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-rw-r--r--src/map/clif.c4
-rw-r--r--src/map/pc.c4
-rw-r--r--src/map/pc.h2
-rw-r--r--src/map/status.c2
-rw-r--r--src/map/vending.c6
5 files changed, 6 insertions, 12 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 0d0aa997b..1b4a7bdf4 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10023,9 +10023,9 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd)
bool flag = (bool)RFIFOB(fd,84);
const uint8* data = (uint8*)RFIFOP(fd,85);
- if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM)
+ if( sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM )
return;
- if (map[sd->bl.m].flag.novending) {
+ if( map[sd->bl.m].flag.novending || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) {
clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open shop on this map"
return;
}
diff --git a/src/map/pc.c b/src/map/pc.c
index ccd6955a7..2b218586d 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -943,7 +943,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
ShowError("pc_calc_skilltree: Unable to normalize job %d for character %s (%d:%d)\n", i, sd->status.name, sd->status.account_id, sd->status.char_id);
return 1;
}
- c = pc_class2idx(c);
+ c = pc_class2idx(c);
for(i=0;i<MAX_SKILL;i++){
if (sd->status.skill[i].flag != 13) //Don't touch plagiarized skills
sd->status.skill[i].id=0; //First clear skills.
@@ -1063,7 +1063,7 @@ static void pc_check_skilltree(struct map_session_data *sd, int skill)
ShowError("pc_check_skilltree: Unable to normalize job %d for character %s (%d:%d)\n", i, sd->status.name, sd->status.account_id, sd->status.char_id);
return;
}
- c = pc_class2idx(c);
+ c = pc_class2idx(c);
do {
flag=0;
for(i=0;i < MAX_SKILL_TREE && (id=skill_tree[c][i].id)>0;i++){
diff --git a/src/map/pc.h b/src/map/pc.h
index 05368d6d5..dcef362fd 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -7,7 +7,7 @@
#include "../common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus
#include "../common/timer.h" // INVALID_TIMER
#include "battle.h" // battle_config
-#include "map.h" // struct map_session_data
+#include "map.h" // JOB_*, struct map_session_data
#include "status.h" // OPTION_*
#include "unit.h" // unit_stop_attack(), unit_stop_walking()
diff --git a/src/map/status.c b/src/map/status.c
index ce0403885..3b6d0460a 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -586,7 +586,7 @@ int status_set_sp(struct block_list *bl, unsigned int sp, int flag)
int status_charge(struct block_list* bl, int hp, int sp)
{
- if(!((bl)->type&BL_CONSUME))
+ if(!(bl->type&BL_CONSUME))
return hp+sp; //Assume all was charged so there are no 'not enough' fails.
return status_damage(NULL, bl, hp, sp, 0, 3);
}
diff --git a/src/map/vending.c b/src/map/vending.c
index 45ec08edf..4e4a9b729 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -237,12 +237,6 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool
return;
}
- if ( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) )
- {
- clif_displaymessage (sd->fd, msg_txt(276));
- return; //Can't vend in novending mapflag maps.
- }
-
// check number of items in shop
if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl )
{ // invalid item count