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-rw-r--r--src/map/npc.c1
-rw-r--r--src/map/script.c2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index f90bce158..b7b8a5127 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2855,6 +2855,7 @@ static void npc_debug_warps_sub(struct npc_data* nd)
m = map_mapindex2mapid(nd->u.warp.mapindex);
if (m < 0) return; //Warps to another map, nothing to do about it.
+ if (nd->u.warp.x == 0 && nd->u.warp.y == 0) return; // random warp
if (map_getcell(m, nd->u.warp.x, nd->u.warp.y, CELL_CHKNPC)) {
ShowWarning("Warp %s at %s(%d,%d) warps directly on top of an area npc at %s(%d,%d)\n",
diff --git a/src/map/script.c b/src/map/script.c
index 50f1475f4..ac8667841 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -11692,7 +11692,7 @@ BUILDIN_FUNC(callshop)
flag = script_getnum(st,3);
nd = npc_name2id(shopname);
if (!nd || nd->bl.type!=BL_NPC || nd->bl.subtype!=SHOP) {
- ShowError("buildin_callshop: Shop [%s] not found (or NPC is not shop type)", shopname);
+ ShowError("buildin_callshop: Shop [%s] not found (or NPC is not shop type)\n", shopname);
script_pushint(st,0);
return 1;
}