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-rw-r--r--src/map/atcommand.c11
-rw-r--r--src/map/atcommand.h1
-rw-r--r--src/map/charcommand.c41
-rw-r--r--src/map/itemdb.h2
4 files changed, 26 insertions, 29 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index da86e6073..428ff017d 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -1237,7 +1237,7 @@ int atcommand_rura( const int fd, struct map_session_data* sd, const char* comma
*------------------------------------------*/
int atcommand_where(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
- struct map_session_data *pl_sd = NULL;
+ struct map_session_data* pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
@@ -1246,10 +1246,11 @@ int atcommand_where(const int fd, struct map_session_data* sd, const char* comma
clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>).");
return -1;
}
-
- if((pl_sd = map_nick2sd(atcmd_player_name)) == NULL
- || strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH) != 0
- || battle_config.hide_GM_session && pc_isGM(sd) < pc_isGM(pl_sd) && !(battle_config.who_display_aid && pc_isGM(sd) >= battle_config.who_display_aid)
+
+ pl_sd = map_nick2sd(atcmd_player_name);
+ if( pl_sd == NULL
+ || strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH) != 0
+ || (battle_config.hide_GM_session && pc_isGM(sd) < pc_isGM(pl_sd) && !(battle_config.who_display_aid && pc_isGM(sd) >= battle_config.who_display_aid))
) {
clif_displaymessage(fd, msg_txt(3)); // Character not found.
return -1;
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index 5e2ed5d63..6b94d9061 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -285,7 +285,6 @@ AtCommandType atcommand(struct map_session_data *sd, const int level, const char
int get_atcommand_level(const AtCommandType type);
char* msg_txt(int msg_number); // [Yor]
-char* player_title_txt(int level); // [Lupus]
void do_init_atcommand(void);
void do_final_atcommand(void);
diff --git a/src/map/charcommand.c b/src/map/charcommand.c
index fac0999bf..cfd3d59c8 100644
--- a/src/map/charcommand.c
+++ b/src/map/charcommand.c
@@ -1556,30 +1556,27 @@ int charcommand_lostskill(const int fd, struct map_session_data* sd, const char*
return -1;
}
- if (skill_id >= 0 && skill_id < MAX_SKILL) {
- if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
- if ((pl_sd = map_nick2sd(player)) != NULL) {
- if (pc_checkskill(pl_sd, skill_id) > 0) {
- pl_sd->status.skill[skill_id].lv = 0;
- pl_sd->status.skill[skill_id].flag = 0;
- clif_skillinfoblock(pl_sd);
- clif_displaymessage(fd, msg_txt(202)); // This player has forgotten the skill.
- } else {
- clif_displaymessage(fd, msg_txt(203)); // This player doesn't have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
+ if (skill_id < 0 && skill_id >= MAX_SKILL) {
+ clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
+ return -1;
+ }
+ if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) {
+ clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
return -1;
}
+ if ((pl_sd = map_nick2sd(player)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+ if (pc_checkskill(pl_sd, skill_id) == 0) {
+ clif_displaymessage(fd, msg_txt(203)); // This player doesn't have this quest skill.
+ return -1;
+ }
+
+ pl_sd->status.skill[skill_id].lv = 0;
+ pl_sd->status.skill[skill_id].flag = 0;
+ clif_skillinfoblock(pl_sd);
+ clif_displaymessage(fd, msg_txt(202)); // This player has forgotten the skill.
return 0;
}
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index 925ebf529..ebfbf5c87 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -4,7 +4,7 @@
#ifndef _ITEMDB_H_
#define _ITEMDB_H_
-#include "mmo.h" // ITEM_NAME_LENGTH
+#include "../common/mmo.h" // ITEM_NAME_LENGTH
#define MAX_RANDITEM 10000