if( bl->x >= map[m].npc[i]->bl.x-xs && bl->x <= map[m].npc[i]->bl.x+xs
+ && bl->y >= map[m].npc[i]->bl.y-ys && bl->y <= map[m].npc[i]->bl.y+ys )
break;
}
if (i==map[m].npc_num)
@@ -863,8 +866,8 @@ int npc_check_areanpc(int flag, int m, int x, int y, int range)
continue;
}
- if (x1 >= map[m].npc[i]->bl.x-xs/2 && x0 < map[m].npc[i]->bl.x-xs/2+xs &&
- y1 >= map[m].npc[i]->bl.y-ys/2 && y0 < map[m].npc[i]->bl.y-ys/2+ys)
+ if( x1 >= map[m].npc[i]->bl.x-xs && x0 <= map[m].npc[i]->bl.x+xs
+ && y1 >= map[m].npc[i]->bl.y-ys && y0 <= map[m].npc[i]->bl.y+ys )
break; // found a npc
}
if (i==map[m].npc_num)
@@ -1235,25 +1238,24 @@ int npc_remove_map(struct npc_data* nd)
return 1; //Not assigned to a map.
m = nd->bl.m;
clif_clearunit_area(&nd->bl,2);
- //Remove corresponding NPC CELLs
- if (nd->bl.subtype == WARP) {
+ if (nd->bl.subtype == WARP)
+ {// Remove corresponding NPC CELLs
int j, xs, ys, x, y;
x = nd->bl.x;
y = nd->bl.y;
xs = nd->u.warp.xs;
ys = nd->u.warp.ys;
- for (i = 0; i < ys; i++) {
- for (j = 0; j < xs; j++) {
- if (map_getcell(m, x-xs/2+j, y-ys/2+i, CELL_CHKNPC))
- map_setcell(m, x-xs/2+j, y-ys/2+i, CELL_CLRNPC);
- }
- }
+ for( i = y-ys; i < y+ys; i++ )
+ for( j = x-xs; j < x+xs; j++ )
+ if( map_getcell(m, j, i, CELL_CHKNPC) )
+ map_setcell(m, j, i, CELL_CLRNPC);
+
}
map_delblock(&nd->bl);
//Remove npc from map[].npc list. [Skotlex]
- for(i=0;i<map[m].npc_num && map[m].npc[i] != nd;i++);
- if (i >= map[m].npc_num) return 2; //failed to find it?
+ ARR_FIND( 0, map[m].npc_num, i, map[m].npc[i] == nd );
+ if( i >= map[m].npc_num ) return 2; //failed to find it?
map[m].npc_num--;
memmove(&map[m].npc[i], &map[m].npc[i+1], (map[m].npc_num-i)*sizeof(map[m].npc[0]));
@@ -1507,8 +1509,8 @@ struct npc_data* npc_add_warp(short from_mapid, short from_x, short from_y, shor
nd->u.warp.mapindex = to_mapindex;
nd->u.warp.x = to_x;
nd->u.warp.y = to_y;
- nd->u.warp.xs = xs+2;// TODO why +2? [FlavioJS]
- nd->u.warp.ys = xs+2;
+ nd->u.warp.xs = xs;
+ nd->u.warp.ys = xs;
nd->bl.type = BL_NPC;
nd->bl.subtype = WARP;
npc_setcells(nd);
@@ -1564,8 +1566,6 @@ static const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const
nd->speed = 200;
nd->u.warp.mapindex = i;
- xs += 2;
- ys += 2;
nd->u.warp.x = to_x;
nd->u.warp.y = to_y;
nd->u.warp.xs = xs;
@@ -1865,16 +1865,14 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
if( sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3 )
{// OnTouch area defined
- if (xs >= 0) xs = xs * 2 + 1;
- if (ys >= 0) ys = ys * 2 + 1;
nd->u.scr.xs = xs;
nd->u.scr.ys = ys;
}
else
- {
+ {// no OnTouch area
class_ = atoi(w4);
- nd->u.scr.xs = 0;
- nd->u.scr.ys = 0;
+ nd->u.scr.xs = -1;
+ nd->u.scr.ys = -1;
}
nd->bl.prev = nd->bl.next = NULL;
@@ -1981,14 +1979,14 @@ void npc_setcells(struct npc_data* nd)
ys = nd->u.scr.ys;
}
- if (m < 0 || xs < 1 || ys < 1)
+ if (m < 0 || xs < 0 || ys < 0)
return;
- for (i = 0; i < ys; i++) {
- for (j = 0; j < xs; j++) {
- if (map_getcell(m, x-xs/2+j, y-ys/2+i, CELL_CHKNOPASS))
+ for (i = y-ys; i <= y+ys; i++) {
+ for (j = x-xs; j <= x+xs; j++) {
+ if (map_getcell(m, j, i, CELL_CHKNOPASS))
continue;
- map_setcell(m, x-xs/2+j, y-ys/2+i, CELL_SETNPC);
+ map_setcell(m, j, i, CELL_SETNPC);
}
}
}
@@ -2015,21 +2013,22 @@ void npc_unsetcells(struct npc_data* nd)
ys = nd->u.scr.ys;
}
- if (m < 0 || xs < 1 || ys < 1)
+ if (m < 0 || xs < 0 || ys < 0)
return;
//Locate max range on which we can locate npc cells
- for(x0 = x-xs/2; x0 > 0 && map_getcell(m, x0, y, CELL_CHKNPC); x0--);
- for(x1 = x+xs/2-1; x1 < map[m].xs && map_getcell(m, x1, y, CELL_CHKNPC); x1++);
- for(y0 = y-ys/2; y0 > 0 && map_getcell(m, x, y0, CELL_CHKNPC); y0--);
- for(y1 = y+ys/2-1; y1 < map[m].xs && map_getcell(m, x, y1, CELL_CHKNPC); y1++);
-
- for (i = 0; i < ys; i++) {
- for (j = 0; j < xs; j++)
- map_setcell(m, x-xs/2+j, y-ys/2+i, CELL_CLRNPC);
- }
- //Reset NPC cells for other nearby npcs.
- map_foreachinarea( npc_unsetcells_sub, m, x0, y0, x1, y1, BL_NPC, nd->bl.id);
+ for(x0 = x-xs; x0 > 0 && map_getcell(m, x0, y, CELL_CHKNPC); x0--);
+ for(x1 = x+xs; x1 < map[m].xs-1 && map_getcell(m, x1, y, CELL_CHKNPC); x1++);
+ for(y0 = y-ys; y0 > 0 && map_getcell(m, x, y0, CELL_CHKNPC); y0--);
+ for(y1 = y+ys; y1 < map[m].ys-1 && map_getcell(m, x, y1, CELL_CHKNPC); y1++);
+
+ //Erase this npc's cells
+ for (i = y-ys; i <= y+ys; i++)
+ for (j = x-xs; j <= x+xs; j++)
+ map_setcell(m, j, i, CELL_CLRNPC);
+
+ //Re-deploy NPC cells for other nearby npcs.
+ map_foreachinarea( npc_unsetcells_sub, m, x0, y0, x1, y1, BL_NPC, nd->bl.id );
}
void npc_movenpc(struct npc_data* nd, int x, int y)