summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/map/atcommand.c18
-rw-r--r--src/map/clif.c16
-rw-r--r--src/map/intif.c6
-rw-r--r--src/map/map.c10
-rw-r--r--src/map/mob.c2
-rw-r--r--src/map/npc.c8
-rw-r--r--src/map/pc.c6
-rw-r--r--src/map/pet.c358
-rw-r--r--src/map/pet.h87
-rw-r--r--src/map/script.c40
-rw-r--r--src/map/skill.c4
-rw-r--r--src/map/status.c4
-rw-r--r--src/map/unit.c18
13 files changed, 320 insertions, 257 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index a3c13228a..2b1426180 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -1162,7 +1162,7 @@ ACMD(item)
for (i = 0; i < number; i += get_count) {
// if not pet egg
- if (!pet_create_egg(sd, item_id)) {
+ if (!pet->create_egg(sd, item_id)) {
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = item_id;
item_tmp.identify = 1;
@@ -2558,16 +2558,16 @@ ACMD(makeegg)
else
id = atoi(message);
- pet_id = search_petDB_index(id, PET_CLASS);
+ pet_id = pet->search_petDB_index(id, PET_CLASS);
if (pet_id < 0)
- pet_id = search_petDB_index(id, PET_EGG);
+ pet_id = pet->search_petDB_index(id, PET_EGG);
if (pet_id >= 0) {
- sd->catch_target_class = pet_db[pet_id].class_;
+ sd->catch_target_class = pet->db[pet_id].class_;
intif->create_pet(
sd->status.account_id, sd->status.char_id,
- (short)pet_db[pet_id].class_, (short)mob->db(pet_db[pet_id].class_)->lv,
- (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
+ (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv,
+ (short)pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate,
+ 100, 0, 1, pet->db[pet_id].jname);
} else {
clif->message(fd, msg_txt(180)); // The monster/egg name/id doesn't exist.
return false;
@@ -2623,7 +2623,7 @@ ACMD(petfriendly)
return false;
}
- pet_set_intimate(pd, friendly);
+ pet->set_intimate(pd, friendly);
clif->send_petstatus(sd);
clif->message(fd, msg_txt(182)); // Pet intimacy changed.
return true;
@@ -3596,7 +3596,7 @@ ACMD(reloaditemdb)
ACMD(reloadmobdb) {
nullpo_retr(-1, sd);
mob->reload();
- read_petdb();
+ pet->read_db();
homun->reload();
mercenary->read_db();
mercenary->read_skilldb();
diff --git a/src/map/clif.c b/src/map/clif.c
index 391c3c40b..5fe08438e 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9444,7 +9444,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
if( sd->pd ) {
if( battle_config.pet_no_gvg && map_flag_gvg2(sd->bl.m) ) { //Return the pet to egg. [Skotlex]
clif->message(sd->fd, msg_txt(666));
- pet_menu(sd, 3); //Option 3 is return to egg.
+ pet->menu(sd, 3); //Option 3 is return to egg.
} else {
iMap->addblock(&sd->pd->bl);
clif->spawn(&sd->pd->bl);
@@ -9517,7 +9517,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
}
if(sd->pd && sd->pd->pet.intimate > 900)
- clif->pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd));
+ clif->pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet->hungry_val(sd->pd));
if(homun_alive(sd->hd))
homun->init_timers(sd->hd);
@@ -10678,7 +10678,7 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd)
return;
if(sd->inventory_data[index]->type == IT_PETARMOR){
- pet_equipitem(sd,index);
+ pet->equipitem(sd,index);
return;
}
@@ -13162,7 +13162,7 @@ void clif_parse_GuildBreak(int fd, struct map_session_data *sd)
/// 4 = unequip accessory
void clif_parse_PetMenu(int fd, struct map_session_data *sd)
{
- pet_menu(sd,RFIFOB(fd,2));
+ pet->menu(sd,RFIFOB(fd,2));
}
@@ -13170,7 +13170,7 @@ void clif_parse_PetMenu(int fd, struct map_session_data *sd)
/// 019f <id>.L
void clif_parse_CatchPet(int fd, struct map_session_data *sd)
{
- pet_catch_process2(sd,RFIFOL(fd,2));
+ pet->catch_process2(sd,RFIFOL(fd,2));
}
@@ -13183,7 +13183,7 @@ void clif_parse_SelectEgg(int fd, struct map_session_data *sd)
clif->authfail_fd(fd, 0);
return;
}
- pet_select_egg(sd,RFIFOW(fd,2)-2);
+ pet->select_egg(sd,RFIFOW(fd,2)-2);
clif_menuskill_clear(sd);
}
@@ -13223,7 +13223,7 @@ void clif_parse_SendEmotion(int fd, struct map_session_data *sd)
/// 01a5 <name>.24B
void clif_parse_ChangePetName(int fd, struct map_session_data *sd)
{
- pet_change_name(sd,(char*)RFIFOP(fd,2));
+ pet->change_name(sd,(char*)RFIFOP(fd,2));
}
@@ -17319,7 +17319,7 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) {
pc->paycash(sd, clif->cs.data[tab][j]->price * qty, kafra_pay);// [Ryuuzaki]
for (k = 0; k < qty; k += get_count) {
- if (!pet_create_egg(sd, data->nameid)) {
+ if (!pet->create_egg(sd, data->nameid)) {
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = data->nameid;
item_tmp.identify = 1;
diff --git a/src/map/intif.c b/src/map/intif.c
index 1713cb38e..180195e4c 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -1278,7 +1278,7 @@ int intif_parse_GuildMasterChanged(int fd)
// Request pet creation
int intif_parse_CreatePet(int fd)
{
- pet_get_egg(RFIFOL(fd,2),RFIFOL(fd,7),RFIFOB(fd,6));
+ pet->get_egg(RFIFOL(fd,2),RFIFOL(fd,7),RFIFOB(fd,6));
return 0;
}
@@ -1294,7 +1294,7 @@ int intif_parse_RecvPetData(int fd)
}
else{
memcpy(&p,RFIFOP(fd,9),sizeof(struct s_pet));
- pet_recv_petdata(RFIFOL(fd,4),&p,RFIFOB(fd,8));
+ pet->recv_petdata(RFIFOL(fd,4),&p,RFIFOB(fd,8));
}
return 0;
@@ -1330,7 +1330,7 @@ int intif_parse_ChangeNameOk(int fd)
case 0: //Players [NOT SUPPORTED YET]
break;
case 1: //Pets
- pet_change_name_ack(sd, (char*)RFIFOP(fd,12), RFIFOB(fd,11));
+ pet->change_name_ack(sd, (char*)RFIFOP(fd,12), RFIFOB(fd,11));
break;
case 2: //Hom
homun->change_name_ack(sd, (char*)RFIFOP(fd,12), RFIFOB(fd,11));
diff --git a/src/map/map.c b/src/map/map.c
index a12a6579a..d84a451ec 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1187,7 +1187,7 @@ int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr_t data)
}
- if (search_petDB_index(fitem->item_data.nameid, PET_EGG) >= 0)
+ if (pet->search_petDB_index(fitem->item_data.nameid, PET_EGG) >= 0)
intif->delete_petdata(MakeDWord(fitem->item_data.card[1], fitem->item_data.card[2]));
clif->clearflooritem(fitem, 0);
@@ -1587,7 +1587,7 @@ int map_quit(struct map_session_data *sd) {
}
// Return loot to owner
- if( sd->pd ) pet_lootitem_drop(sd->pd, sd);
+ if( sd->pd ) pet->lootitem_drop(sd->pd, sd);
if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit.
@@ -4944,7 +4944,7 @@ void do_final(void)
guild->final();
party->do_final_party();
pc->do_final_pc();
- do_final_pet();
+ pet->final();
mob->final();
homun->final();
atcommand->final_msg();
@@ -5172,6 +5172,7 @@ void map_hp_symbols(void) {
HPM->share(unit,"unit");
HPM->share(npc,"npc");
HPM->share(mapreg,"mapreg");
+ HPM->share(pet,"pet");
/* partial */
HPM->share(mapit,"mapit");
@@ -5220,6 +5221,7 @@ void map_load_defaults(void) {
mob_defaults();
unit_defaults();
mapreg_defaults();
+ pet_defaults();
}
int do_init(int argc, char *argv[])
{
@@ -5414,7 +5416,7 @@ int do_init(int argc, char *argv[])
party->do_init_party();
guild->init();
storage->init();
- do_init_pet();
+ pet->init();
homun->init();
mercenary->init();
elemental->do_init_elemental();
diff --git a/src/map/mob.c b/src/map/mob.c
index 13fdae1ee..94d5b3527 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2370,7 +2370,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
continue;
if( mvp_sd && it->type == IT_PETEGG ) {
- pet_create_egg(mvp_sd, md->db->dropitem[i].nameid);
+ pet->create_egg(mvp_sd, md->db->dropitem[i].nameid);
continue;
}
diff --git a/src/map/npc.c b/src/map/npc.c
index 1a813560b..bb3a4b38e 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1336,7 +1336,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
memset(&item_tmp,0,sizeof(item_tmp));
- if( !pet_create_egg(sd,nameid) )
+ if( !pet->create_egg(sd,nameid) )
{
item_tmp.nameid = nameid;
item_tmp.identify = 1;
@@ -1440,7 +1440,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
pc->paycash(sd, price, points);
- if( !pet_create_egg(sd, nameid) )
+ if( !pet->create_egg(sd, nameid) )
{
struct item item_tmp;
memset(&item_tmp, 0, sizeof(struct item));
@@ -1543,7 +1543,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list)
struct item item_tmp;
if (itemdb_type(nameid) == IT_PETEGG)
- pet_create_egg(sd, nameid);
+ pet->create_egg(sd, nameid);
else {
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid = nameid;
@@ -1683,7 +1683,7 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list)
amount = item_list[i*2+1];
if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) {
- if( search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0 ) {
+ if( pet->search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0 ) {
intif->delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
}
}
diff --git a/src/map/pc.c b/src/map/pc.c
index b591cd483..dc52c88e1 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -6700,7 +6700,7 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h
}
if( sd->status.pet_id > 0 && sd->pd && battle_config.pet_damage_support )
- pet_target_check(sd,src,1);
+ pet->target_check(sd,src,1);
if( sd->status.ele_id > 0 )
elemental->set_target(sd,src);
@@ -6726,13 +6726,13 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
if(sd->status.pet_id > 0 && sd->pd) {
struct pet_data *pd = sd->pd;
if( !map[sd->bl.m].flag.noexppenalty ) {
- pet_set_intimate(pd, pd->pet.intimate - pd->petDB->die);
+ pet->set_intimate(pd, pd->pet.intimate - pd->petDB->die);
if( pd->pet.intimate < 0 )
pd->pet.intimate = 0;
clif->send_petdata(sd,sd->pd,1,pd->pet.intimate);
}
if( sd->pd->target_id ) // Unlock all targets...
- pet_unlocktarget(sd->pd);
+ pet->unlocktarget(sd->pd);
}
if (sd->status.hom_id > 0){
diff --git a/src/map/pet.c b/src/map/pet.c
index c1bce0b5b..8498517ef 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -34,14 +34,10 @@
#include <stdlib.h>
#include <string.h>
+struct pet_interface pet_s;
#define MIN_PETTHINKTIME 100
-struct s_pet_db pet_db[MAX_PET_DB];
-
-static struct eri *item_drop_ers; //For loot drops delay structures.
-static struct eri *item_drop_list_ers;
-
int pet_hungry_val(struct pet_data *pd)
{
nullpo_ret(pd);
@@ -74,16 +70,16 @@ void pet_set_intimate(struct pet_data *pd, int value)
int pet_create_egg(struct map_session_data *sd, int item_id)
{
- int pet_id = search_petDB_index(item_id, PET_EGG);
+ int pet_id = pet->search_petDB_index(item_id, PET_EGG);
if (pet_id < 0) return 0; //No pet egg here.
if (!pc->inventoryblank(sd)) return 0; // Inventory full
- sd->catch_target_class = pet_db[pet_id].class_;
+ sd->catch_target_class = pet->db[pet_id].class_;
intif->create_pet(sd->status.account_id, sd->status.char_id,
- (short)pet_db[pet_id].class_,
- (short)mob->db(pet_db[pet_id].class_)->lv,
- (short)pet_db[pet_id].EggID, 0,
- (short)pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
+ (short)pet->db[pet_id].class_,
+ (short)mob->db(pet->db[pet_id].class_)->lv,
+ (short)pet->db[pet_id].EggID, 0,
+ (short)pet->db[pet_id].intimate,
+ 100, 0, 1, pet->db[pet_id].jname);
return 1;
}
@@ -187,12 +183,12 @@ int pet_sc_check(struct map_session_data *sd, int type)
|| pd->recovery->type != type )
return 1;
- pd->recovery->timer = iTimer->add_timer(iTimer->gettick()+pd->recovery->delay*1000,pet_recovery_timer,sd->bl.id,0);
+ pd->recovery->timer = iTimer->add_timer(iTimer->gettick()+pd->recovery->delay*1000,pet->recovery_timer,sd->bl.id,0);
return 0;
}
-static int pet_hungry(int tid, unsigned int tick, int id, intptr_t data)
+int pet_hungry(int tid, unsigned int tick, int id, intptr_t data)
{
struct map_session_data *sd;
struct pet_data *pd;
@@ -220,7 +216,7 @@ static int pet_hungry(int tid, unsigned int tick, int id, intptr_t data)
{
pet_stop_attack(pd);
pd->pet.hungry = 0;
- pet_set_intimate(pd, pd->pet.intimate - battle_config.pet_hungry_friendly_decrease);
+ pet->set_intimate(pd, pd->pet.intimate - battle_config.pet_hungry_friendly_decrease);
if( pd->pet.intimate <= 0 )
{
pd->pet.intimate = 0;
@@ -237,7 +233,7 @@ static int pet_hungry(int tid, unsigned int tick, int id, intptr_t data)
interval = pd->petDB->hungry_delay;
if(interval <= 0)
interval = 1;
- pd->pet_hungry_timer = iTimer->add_timer(tick+interval,pet_hungry,sd->bl.id,0);
+ pd->pet_hungry_timer = iTimer->add_timer(tick+interval,pet->hungry,sd->bl.id,0);
return 0;
}
@@ -248,14 +244,14 @@ int search_petDB_index(int key,int type)
for( i = 0; i < MAX_PET_DB; i++ )
{
- if(pet_db[i].class_ <= 0)
+ if(pet->db[i].class_ <= 0)
continue;
switch(type) {
- case PET_CLASS: if(pet_db[i].class_ == key) return i; break;
- case PET_CATCH: if(pet_db[i].itemID == key) return i; break;
- case PET_EGG: if(pet_db[i].EggID == key) return i; break;
- case PET_EQUIP: if(pet_db[i].AcceID == key) return i; break;
- case PET_FOOD: if(pet_db[i].FoodID == key) return i; break;
+ case PET_CLASS: if(pet->db[i].class_ == key) return i; break;
+ case PET_CATCH: if(pet->db[i].itemID == key) return i; break;
+ case PET_EGG: if(pet->db[i].EggID == key) return i; break;
+ case PET_EQUIP: if(pet->db[i].AcceID == key) return i; break;
+ case PET_FOOD: if(pet->db[i].FoodID == key) return i; break;
default:
return -1;
}
@@ -267,14 +263,14 @@ int pet_hungry_timer_delete(struct pet_data *pd)
{
nullpo_ret(pd);
if(pd->pet_hungry_timer != INVALID_TIMER) {
- iTimer->delete_timer(pd->pet_hungry_timer,pet_hungry);
+ iTimer->delete_timer(pd->pet_hungry_timer,pet->hungry);
pd->pet_hungry_timer = INVALID_TIMER;
}
return 1;
}
-static int pet_performance(struct map_session_data *sd, struct pet_data *pd)
+int pet_performance(struct map_session_data *sd, struct pet_data *pd)
{
int val;
@@ -287,16 +283,16 @@ static int pet_performance(struct map_session_data *sd, struct pet_data *pd)
pet_stop_walking(pd,2000<<8);
clif->send_petdata(NULL, pd, 4, rnd()%val + 1);
- pet_lootitem_drop(pd,NULL);
+ pet->lootitem_drop(pd,NULL);
return 1;
}
-static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd)
+int pet_return_egg(struct map_session_data *sd, struct pet_data *pd)
{
struct item tmp_item;
int flag;
- pet_lootitem_drop(pd,sd);
+ pet->lootitem_drop(pd,sd);
memset(&tmp_item,0,sizeof(tmp_item));
tmp_item.nameid = pd->petDB->EggID;
tmp_item.identify = 1;
@@ -317,7 +313,7 @@ static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd)
return 1;
}
-int pet_data_init(struct map_session_data *sd, struct s_pet *pet)
+int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo)
{
struct pet_data *pd;
int i=0,interval=0;
@@ -326,23 +322,23 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *pet)
Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd);
- if(sd->status.account_id != pet->account_id || sd->status.char_id != pet->char_id) {
+ if(sd->status.account_id != petinfo->account_id || sd->status.char_id != petinfo->char_id) {
sd->status.pet_id = 0;
return 1;
}
- if (sd->status.pet_id != pet->pet_id) {
+ if (sd->status.pet_id != petinfo->pet_id) {
if (sd->status.pet_id) {
//Wrong pet?? Set incuvate to no and send it back for saving.
- pet->incuvate = 1;
- intif->save_petdata(sd->status.account_id,pet);
+ petinfo->incuvate = 1;
+ intif->save_petdata(sd->status.account_id,petinfo);
sd->status.pet_id = 0;
return 1;
}
//The pet_id value was lost? odd... restore it.
- sd->status.pet_id = pet->pet_id;
+ sd->status.pet_id = petinfo->pet_id;
}
- i = search_petDB_index(pet->class_,PET_CLASS);
+ i = pet->search_petDB_index(petinfo->class_,PET_CLASS);
if(i < 0) {
sd->status.pet_id = 0;
return 1;
@@ -352,10 +348,10 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *pet)
pd->bl.id = npc->get_new_npc_id();
pd->msd = sd;
- pd->petDB = &pet_db[i];
- pd->db = mob->db(pet->class_);
- memcpy(&pd->pet, pet, sizeof(struct s_pet));
- iStatus->set_viewdata(&pd->bl, pet->class_);
+ pd->petDB = &pet->db[i];
+ pd->db = mob->db(petinfo->class_);
+ memcpy(&pd->pet, petinfo, sizeof(struct s_pet));
+ iStatus->set_viewdata(&pd->bl, petinfo->class_);
unit->dataset(&pd->bl);
pd->ud.dir = sd->ud.dir;
@@ -372,7 +368,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *pet)
pd->last_thinktime = iTimer->gettick();
pd->state.skillbonus = 0;
if( battle_config.pet_status_support )
- script->run(pet_db[i].pet_script,0,sd->bl.id,0);
+ script->run(pet->db[i].pet_script,0,sd->bl.id,0);
if( pd->petDB && pd->petDB->equip_script )
status_calc_pc(sd,0);
@@ -382,31 +378,31 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *pet)
interval = pd->petDB->hungry_delay;
if( interval <= 0 )
interval = 1;
- pd->pet_hungry_timer = iTimer->add_timer(iTimer->gettick() + interval, pet_hungry, sd->bl.id, 0);
+ pd->pet_hungry_timer = iTimer->add_timer(iTimer->gettick() + interval, pet->hungry, sd->bl.id, 0);
return 0;
}
-int pet_birth_process(struct map_session_data *sd, struct s_pet *pet)
+int pet_birth_process(struct map_session_data *sd, struct s_pet *petinfo)
{
nullpo_retr(1, sd);
Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd);
- if(sd->status.pet_id && pet->incuvate == 1) {
+ if(sd->status.pet_id && petinfo->incuvate == 1) {
sd->status.pet_id = 0;
return 1;
}
- pet->incuvate = 0;
- pet->account_id = sd->status.account_id;
- pet->char_id = sd->status.char_id;
- sd->status.pet_id = pet->pet_id;
- if(pet_data_init(sd, pet)) {
+ petinfo->incuvate = 0;
+ petinfo->account_id = sd->status.account_id;
+ petinfo->char_id = sd->status.char_id;
+ sd->status.pet_id = petinfo->pet_id;
+ if(pet->data_init(sd, petinfo)) {
sd->status.pet_id = 0;
return 1;
}
- intif->save_petdata(sd->status.account_id,pet);
+ intif->save_petdata(sd->status.account_id,petinfo);
if (iMap->save_settings&8)
chrif->save(sd,0); //is it REALLY Needed to save the char for hatching a pet? [Skotlex]
@@ -447,10 +443,10 @@ int pet_recv_petdata(int account_id,struct s_pet *p,int flag)
sd->status.pet_id = 0;
return 1;
}
- if (!pet_birth_process(sd,p)) //Pet hatched. Delete egg.
+ if (!pet->birth_process(sd,p)) //Pet hatched. Delete egg.
pc->delitem(sd,i,1,0,0,LOG_TYPE_OTHER);
} else {
- pet_data_init(sd,p);
+ pet->data_init(sd,p);
if(sd->pd && sd->bl.prev != NULL) {
iMap->addblock(&sd->pd->bl);
clif->spawn(&sd->pd->bl);
@@ -507,7 +503,7 @@ int pet_catch_process2(struct map_session_data* sd, int target_id)
//FIXME: delete taming item here, if this was an item-invoked capture and the item was flagged as delay-consume [ultramage]
- i = search_petDB_index(md->class_,PET_CLASS);
+ i = pet->search_petDB_index(md->class_,PET_CLASS);
//catch_target_class == 0 is used for universal lures (except bosses for now). [Skotlex]
if (sd->catch_target_class == 0 && !(md->status.mode&MD_BOSS))
sd->catch_target_class = md->class_;
@@ -518,7 +514,7 @@ int pet_catch_process2(struct map_session_data* sd, int target_id)
return 1;
}
- pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - get_percentage(md->status.hp, md->status.max_hp))/100;
+ pet_catch_rate = (pet->db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - get_percentage(md->status.hp, md->status.max_hp))/100;
if(pet_catch_rate < 1) pet_catch_rate = 1;
if(battle_config.pet_catch_rate != 100)
@@ -529,8 +525,8 @@ int pet_catch_process2(struct map_session_data* sd, int target_id)
unit->remove_map(&md->bl,CLR_OUTSIGHT,ALC_MARK);
status_kill(&md->bl);
clif->pet_roulette(sd,1);
- intif->create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class_,mob->db(pet_db[i].class_)->lv,
- pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname);
+ intif->create_pet(sd->status.account_id,sd->status.char_id,pet->db[i].class_,mob->db(pet->db[i].class_)->lv,
+ pet->db[i].EggID,0,pet->db[i].intimate,100,0,1,pet->db[i].jname);
}
else
{
@@ -554,7 +550,7 @@ int pet_get_egg(int account_id,int pet_id,int flag)
if(sd == NULL)
return 0;
- i = search_petDB_index(sd->catch_target_class,PET_CLASS);
+ i = pet->search_petDB_index(sd->catch_target_class,PET_CLASS);
sd->catch_target_class = -1;
if(i < 0) {
@@ -563,7 +559,7 @@ int pet_get_egg(int account_id,int pet_id,int flag)
}
memset(&tmp_item,0,sizeof(tmp_item));
- tmp_item.nameid = pet_db[i].EggID;
+ tmp_item.nameid = pet->db[i].EggID;
tmp_item.identify = 1;
tmp_item.card[0] = CARD0_PET;
tmp_item.card[1] = GetWord(pet_id,0);
@@ -577,10 +573,6 @@ int pet_get_egg(int account_id,int pet_id,int flag)
return 1;
}
-static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd);
-static int pet_food(struct map_session_data *sd, struct pet_data *pd);
-static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap);
-
int pet_menu(struct map_session_data *sd,int menunum)
{
struct item_data *egg_id;
@@ -605,16 +597,16 @@ int pet_menu(struct map_session_data *sd,int menunum)
clif->send_petstatus(sd);
break;
case 1:
- pet_food(sd, sd->pd);
+ pet->food(sd, sd->pd);
break;
case 2:
- pet_performance(sd, sd->pd);
+ pet->performance(sd, sd->pd);
break;
case 3:
- pet_return_egg(sd, sd->pd);
+ pet->return_egg(sd, sd->pd);
break;
case 4:
- pet_unequipitem(sd, sd->pd);
+ pet->unequipitem(sd, sd->pd);
break;
}
return 0;
@@ -684,18 +676,18 @@ int pet_equipitem(struct map_session_data *sd,int index)
if (pd->s_skill && pd->s_skill->timer == INVALID_TIMER)
{
if (pd->s_skill->id)
- pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000, pet_skill_support_timer, sd->bl.id, 0);
+ pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000, pet->skill_support_timer, sd->bl.id, 0);
else
- pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000, pet_heal_timer, sd->bl.id, 0);
+ pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000, pet->heal_timer, sd->bl.id, 0);
}
if (pd->bonus && pd->bonus->timer == INVALID_TIMER)
- pd->bonus->timer=iTimer->add_timer(tick+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0);
+ pd->bonus->timer=iTimer->add_timer(tick+pd->bonus->delay*1000, pet->skill_bonus_timer, sd->bl.id, 0);
}
return 0;
}
-static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
+int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
{
struct item tmp_item;
int nameid,flag;
@@ -724,14 +716,14 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
if( pd->s_skill && pd->s_skill->timer != INVALID_TIMER )
{
if( pd->s_skill->id )
- iTimer->delete_timer(pd->s_skill->timer, pet_skill_support_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->skill_support_timer);
else
- iTimer->delete_timer(pd->s_skill->timer, pet_heal_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->heal_timer);
pd->s_skill->timer = INVALID_TIMER;
}
if( pd->bonus && pd->bonus->timer != INVALID_TIMER )
{
- iTimer->delete_timer(pd->bonus->timer, pet_skill_bonus_timer);
+ iTimer->delete_timer(pd->bonus->timer, pet->skill_bonus_timer);
pd->bonus->timer = INVALID_TIMER;
}
}
@@ -739,7 +731,7 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
return 0;
}
-static int pet_food(struct map_session_data *sd, struct pet_data *pd)
+int pet_food(struct map_session_data *sd, struct pet_data *pd)
{
int i,k;
@@ -752,7 +744,7 @@ static int pet_food(struct map_session_data *sd, struct pet_data *pd)
pc->delitem(sd,i,1,0,0,LOG_TYPE_CONSUME);
if( pd->pet.hungry > 90 )
- pet_set_intimate(pd, pd->pet.intimate - pd->petDB->r_full);
+ pet->set_intimate(pd, pd->pet.intimate - pd->petDB->r_full);
else
{
if( battle_config.pet_friendly_rate != 100 )
@@ -765,7 +757,7 @@ static int pet_food(struct map_session_data *sd, struct pet_data *pd)
if( k <= 0 )
k = 1;
}
- pet_set_intimate(pd, pd->pet.intimate + k);
+ pet->set_intimate(pd, pd->pet.intimate + k);
}
if( pd->pet.intimate <= 0 )
{
@@ -787,7 +779,7 @@ static int pet_food(struct map_session_data *sd, struct pet_data *pd)
return 0;
}
-static int pet_randomwalk(struct pet_data *pd,unsigned int tick)
+int pet_randomwalk(struct pet_data *pd,unsigned int tick)
{
nullpo_ret(pd);
@@ -828,7 +820,7 @@ static int pet_randomwalk(struct pet_data *pd,unsigned int tick)
return 0;
}
-static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, unsigned int tick)
+int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, unsigned int tick)
{
struct block_list *target = NULL;
@@ -847,14 +839,14 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns
if(pd->pet.intimate <= 0) {
//Pet should just... well, random walk.
- pet_randomwalk(pd,tick);
+ pet->randomwalk(pd,tick);
return 0;
}
if (!check_distance_bl(&sd->bl, &pd->bl, pd->db->range3)) {
//Master too far, chase.
if(pd->target_id)
- pet_unlocktarget(pd);
+ pet->unlocktarget(pd);
if(pd->ud.walktimer != INVALID_TIMER && pd->ud.target == sd->bl.id)
return 0; //Already walking to him
if (DIFF_TICK(tick, pd->ud.canmove_tick) < 0)
@@ -863,7 +855,7 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns
if(pd->status.speed <= 0)
pd->status.speed = 1;
if (!unit->walktobl(&pd->bl, &sd->bl, 3, 0))
- pet_randomwalk(pd,tick);
+ pet->randomwalk(pd,tick);
return 0;
}
@@ -881,13 +873,13 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns
!check_distance_bl(&pd->bl, target, pd->db->range3))
{
target = NULL;
- pet_unlocktarget(pd);
+ pet->unlocktarget(pd);
}
}
if(!target && pd->loot && pd->msd && pc->has_permission(pd->msd, PC_PERM_TRADE) && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) {
//Use half the pet's range of sight.
- iMap->foreachinrange(pet_ai_sub_hard_lootsearch,&pd->bl,
+ iMap->foreachinrange(pet->ai_sub_hard_lootsearch,&pd->bl,
pd->db->range2/2, BL_ITEM,pd,&target);
}
@@ -901,7 +893,7 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns
unit->calc_pos(&pd->bl, sd->bl.x, sd->bl.y, sd->ud.dir);
if(!unit->walktoxy(&pd->bl,pd->ud.to_x,pd->ud.to_y,0))
- pet_randomwalk(pd,tick);
+ pet->randomwalk(pd,tick);
return 0;
}
@@ -915,7 +907,7 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns
if(!battle->check_range(&pd->bl,target,pd->status.rhw.range))
{ //Chase
if(!unit->walktobl(&pd->bl, target, pd->status.rhw.range, 2))
- pet_unlocktarget(pd); //Unreachable target.
+ pet->unlocktarget(pd); //Unreachable target.
return 0;
}
//Continuous attack.
@@ -924,7 +916,7 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns
if (!check_distance_bl(&pd->bl, target, 1))
{ //Out of range
if(!unit->walktobl(&pd->bl, target, 1, 1)) //Unreachable target.
- pet_unlocktarget(pd);
+ pet->unlocktarget(pd);
return 0;
} else{
struct flooritem_data *fitem = (struct flooritem_data *)target;
@@ -934,29 +926,29 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns
iMap->clearflooritem(target);
}
//Target is unlocked regardless of whether it was picked or not.
- pet_unlocktarget(pd);
+ pet->unlocktarget(pd);
}
}
return 0;
}
-static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap)
+int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap)
{
unsigned int tick = va_arg(ap,unsigned int);
if(sd->status.pet_id && sd->pd)
- pet_ai_sub_hard(sd->pd,sd,tick);
+ pet->ai_sub_hard(sd->pd,sd,tick);
return 0;
}
-static int pet_ai_hard(int tid, unsigned int tick, int id, intptr_t data)
+int pet_ai_hard(int tid, unsigned int tick, int id, intptr_t data)
{
- iMap->map_foreachpc(pet_ai_sub_foreachclient,tick);
+ iMap->map_foreachpc(pet->ai_sub_foreachclient,tick);
return 0;
}
-static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
+int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
{
struct pet_data* pd;
struct flooritem_data *fitem = (struct flooritem_data *)bl;
@@ -983,7 +975,7 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
return 0;
}
-static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr_t data)
+int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr_t data)
{
struct item_drop_list *list;
struct item_drop *ditem, *ditem_prev;
@@ -995,9 +987,9 @@ static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr_t data
list->first_charid,list->second_charid,list->third_charid,0);
ditem_prev = ditem;
ditem = ditem->next;
- ers_free(item_drop_ers, ditem_prev);
+ ers_free(pet->item_drop_ers, ditem_prev);
}
- ers_free(item_drop_list_ers, list);
+ ers_free(pet->item_drop_list_ers, list);
return 0;
}
@@ -1009,7 +1001,7 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
struct item *it;
if(!pd || !pd->loot || !pd->loot->count)
return 0;
- dlist = ers_alloc(item_drop_list_ers, struct item_drop_list);
+ dlist = ers_alloc(pet->item_drop_list_ers, struct item_drop_list);
dlist->m = pd->bl.m;
dlist->x = pd->bl.x;
dlist->y = pd->bl.y;
@@ -1023,14 +1015,14 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
if(sd){
if((flag = pc->additem(sd,it,it->amount,LOG_TYPE_PICKDROP_PLAYER))){
clif->additem(sd,0,0,flag);
- ditem = ers_alloc(item_drop_ers, struct item_drop);
+ ditem = ers_alloc(pet->item_drop_ers, struct item_drop);
memcpy(&ditem->item_data, it, sizeof(struct item));
ditem->next = dlist->item;
dlist->item = ditem;
}
}
else {
- ditem = ers_alloc(item_drop_ers, struct item_drop);
+ ditem = ers_alloc(pet->item_drop_ers, struct item_drop);
memcpy(&ditem->item_data, it, sizeof(struct item));
ditem->next = dlist->item;
dlist->item = ditem;
@@ -1043,9 +1035,9 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
pd->ud.canact_tick = iTimer->gettick()+10000; //prevent picked up during 10*1000ms
if (dlist->item)
- iTimer->add_timer(iTimer->gettick()+540,pet_delay_item_drop,0,(intptr_t)dlist);
+ iTimer->add_timer(iTimer->gettick()+540,pet->delay_item_drop,0,(intptr_t)dlist);
else
- ers_free(item_drop_list_ers, dlist);
+ ers_free(pet->item_drop_list_ers, dlist);
return 1;
}
@@ -1087,7 +1079,7 @@ int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data)
status_calc_pc(sd, 0);
}
// wait for the next timer
- pd->bonus->timer=iTimer->add_timer(tick+timer,pet_skill_bonus_timer,sd->bl.id,0);
+ pd->bonus->timer=iTimer->add_timer(tick+timer,pet->skill_bonus_timer,sd->bl.id,0);
return 0;
}
@@ -1146,14 +1138,14 @@ int pet_heal_timer(int tid, unsigned int tick, int id, intptr_t data)
(rate = get_percentage(status->hp, status->max_hp)) > pd->s_skill->hp ||
(rate = (pd->ud.skilltimer != INVALID_TIMER)) //Another skill is in effect
) { //Wait (how long? 1 sec for every 10% of remaining)
- pd->s_skill->timer=iTimer->add_timer(iTimer->gettick()+(rate>10?rate:10)*100,pet_heal_timer,sd->bl.id,0);
+ pd->s_skill->timer=iTimer->add_timer(iTimer->gettick()+(rate>10?rate:10)*100,pet->heal_timer,sd->bl.id,0);
return 0;
}
pet_stop_attack(pd);
pet_stop_walking(pd,1);
clif->skill_nodamage(&pd->bl,&sd->bl,AL_HEAL,pd->s_skill->lv,1);
iStatus->heal(&sd->bl, pd->s_skill->lv,0, 0);
- pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0);
+ pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0);
return 0;
}
@@ -1180,7 +1172,7 @@ int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data)
if (DIFF_TICK(pd->ud.canact_tick, tick) > 0)
{ //Wait until the pet can act again.
- pd->s_skill->timer=iTimer->add_timer(pd->ud.canact_tick,pet_skill_support_timer,sd->bl.id,0);
+ pd->s_skill->timer=iTimer->add_timer(pd->ud.canact_tick,pet->skill_support_timer,sd->bl.id,0);
return 0;
}
@@ -1189,13 +1181,13 @@ int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data)
(rate = get_percentage(status->hp, status->max_hp)) > pd->s_skill->hp ||
(rate = (pd->ud.skilltimer != INVALID_TIMER)) //Another skill is in effect
) { //Wait (how long? 1 sec for every 10% of remaining)
- pd->s_skill->timer=iTimer->add_timer(tick+(rate>10?rate:10)*100,pet_skill_support_timer,sd->bl.id,0);
+ pd->s_skill->timer=iTimer->add_timer(tick+(rate>10?rate:10)*100,pet->skill_support_timer,sd->bl.id,0);
return 0;
}
pet_stop_attack(pd);
pet_stop_walking(pd,1);
- pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0);
+ pd->s_skill->timer=iTimer->add_timer(tick+pd->s_skill->delay*1000,pet->skill_support_timer,sd->bl.id,0);
if (skill->get_inf(pd->s_skill->id) & INF_GROUND_SKILL)
unit->skilluse_pos(&pd->bl, sd->bl.x, sd->bl.y, pd->s_skill->id, pd->s_skill->lv);
else
@@ -1205,8 +1197,8 @@ int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data)
/*==========================================
* Pet read db data
- * pet_db.txt
- * pet_db2.txt
+ * pet->db.txt
+ * pet->db2.txt
*------------------------------------------*/
int read_petdb()
{
@@ -1217,20 +1209,20 @@ int read_petdb()
// Remove any previous scripts in case reloaddb was invoked.
for( j = 0; j < MAX_PET_DB; j++ )
{
- if( pet_db[j].pet_script )
+ if( pet->db[j].pet_script )
{
- script->free_code(pet_db[j].pet_script);
- pet_db[j].pet_script = NULL;
+ script->free_code(pet->db[j].pet_script);
+ pet->db[j].pet_script = NULL;
}
- if( pet_db[j].equip_script )
+ if( pet->db[j].equip_script )
{
- script->free_code(pet_db[j].equip_script);
- pet_db[j].pet_script = NULL;
+ script->free_code(pet->db[j].equip_script);
+ pet->db[j].pet_script = NULL;
}
}
// clear database
- memset(pet_db,0,sizeof(pet_db));
+ memset(pet->db,0,sizeof(pet->db));
j = 0; // entry counter
for( i = 0; i < ARRAYLENGTH(filename); i++ )
@@ -1311,35 +1303,35 @@ int read_petdb()
continue;
}
- pet_db[j].class_ = nameid;
- safestrncpy(pet_db[j].name,str[1],NAME_LENGTH);
- safestrncpy(pet_db[j].jname,str[2],NAME_LENGTH);
- pet_db[j].itemID=atoi(str[3]);
- pet_db[j].EggID=atoi(str[4]);
- pet_db[j].AcceID=atoi(str[5]);
- pet_db[j].FoodID=atoi(str[6]);
- pet_db[j].fullness=atoi(str[7]);
- pet_db[j].hungry_delay=atoi(str[8])*1000;
- pet_db[j].r_hungry=atoi(str[9]);
- if( pet_db[j].r_hungry <= 0 )
- pet_db[j].r_hungry=1;
- pet_db[j].r_full=atoi(str[10]);
- pet_db[j].intimate=atoi(str[11]);
- pet_db[j].die=atoi(str[12]);
- pet_db[j].capture=atoi(str[13]);
- pet_db[j].speed=atoi(str[14]);
- pet_db[j].s_perfor=(char)atoi(str[15]);
- pet_db[j].talk_convert_class=atoi(str[16]);
- pet_db[j].attack_rate=atoi(str[17]);
- pet_db[j].defence_attack_rate=atoi(str[18]);
- pet_db[j].change_target_rate=atoi(str[19]);
- pet_db[j].pet_script = NULL;
- pet_db[j].equip_script = NULL;
+ pet->db[j].class_ = nameid;
+ safestrncpy(pet->db[j].name,str[1],NAME_LENGTH);
+ safestrncpy(pet->db[j].jname,str[2],NAME_LENGTH);
+ pet->db[j].itemID=atoi(str[3]);
+ pet->db[j].EggID=atoi(str[4]);
+ pet->db[j].AcceID=atoi(str[5]);
+ pet->db[j].FoodID=atoi(str[6]);
+ pet->db[j].fullness=atoi(str[7]);
+ pet->db[j].hungry_delay=atoi(str[8])*1000;
+ pet->db[j].r_hungry=atoi(str[9]);
+ if( pet->db[j].r_hungry <= 0 )
+ pet->db[j].r_hungry=1;
+ pet->db[j].r_full=atoi(str[10]);
+ pet->db[j].intimate=atoi(str[11]);
+ pet->db[j].die=atoi(str[12]);
+ pet->db[j].capture=atoi(str[13]);
+ pet->db[j].speed=atoi(str[14]);
+ pet->db[j].s_perfor=(char)atoi(str[15]);
+ pet->db[j].talk_convert_class=atoi(str[16]);
+ pet->db[j].attack_rate=atoi(str[17]);
+ pet->db[j].defence_attack_rate=atoi(str[18]);
+ pet->db[j].change_target_rate=atoi(str[19]);
+ pet->db[j].pet_script = NULL;
+ pet->db[j].equip_script = NULL;
if( *str[20] )
- pet_db[j].pet_script = script->parse(str[20], filename[i], lines, 0);
+ pet->db[j].pet_script = script->parse(str[20], filename[i], lines, 0);
if( *str[21] )
- pet_db[j].equip_script = script->parse(str[21], filename[i], lines, 0);
+ pet->db[j].equip_script = script->parse(str[21], filename[i], lines, 0);
j++;
entries++;
@@ -1358,19 +1350,19 @@ int read_petdb()
*------------------------------------------*/
int do_init_pet(void)
{
- read_petdb();
+ pet->read_db();
- item_drop_ers = ers_new(sizeof(struct item_drop),"pet.c::item_drop_ers",ERS_OPT_NONE);
- item_drop_list_ers = ers_new(sizeof(struct item_drop_list),"pet.c::item_drop_list_ers",ERS_OPT_NONE);
+ pet->item_drop_ers = ers_new(sizeof(struct item_drop),"pet.c::item_drop_ers",ERS_OPT_NONE);
+ pet->item_drop_list_ers = ers_new(sizeof(struct item_drop_list),"pet.c::item_drop_list_ers",ERS_OPT_NONE);
- iTimer->add_timer_func_list(pet_hungry,"pet_hungry");
- iTimer->add_timer_func_list(pet_ai_hard,"pet_ai_hard");
- iTimer->add_timer_func_list(pet_skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris]
- iTimer->add_timer_func_list(pet_delay_item_drop,"pet_delay_item_drop");
- iTimer->add_timer_func_list(pet_skill_support_timer, "pet_skill_support_timer"); // [Skotlex]
- iTimer->add_timer_func_list(pet_recovery_timer,"pet_recovery_timer"); // [Valaris]
- iTimer->add_timer_func_list(pet_heal_timer,"pet_heal_timer"); // [Valaris]
- iTimer->add_timer_interval(iTimer->gettick()+MIN_PETTHINKTIME,pet_ai_hard,0,0,MIN_PETTHINKTIME);
+ iTimer->add_timer_func_list(pet->hungry,"pet_hungry");
+ iTimer->add_timer_func_list(pet->ai_hard,"pet_ai_hard");
+ iTimer->add_timer_func_list(pet->skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris]
+ iTimer->add_timer_func_list(pet->delay_item_drop,"pet_delay_item_drop");
+ iTimer->add_timer_func_list(pet->skill_support_timer, "pet_skill_support_timer"); // [Skotlex]
+ iTimer->add_timer_func_list(pet->recovery_timer,"pet_recovery_timer"); // [Valaris]
+ iTimer->add_timer_func_list(pet->heal_timer,"pet_heal_timer"); // [Valaris]
+ iTimer->add_timer_interval(iTimer->gettick()+MIN_PETTHINKTIME,pet->ai_hard,0,0,MIN_PETTHINKTIME);
return 0;
}
@@ -1380,18 +1372,68 @@ int do_final_pet(void)
int i;
for( i = 0; i < MAX_PET_DB; i++ )
{
- if( pet_db[i].pet_script )
+ if( pet->db[i].pet_script )
{
- script->free_code(pet_db[i].pet_script);
- pet_db[i].pet_script = NULL;
+ script->free_code(pet->db[i].pet_script);
+ pet->db[i].pet_script = NULL;
}
- if( pet_db[i].equip_script )
+ if( pet->db[i].equip_script )
{
- script->free_code(pet_db[i].equip_script);
- pet_db[i].equip_script = NULL;
+ script->free_code(pet->db[i].equip_script);
+ pet->db[i].equip_script = NULL;
}
}
- ers_destroy(item_drop_ers);
- ers_destroy(item_drop_list_ers);
+ ers_destroy(pet->item_drop_ers);
+ ers_destroy(pet->item_drop_list_ers);
return 0;
}
+void pet_defaults(void) {
+ pet = &pet_s;
+
+ memset(pet->db,0,sizeof(pet->db));
+ pet->item_drop_ers = NULL;
+ pet->item_drop_list_ers = NULL;
+
+ /* */
+ pet->init = do_init_pet;
+ pet->final = do_final_pet;
+
+ /* */
+ pet->hungry_val = pet_hungry_val;
+ pet->set_intimate = pet_set_intimate;
+ pet->create_egg = pet_create_egg;
+ pet->unlocktarget = pet_unlocktarget;
+ pet->attackskill = pet_attackskill;
+ pet->target_check = pet_target_check;
+ pet->sc_check = pet_sc_check;
+ pet->hungry = pet_hungry;
+ pet->search_petDB_index = search_petDB_index;
+ pet->hungry_timer_delete = pet_hungry_timer_delete;
+ pet->performance = pet_performance;
+ pet->return_egg = pet_return_egg;
+ pet->data_init = pet_data_init;
+ pet->birth_process = pet_birth_process;
+ pet->recv_petdata = pet_recv_petdata;
+ pet->select_egg = pet_select_egg;
+ pet->catch_process1 = pet_catch_process1;
+ pet->catch_process2 = pet_catch_process2;
+ pet->get_egg = pet_get_egg;
+ pet->unequipitem = pet_unequipitem;
+ pet->food = pet_food;
+ pet->ai_sub_hard_lootsearch = pet_ai_sub_hard_lootsearch;
+ pet->menu = pet_menu;
+ pet->change_name = pet_change_name;
+ pet->change_name_ack = pet_change_name_ack;
+ pet->equipitem = pet_equipitem;
+ pet->randomwalk = pet_randomwalk;
+ pet->ai_sub_hard = pet_ai_sub_hard;
+ pet->ai_sub_foreachclient = pet_ai_sub_foreachclient;
+ pet->ai_hard = pet_ai_hard;
+ pet->delay_item_drop = pet_delay_item_drop;
+ pet->lootitem_drop = pet_lootitem_drop;
+ pet->skill_bonus_timer = pet_skill_bonus_timer;
+ pet->recovery_timer = pet_recovery_timer;
+ pet->heal_timer = pet_heal_timer;
+ pet->skill_support_timer = pet_skill_support_timer;
+ pet->read_db = read_petdb;
+}
diff --git a/src/map/pet.h b/src/map/pet.h
index 4060b5382..b0e7cec6d 100644
--- a/src/map/pet.h
+++ b/src/map/pet.h
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#ifndef _PET_H_
#define _PET_H_
@@ -30,7 +31,6 @@ struct s_pet_db {
struct script_code *equip_script;
struct script_code *pet_script;
};
-extern struct s_pet_db pet_db[MAX_PET_DB];
enum { PET_CLASS,PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD };
@@ -98,39 +98,58 @@ struct pet_data {
struct map_session_data *msd;
};
-
-
-int pet_create_egg(struct map_session_data *sd, int item_id);
-int pet_hungry_val(struct pet_data *pd);
-void pet_set_intimate(struct pet_data *pd, int value);
-int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type);
-int pet_unlocktarget(struct pet_data *pd);
-int pet_sc_check(struct map_session_data *sd, int type); //Skotlex
-int search_petDB_index(int key,int type);
-int pet_hungry_timer_delete(struct pet_data *pd);
-int pet_data_init(struct map_session_data *sd, struct s_pet *pet);
-int pet_birth_process(struct map_session_data *sd, struct s_pet *pet);
-int pet_recv_petdata(int account_id,struct s_pet *p,int flag);
-int pet_select_egg(struct map_session_data *sd,short egg_index);
-int pet_catch_process1(struct map_session_data *sd,int target_class);
-int pet_catch_process2(struct map_session_data *sd,int target_id);
-int pet_get_egg(int account_id,int pet_id,int flag);
-int pet_menu(struct map_session_data *sd,int menunum);
-int pet_change_name(struct map_session_data *sd,char *name);
-int pet_change_name_ack(struct map_session_data *sd, char* name, int flag);
-int pet_equipitem(struct map_session_data *sd,int index);
-int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd);
-int pet_attackskill(struct pet_data *pd, int target_id);
-int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data); // [Skotlex]
-int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris]
-int pet_recovery_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris]
-int pet_heal_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris]
-
#define pet_stop_walking(pd, type) unit->stop_walking(&(pd)->bl, type)
#define pet_stop_attack(pd) unit->stop_attack(&(pd)->bl)
-int read_petdb(void);
-int do_init_pet(void);
-int do_final_pet(void);
+struct pet_interface {
+ struct s_pet_db db[MAX_PET_DB];
+ struct eri *item_drop_ers; //For loot drops delay structures.
+ struct eri *item_drop_list_ers;
+ /* */
+ int (*init) (void);
+ int (*final) (void);
+ /* */
+ int (*hungry_val) (struct pet_data *pd);
+ void (*set_intimate) (struct pet_data *pd, int value);
+ int (*create_egg) (struct map_session_data *sd, int item_id);
+ int (*unlocktarget) (struct pet_data *pd);
+ int (*attackskill) (struct pet_data *pd, int target_id);
+ int (*target_check) (struct map_session_data *sd, struct block_list *bl, int type);
+ int (*sc_check) (struct map_session_data *sd, int type);
+ int (*hungry) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*search_petDB_index) (int key, int type);
+ int (*hungry_timer_delete) (struct pet_data *pd);
+ int (*performance) (struct map_session_data *sd, struct pet_data *pd);
+ int (*return_egg) (struct map_session_data *sd, struct pet_data *pd);
+ int (*data_init) (struct map_session_data *sd, struct s_pet *pet);
+ int (*birth_process) (struct map_session_data *sd, struct s_pet *pet);
+ int (*recv_petdata) (int account_id, struct s_pet *p, int flag);
+ int (*select_egg) (struct map_session_data *sd, short egg_index);
+ int (*catch_process1) (struct map_session_data *sd, int target_class);
+ int (*catch_process2) (struct map_session_data *sd, int target_id);
+ int (*get_egg) (int account_id, int pet_id, int flag);
+ int (*unequipitem) (struct map_session_data *sd, struct pet_data *pd);
+ int (*food) (struct map_session_data *sd, struct pet_data *pd);
+ int (*ai_sub_hard_lootsearch) (struct block_list *bl, va_list ap);
+ int (*menu) (struct map_session_data *sd, int menunum);
+ int (*change_name) (struct map_session_data *sd, char *name);
+ int (*change_name_ack) (struct map_session_data *sd, char *name, int flag);
+ int (*equipitem) (struct map_session_data *sd, int index);
+ int (*randomwalk) (struct pet_data *pd, unsigned int tick);
+ int (*ai_sub_hard) (struct pet_data *pd, struct map_session_data *sd, unsigned int tick);
+ int (*ai_sub_foreachclient) (struct map_session_data *sd, va_list ap);
+ int (*ai_hard) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*delay_item_drop) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*lootitem_drop) (struct pet_data *pd, struct map_session_data *sd);
+ int (*skill_bonus_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*recovery_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*heal_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*skill_support_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*read_db) ();
+};
+
+struct pet_interface *pet;
+
+void pet_defaults(void);
#endif /* _PET_H_ */
diff --git a/src/map/script.c b/src/map/script.c
index fb8a6d8ec..feebef478 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -5951,7 +5951,7 @@ BUILDIN(getitem)
for (i = 0; i < amount; i += get_count)
{
// if not pet egg
- if (!pet_create_egg(sd, nameid))
+ if (!pet->create_egg(sd, nameid))
{
if ((flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT)))
{
@@ -6049,7 +6049,7 @@ BUILDIN(getitem2)
for (i = 0; i < amount; i += get_count)
{
// if not pet egg
- if (!pet_create_egg(sd, nameid))
+ if (!pet->create_egg(sd, nameid))
{
if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT)))
{
@@ -8350,17 +8350,17 @@ BUILDIN(makepet)
if( sd == NULL )
return true;
- pet_id = search_petDB_index(id, PET_CLASS);
+ pet_id = pet->search_petDB_index(id, PET_CLASS);
if (pet_id < 0)
- pet_id = search_petDB_index(id, PET_EGG);
+ pet_id = pet->search_petDB_index(id, PET_EGG);
if (pet_id >= 0 && sd) {
- sd->catch_target_class = pet_db[pet_id].class_;
+ sd->catch_target_class = pet->db[pet_id].class_;
intif->create_pet(
sd->status.account_id, sd->status.char_id,
- (short)pet_db[pet_id].class_, (short)mob->db(pet_db[pet_id].class_)->lv,
- (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
- 100, 0, 1, pet_db[pet_id].jname);
+ (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv,
+ (short)pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate,
+ 100, 0, 1, pet->db[pet_id].jname);
}
return true;
@@ -9761,7 +9761,7 @@ BUILDIN(catchpet)
if( sd == NULL )
return true;
- pet_catch_process1(sd,pet_id);
+ pet->catch_process1(sd,pet_id);
return true;
}
@@ -11695,7 +11695,7 @@ BUILDIN(petskillbonus)
if (pd->bonus)
{ //Clear previous bonus
if (pd->bonus->timer != INVALID_TIMER)
- iTimer->delete_timer(pd->bonus->timer, pet_skill_bonus_timer);
+ iTimer->delete_timer(pd->bonus->timer, pet->skill_bonus_timer);
} else //init
pd->bonus = (struct pet_bonus *) aMalloc(sizeof(struct pet_bonus));
@@ -11711,7 +11711,7 @@ BUILDIN(petskillbonus)
if (battle_config.pet_equip_required && pd->pet.equip == 0)
pd->bonus->timer = INVALID_TIMER;
else
- pd->bonus->timer = iTimer->add_timer(iTimer->gettick()+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0);
+ pd->bonus->timer = iTimer->add_timer(iTimer->gettick()+pd->bonus->delay*1000, pet->skill_bonus_timer, sd->bl.id, 0);
return true;
}
@@ -11738,7 +11738,7 @@ BUILDIN(petloot)
pd = sd->pd;
if (pd->loot != NULL)
{ //Release whatever was there already and reallocate memory
- pet_lootitem_drop(pd, pd->msd);
+ pet->lootitem_drop(pd, pd->msd);
aFree(pd->loot->item);
}
else
@@ -12065,7 +12065,7 @@ BUILDIN(petrecovery)
if (pd->recovery)
{ //Halt previous bonus
if (pd->recovery->timer != INVALID_TIMER)
- iTimer->delete_timer(pd->recovery->timer, pet_recovery_timer);
+ iTimer->delete_timer(pd->recovery->timer, pet->recovery_timer);
} else //Init
pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery));
@@ -12093,9 +12093,9 @@ BUILDIN(petheal)
if (pd->s_skill->timer != INVALID_TIMER)
{
if (pd->s_skill->id)
- iTimer->delete_timer(pd->s_skill->timer, pet_skill_support_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->skill_support_timer);
else
- iTimer->delete_timer(pd->s_skill->timer, pet_heal_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->heal_timer);
}
} else //init memory
pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support));
@@ -12111,7 +12111,7 @@ BUILDIN(petheal)
if (battle_config.pet_equip_required && pd->pet.equip == 0)
pd->s_skill->timer = INVALID_TIMER;
else
- pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0);
+ pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0);
return true;
}
@@ -12187,9 +12187,9 @@ BUILDIN(petskillsupport)
if (pd->s_skill->timer != INVALID_TIMER)
{
if (pd->s_skill->id)
- iTimer->delete_timer(pd->s_skill->timer, pet_skill_support_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->skill_support_timer);
else
- iTimer->delete_timer(pd->s_skill->timer, pet_heal_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->heal_timer);
}
} else //init memory
pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support));
@@ -12204,7 +12204,7 @@ BUILDIN(petskillsupport)
if (battle_config.pet_equip_required && pd->pet.equip == 0)
pd->s_skill->timer = INVALID_TIMER;
else
- pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0);
+ pd->s_skill->timer = iTimer->add_timer(iTimer->gettick()+pd->s_skill->delay*1000,pet->skill_support_timer,sd->bl.id,0);
return true;
}
@@ -17046,7 +17046,7 @@ BUILDIN(getrandgroupitem) {
for (i = 0; i < count; i += get_count) {
// if not pet egg
- if (!pet_create_egg(sd, nameid)) {
+ if (!pet->create_egg(sd, nameid)) {
if ((flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) {
clif->additem(sd, 0, 0, flag);
if( pc->candrop(sd,&it) )
diff --git a/src/map/skill.c b/src/map/skill.c
index 0f448d5cb..cb8708d52 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5330,9 +5330,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case SA_TAMINGMONSTER:
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
if (sd && dstmd) {
- ARR_FIND( 0, MAX_PET_DB, i, dstmd->class_ == pet_db[i].class_ );
+ ARR_FIND( 0, MAX_PET_DB, i, dstmd->class_ == pet->db[i].class_ );
if( i < MAX_PET_DB )
- pet_catch_process1(sd, dstmd->class_);
+ pet->catch_process1(sd, dstmd->class_);
}
break;
diff --git a/src/map/status.c b/src/map/status.c
index 409d4493d..ee5d4bfd5 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -8363,7 +8363,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
if( pc_iswug(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_WUG);
if( pc_isridingwug(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
if( pc_isfalcon(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_FALCON);
- if( sd->status.pet_id > 0 ) pet_menu(sd, 3);
+ if( sd->status.pet_id > 0 ) pet->menu(sd, 3);
if( homun_alive(sd->hd) ) homun->vaporize(sd,1);
if( sd->md ) mercenary->delete(sd->md,3);
}
@@ -9133,7 +9133,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
status_calc_bl(bl,calc_flag);
if(sd && sd->pd)
- pet_sc_check(sd, type); //Skotlex: Pet Status Effect Healing
+ pet->sc_check(sd, type); //Skotlex: Pet Status Effect Healing
switch (type) {
case SC_BERSERK:
diff --git a/src/map/unit.c b/src/map/unit.c
index da6f26c9d..d8efcefef 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1613,7 +1613,7 @@ int unit_unattackable(struct block_list *bl)
if(bl->type == BL_MOB)
mob->unlocktarget((struct mob_data*)bl, iTimer->gettick()) ;
else if(bl->type == BL_PET)
- pet_unlocktarget((struct pet_data*)bl);
+ pet->unlocktarget((struct pet_data*)bl);
return 0;
}
@@ -1902,14 +1902,14 @@ int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int tick)
iMap->foreachinrange(mob->linksearch, src, md->db->range2, BL_MOB, md->class_, target, tick);
}
}
- if(src->type == BL_PET && pet_attackskill((TBL_PET*)src, target->id))
+ if(src->type == BL_PET && pet->attackskill((TBL_PET*)src, target->id))
return 1;
iMap->freeblock_lock();
ud->attacktarget_lv = battle->weapon_attack(src,target,tick,0);
if(sd && sd->status.pet_id > 0 && sd->pd && battle_config.pet_attack_support)
- pet_target_check(sd,target,0);
+ pet->target_check(sd,target,0);
iMap->freeblock_unlock();
/**
* Applied when you're unable to attack (e.g. out of ammo)
@@ -2423,7 +2423,7 @@ int unit_free(struct block_list *bl, clr_type clrtype)
{
struct pet_data *pd = (struct pet_data*)bl;
struct map_session_data *sd = pd->msd;
- pet_hungry_timer_delete(pd);
+ pet->hungry_timer_delete(pd);
if( pd->a_skill )
{
aFree(pd->a_skill);
@@ -2433,9 +2433,9 @@ int unit_free(struct block_list *bl, clr_type clrtype)
{
if (pd->s_skill->timer != INVALID_TIMER) {
if (pd->s_skill->id)
- iTimer->delete_timer(pd->s_skill->timer, pet_skill_support_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->skill_support_timer);
else
- iTimer->delete_timer(pd->s_skill->timer, pet_heal_timer);
+ iTimer->delete_timer(pd->s_skill->timer, pet->heal_timer);
}
aFree(pd->s_skill);
pd->s_skill = NULL;
@@ -2443,20 +2443,20 @@ int unit_free(struct block_list *bl, clr_type clrtype)
if( pd->recovery )
{
if(pd->recovery->timer != INVALID_TIMER)
- iTimer->delete_timer(pd->recovery->timer, pet_recovery_timer);
+ iTimer->delete_timer(pd->recovery->timer, pet->recovery_timer);
aFree(pd->recovery);
pd->recovery = NULL;
}
if( pd->bonus )
{
if (pd->bonus->timer != INVALID_TIMER)
- iTimer->delete_timer(pd->bonus->timer, pet_skill_bonus_timer);
+ iTimer->delete_timer(pd->bonus->timer, pet->skill_bonus_timer);
aFree(pd->bonus);
pd->bonus = NULL;
}
if( pd->loot )
{
- pet_lootitem_drop(pd,sd);
+ pet->lootitem_drop(pd,sd);
if (pd->loot->item)
aFree(pd->loot->item);
aFree (pd->loot);