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-rw-r--r--src/map/pet.c49
-rw-r--r--src/map/pet.h1
-rw-r--r--src/map/script.c57
-rw-r--r--src/map/unit.c5
4 files changed, 11 insertions, 101 deletions
diff --git a/src/map/pet.c b/src/map/pet.c
index 0378ea0c3..71dd39401 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -688,10 +688,7 @@ int pet_equipitem(struct map_session_data *sd,int index) {
//Skotlex: start support timers if need
int64 tick = timer->gettick();
if (pd->s_skill && pd->s_skill->timer == INVALID_TIMER) {
- if (pd->s_skill->id)
- pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000, pet->skill_support_timer, sd->bl.id, 0);
- else
- pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000, pet->heal_timer, sd->bl.id, 0);
+ pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000, pet->skill_support_timer, sd->bl.id, 0);
}
if (pd->bonus && pd->bonus->timer == INVALID_TIMER)
pd->bonus->timer=timer->add(tick+pd->bonus->delay*1000, pet->skill_bonus_timer, sd->bl.id, 0);
@@ -725,12 +722,8 @@ int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) {
pd->state.skillbonus = 0;
status_calc_pc(sd,SCO_NONE);
}
- if( pd->s_skill && pd->s_skill->timer != INVALID_TIMER )
- {
- if( pd->s_skill->id )
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
+ if (pd->s_skill && pd->s_skill->timer != INVALID_TIMER) {
+ timer->delete(pd->s_skill->timer, pet->skill_support_timer);
pd->s_skill->timer = INVALID_TIMER;
}
if( pd->bonus && pd->bonus->timer != INVALID_TIMER )
@@ -1117,40 +1110,6 @@ int pet_recovery_timer(int tid, int64 tick, int id, intptr_t data) {
return 0;
}
-int pet_heal_timer(int tid, int64 tick, int id, intptr_t data) {
- struct map_session_data *sd=map->id2sd(id);
- struct status_data *st;
- struct pet_data *pd;
- unsigned int rate = 100;
-
- if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL)
- return 1;
-
- pd=sd->pd;
-
- if(pd->s_skill->timer != tid) {
- ShowError("pet_heal_timer %d != %d\n",pd->s_skill->timer,tid);
- return 0;
- }
-
- st = status->get_status_data(&sd->bl);
-
- if(pc_isdead(sd) ||
- (rate = get_percentage(st->sp, st->max_sp)) > pd->s_skill->sp ||
- (rate = get_percentage(st->hp, st->max_hp)) > pd->s_skill->hp ||
- (rate = (pd->ud.skilltimer != INVALID_TIMER)) //Another skill is in effect
- ) { //Wait (how long? 1 sec for every 10% of remaining)
- pd->s_skill->timer=timer->add(timer->gettick()+(rate>10?rate:10)*100,pet->heal_timer,sd->bl.id,0);
- return 0;
- }
- pet_stop_attack(pd);
- pet_stop_walking(pd,1);
- clif->skill_nodamage(&pd->bl,&sd->bl,AL_HEAL,pd->s_skill->lv,1);
- status->heal(&sd->bl, pd->s_skill->lv,0, 0);
- pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0);
- return 0;
-}
-
/*==========================================
* pet support skills [Skotlex]
*------------------------------------------*/
@@ -1361,7 +1320,6 @@ int do_init_pet(bool minimal) {
timer->add_func_list(pet->delay_item_drop,"pet_delay_item_drop");
timer->add_func_list(pet->skill_support_timer, "pet_skill_support_timer"); // [Skotlex]
timer->add_func_list(pet->recovery_timer,"pet_recovery_timer"); // [Valaris]
- timer->add_func_list(pet->heal_timer,"pet_heal_timer"); // [Valaris]
timer->add_interval(timer->gettick()+MIN_PETTHINKTIME,pet->ai_hard,0,0,MIN_PETTHINKTIME);
return 0;
@@ -1433,7 +1391,6 @@ void pet_defaults(void) {
pet->lootitem_drop = pet_lootitem_drop;
pet->skill_bonus_timer = pet_skill_bonus_timer;
pet->recovery_timer = pet_recovery_timer;
- pet->heal_timer = pet_heal_timer;
pet->skill_support_timer = pet_skill_support_timer;
pet->read_db = read_petdb;
}
diff --git a/src/map/pet.h b/src/map/pet.h
index 286109126..cffcf7dd0 100644
--- a/src/map/pet.h
+++ b/src/map/pet.h
@@ -149,7 +149,6 @@ struct pet_interface {
int (*lootitem_drop) (struct pet_data *pd, struct map_session_data *sd);
int (*skill_bonus_timer) (int tid, int64 tick, int id, intptr_t data);
int (*recovery_timer) (int tid, int64 tick, int id, intptr_t data);
- int (*heal_timer) (int tid, int64 tick, int id, intptr_t data);
int (*skill_support_timer) (int tid, int64 tick, int id, intptr_t data);
int (*read_db) ();
};
diff --git a/src/map/script.c b/src/map/script.c
index 7a1ef6e4b..93c9865e5 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12738,46 +12738,6 @@ BUILDIN(petrecovery)
}
/*==========================================
- * pet healing [Valaris] //Rewritten by [Skotlex]
- *------------------------------------------*/
-BUILDIN(petheal)
-{
- struct pet_data *pd;
- TBL_PC *sd=script->rid2sd(st);
-
- if(sd==NULL || sd->pd==NULL)
- return true;
-
- pd=sd->pd;
- if (pd->s_skill)
- { //Clear previous skill
- if (pd->s_skill->timer != INVALID_TIMER)
- {
- if (pd->s_skill->id)
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
- }
- } else //init memory
- pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support));
-
- pd->s_skill->id=0; //This id identifies that it IS petheal rather than pet_skillsupport
- //Use the lv as the amount to heal
- pd->s_skill->lv=script_getnum(st,2);
- pd->s_skill->delay=script_getnum(st,3);
- pd->s_skill->hp=script_getnum(st,4);
- pd->s_skill->sp=script_getnum(st,5);
-
- //Use delay as initial offset to avoid skill/heal exploits
- if (battle_config.pet_equip_required && pd->pet.equip == 0)
- pd->s_skill->timer = INVALID_TIMER;
- else
- pd->s_skill->timer = timer->add(timer->gettick()+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0);
-
- return true;
-}
-
-/*==========================================
* pet attack skills [Valaris] //Rewritten by [Skotlex]
*------------------------------------------*/
/// petskillattack <skill id>,<level>,<rate>,<bonusrate>
@@ -12840,17 +12800,15 @@ BUILDIN(petskillsupport) {
return true;
pd=sd->pd;
- if (pd->s_skill)
- { //Clear previous skill
- if (pd->s_skill->timer != INVALID_TIMER)
- {
- if (pd->s_skill->id)
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
+ if (pd->s_skill) {
+ //Clear previous skill
+ if (pd->s_skill->timer != INVALID_TIMER) {
+ timer->delete(pd->s_skill->timer, pet->skill_support_timer);
}
- } else //init memory
+ } else {
+ //init memory
pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support));
+ }
pd->s_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) );
pd->s_skill->lv=script_getnum(st,3);
@@ -19235,7 +19193,6 @@ void script_parse_builtin(void) {
BUILDIN_DEF(petskillbonus,"iiii"), // [Valaris]
BUILDIN_DEF(petrecovery,"ii"), // [Valaris]
BUILDIN_DEF(petloot,"i"), // [Valaris]
- BUILDIN_DEF_DEPRECATED(petheal,"iiii"), // Deprecated 2014-10-27 [Haru]
BUILDIN_DEF(petskillattack,"viii"), // [Skotlex]
BUILDIN_DEF(petskillattack2,"viiii"), // [Valaris]
BUILDIN_DEF(petskillsupport,"viiii"), // [Skotlex]
diff --git a/src/map/unit.c b/src/map/unit.c
index 8bac548e2..3962e771e 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -2673,10 +2673,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) {
if( pd->s_skill )
{
if (pd->s_skill->timer != INVALID_TIMER) {
- if (pd->s_skill->id)
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
+ timer->delete(pd->s_skill->timer, pet->skill_support_timer);
}
aFree(pd->s_skill);
pd->s_skill = NULL;