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-rw-r--r--src/map/unit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 14c90453c..06d4dc291 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1158,7 +1158,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
if( !battle_check_range(battle_get_master(src), target, skill_get_range2(src, skill_num, skill_lv) + 1) )
return 0; // Aegis calc remove trap based on Master position, ignoring mercenary O.O
}
- else if( !battle_check_range(src, target, skill_get_range2(src, skill_num,skill_lv) + (skill_num == RG_CLOSECONFINE?0:1)) )
+ else if( !battle_check_range(src, target, skill_get_range2(src, skill_num,skill_lv) + (skill_num == RG_CLOSECONFINE?0:2)) )
return 0; // Arrow-path check failed.
}